How Many Tablets Do You Really Need?

Now that Apple has announced that it will hold a special event on Tuesday, just about everyone believes that the show will be used to unveil the iPad Mini. That device, which has been rumored for months, will complement the current iPad and take on the Nexus 7 from Google and Amazon’s Kindle Fire HD.

As with every other Apple announcement, the excitement surrounding Tuesday’s event is palpable. Both Apple lovers and haters are wondering what the company will offer up, and chances are, many of those folks are getting their wallets ready to plunk down cash to preorder whatever it is the iPad Mini becomes.

I recently held impromptu discussions with iPad owners I know to see if they’ll be buying an iPad Mini. I figured that they wouldn’t, since they already own an iPad, but thought it was worth asking. The results of my informal survey were shocking, to say the least.

Nearly every person I spoke to, including those who bought an iPad just months ago, said that they would at least consider buying an iPad Mini. I was shocked. Why in the world would folks who own high-end iPads want to buy a cheaper, low-end iPad?

Surely thinking that it had something to do with my friend list, I surfed the Web to see if others in Apple forums held the same beliefs. Once again, I came across many folks who said that although they already own an iPad, they would likely buy the iPad Mini.

Those responses have led to me a simple question: how many tablets do we really need?

“Some said their kids constantly play with their expensive iPads, so a cheaper mini is worth it”

Admittedly, I understood some of the points the could-be buyers were making. A few respondents said that their children are constantly playing with their expensive iPads, and they’re concerned that more use might render it useless after a bad fall off the counter. To those folks, buying a cheaper iPad Mini for the kids is worth it.

Although that was the best reason I’ve heard, I was willing to accept that some folks like the idea of having a smaller, lighter iPad with them on the road, and then switch over to the bigger model at home. To those users, it’s about convenience. And as someone who enjoys convenience as much as the next guy, I can appreciate that.

But beyond those reasons, I can’t justify buying a smaller, underpowered iPad if I already own the larger model. What is the benefit? The device will ship with iOS 6 and its feature set will likely be sub-par compared to its bigger brother. Plus, it’ll cost at least a few hundred bucks, making the addition to the tablet family awfully pricey.

The way I see it, for the vast majority of customers, having a single iPad is just fine. The device is extremely capable and helps folks get work done without much fuss. To have another iPad handy for no other reason but to have it makes little sense.

It’s an amazing feat when a company can get customers to buy a product they don’t really need. But time and again, Apple has done it. And before long, Apple will be touting preorders or sales to current customers.

My hat’s off to you, Apple. If nothing else, you’re a capitalist inspiration.


How Many Tablets Do You Really Need? is written by Don Reisinger & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


When Does A TV Get Too Big?

I love my televisions. One of them, a 55-inch set, sits in my living room, ready and willing to deliver all kinds of entertainment. Another set, a 42-inch model, is running in my bedroom for those times when I want to relax and catch up on some shows on my TiVo.

Recently, when I was watching a movie on the aforementioned 55-inch set in my living room, I got to thinking about screen size. On numerous occasions, people have come into my house, looked at the screen, and made some sort of laudatory statement about how “big” my television was. To them, the size, and not the fact that the set is extremely thin and delivers outstanding picture quality, was most impressive.

Realizing that, I decided to head down to Best Buy to examine people’s actions in the store. Much to my surprise, the vast majority of folks centered their attention on a precious few televisions that lacked overall quality, but were much larger than their upper-end counterparts. I was also surprised to see that the aisle with smaller televisions was largely ignored by customers.

All of that has made me wonder whether screen size matters too much to us. According to NPD DisplaySearch, the average screen size of today’s televisions is 36.8 inches. That’s up two inches in just the last year alone.

In a discussion on the topic recently, NPD DisplaySearch senior vice president Paul Semenza said that for today’s customers, “its about, how big of a set can I get into my room?” That mentality has come to the detriment of overall quality.

“People are buying the biggest TV they can fit through the door”

So, why does size matter so much? I know I own above-average televisions in terms of screen size, but I have the rooms to accommodate them. According to Semenza, people are simply buying the biggest television they can fit through the door. Sometimes, those big sets fit into a space. In other cases, they just don’t.

Those who buy televisions and research them typically come across tips from sites like this that tell them how big a screen should be for a certain room. Typically, the golden rule is to get a screen size based on where the viewers will be sitting, not how big a room is. The closer you sit to the set, the smaller the screen should be.

But how many of us actually listen to such advice? Judging by the data, and my own admittedly non-scientific research, it appears we throw logic out the window when buying a television. To us, the bigger the screen, the better.

Of course, TV makers love that about us. Televisions with larger screens are more expensive. So, the more people ignore smaller sets for larger ones, the more those companies will make. It’s a great deal.

Perhaps, though, it’s time for us to change. Screen size, while important, is not nearly as integral to the viewing experience as the device’s internal components. Without high-quality visuals, who really cares how big a television screen is, anyway?

Say what you will about television screen size, but I’m going to start advocating smaller sets. Such a move might just benefit us all.


When Does A TV Get Too Big? is written by Don Reisinger & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Can there ever be another Apple?

I often look at Apple and what it has been able to accomplish over the last decade with amazement. Who would have thought that a technology company – especially one that was extremely close to failure – could become the world’s most valuable firm? But Apple has. And with over $100 billion in cash on hand, the chances of it going back to the old days of failure and despair seem unlikely.

[Original image: Photon_de]

Still, Apple’s meteoric rise from obscurity to household name is by no means unique. Several companies over the years have been able to land themselves at the top of the corporate world with a proper combination of innovation and outstanding leadership.

Realizing that, I can’t help but wonder if there will ever be another Apple. I’m not saying that the next Apple will be another company that builds smartphones and tablets, but one that can see the future and deliver it now.

Of course, many Apple fans would say that there isn’t any room for another Apple. After all, the company has the innovative insight to deliver the latest and greatest products already. And with enough cash on hand to buy up, well, just about anybody, Apple can insulate itself from losing ground to another firm.

“Apple might be big and popular, but it’s not invincible”

But holding such beliefs on the ultimate power of corporations is a dangerous game. Major companies can be huge and powerful, but a few wrong moves, and they will fail.

Make no mistake – Apple might be big and popular, but it’s not invincible.

So, that’s precisely why I think there can be another Apple. In fact, I’m a firm believer that there eventually will be another Apple. The company will find a way to innovate beyond what others in the industry have. And with a loyal following, it might just be able to surpass what Apple has achieved so far.

That said, I have no clue what company will be able to be the next Apple. And as much as I’d like to see a startup climb its way to the top of the technology world, I’m starting to think more and more that the next Apple will be a company that has already solidified its position as a trustworthy vendor in the marketplace. The way the industry works at this point, there’s really no easy way to reach the top without an already trusted brand behind it.

Still, it’s possible. Apple might own the mobile space for the next several years, but what’s to say some other company might not do something similarly special in the living room? Or perhaps a firm will come along that transforms how we use computers. It’s easy to say that no more innovation is possible beyond what Apple can deliver, but such claims are nonsense. This is the technology industry. With the right mind and enough cash, anything is possible. And to not believe so is to not acknowledge how far we’ve come over the last few decades.

Apple is special. Apple is impressive. But it’s not the end. And we must all remember that.


Can there ever be another Apple? is written by Don Reisinger & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Why the Wii U’s Launch Lineup Is Impressive

Nintendo’s Wii U will be launching with an ample number of video games to whet your appetite.

According to the venerable game company, a whopping 23 games will be available for the Wii U when it launches on November 18. New Super Mario Bros. U will of course be the leading title, but several third-party developers have also chipped in with games of their own.

I have to say, I’m awfully impressed. I know that I’ve been somewhat tough on the Wii U here on Slashgear, saying that you shouldn’t preorder the device just yet, but perhaps this game lineup could change my mind. For once, Nintendo seems to understand the importance of third-parties, with 19 of the titles coming from a company other than the Mario maker.

I’m a firm believer that game libraries define video game consoles. And I’m also a firm believer that without a solid launch lineup of titles that appeal to all kinds of gamers, it’ll be difficult for a console to get off the ground.

The Wii U’s launch lineup appears to check all of the boxes gamers would expect. There are the kid-focused titles, of course, but you’ll also find some adult games, like Call of Duty: Black Ops II and Assassin’s Creed III. Add that to the new Darksiders and Arkham City and I think you have a solid game lineup.

And for those of us who still look back fondly at the old days of console launches that included all kinds of fighting games, having Tekken Tag Tournament 2 available on launch day just feels, well, right.

Now, I’m sure that there are some folks out there that look at this game lineup and worry. After all, many of the games, like Assassin’s Creed III, have been ported to the Wii U from other consoles. But I don’t necessarily think that’s such a problem. As Wii owners know all too well, we’ve been deprived of really great games available on other consoles. Finally, we can enjoy them on Nintendo hardware.

“I’m not blinded by reality here”

I suppose I should also point out that I’m not blinded by reality here. I know that Nintendo’s launch lineup doesn’t necessarily indicate that we’ll have hardcore games available over the long haul, and developers will love to support it. But I do think it’s a step in the right direction, especially coming off the Wii, which has proven notorious for its lack of appealing third-party titles.

After looking at the Wii U’s launch lineup, I have to admit that I’m a bit more excited at the prospects of this console than I was before. I’m not entirely sure that the Wii U will be able to hold up over the long haul as the PlayStation 4 and Xbox 720 come out, but for now, I think Nintendo’s console will actually be another suitable gaming option.

That’s good news for us gamers. Once again, I’ll be able to enjoy games on three consoles, and not just two.


Why the Wii U’s Launch Lineup Is Impressive is written by Don Reisinger & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Is there really a good reason for Samsung and Apple fans to hate each other?

A war is brewing in the mobile space.

No, that war isn’t Apple against Samsung or Google versus Microsoft. Those battles have been raging for months, and chances are, they won’t end anytime soon. The latest – and perhaps most vicious battle – is now being waged between Apple fans and Samsung fans.

If you’ve been following the mobile space lately, you know that Apple fans have taken it upon themselves to target Samsung smartphone fans, discounting their choice in product, hammering the Android operating system, and criticizing them in nearly every way imaginable. In some forums across the Web, even Mama jokes aren’t off the table.

The trouble started last week after Samsung released an ad showing the differences between its Samsung Galaxy S III and the iPhone 5. The company claimed that its product comes with all of the bells and whistles Apple’s alternative doesn’t, making it the better choice for consumers.

Apple fans, of course, responded with outrage, taking aim at every Samsung fan they could. They argued that Android is a loser, Samsung “copies” Apple’s products, and the only reason any company has been able to make some cash in the mobile market is because of the iPhone maker’s innovation in 2007. Without Apple, the fans say, there would be no Samsung or Android.

“It’s clear that a real war is on”

Of course, the Apple reaction to Samsung’s fan charges is nothing new. For years, Apple’s fans have been taking anyone to task that would even come close to criticizing their favorite company. What has been most surprising, however, has been the swift and vicious attacks Samsung has leveled against Apple, making clear that a real war is on.

But does that war make much sense? Sure, Apple’s fans believe the iPhone 5 is the best smartphone on the market. And while there are countless Android-based devices, Samsung’s faithful fully believe that the Galaxy S III is tops. Both sides are loyal. And they are flanked by millions.

Still, the fact remains that if you buy an iPhone 5, you’re going to be pleased with the device. And if you pick up a Samsung Galaxy S III, you’ll be just as happy with that product. If either side is getting anything right, it’s that the products they support really are the best in the world.

So, why fight so hard for something that, at the end of the day, just doesn’t matter? Apple fans can’t change the minds of Samsung fans, and vice versa. For some people, Apple’s products, no matter how nice, will never grace their homes. For others, the same holds true for Samsung devices. And believe it or not, it’s fine if people disagree on the smartphone they most desire.

Call me insensitive to the plight of iPhone owners, but I think there are much bigger problems in the world than dealing with the oh-so-awful Samsung Galaxy S III owners.

So they like a different device than you. Who cares? It’s not like they’re espousing the values of owning a BlackBerry.


Is there really a good reason for Samsung and Apple fans to hate each other? is written by Don Reisinger & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Why You Shouldn’t Preorder the Wii U Yet

After an exceedingly long wait, Nintendo announced recently that the Wii U, its next-generation console, will launch on November 18 in the U.S. The Basic Set will set customers back $299, while the Deluxe offering will cost $349.

For those who haven’t spent too much time focusing on the Wii U, the console will ship with HD graphics – a major omission in the Wii – as well as 8GB or 32GB of onboard storage, depending on the version customers pick. Add that to the touchscreen-equipped GamePad, support for Wii remotes, and a traditional, Pro, controller, and consumers will find the whole package Nintendo is offering.

With the announcement of the device’s launch date, Nintendo also opened up preorders on the Wii U. As expected, Nintendo fans have jumped at the chance to be first in line to get their hands on the console, and hardcore gamers are buying it up because, well, that’s what they do.

But for the rest of us, choosing the preorder now isn’t so easy. The console looks great and all, but there are still a host of concerns that Nintendo hasn’t answered that could make or break the value we see in the device.

Chief among those concerns is how much the Wii U’s games will cost. Nintendo has said that its console will have about 50 games available to customers between launch day and the end of March, and it has even said that a new Super Mario game will be available, but those titles will cost $60.

That’s a problem. Nintendo customers have been conditioned to pay less for games for the last two generations. Now they’re paying the same as Xbox 360 and PlayStation 3 customers for graphics that really don’t seem all that much better than what we’ve seen to this point? That’s a problem if I’ve ever seen one.

“Many games already available on PS3 or Xbox 360 are coming to Wii U as ports”

But it’s not just that. The Wii U will undoubtedly offer up better graphics than its predecessor, but there is real concern that it won’t be that much of a step up over the PlayStation 3 or Xbox 360. In fact, many of the games that are available on those other devices are now coming to the Wii U as simple ports. That’s not exactly the most reassuring news to people who are considering plunking down $300 or $350, plus games, to buy a console.

And what about Nintendo TVii? The platform undoubtedly looks interesting and I don’t doubt for a second that it will enhance the overall entertainment factor in the living room for some, but let’s not forget that this has been tried by Google TV and failed. We also can’t forget that Microsoft is trying its own luck with a dual-screen experience with the Xbox 360, and that could be trouble for Nintendo.

Inevitably what I’m getting at is that I just don’t know what kind of value the Wii U is offering yet. There are still far too many question marks to count, and it appears Nintendo is trying to limit offering up answers to those until it must.

For would-be buyers, that’s a red flag. And it’s something that you should definitely keep in mind before preordering the Wii U.

The Wii U might be a great device. But right now, there’s no way to tell. Don’t forget that.


Why You Shouldn’t Preorder the Wii U Yet is written by Don Reisinger & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Remembering the Late, Great Super Mario Kart

If you’re a gaming fan, you had quite a nostalgic moment on Monday: it was the 20th anniversary of what might just be the greatest racing game ever made: Super Mario Kart.

For those in the dark (or too young to remember the game), Super Mario Kart launched in 1992 on the Super Nintendo Entertainment System and is the first in the go-kart racing series. It featured all of today’s Nintendo favorites, including Mario and Donkey Kong, and kept gamers engaged for hours at a time.

I can still remember breaking Super Mario Kart out of the box and playing the game for the first time. At the time, it was state of the art. And after playing it for minutes, I knew that it was special. I was rounding corners with ease, picking up items, and enjoying it with friends. It was the very best option out there for what I needed at that time.

Super Mario Kart became the inspiration for many games over the years. In just a few short months, other developers were lining up titles that would, in one way or another, try to compete with Nintendo’s.

But as we all know, none of those games, including Sega’s Sonic Drift or later titles, like South Park Rally, could match up. Super Mario Kart delivered the right mix of fun and excitement, and its graphics and control for the time were unmatched.

As time went on, the Mario Kart series became a huge revenue-getter for Nintendo. The franchise made its way to the Nintendo 64 and GameCube, and had a strong showing on the Nintendo Wii. Simply put, the franchise is an icon in the gaming industry. And most gamers will readily acknowledge the indelible mark it has left on the gaming business.

“It takes a special game to elicit strong emotions 20 years after its launch”

It takes a special video game to elicit strong emotions 20 years after its launch. And I can honestly say that out of the thousands of video games I’ve played over the years, few have been able to leave such a mark on my life the way Super Mario Kart did.

You see, the game wasn’t the best looking I’ve every played nor did it come with the best story. What Super Mario Kart did was help friends bond. Everyone I knew wanted to come over the house and play Super Mario Kart. And when I headed over to a friend’s house, it was the first game we popped in for years.

How many games can you find in your history that did the same? Surely the first time you played a Mario game, you were entranced, and chances are, the original Halo impressed you to no end. But how many more games have delivered such an impact? Moreover, how many more games have delivered that impact for 20 years?

Call me crazy, but Super Mario Kart is one of those games that, when pressed for something to play, I’d still consider booting up.

So, happy birthday, Super Mario Kart. You’ve officially entered the pantheon of old-time gaming greats. And in my book, you’re still in the top ten.


Remembering the Late, Great Super Mario Kart is written by Don Reisinger & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Is 2014 too late for the PlayStation 4?

Much has been made about Nintendo’s decision to launch a new Wii this year. The Wii U, which allows for gaming both on the television and the controller, is reportedly ready to hit store shelves in November, just in time for the busy holiday season.

Unfortunately for Nintendo, however, the discussion about the Wii U has been more likely to center not on the console’s features, but on its chances of being overshadowed by hardware from the likes of Microsoft and Sony.

See, nearly everyone is wondering when Sony and Microsoft will launch their next consoles. Conventional wisdom currently pegs the Wii U at November, the Xbox 720 at 2013, and the PlayStation 4 at 2014. I get the Nintendo release date and I think the 2013 schedule for the Xbox 720 makes a lot of sense. But it’s the 2014 release date for the PlayStation 4 that concerns me.

Unfortunately for Sony, there’s a good chance that Nintendo will deliver a unique experience that appeals to casual games. And Microsoft, not wanting to get burned by Sony again, will offer up some of the most impressive hardware features we’ve seen yet. That will appeal to the hard-core segment.

“The PS4 will be the device few people want, since existing consoles scratch the gaming itch”

Meanwhile, the PlayStation 3 will continue to sit on store shelves and appear to be the obsolete device no one cares about. The PlayStation 4, offered up as much as a year after the Xbox 720, will be the device that few people want, since the consoles they already have are scratching their gaming itch.

With a 2013 launch, however, all of that could change. Sony could stem any losses it might incur in the casual segment, since those customers would at least want to see what Sony offers before buying the Wii U. And by launching the PlayStation 4 around the same time as the Xbox 720, it stops Microsoft from taking advantage of a full year headstart.

If this generation has taught us anything, it’s that timing matters. Microsoft’s Xbox 360 is by means superior to the PlayStation 3 nowadays, but it has a slight lead because it was offered up long before Sony’s option. If Sony had released the PlayStation 3 at around the same time as Microsoft’s 360, the market would look much different today.

“Another year could make or break Sony’s next console”

So, Sony can’t make that same mistake this time around. Although another year would afford the company the opportunity to bundle better components, it’s far more important for Sony to launch the PlayStation 4 around the same time as the Xbox 720. It’s the kind of move that could make or break Sony’s next console, depending on the decision it makes.

And as for Nintendo? Well, all the company can do is hope for the best. The Wii U looks promising and Nintendo’s first-party lineup has always been popular. But the Wii U won’t have the firepower its competitors will. And the chances of it lasting as long as the PlayStation 4 or Xbox 720 seem slim.

At this point, all Nintendo can hope for is beneficial timing.

Sound familiar, Sony?

[Image credit: Tai Chiem]


Is 2014 too late for the PlayStation 4? is written by Don Reisinger & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Why You Shouldn’t Buy A TV Now

If you look on Amazon or head over to Best Buy, you’ll find a slew of televisions available. Better yet, you’ll find that many of them are discounted right now. Retailers realize that the summer is a tough time to sell televisions, and getting customers in the door with some deals is a great idea.

As enticing as it might be right now to buy a new television, you shouldn’t do so.

Wondering why? Let’s start with the time of the year.

With football season fast approaching, the chances of finding good deals on really great televisions are slim. Retailers know that we’re entering the time of year when we’ll be spending more time inside watching television, and the very thought of giving away the top-end televisions – which offer the best margins — is enough to make them sick.

At the same time, we can’t forget that the Consumer Electronics Show is just a few months away. Each year, television makers unveil the latest and greatest television technology. And I can tell you from experience that there’s absolutely nothing worse than buying a television in, say, October, only to discover that it’s been replaced by something much better in January.

Samsung and Vizio have for years delivered really outstanding television technologies at the Consumer Electronics Show. And this year will likely be no different. So, waiting until the beginning of January to make a purchase might just be a good idea.

“We need to acknowledge Apple’s impact on TV buying”

Why risk getting something now that’ll be obsolete in just a few months?

Finally, and perhaps most importantly, we need to acknowledge the impact Apple should be having on television buying. The iPhone maker is reportedly working on a television that could rival those delivered by Samsung, Panasonic, LG, and others.

The device will come in sizes of 42 inches to 55 inches, according to Piper Jaffray analyst Gene Munster, and deliver a host of nice features, like Siri integration, iCloud support, and apps.

If you’re an Apple fan or just enjoy using the company’s products, spending $2,000 on a high-end television right now would be a major mistake. If Apple is, in fact, launching a television in the next year, you’ll be looking at a $2,000 device you’ll probably wish you didn’t buy.

Handicapping the television market can be extremely difficult. Sometimes, companies you like deliver something really exciting, while others offer up products that fall flat.

Even worse, you need to determine what time of the year you’ll find the best pricing. Typically, that means waiting until after the Super Bowl to pick up your next television. But with changing market dynamics and the possibility of Apple entering the race, anything can (and probably will) change.

But what won’t change is my recommendation to not buy a television right now. At the very least, wait until January to see what companies offer up at CES. Despite some attractive prices on older TV models or mid-range devices, the products you’ll actually want to buy just aren’t worth buying right now.


Why You Shouldn’t Buy A TV Now is written by Don Reisinger & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Does Anyone Really Care About A Bigger 3DS?

There’s a new gaming handheld in town. It’s called the Nintendo 3DS XL. And I couldn’t care less.

Now, those who have been reading my columns on SlashGear know that I’m not exactly the most understanding when it comes to Nintendo products. The devices are nice and all, but when we actually account for their gaming quality – and appeal to the hardcore gamer – I can’t help but feel they fall short. I’ve felt that way about the GameCube, Wii, and the 3DS.

And now, I just can’t see any reason to care about the 3DS XL.

Of course, I know that the 3DS XL isn’t really a new device. Instead, it’s an improvement to a product that’s already on the market. And for big-time Nintendo fans, it’s something that will undoubtedly be a must-buy.

But for those of us who haven’t necessarily found too much value in the 3DS, what’s the sense in getting the 3DS XL? Yes, it has bigger screens, which should enhance the 3D quality, but perhaps Nintendo is looking in the wrong direction. Like it or not, the 3DS isn’t going to be able to carry Nintendo’s business, simply because smartphones and tablets are creeping into the handheld gaming market.

What Nintendo needs now is not a gimmicky device, but something that appeals to the changing mobile times.

Exactly what that handheld might look like is anyone’s guess. Even if Nintendo offers up some sort of PlayStation Vita alternative, it’s unlikely that the company would be able to establish itself as a real threat to the iPhone and Android-based smartphones. But offering up something that delivers less features and only adds 3D gaming isn’t all that great.

“It’s a world where bigger is typically better”

In a world where bigger is typically better, I can see why Nintendo would want to launch a so-called “XL” version of its handheld. I can also see why an ailing company, trying desperately to return to profit, would offer up such a device at a price that’s higher than its predecessor. But what I can’t see is why anyone who already owns a 3DS would buy it.

See, in the past, Nintendo has relied heavily upon consumers buying products that replace or in some way enhance those they already own. The GameBoy Color was arguably the best example of that. When Nintendo offered up the DS and then the DSi, the transition sort of made sense.

Nowadays, though, things have changed. And to simply offer a product with bigger screens isn’t like delivering color to a handheld device. The world is a different place. And it’s about time Nintendo catches up. If it doesn’t, and continues to try its luck with iterative updates that many folks won’t care about, it’ll eventually find itself in the junk heap of gaming history.

And that, I must say, would be awfully sad.


Does Anyone Really Care About A Bigger 3DS? is written by Don Reisinger & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.