Need This New Innovation? Award-Winning Film About Eating Disorders For Teens, By Teens

A Scene from the Film "You Are Beautiful"Two middle school girls in Greenwood Village, Colorado, were given an assignment to make a film for their film class at Aspen Academy. They put their heads together and came up with an idea for a docu-drama on the eating disorder anorexia nervosa. Their finished product, just four silent minutes long, has been making some serious waves.

Unfamiliar Territory: Why We Find Boston Dynamics’ Robots So Unnerving

Robotics, Boston Dynamics, And The Uncanny ValleyAs most of you have probably noticed, everyone’s still booming about the Google/Boston Dynamics acquisition. Many people seem focused on one particular: how creepy many of the designer’s robots look. I won’t argue with the sentiment. Instead, I’m going to look at the reason behind it.

Pebble Seeds Engineering Schools With 4K Free Smartwatches In A Bid To Drive Developer Interest

pebble-education

Pebble today revealed a new project aimed at education in which it will donate over 4,000 smartwatches to higher ed schools including Carnegie Mellon, MIT, Stanford, Virginia Tech and many more. The donation is worth over $600,000, according to Pebble’s own estimates, but it’s clearly designed to make sure Pebble and the Pebble SDK are in the hands of the next generation of top-tier developers before they ever even hit the job market.

Now that Pebble has released its official app creation SDK, and unlocked many of the dormant features of the platform, it needs developers to get on board and start pumping out creations that really show off the potential of wrist-worn computing to push the Pebble’s appeal beyond the early adopter and gadget loving crowd who’ve already purchased one, and into the mainstream. Software sells hardware, and developers build software. In school, they’re often more willing and able to experiment with platforms that don’t necessarily have a proven ability to pay the bills, hence why it’s a good idea to give these things away to engineering students as development hardware.

Pebble only recently hit the tipping point in terms of having stock on hand in stores and online, but current inventory levels seems strong, and there’s also a sale on right now offering a $10 discount on new units. As 9to5Mac’s Seth Weintraub noted on Twitter, this sale and education donation could be taken as evidence that the company is looking to offload stock ahead of some kind of refresh.

Pebble is also offering a special discount through its institutional partners to anyone who wants to order a personal device through them, it notes in its announcement today, which could also be taken as an indication that it’s offloading on-hand stock. This is a key time to watch the wearable computing manufacturer, since at the very least it’s clear it’s through the frenzy and supply catch-up process that it faced while Kickstarting the project and quenching initial demand.

New HP Classmate Notebook PC

New HP Classmate Notebook PCHP has just announced that it will introduce a new Classmate PC Notebook, which is an “affordable” laptop for schools with a worldwide target audience in mind.  Of course, this computer has low-end specifications to make it affordable enough, but one of the more important aspects of a Classmate PC is that it comes with specific software like the Intel Educational Software suite. Those programs have been designed especially to be deployed in schools, and used by kids and is rather unique in its genre. To date, Intel says that 6M Classmate PCs have been shipped around the world. (more…)

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    Quark A Kickstarter Project That Help Kids Learn Via Fun

    Quark gameplay – alpha from Serge Soudoplatoff on Vimeo.

    Learning need not be a chore as we know it, and sometimes, the lessons that are best absorbed happen to be the ones learned outside of a classroom, via play. After all, have you ever observed puppies and how they learn? Through play, of course! Well, following the seemingly universal mantra of “there’s an app for that”, here we are with a universally accessible gaming app that will be able to help teach kids the different laws of the cosmos without the need for any language, and hence breaking the language barrier, but through the use of fun and interactivity.

    Idriss J. Aberkane and Serge Soudoplatoff happen to be behind Quark, where they are touted to be pioneers in applying a field of neuroscience to game design which is known as “brain ergonomics”.  Right now, Quark is a Kickstarter project that will be a language-free interactive game for the iOS and Android, where it will naturally enroll children to the subjects of STEM (Science, Technology, Engineering, Mathematics). With Quark, kids will be able to jump aboard the adventure of journeying from the universe’s birth to a full-fledged star system. The target age of Quark would be 7 to 22 years old, and it needs AUD$15,000 to be realized.

    http://www.kickstarter.com/projects/scanderia/quark-a-dent-in-the-gaming-universe

    Eliane Fiolet contributed to this article
    (more…)

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    Memrise CatAcademy App Teaches Spanish You Won’t Forget

    "Quiero Vomitar" from CatAcademy SpanishWould you remember the phrase "Quiero vomitar" if a cute cat said it?  After seeing this image, how could you forget it?

    Introducing Microsoft’s “The Prime Challenge” – A Challenge To Find The Lost Primes!

    WIll you discover the lost primes?It’s up to you, the dedicated math geek, to help Microsoft to discover
    the “lost primes!” While people have searched tirelessly to discover the
    largest prime numbers possible, untold amounts of perfectly prime
    numbers are waiting to be found with the aid of cloud computing!

    Play-i Raises $1.4M From The Crowd For Toy Robots That Make Programming Kid-Friendly, Comes To Stores Near You Next Summer

    bo-and-yana-play-hide-and-seek

    If we’re going to prepare future generations for an increasingly technical world (and workforce) ahead, then we need to teach them computer science and engineering. To some, that may sound like a no-brainer, but to the American educational system, where nine out of ten schools don’t offer programming courses, it not. Of course, to really get students engaged and inspire that lifelong love of computer science and technology — just as it is with learning a new language — education has to start early. And it has to be fun.

    Learning how to code takes time and is a difficult proposition for adults, so asking kids to sit down and write a line of code (let alone learn the laws of computer science) almost seems absurd. It’s this problem that led Vikas Gupta, the former head of consumer payments at Google, to create Play-i and a couple of kid-friendly, educational robots.

    Joined by co-founders Saurabh Gupta, who previously led the iPod software team at Apple, and Mikal Greaves, who led product design and manufacturing for electronics and toys at Frog Design, to make programming and engineering concepts accessible to kids, who’d rather be outside digging in the dirt. The team knew that whatever solution they designed would need to be something kids would want to play with, so they created Bo and Yana, two programmable, interactive robots that look and act a lot like toys.

    The team raised $1 million from Google Ventures, Madrona Venture Group and others last year to build the prototypes, and today, though it’s still tinkering with details, the learning system is nearly ready for lift-off. When it comes to market next year, kids will be able to play with Bo and Yana right out of the box, controlling them through Play-i’s companion app designed for the iPad.

    The app presents visual sequences of actions and simple commands on the iPad that kids can then perform — like clapping, waving their hand or shaking one of the robots — that compel the robots to perform certain actions. Young programmers can get three-wheeled Bo to scoot around the room, blink his light or play a xylophone, shake Yana to roar like a lion, or have them interact with each other. Through actionable storytelling, play and music, younguns start to learn the most basic concepts behind programming, like causation.

    Screen Shot 2013-12-07 at 12.23.53 AM

    The coolest idea behind the interactive learning system is that, as kids get older, they will start to find that the commands are recorded on the app in a variety of programming languages, like Java and Python, so that concepts become more challenging as they progress. The idea is for Bo and Yana to be accessible to all ages, the level of learning is as simple or challenging as you want it to be.

    While the gamifying of coding and teaching programming through toys isn’t new and, as Eliza pointed out, Play-i is entering a market already inhabited by products and startups like Cargo-Bot, Move the Turtle and Bee-Bot, this kind of computer science education is still relatively new. The demand and the market for it is also just beginning to develop, and as education reform pushes STEM education into more schools and, in turn, schools begin to look for novel ways to teach these concepts at younger and younger ages, the opportunity will continue to grow.

    Screen Shot 2013-12-07 at 12.26.26 AMAlthough the co-founders think they’re onto something with Bo and Yana, they wanted to test the level of interest and demand among consumers. So they launched a crowdfunding campaign on the Play-i website in mid-November, and have since been pleased to find that not only was there interest, but that interest wasn’t just limited to the U.S.

    Over the course of its 31-day crowdfunding campaign, Play-i raised $1.4 million, five-times its goal, and $26K of that total were contributions towards robots that the company will give to schools and organizations that work with underprivileged children. The campaign saw contributions from the U.K., Canada, Germany, Australia, India and France, among others, with over 30 percent of contributions coming from outside the U.S.

    With over 10,000 pre-orders and plans to ship next summer, the team will spend the next six months finalizing manufacturing and distribution partnerships. Gupta tells us that they plan to sell the robots through their website and through both online and brick-and-mortar retailers, though he says those deals are still in the works.

    For more, stay tuned, find Play-i at home here and Eliza’s interview with the Play-i founder below:

    The Path To Better Robots Lies In Teaching Them Human Interaction

    The Path To Better Robots Lies In Teaching Them Human InteractionIf we’re to create robots that can truly relate to human beings, they can’t simply be developed in a laboratory. That’s a recipe for disaster. Instead, more researchers across the world are turning to other men and women to help them develop their machines…through simple interaction.

    Strategies To Make Science Appealing For Youngsters

    6th World Science Forum TeaserIt probably went unnoticed for the outside world but, during last week, the 6th World Science Forum took place in Rio de Janeiro, Brazil. With the attendance of figures from many different countries around the world, it was discussed what is wrong and what should be improved in terms of Science-related policies. There were some conclusions drawn out which, if well applied, can be important for the future of Science in general.