EA’s free-to-play FIFA 14 arrives on iOS and Android

EA's freetoplay FIFA 14 arrives on iOS and Android

Whether you refer to it as fútbol, football or soccer, there’s no denying that the FIFA franchise is one of the sports’ best options for gaming across the various existing platforms. Now, following in the footsteps of its relative Madden 25, FIFA 14 is available for iOS as well as Android. As with its sporting game sibling, the renowned title’s latest mobile edition can be downloaded at no cost, with EA hoping to bring in revenue by way of in-app purchases — which includes anything from Ultimate Team points to the unlocking of additional game modes (such as Manager and Tournament). Be prepared to make some room for FIFA 14 on your device though, since the app’s size is a little more than 1GB in both the App Store and Google Play.

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Via: Android Police

Source: App Store, Google Play

Madden NFL 25 for iOS available now as a free download

Madden NFL 25 for iOS available now as a free download

EA’s kicking off its free-to-play mobile strategy with an iOS version of the much-anticipated Madden NFL 25. Available now via the App Store, the popular gaming franchise arrives on the iPhone, iPod touch and iPad as a gratis download, though there are (naturally) a slew of in-app purchases that Electronic Arts is hoping you’ll splurge on. For example, there’s an All Madden Bundle priced at $100. As far as gameplay goes, the publisher says this year’s Madden on iOS has been improved with much better touch controls, which should go hand-in-hand with stuff like Ultimate Team and its trademark official licenses for all 32 squads. Speaking of which, we’re really wondering who’s listed as the starting QB for the New York Jets…

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Source: App Store

EA COO Peter Moore: ‘We don’t ship a game at EA that is offline’ (video)

EA COO Peter Moore 'We don't ship a game at EA that is offline just doesn't happen'

Electronic Arts is a mainstay in the game industry. From early days on the PC, pre-game consoles, to its current role as one of the world’s largest game companies, the EA name’s been synonymous with gaming. To stay in such a position, the publisher’s had to adapt to changing trends in gaming, as games moved from home PCs to game consoles, and now to the internet. The next console generation is no exception, with EA promising two of its largest franchises — Battlefield and FIFA — for the launch of both Xbox One and PlayStation 4 this holiday. And that’s to say nothing of EA’s investment in a nascent game studio composed of the people responsible for the Call of Duty franchise, Respawn Entertainment — a pretty major coup considering that those folks previously worked at EA’s main competitor, Activision.

It’s with all this in mind that we sat down to speak with EA Chief Operations Officer Peter Moore at Gamescom 2013, not long after Moore held press attention captive in an hour-long presentation. He said his company’s current dedication to online functionality in its games is unmatched: “We don’t ship a game at EA that is offline,” he told us, an echo of his competition’s claims about the next generation of game consoles. Head below the break for a lengthy discussion with Moore on all things gaming in 2013.

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Get your Electronic Arts and Sony PlayStation liveblogs here today, live from Germany

Get your Electronic Arts and Sony PlayStation liveblogs here today, live from Germany

Haven’t got your fill of all things next generation? Well, stay tuned because Gamescom 2013 promises to shed a little more light on the coming console war and we’re bringing the news to you live. While Microsoft’s shied away from throwing a full blown presser here in Cologne, Germany, rival Sony’s still got some PlayStation 4 (and Vita) secrets to share with the world at 10AM PST / 1PM EST today. But let’s not get ahead of ourselves: Electronic Arts is also doing it up properly for this Euro-centric industry tradeshow, hosting its own live event at 7AM PST / 10AM EST. You can catch all the news as it happens at the times below.

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Humble Bundle’s Origin package offers up some of its biggest games yet

DNP Humble Bundle's Origin package offers up some of its biggest games yet

Humble Bundle has had a pretty good run with its game offerings so far, but its newest grouping of Origin titles provides some of its biggest names yet. Included in the bundle are Mirror’s Edge, Medal of Honor, Dead Space, Dead Space 3, Crysis 2 Maximum Edition, and Burnout Paradise: The Ultimate Box (most of which are available on Steam). The games can all be purchased for $1, but paying over the average (currently $4.54) will also net you Battlefield 3 and The Sims 3 Starter Pack. Buying the bundle won’t just score you some sweet games; you’ll also be contributing to a few good causes, as Electronic Arts is donating its share of the proceeds to charities like the Human Rights Campaign, the San Francisco AIDS Foundation, the American Red Cross and the American Cancer Society. For more info, check out the video after the break or follow the Humble Bundle link below.

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Source: Humble Bundle

Battlefield 4’s Battlescreen map exclusive to next-gen and PC, Battlelog now fully web-based

Battlefield 4's Battlescreen map exclusive to nextgen and PC, Battlelog now fully webbased

In holiday 2011, while fans of both the Call of Duty and Battlefield series were gearing up for virtual war, the publishers behind each megafranchise were gearing up for a different type of virtual war. With the launch of Call of Duty: Modern Warfare 3, Activision’s in-game social network — dubbed “Call of Duty Elite” — went live. Just prior, alongside the launch of competing title Battlefield 3, EA introduced its “Battlelog” system. And thus began a parallel virtual war for fans’ loyalty, battled via user numbers and engagement metrics. It’s a pretty boring war, but its armaments are the games many of us know and love.

The first-person-shooter social network war continues to this day (in silence, of course), with EA recently stepping up its rhetoric surrounding this October’s entry, Battlefield 4. Since E3, where some new Battlelog features were shown for the first time during EA’s presser, the company’s released its first big Battlelog marketing video (seen below). But we wanted more details about what the first next-gen version of Battlelog will look like, and what EA’s DICE studio has been able to accomplish with new hardware.

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EA revenue from downloads and web now overtaking that of disc-based games

Real Racing 3

If you think EA’s bottom line is primarily driven by endless Madden sequels, think again. In reporting its fiscal first quarter results, the studio has revealed that its digital businesses — DLC, mobile and the web — now generate more official revenue ($482 million) than disc-based games and distribution ($467 million). The company isn’t breaking down these figures, although it says that DLC and mobile are the main factors. We do know that iOS plays a crucial role — EA says that Apple is now its largest retail partner in terms of pure sales. The revenue shift isn’t completely surprising when the company is big on flagship mobile games and the free-to-play model, but it suggests that discs are losing some of their luster at one of the world’s largest developers.

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Via: CNET

Source: EA (1), (2)

EA’s CTO Rajat Taneja and COO Peter Moore on plans for next-gen and Origin

EA's CTO Rajat Taneja and COO Peter Moore on plans for nextgen and the challenges of building a single identity platform

It’s E3 time, people, and the launch of a pair of brand new consoles has the gaming world abuzz with the possibilities they bring. The success of those platforms isn’t just about the black boxes, however. Gaming publishers like Electronic Arts are building many of the games people will want to play on Xbox One and PS4. So, when we got the opportunity to speak with EA’s CTO Rajat Taneja and COO Peter Moore about the company’s plans for next-gen, we jumped at the chance.

Rajat regaled us with tales of all the back-end work going into preparing Origin for next-gen, and chatted about the challenge of scaling up to accommodate all of the new users that will come with the new consoles. Naturally, that led to a discussion about the company’s single identity framework that allows gamers to access their EA account on any gaming platform. Meanwhile, Peter talked of the importance of Origin’s single login service, EA’s ability to produce games that take full advantage of the new capabilities of next-gen consoles and even how the lesson’s learned from the problems with Sim City will be applied to future games. You don’t have to take our word for it, though — check out the pair of videos after the break to hear for yourself first-hand.

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Star Wars Battlefront game under development at DICE (video)

Star Wars Battlefront game under development at DICE video

At its pre-E3 event today, EA confirmed the Star Wars Battlefront franchise will return. The game is currently being developed by DICE and will use the same Frostbite engine that powers the Battlefield games. EA snagged the exclusive rights to develop Star Wars games after the end of game development at LucasArts, and this is a blend of IP and developer that certainly makes sense. A brief teaser trailer appeared to show off a battle on Hoth, we’ll find out more details as they become available. Take a look at the trailer embedded after the break.

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Electronic Arts E3 2013 liveblog!

Electronic Arts E3 2013 liveblog!

When EA reps took the stage at Microsoft’s Xbox One unveiling event a few weeks back, they were part of a very small group of game companies represented. The world got a first look at EA’s new sports game engine, Ignite, and a tease of what to expect come this holiday, but we’re betting there’ll be even more interesting stuff presented during the company’s press briefing this afternoon at E3 2013. A closer look at Battlefield 4 and a thorough detailing of EA Sports’ various annual franchises are locks, as is a second premiere of Respawn’s new game Titanfall. What’s got us really excited is a possible Mirror’s Edge sequel reveal. Find out with us in real time with the liveblog just below the break.

June 10, 2013 3:45:00 PM EDT

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