G-Pad Gamepad for GBA4iOS: Thumb Rubber

GBA4iOS is a popular Game Boy Advance emulator for iOS. The latest version lets you play Game Boy, Game Boy Color and Game Boy Advance games without the need to jailbreak your device. The unavoidable downside of GBA4iOS is that you’ll have to use virtual buttons. AJ Design Studio wants to change that with the G-Pad.

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The G-Pad is a rubber sleeve for the 5th generation iPod Touch and the iPhone 5, 5S and 5C that gives you physical buttons to press, which will in turn press the corresponding virtual buttons.

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How fitting is that? A controller emulator for a handheld emulator. It has a glaring flaw though: it doesn’t have shoulder buttons. I’m not sure how the inventor missed that. Skip to around 0:50 in the video below to see it in action.

Is it just me or does the kid have unnaturally smooth hands and arms? It’s like he’s CGI. Anyway you can pledge at least $13 (USD) on Indiegogo to get a G-Pad as a reward. AJ Design Studio will make an iPad Mini version if it raises at least $25,000. I doubt it’ll get that far without shoulder buttons though.

[via The Gadget Flow]

Minimal T80s is a Tiny Working Arcade Cabinet

Want an retro arcade cabinet, but don’t have a ton of space for one? Look no further than the Minimal T80s, a pint-sized arcade cabinet that you can buy for your desktop.

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This weensy little arcade cabinet measures just 15.7″(H) x 7.87″(W) x 7.87″(D). The cabinet is made from durable MDF, melamine and PVC, and has a real 8-way arcade joystick and four buttons. The controls are connected to the tablet via USB, to ensure instantaneous feedback, and the whole thing plugs into a wall outlet.

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Games are played on a built-in 7″ Android 4.2 tablet, which is preconfigured with MAME and a custom small-screen front end, and ready to load up your favorite game ROMs. Naturally, since it’s running Android, it can play all kinds of other emulators as well.

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So bust out all those rolls of quarters you’ve been saving for the arcade, and head on over to Etsy to order your Minimal T80S arcade cabinet for about $280(USD). The cabinet comes with the standard vinyl decals shown here, but you can order custom ones for around $28 extra.

GBA4iOS 2.0 Lets You Play Game Boy Advance Games on iOS, No Jailbreak Required

A couple of days ago we saw how you can play NES games on a stock iOS device. It turns out you don’t need to jailbreak your iOS device to play Game Boy Advance games on either, thanks to Riley Testut’s GBA4iOS emulator.

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Riley already made a version of the emulator that works with iOS 6; he coded GBA4iOS 2.0 specifically for iOS 7. The new version has lots of features, including a convenient but shady method of grabbing digital copies of games to play. Unlike the NES emulator, GBA4iOS is an actual iOS app – but installed outside of the App Store. You actually have to set your device’s date back to an earlier date to install it for some reason, though.

Here’s Operationidroid with a beginner’s guide to the emulator:

Head to the GBA4iOS site on your iOS device to download the emulator. Remember to only play DCOGTYLO.

[via Lifehacker]

WebNES Runs NES Games on Mobile Device Browsers: Free from Jailbreak

You can easily find NES emulators for Android devices, but you’d have to jailbreak an iOS device if you want to install a similar program on it. Until now. WebNES is a web-based emulator that runs on mobile browsers, including Safari on iOS devices.

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Conrad Kramer, Jared Wright, Bogdan Vitoc and Evan Klein made WebNES during the 2014 PennApps hackathon. The site lets you play a few homebrew games by default, but you’ll get the most out of it if you load NES ROMs on your Dropbox account then play them on WebNES.

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It sounds neat, but it’s not quite perfect. As you’ll see in iDownload Blog’s demo video below, WebNES can’t run games at full speed and slows down a bit more as you play. You also won’t get any sound unless you plug in speakers or a pair of headphones to your mobile device.

Enter the Konami Code and head to webn.es to get your 8-bit fix.

[via iDownload Blog]

Briefcase Arcade Machine: Arcade Man Mk. V

Tired of hosting his Arcade Club’s gaming sessions at home, Travis Reynolds made the Briefcade. Arcade Club, Assemble!… Somewhere else.

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Travis originally wanted to make a foldable tabletop arcade machine, but he eventually scrapped it in favor of the Briefcade.

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Travis bought a used briefcase for $5 and then tore down one of his LCD monitors. Then he bought Sanwa-style joysticks and buttons, but found out that the joystick was too big and wouldn’t let him close the briefcase as it is, so he just takes the balltop off of the stick when he closes the Briefcade.

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Travis is using a Raspberry Pi and a Linux-based MAME emulator for the Pi called PiMAME. He also connected a USB car charger to step down the voltage on its way from the monitor to the Raspberry Pi.

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Hold all calls, cancel all meetings and head to Travis’ blog for more on his Briefcade.

[via Hack A Day]

OpenEmu OS X Multi-System Emulator: It Just Emulates

When I first saw OpenEmu, it was already able to play games from different previous gen systems, but it had this experimental streak to it. Four years later, it has put its wild days behind. The new OpenEmu is a suave and streamlined application that looks and behaves like a native OS X program.

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OpenEmu uses open source emulators for the Game Boy, Game Boy Advance, Game Gear, NeoGeo Pocket, Nintendo DS, NES, SNES, Sega Genesis, Sega 32X, Sega Master System, TurboGrafx-16 and the Virtual Boy. The beauty of it is that you don’t have to switch between emulators to play digital copies of games that you legally own (henceforth known as DCOGTYLO). Simply load DCOGTYLO into OpenEmu and it will figure out what emulator each one runs on, similar to how your computer automatically opens your other files in their respective programs (well, most of the time anyway).

Another great feature of OpenEmu is that it downloads game covers for your DCOGTYLO over the Internet, then presents it in interfaces that OS X users will be familiar with, such as Cover Flow. Those two features combine to give you an elegant way to organize and view your DCOGTYLO collection.

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But OpenEmu really shines if you take the time to get to know its more technical features. For starters, it supports a wide variety of gamepads, from generic USB controllers to the DualShock 4. It also has a variety of video filters that can make you fell like you’re back in third grade, looking up at a 15″ CRT TV, when you’re actually playing a DCOGTYLO on your MacBook Air. At work. Here’s a great preview of OpenEmu by Lon Seidman:

You can download OpenEmu for free. The emulator’s developers also bundled a pack of homebrew games for those that don’t have a DCOGTYLO to play.

[via OS X Daily]

NES Emulator Voxel Engine Renders Games in 3D: Z Scroller

A couple of years ago we got a peek at what several NES games might look like if they were rendered in voxels instead of pixels, courtesy of deviantART member John Buonvino. Programmer ProcyonSJJ was inspired by John’s renders and decided to take them a step further, making a voxel engine for the NES emulator FCEUX.

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According to ProcyonSJJ, “[t]he renderer takes the color in the upper left corner and treats that as the clear color while at the same time ignoring any pixel in the image buffer composed of that color (no voxel).”  In very simple terms, the engine will make voxels out of all the pixels, except for the ones with the same color as the “background”. This makes his engine work best with games that have single color backgrounds, as you’ll see in his demo video:

Sadly, it doesn’t seem likely that we’ll be able to toy with NES games using the voxel engine. Zeromus, one of the lead programmers of FCEUX, refused to integrate ProcyonSJJ’s engine into the Windows port of the emulator. Then the two had an argument and I don’t think the engine was incorporated into any version of the emulator. I’m not going to simplify their points here since you can read their messages for yourself on the TASVideos forum. As for the rest of us, we’ll just have to cherish the video.

[TASVideos via Tiny Cartridge]

This Amiga 500 Emulator Is So Awesome

This Amiga 500 Emulator Is So Awesome

If you’re tired of modern computing this morning, how about starting your day using an Amiga 500? Thanks to Google developer Christian Stefansen you can do just that, and it’s awesome.

Read more…


    



New ‘experimental’ emulator makes Ubuntu mobile OS development easier

Ubuntu’s touch-based (read: mobile) OS is still finding its footing with users (and a hardware home to call its own), but the outfit’s paving the way for developers to get onboard. An experimental emulator for the mobile OS has just been released that apes much of the feel, and occasionally the look, of Android’s own emulator for desktop. As it’s currently a work-in-progress, not all of the functionality is available at the outset. ADB, SSH access and serial console are all turned ‘on’ by default, but you’ll need to fuss with the emulator to enable things like Powerd and “a few other services.” There are also some non-responsive UI bits to deal with, since the provided keyboard layout is somewhat unworkable, but no doubt future releases will see these rough edges ironed out. That said, it’s a good way for devs and non-devs alike to glimpse the Ubuntu experience on mobile.

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Source: OMG! Ubuntu!, Ubuntu

Timothy Leary-developed video games found in New York Public Library archive

Tune in, Torn On, Drop Out Lost Timothy Learydeveloped video games found in New York Public Library archive

The New York Public Library recently discovered a treasure trove of video games in its archives created by psychedelic evangelist Timothy Leary. Over 375 floppies (talk about flashbacks) containing a “dozen or so” games developed by the LSD-advocate in the ’80s — some are playable via emulation — are now on display in the library’s rare books and manuscripts division, according to The New York Times. The good doctor’s digital works had a self-help bend to them, advocating self-improvement by interactive means as opposed to pharmaceuticals, and apparently recreational drugs as well. If you fancy yourself a cyberpunk, Leary also had an in-progress project based on William Gibson’s Neuromancer, replete with writing by William S. Burroughs and a soundtrack by Devo. He had more than just prototypes, too: His Mind Mirror was commercially released in 1985 and sold 65,000 copies for publisher Electronic Arts. If you can’t make it to the NYPL, a version has been adapted to Facebook so you can glean your personality profile from your… profile.

[Image credit: Jaycobs / Flickr]

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Via: Kotaku

Source: The New York TImes