HTC First Review

The HTC First is not the Facebook Phone, but it’s a Facebook Phone, and if you feel like we’ve been here before then you’re not alone. Baking the core essence of Facebook Home – “putting people first” with a content-rich homescreen and tightly integrated messaging – into a dedicated handset, the First is the start of what we’re told will be a series of Home “experience” devices. Problem is, HTC tried putting Facebook front and center once before, with the HTC Salsa and ChaCha, and neither found much favor among the socially-obsessed. Has the $99.99 First got what it takes to be our very best friend? Read on for the full SlashGear review.

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Hardware

HTC may put Facebook at the core of the First, but the hardware does remind us of another phone: the HTC One S. At 4.96 x 2.56 x 0.35 inches and 4.37 ounces it’s a little shorter, but slightly thicker and heavier, than the 2012 midrange handset, sacrificing some sleekness by virtue of its cheaper soft-touch plastic body rather than the One S’ more premium-feel metal. HTC will offer four color options: white, black, red, and pale blue.

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The front is dominated by a 4.3-inch, 720p resolution Super LCD display. We’ve already praised HTC for compromising on the size/usability argument with the 4.7-inch One, which we prefer to 5-inch devices, and the 4.3-inch form-factor of the First makes for another nicely scaled phone. The curved edges of the matte-finish unibody casing nestle into the hand well, and while it may not be Full HD, the 341ppi of the display means it’s more pixel-dense than an iPhone 5.

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It’s also bright and clear, with decent viewing angles. Underneath, there are three touch-sensitive keys – back, home, and menu – though no dedicated Facebook key, unlike HTC’s earlier Salsa and ChaCha handsets; in fact, the only physical controls are a volume rocker on the left edge and a power button on the top, along with the 3.5mm headphones jack. The microSIM tray and microUSB port are on the right edge, and there’s a small – and fairly weedy – speaker on the bottom.

The back (which has pleasing proportions that remind us of the original iPhone) has a 5-megapixel camera with an LED flash, while a 1.6-megapixel front-facing camera is included for your Facebook selfies. Both use backside-illuminated sensors and, in the case of the front camera, an ultrawide lens for including more people in-frame. However, there’s none of the UltraPixel cleverness that HTC has included on the HTC One.

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Inside is where the $100 sticker price of the First begins to properly show. The processor is a Qualcomm Snapdragon 400 8930AA dualcore running at 1.4GHz, paired with 1GB of RAM and 16GB of storage; like other HTC handsets in recent months, there’s no microSD card slot to add to that, and nor do you get a removable battery. Instead, the 2,000 mAh Li-Poly pack is fixed.

Connectivity includes quad band HSPA+/GSM/EDGE and dualband LTE – AT&T has already confirmed it will be offering the First, complete with 4G support – as well as WiFi a/b/g/n and Bluetooth 4.0. There’s none of the 802.11ac WiFi support of the HTC One, but the First does get NFC, dual-microphones, GPS/GLONASS and a digital compass.

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The most noticeable thing about the First is, perhaps ironically, just how inconspicuous it is. The barely-ornamented chassis – which includes relegating HTC’s logo, along with those of Facebook and AT&T, to discrete silk-screens at the bottom half of the back of the phone, with no branding on the front whatsoever – basically serves as a discrete frame for Facebook. It reminds us a little of HTC’s origins as a white-label designer, pumping out handsets for carriers to rebrand, and while the First is a sturdy little thing, it’s hardly memorable.

Software and Performance

We’ve reviewed Facebook Home separately, since the new launcher will be available not only on specific “experience” devices like the First, but also as a free download for certain existing Android handsets from the Play market. In short, it’s a replacement to the everyday user experience of an Android phone, as tightly integrated with Facebook services – and as exclusionary of others – as you’d expect.

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Underneath, though, is pure Android 4.1, with none of the Sense customizations that have been the default for HTC over the past few years. In fact, you have to look back to the original Nexus One to find the last pure-Android HTC. The irony is, of course, that as of Sense 5 on the HTC One, we’ve actually come back around to liking the company’s customizations. There’s also still no guarantee that, as per a Nexus-series device, you’ll get more timely OS updates versus a Sense phone. One other hiccup was how the menu button was handled: some apps simply don’t seem to recognize it.

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As for speed, we were pleasantly surprised with how smooth Facebook Home is on the First’s more humble specifications. Facebook told us that it has worked hard to make sure things like the physics engine behind the animations, and the way the launcher renders, are in keeping with the processing potential of the Snapdragon 400 chipset, and that has certainly paid off for a silky user-experience.

Of course, not everything happens in Home, and so we put the First through the usual benchmarking trials to see how it held up. In Quadrant, it scored 6,346, putting it comfortably ahead of last year’s One X, while a SunSpider browser test score of 1,567.8ms (lower is better) brings the First surprisingly close to where the One scored, with only around 400ms between them.

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AnTuTu v3 saw the First manage 11,156, with the internal storage hitting 48.1MB/s reads and 20.7MB/s writes, while in Qualcomm’s own Vellamo tool it scored 2,185 in the HTML5 tests and 587 in the Metal tests. That puts it ahead of the Galaxy S III (on Android 4.0.4, at least) in HTML5 performance, but behind the One X for its Metal store.

Camera

With 5-megapixels to play with, HTC is aiming decidedly at the mid-range with the First’s camera. Unfortunately, while the megapixel count may be similar to that of the HTC One, the pixel technology isn’t, and so the Facebook phone suffers from mediocre low-light performance, among other shortcomings.

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As with all phone cameras, give the First ample natural light and it can produce some reasonable stills. Unfortunately, as soon as you step away from those ideal conditions, things get shaky. We saw more noise from the First’s camera than we’d like to, with muted colors and trouble focusing at times, Video suffers in much the same way, with the resolution being less of an issue than the noise and lackluster colors.

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Whether most users will care about all that is questionable. Just as the First – and Facebook Home itself – is designed for consuming Facebook media, perhaps its camera will only ever be expected to create basic snapshots for sharing on the social site. Nonetheless, having seen what UltraPixel can do for low-light settings, such as the parties, concerts, and other dimly-lit venues of fun that are commonly documented on Facebook, it’s a shame that those are the type of images that will fare the worst on the First.

Battery

The First will last for up to 14.3hrs of talk time or up to 18.2 days of standby, AT&T says, though that’s likely to be heavily dependent on how socially active you are, and whether it’s over LTE or not. In practice, with the combination of the mid-range specifications and Facebook’s own software refinement, we saw some impressive longevity out of the First. With mixed use, we saw the gage drop by only around 20-percent over the course of more than 14hrs, for instance.

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What you don’t have manual control over is how much often Facebook Home refreshes. Facebook has adjusted the default behavior depending on whether you’re connected to WiFi or cellular data, but there’s no manual override, and as such you’re at the mercy of what Facebook and HTC believe to be the most sensible settings. You do get three tiers of data use/image quality settings – high, medium, and low – though no more granular control than that.

Wrap-Up

You could argue that the HTC First is in a category on its own, the first and so-far only dedicated Facebook Home device. That’s certainly how HTC and AT&T would like you to see it. However, there are plenty of ways to do social aggregation – HTC’s own BlinkFeed for instance, on the One, pulls in Facebook updates among other things – and viewed in the grander scheme of things, the First simply doesn’t feel like a $100 device. We’d certainly argue strongly in favor of spending the extra $100 upfront and going for the more refined build quality, better camera, and generally more impressive hardware and software experience of the HTC One, for instance.

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We also noticed that, for all the First is meant to be a great social phone, we quickly grew frustrated by its social immersion. Part of that is because we’re not fully committed to any one single service, and Facebook Home does its level best to bury others, like Twitter and Google+, beneath the surface.

More critically, there’s not enough control over what gets included in Cover Feed and what doesn’t. The First is a window into your entire Facebook experience, whereas most of the time we wanted a more pared-back glimpse into the subset of people we’re particularly interested in. That could be addressed with support for Facebook’s existing Groups, and we’d not be surprised if it’s high on the company’s to-do list, but right now it’s a hit & miss affair as to whether you’ll turn on your phone and be faced with something you actually care about, from a friend you’re actually close to. Ironically, Facebook Home is perhaps the best argument for pruning your friends list that we’ve seen in some time.

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If the HTC First was a $99.99 device on prepay, we’d be a lot more comfortable recommending it. With a two-year agreement involved, and the relatively small step up to a device like the HTC One, which we rate so strongly, it’s not just Facebook Home’s beta-style performance that gives us pause for thought. The First is not a bad handset, but it’s a generally nondescript one, and Facebook Home is not the “killer launcher” that would make it a must-buy.

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HTC First Review is written by Vincent Nguyen & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Facebook Home Review

Is your smartphone social? Facebook isn’t convinced it is and so, in lieu of one true Facebook Phone, it wants to make over every Android smartphone in its image, courtesy of Facebook Home. The new launcher will start its spread on a select range of Android devices, as well as dedicated handsets like the HTC First, from April 12, but it demands a hefty commitment: gone is the usual, flexible Android homescreen, replaced by a new UI that puts sharing front and center. Walled garden or the place where social grows? Read on for the SlashGear review.

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It’s social, stupid

Home is a launcher and a partial skin, and it takes advantage of the flexibility baked into Android for third-party modification. Unlike iOS and Windows Phone, which have tight controls on UI, Android is set up to allow for different launchers: when you download it, you can choose to have it load just the once, or set it as your default, in which case it’ll show up every time you hit the home button.

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Arguably the easiest way to get Facebook Home will be to buy a handset with the launcher preloaded. Initially, that means just one device – the HTC First, which we’ve reviewed in full here – and one US network, AT&T, with the mid-tier First coming in at $100 with a new, two year agreement. Further partnerships with device manufacturers are in the pipeline, including Samsung and Sony among others.

A Facebook Home Program phone won’t be the only way to get hold of the new launcher, however. In fact, those users are more than likely to be the minority; for those with a compatible existing phone, Facebook Home will be available as a free download through the Google Play market. The first crop of supported handsets includes the Samsung Galaxy S III, Galaxy S 4, and Note II, as well as the HTC One X, One X+, and One. Broader support will follow on in time, Facebook says.

Cover Feed

Facebook certainly gets its money’s worth from Cover Feed: the social stream is both the lock screen and the homescreen for your device. At the bottom, in the center, is a single control – your profile photo in a small, circular bubble – which, if dragged, can be pulled across to launch the messenger, open the app launcher, or bring back your last-used app.

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The bulk of the screen, though, is devoted to your Facebook friends. It’s an edge-to-edge view of their latest status updates, photos, links, and Open Graph entries, cycling through the recent content with a splash of mild animation to keep things visually pleasing. Individual photos pan across the screen, behind the status text, name, date it was posted, and location, while there are also small buttons in the lower left corner for immediately liking the post or reading/adding comments.

Double-tapping a status update “Likes” it, while single-tapping opens the comments. Small text in the lower right shows how many likes and comments there are, together with a preview of who made them. Alternatively you can long-press on the photo, and it will zoom so that you can see the whole picture in one go.

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It certainly looks impressive, as long as you have some photo-addicted friends. On the flip side, Facebook adjusts the resolution and number of new photos you see depending on whether you’re using a mobile data or WiFi connection, to try to avoid hammering through your data allowance (you can also choose whether you want to see low, medium, or high image quality). Cover Feed is basically defined by who you’re friends with and how exciting their lives are; if they post text-only status updates, all you’ll see is an enlargement of their profile photo in the background.

Notifications

It also pays to have quite a few friends – though if you’re considering a Facebook Home phone or even just the launcher, perhaps that’s a given – since Home is quite an insular place. Too few and your Cover Feed will be relatively empty; on the flip side, however, with no way to filter out which groups of people feed the timeline, there’s a frustrating lack of control over what you see day to day. This is particularly the case with notifications: on the HTC First, you get alerts for all apps and services, but if you’re using Home on an existing handset, only Facebook notifications come through.

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Either way, notifications bubble in as simple grey bars, with profile photos if they’re of new status updates, messages, or Facebook check-ins, or app icons – such as email, phone or Instagram – if they’re from elsewhere on your handset. You can tap them to open them, or swipe them away off the screen; long-pressing on one notification allows you to lasso multiple notifications and dismiss them simultaneously.

If you’ve got rid of them, though, you can call them back using the standard Android Jelly Bean notification bar, though it’s hidden by default. A tap at the top of the Cover Feed screen makes it briefly visible – complete with the usual clock, network signal, battery status, and any notification icons – and then dragging it down opens it completely.

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Again, as with Cover Feed, it all works well in the context of Facebook. Using Home on a device other than the First, however, hides a lot of Android’s other glitz and features, not least any support for homescreen widgets. In fact, they’re completely absent from Home.

Chat Heads and Messenger

Passively consuming photos and links isn’t the only aspect of Facebook Home: instant messaging is also heavily integrated into not only the launch, but the Android system as a whole. New messages pop up as circular bubbles showing either the user’s profile photo or, in the case of group messages, a collage of those photos. By default, they bubble into view in the upper right corner, clustering across the screen as they stack up, but each can be dragged around (or, with a long-press and a lasso gesture, multiple Chat Heads can be grabbed) and either pushed to other areas of the screen or dismissed altogether.

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That’s important, as Chat Heads permeate all through the OS, appearing on top of whatever app you’re using – Facebook or otherwise. It soon becomes second nature to snatch one up with your thumb and either open it or flick it away; however, you can also flick it to the side of the screen, where – after a little bounce – it will cling.

Tap to open it, and you get the usual Facebook messenger window on top of whatever you were looking at before, whether that be the Cover Feed homescreen, the Android browser, a game, or something else. You can also call up a Chat Head yourself, by long-pressing a person in the regular messenger list, and choosing to pop them out as a bubble.

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Chat Heads works well, though again there’s a walled garden effect that will frustrate anybody who isn’t entirely committed to Facebook for their messaging needs. The latest iteration of the Facebook messenger app pulls in SMS text messages, but it doesn’t support Google Talk or other IM systems, and so the overall usefulness of Chat Heads is diluted.

App Launcher (and everything else)

Facebook Home may be all about Facebook, but the social company does at least recognize that Android users are likely to want to access other apps. For that, there’s the app launcher, a quick-launch hub from which you can jump to your most commonly used software.

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Drag the profile picture on the homescreen up, and the app launcher pane loads, a 4×4 grid of shortcuts that can be dragged and reorganized at will. Above it, there are buttons to post a new Facebook status message, a photo, or to check-in at your current location. Multiple pages of apps are supported, and you can drag new icons in by swiping to the left to open up the full app drawer and then bring them over to the main launcher pane.

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The app drawer also has a Google search bar at the top of the screen, but that’s the only widget-style action you’ll get. There’s no support for any native Android or third-party widgets, and no way of accessing the regular Android homescreen, since Facebook Home replaces it completely. You do still get Google Now access, however, with a long-press on the home button calling it up; a double-tap opens the Android app switcher.

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Wrap-Up

On the one hand, you can see the argument for Facebook Home. The social network is hugely popular, and there’s no shortage of people who check in on the latest updates multiple times a day. It’s become a way for old school friends to rediscover each other, family members to share the latest events in their lives, and for colleagues to collaborate more casually with services like messenger.

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Nonetheless, in its first iteration, Facebook Home doesn’t quite hit the spot. It feels like it should have been a beta; indeed, Facebook was keen to point out at its launch event that it’s definitely a work-in-progress. The problem is, Facebook hasn’t taken baby steps: it wants to be your new Android homescreen, and anything from third-parties is basically lost or hidden in the process.

Factor in things like the complete lack of support for widgets and the inability to tailor who gets included in Cover Feed, and Facebook Home stumbles out of the gate. As a result, it’s difficult to recommend it to anybody other than those solely committed to Facebook (and even those most fervent users of the site were mixed when we showed them Facebook Home and explained what it offered), and if you’re also a Twitter user, or a Google+ user, or rely on other messaging apps like WhatsApp, LINE, or others, for every advantage Facebook Home provides, there’s a compromise to be made elsewhere.

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Facebook Home Review is written by Vincent Nguyen & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Facebook Home Review: Surrender Yourself Unto Zuck

Facebook Home isn’t a Facebook Phone, nor is it really “a bunch of apps,” or a new operating system. It’s an admission: Facebook means a lot to me, and is an interesting view of my life—and I want to look at it all the time, everywhere I go. If that sounds like you, Home is where your heart should be. If not, your phone will become something you hate. More »

HTC First with Facebook Home review

DNP HTC First with Facebook Home review

With a billion users, it’d be an understatement to say Facebook has done a good job conquering the desktop world. Mobile, however, is the social network’s next frontier: although it has a significant presence on every major smartphone and tablet platform, the company has a reputation for bringing its key features to the PC environment long before they arrive on mobile — if at all.

But the April 4th reveal of Facebook Home, a solidly built Android launcher, reflects a change in attitude for Mark Zuckerberg and Co. Instead of simply maintaining a smartphone presence, Facebook is ready to go to battle and is putting mobile on the top of its list of priorities. It’s even adding a proper piece of hardware to its arsenal in the form of the HTC First, a 4.3-inch device on AT&T with LTE, reasonable mid-range specs and a gorgeous display. Is it worth $99 with a two-year commitment to purchase a handset dedicated to the social cause? Should you just wait until Home is available as a free download in the Google Play Store? Or is it best to ignore it altogether? Continue reading to find out.

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Facebook charges you to message celebrities directly

Facebook rolled out a new paid messaging feature late last month that allows British users to message their favorite celebrities for a fee. The paid messaging service was another way for Facebook to generate more revenue, however, it may be crossing a line. The paid messaging service sends your message straight to the celebrities’ priority inbox, and the scale of the fee depends on the popularity of the celebrity.

Facebook lets you pay to directly message celebrities

The cheapest celebrity you can message is Dara O’Briain, a comedian and TV game show host, who you can message for 65 pence, or $1.00, which is the same fee if you want to priority message any normal person. The highest fees so far is Tom Daley, an Olympic Diver, Michael Rose, a former children’s laureate, and Ed Sheeran’s fake account. They cost 10.68 pounds to message, or about $16.38.

This new feature is very similar to the feature it has in America, where users can pay $1, $5, or $15 to send a priority message to someone who isn’t on their friend’s list. The message is sent to the person’s main inbox, instead of being rerouted to their non-priority inbox. This way, the receiver will be notified of the new message. There used to be a $100 fee to send a priority message to a celebrity, but it was cancelled due to people being able to message Mark Zuckerberg, Facebook’s CEO, himself.

This new feature, if it becomes more widespread, will be a nuisance to celebrities. Having millions of fans being able to directly contact you can get bothersome quickly. All of the priority messaging fees will go to Facebook directly, with the celebrities receiving no benefit from this new feature. On the bright side, at least Facebook is only allowing people who are at least 18-years old to send a priority message, but then again, how hard is it to fake a birthday? In other news, be sure to check out our hands-on with Facebook’s new service, Facebook Home, which is set to be released in 3 days.

[via The Sunday Times]


Facebook charges you to message celebrities directly is written by Brian Sin & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Study Finds That More Than Half Polled Check Their Facebook On Their Phones At Work, On The Toilet Or While Drunk

Study Finds That More Than Half Polled Check Their Facebook On Their Phones At Work, On The Toilet Or While DrunkNow that Facebook has been available for our mobile devices for quite a while, and with Facebook planning a more integrative approach with Facebook Home for Android, we can only imagine how much more users will start to check Facebook while on their mobile devices. However as it stands, have you ever wondered when exactly do Facebook users check for news feeds, notifications or messages on their mobile phone? According to a study conducted by CreditDonkey, it has been suggested that the majority of users check Facebook while watching the TV (83.7%).

Interestingly more than 1 in 2 users check Facebook on their phones while at work, sitting on the toilet, and while drunk, which might explain weird status updates and random photos uploaded during the wee hours of the morning on Saturday and Sunday. Rather worrisome though is the fact that out of those polled, 1 in 5 admit to checking Facebook while driving. We guess that number might even be higher as some might not want to divulge such information, but 1 in 5 is admittedly 1 in 5 too many. What do you guys think? Do you agree with the numbers?

By Ubergizmo. Related articles: Twitter Turns Seven Years Old Today, Pearltrees Launches its Boticelli Version with Visual Enhancements,

Facebook Starts Placing Invitation Limitations For Events

Facebook Starts Placing Invitation Limitations For EventsWe’re sure that many of you guys receive invitations from “friends” on your Facebook list from time to time. Usually these invites are to events which you probably aren’t too interested in, and while it’s not a big deal to ignore them, being spammed by them can be pretty annoying. However it seems that Facebook might be doing something to curb on the spamming, and according to social media expert, Mari Smith, she has discovered that Facebook has started to restrict the number of invitations one can send out when creating an event.

According to Smith, it seems that Facebook has limited invites to 100 being sent out at a time, and only after a 100 has been sent out are users allowed to send out more invites. There is a caveat which is that users are only allowed to have 300 pending invites at a time, meaning that basically the max invites anyone is allowed to have at any time is 300. We can imagine this will be sort of good news to Facebook users who are plagued by invites from “friends” who seems to have just sent out mass invitations to everyone on their Facebook list, and at the same time encourage event creators to truly decide who they want attending their event.

By Ubergizmo. Related articles: Study Finds That More Than Half Polled Check Their Facebook On Their Phones At Work, On The Toilet Or While Drunk, Facebook Now Lets British Users Message Celebrities For A Charge,

Facebook adds new emotion selection tool, making it easier to converse

Facebook adds new emotion selection tool, making it easier to converse

See that? That’s a new feature on Facebook’s status box, which has started to roll out this morning after earlier testing in January. It’s also covering up a pretty depressing note from a friend underneath, who would’ve undoubtedly selected “sad” if he were to have recognized said feature before posting a conventional status update. For now, it appears that the emotion selection tool is only hitting select US-based users, as our European contingent has yet to see it appear on their profiles. Essentially, a smiley face has been added to the right of the photo button, and pressing it gives you a quick way to update your status — you can share an emotion, or what you’re watching / listening to / reading / drinking / eating.

It seems as if Facebook wants to funnel conversations a bit; instead of only giving you free rein to blabber in a status box, it’d much rather you update with a linked artist, television show or product. That way, said entity gets included in any conversations you have, and the great revenue wheel begins to spin. At any rate, feel free to check your own page and play around with the new functionality. Then shoot us an emoticon in comments to let us know how you’re feeling about it.

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Via: TechCrunch

Source: Facebook

Facebook Apologized to a Mom After Accidentally Banning Her Twice for Posting Breastfeeding Pictures

Facebook doesn’t like boobs (even when they’re just elbows) so much that it banned a mother from the social network for posting pictures of her breastfeeding her children. What’s interesting is that Kemp’s photos weren’t especially revealing (in the explicit sense of the word) and that Facebook actually allows photos of breastfeeding to be posted. What’s horrible is that Facebook banned her not once but twice for it. What happened? More »

SlashGear Evening Wrap-Up: April 8, 2013

Welcome to Monday evening everyone. Kicking the week off is a press invitation from Google and the city of Austin, Texas, suggesting that the Google Fiber rumors are true. In addition, a couple screenshots have surfaced showing what is said to be Google Babel, and the search engine giant is also tipped to nab WhatsApp for $1 billion. Finally, in Google news, the latest Drive update for iPhone users just rolled out.

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In non-Google news, Intel has announced the next generation Thunderbolt with 4k support and 20Gbps throughput, and has also started shipping its next generation Haswell chips. Word has it Facebook Home will be rolling out in Canada just a couple weeks after being launched in the United States, and the HTC One (check out the review here) will be arriving at T-Mobile on April 19. Businesses are being urged by Microsoft to upgrade from Windows XP, and rumor has it the company’s next Xbox console (rumored for May 21 unveiling] will require a constant Internet connection.

The USPTO has backtracked on its iPad mini trademark issue, Ebay is shelling out your data to marketers, Defiance is the first TV show to get its own video game, and a Formula One pit crew just achieved the fastest pit stop ever. Do you enjoy free comic books? Marvel brought back its free comic book promo, and on a completely unrelated note, HP has launched the Moonshot cloud server system.

In other car news, Toyota has rolled out an endurance racecar Prius, and California has banned the use of hands-on GPS while driving. It wasn’t such a good day for AppGratis, which Apple removed from the App Store. Ericsson purchased Mediaroom from Microsoft, and HTC saw its poorest quarter ever in light of One delays. That does it for tonight’s Evening Wrap-Up, we hope you enjoy the rest of the night folks!


SlashGear Evening Wrap-Up: April 8, 2013 is written by Brittany Hillen & originally posted on SlashGear.
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