Miracast accessories: don’t jump in head-first just yet

As Android 4.2 Jelly Bean+ appears on the Samsung Nexus 10 tablet and the LG Nexus 4, so too does wireless mirroring to device compliant with Miracast – a standard wireless technology that’s not quite hit the market yet. Of course there are some devices that have been revealed already, but it’s important that you understand that if you’ve got a Nexus device – or just want to use Miracast for all your wireless needs – that you don’t just go buying anything with the word “Miracast” attached to it. We’re still in the wild west, as it were.

This is essentially a PSA here – don’t trust everyone at the moment when it comes to the word Miracast being tossed around. Some devices have been released pre-compliant, that meaning they’re able to see one another to a degree, but wont be able to connect without a hitch. Instead what you should be checking is – SlashGear, of course – but also the Wi-Fi Alliance‘s listing of all devices they have certified Miracast compliant.

NOTE: We’ve gone through this information in a slightly different manner previously in a post entitled How does Android 4.2 Jelly Bean wireless display mirroring work?

This list is extremely short at the moment and is limited to an upcoming Echo-P Series Samsung TV, some components that go into TVs in the near future, and a few adapters from various companies. Keep your eyes open for an Actiontec ScreenBeam Wireless Display Adapter, LG Media Dongle, and a Sony Corporation USB Wireless Adapter Module. Each of these products will likely hit the market in 2013.

For now you are, again, in the wild west. This means that you can get products that say they’re “pre-certified Miracast” and have the technology, but are not guaranteed to work with future products. Or current products, in some cases. The two Nexus devices that were just revealed by Google work with Miracast for wireless media mirroring and both the LG Optimus G and the Samsung Galaxy S III are ready for action now as well – now we just need the other end!


Miracast accessories: don’t jump in head-first just yet is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Nokia Lumia 920 PureView camera hands-on vs iPhone 5

The Nokia Lumia 920 has been marketed as a beast in the smartphone camera universe, and today we’re having a peek at how it stands up against the iPhone 5. Nokia has marketed the Lumia 920, their top-class hero for Windows Phone 8, as having PureView imaging technology and a lovely Carl Zeiss lens to make it all click at 8 megapixels. Apple’s iPhone 5 also has 8 megapixels under the hood and calls its amalgamation of technology “iSight” – with a reminder that the iPhone lineup has had the most popular camera in the world for several years running, even IF there are better cameras out there.

We’ve done a battle similar to this one with the Nokia Lumia 920 vs the Samsung Galaxy S III just this past week – read the comments to see the real winner. As it stands, judgement is having to be based on one element or the other – no one camera has stood out as the most fantastic in all areas of quality. Now we’ll have a peek at the iPhone 5′s shooter prowess to see if it’s able to take the 920 out of the game in one swoop.

Pay close attention to the low-light capabilities of the 920 and the sharpness of both units. The Nokia Lumia 920 is “only going to get better” as our friendly Nokia representative lets us know: the software on the device we’re using here is not in its absolute final stage. It’s been suggested by many friendly commenters that the upgrade before the final launch of this AT&T version of the 920 may well improve the quality of the photos it takes significantly – we’ll just have to wait and see!

For now you’re getting exactly what’s available: with the Verizon iPhone 5 taking on the AT&T Nokia Lumia 920. Of course it doesn’t matter which carrier we’re working with here, as they’ve all got the same optics and innards in the end. Also be sure to see our full Nokia Lumia 920 review and our full iPhone 5 review to get the full picture on both as well!

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NOTE: You can click any photo to see the original at full uncompressed quality. Stick around and let us know what you think of the results! Also be sure to request any other tests you’d like us to conduct with these units as well – we want you to be in the know!


Nokia Lumia 920 PureView camera hands-on vs iPhone 5 is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Nexus 4 Review

Google is up to its fourth Nexus smartphone, and the LG Nexus 4 faces a very different mobile world from the heady days of the Nexus One. Back then, Google’s Nexus led the field in specifications, a deliberate kick to manufacturers to be more imaginative with their Android devices. The Nexus 4, however, faces ambitious and best-selling Android phones (not to mention the iPhone 5, and the launch of Windows Phone 8) that are already capable and compelling. Does the new Nexus have a place in the mobile market? Read on for our full review.

Hardware

If you’ve been keeping up to date with recent Android devices, the Nexus 4 should come as little surprise. Like Samsung before it, LG has looked to a recent flagship to build from, and the Nexus 4 is a not-too-distant cousin to the LG Optimus G.

That’s not a bad place to start, however. The Optimus passes over its 4.7-inch 1280 x 768 resolution HD IPS+ display – mustering 320ppi, versus the 326ppi of the iPhone 5, but in practical terms equally smooth in appearance – and while LCD is a first for the previously all-AMOLED Nexus line-up, it’s a beautiful panel. Blacks are deep and rich, while colors are bright but not over-saturated as can sometimes be the case with AMOLED. LG’s integration of the touch-layer and the top glass means graphics swim right underneath your fingertip.

The Nexus 4 also gets Qualcomm’s 1.5GHz quadcore Snapdragon S4 Pro with Adreno 320 GPU and 2GB of RAM. As per the Galaxy Nexus, there’s no room for a microSD card: instead, you’re stuck with either 8GB or 16GB of internal storage, and relying on Google Drive if you need any more.

It’s not the only compromise, either. Unlike the Optimus G, the Nexus 4 lacks LTE, topping out instead at pentaband HSPA+ 42Mbps with support for both AT&T and T-Mobile USA’s networks. That, Google has said, is because of the cost and complexity of outfitting phones with LTE radios to suit each carrier, particularly when you’re aiming – as the search giant is – to sell more devices unlocked and SIM-free than you are subsidized through carriers. Other connectivity isn’t quite so disappointing, with dual band WiFi b/g/n, Bluetooth 4.0, NFC for Android Beam, and microUSB.

The usual array of sensors are present – accelerometer, digital compass, ambient light, proximity, gyroscope, barometer, and GPS – and the 2,100 mAh battery can be charged either via microUSB as normal, or using a wireless charger. Google has opted for the Qi standard, which means any compatible wireless charger – including those Nokia will offer alongside its new Lumia Windows Phone 8 range – will work to juice up your Nexus.

On the back there’s an 8-megapixel camera and an LED flash, while the front-facing camera offers 1.3-megapixel resolution. The 139g body itself – which measures in at 133.9 x 68.7 x 9.1 mm – is made of a combination of plastic and glass, and feels considerably better in the hand than it looks in pictures. The edges of the Gorilla Glass 2 fascia curve slightly along the longer sides, meaning your thumb never encounters a blunt line when you’re swiping, and the glass back panel is a cool, crisp touch. The soft-touch sides are easily gripped, and while opinions have been mixed here about the sparkly finish LG has given the rear, it’s at least better than mock carbon-fiber.

Performance

With a final software update yet to come – more on that in the next section on Android 4.2 Jelly Bean – it’s possible that Google could coax some extra performance out of the Nexus 4. As it stands, our benchmarking describes a phone that falls behind what the near-identically specified Optimus G achieved. In AnTuTu, the Nexus 4 scored 8,903, behind the scores of the HTC One X+, Note II, and Galaxy S III; in the same test, the Optimus G managed a huge 11,278.

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In Smartbench 2012, the Nexus 4 scored 2961 in the productivity category and 2954 in gaming, while in Quadrant it edged ahead of the original HTC One X with a score of 4961. SunSpider, the test of browser JavaScript performance, the new Nexus scored 2170.4ms (lower is better).

What’s interesting is that the difference in raw numbers doesn’t add up to a phone that feels sluggish in use. No matter the app or the complexity of the webpage, the Nexus 4 whipped through with zero lag or delay. It’s fast and responsive, and a great playing ground for the new version of Jelly Bean.

Android 4.2 Jelly Bean

Google’s new version of Android is a minor refresh, as the unchanged name suggests, but there are a few key improvements which the Nexus 4 (and the Nexus 10 tablet) debut. Ostensibly it looks the same as Jelly Bean as we’ve seen it before, with the most visible difference promising to be the new lock screen, which will show widgets for calendar, email, and other apps. Third-party developers will be able to add their own lock screen widgets to apps available from the Play marketplace. Unfortunately, the new lock screen tech wasn’t ready in time for our review, and will go live when the final ROM hits the Nexus 4 in time for its November 13 release.

What we could try is the new Google Now, which introduces fresh cards highlighting nearby events and concerts, upcoming hotel and flight reservations, places known for being photography hot-spots, and what movies are showing in nearby theaters. Voice search gets an update too, and can now be used – if you speak sufficiently clearly, and have a data connection – to set and search appointments along with open up apps. It’s worth noting, though, that Jelly Bean 4.1 users can already try the new features by updating the Google Search app on their device.

Android’s flexibility with third-party keyboards has seen a number of alternative input options arise, though Google may well be putting some of them out of business with its new Gesture Type ‘board. Like Swype, it allows text entry by sliding a finger between letters, rather than the usual hunt and tap, with a new word prediction system floating a box above your fingertip for easier review. It makes a real difference with one-handed typing, Google’s new system keeping up with faster swiping and proving capable of picking out the most likely word we were typing, as well as gradually learning from our most frequently used words.

Wireless displays, with Miracast, are now supported natively, though you’ll of course need a smart TV or monitor that can handle the standard. Alternatively, there are various third-party set-top boxes that can bring an existing screen up to speed. It works particularly well when watching streaming video, whether rented from Google Play and streamed from the cloud, or stored locally on the Nexus 4 itself.

Jelly Bean was already a solid, capable OS, and this 4.2 version only polishes that. There are a few useful tweaks to the Gmail app with new gestures to shift messages from the inbox to the archive, along with zoom support. Finally, the pull-down notifications menu offers options to respond to an alert, not just open or dismiss it. You can snooze a ringing alarm, for instance, or fire off an email to meeting attendees from a reminder about an upcoming appointment.

Camera

The Nexus 4′s main camera uses an 8-megapixel BSI sensor with f/2.4 lens, and is capable of 1080p Full HD video; unlike some variants of the Optimus G, it misses out on the 13-megapixel sensor. Up front is a 1.3-megapixel camera with 720p video recording.

Previous Nexus phones haven’t been known for their incredible camera quality, but the Nexus 4 delivers a noticeable step up. It’s not the best camera we’ve seen on a recent phone – Samsung’s Galaxy S III produces more colorful stills, to our eyes, for instance – but it’s a huge improvement over the Googlephones that came before.

Video, unsurprisingly, is much in line with what we saw from the Optimus G. Colors are accurate, if a little muted, and the continuous autofocus makes it easy to piece together a more impressive clip than the usual point-and-shoot.

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Of course, it’s Photo Sphere that has been getting the most attention, a new addition to Android devices. It pieces together different frames into an overall 360-degree image, which can then be shared as stills or uploaded to Google Maps for use with the Street View viewer. In practice, while some impressive images can be coaxed out of Photo Sphere, it’s also capable of some pretty underwhelming pictures. Indoors, with busy scenes, we had problems with badly-blended joins; outdoor panoramas proved far more successful.

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Phone and Battery

Voice calls with the Nexus 4 were in line with what we experienced from the Optimus G, clear and with no issues with drops or static; the dual microphones help there. Google quotes up to 10hrs of talktime from the 2,100 mAh battery, or up to 7hrs web browsing, though in our experience it was heavily dependent on how bright we had the screen set. LG’s HD IPS+ technology is certainly capable of some impressive brightness levels, but it also chews through battery life at the same time. Set to a more moderate level, we got through a full day before needing a recharge.

Of course, Google would like you to be setting the Nexus 4 down on a wireless charger when you’re not using it, though one isn’t included in the box. The switch to Qi technology from previous types of dock means you don’t get Pogo pins on the Nexus 4, though the number of products that actually use them is so slim that for most people it’s unlikely to make a difference.

Pricing and Value

Google’s first Nexus was not only a spur to smartphone manufacturers, but the company’s attempt to claw back some autonomy in mobile from carriers. That failed to transpire, but Google hasn’t given up on its strategy of marginalizing them to “dumb pipes.” The Nexus 4 will be offered via T-Mobile USA, priced at $199 for the 16GB model with a new, two-year agreement, but the real deal is when you go SIM-free.

Google is offering the Nexus 4 via the Play store, priced at $299 for the 8GB or $349 for the 16GB, unlocked and SIM-free. That means you can simply drop in your choice of AT&T or T-Mobile SIM – or, indeed, a SIM from an international provider – and get going, whether it’s a post-pay or a pre-pay card.

The deals available when you’re not wanting a subsidized device are generally significantly better, and so those willing to piece together a phone and plan separately are at an advantage. Considering the specifications, the Nexus 4 makes other Android phones – not to mention recently-announced Windows Phone 8 devices and the iPhone – start to look expensive.

Wrap-up

The LG Nexus 4 and Android 4.2 Jelly Bean are a very strong combination. LG’s flagship hardware is capable of a smoothness we’ve only really seen hinted at with the effects of Project Butter until now; on the S4 Pro chipset it simply flies. Meanwhile, the gradual refinement of Android itself is more than welcome, and though Photo Sphere is undoubtedly a gimmick, features like Gesture Type make a noticeable difference to the usability of the phone.

That makes it all the more frustrating that so few people will have access to Android 4.2. With so few devices updated to even the previous version of Jelly Bean, the saga of Android fragmentation shows little sign of ending. Google’s strategy to address that appears to be more affordable hardware, though it remains to be seen whether the company can make unlocked devices popular in a way that it failed to manage at the start of the Nexus project.

None of that takes away from how capable the LG Nexus 4 is, however, and how keenly priced. Nexus devices are already appealing, being as they are at the front of the line for new Android updates, but until now there’s always been a compromise somewhere along the way. With the Nexus 4, the compromise is as small as its ever been, and the fact that it’s so very affordable makes it strongly recommended for those wanting the best of Android today.

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Nexus 4 Review is written by Vincent Nguyen & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Lenovo IdeaPad Yoga 13 hands-on and first impressions

Windows 8 officially launched last week, which means that a ton of new computers, laptops, and tablets are either on shelves now or coming up soon. By far one of the most interesting new Windows 8 machines is the Lenovo IdeaPad Yoga 13, a new convertible that aims to show off Windows 8 in all of its touch-based glory. The major selling point of the Yoga 13 is its 360-degree hinge, which allows you to use the laptop in a number of different ways. It’s certainly cool, if not a little strange at first.


If you couldn’t already tell, I haven’t used very many convertibles. I was never really sold on the idea of a tablet/laptop hybrid, but with what I’ve seen of the IdeaPad Yoga 13, I might be singing a different tune by the time everything is said and done. The Yoga 13 impresses right out of the box – the silver chassis looks sleek, and I was actually surprised by how light it is. I was certainly expecting heavier than 3.3 pounds, though with that weight, the Yoga 13 still has some heft that you won’t find in traditional ultrabooks.

The screen is really nice as well, though again a little unconventional as far as ultrabook screens go. Instead of running at the 1366×768 resolution we’re all so bored with, the Yoga 13′s touch screen is running at 1600×900 resolution. It’s an odd resolution that we don’t see to often in notebooks, but it’s a welcome change. The visuals are sharp and touch is responsive. This plays hand-in-hand with the touch-friendly tiles in Windows 8; even when using the Yoga 13 in notebook mode, I’m finding myself using the touch screen instead of the track pad. I said in my Windows 8 review that the operating system was clearly geared toward touch screens, and the Yoga 13 backs that assertion up.

There are four different “modes” Lenovo has been pushing with the Yoga 13: notebook mode, which is self-explanatory; stand mode, which allows the user to place the keyboard face-down with the screen angled upward; tent mode, which has the user standing the laptop up on its ends like a little mini tent; and tablet mode, achieved by folding the screen all the way around to the underside of the notebook. Tablet mode feels a little strange at first due to the fact that the keyboard is exposed on the slate’s backside, but thankfully the keyboard and trackpad are both disabled when you’re using a mode other than the traditional notebook setup. This means that you don’t have to worry about hitting keys and screwing everything up while using the machine in tablet mode.

On the inside, there isn’t too much deviation from the hardware found in other ultrabooks. We’ve got a third-gen Intel Core i5 processor clocked at 1.7Ghz – essentially the industry standard for ultrabooks – working alongside 4GB of DDR3L RAM, making the Yoga 13 quite the little speed demon. That’s all helped along by the 128GB SSD, so if it’s speed you want, the Yoga 13 probably isn’t going to disappoint. On the outside, the pickings are a little slim, as you’ve only got one USB 3.0 port and one USB 2.0 port to take advantage of. Those are joined by a 2-in-1 card slot (SD and MMC), a headphone jack, a full-size HDMI port, and of course, the jack for the power adapter.

I’m impressed with what I’ve seen of the IdeaPad Yoga 13 so far. There are certainly aspects that are going to take some getting used to, but I’m looking forward to spending more time with the Yoga 13 and seeing all that it and its 360-degree hinge have to offer. My full review of the IdeaPad Yoga 13 will be coming up shortly, but in the meantime, let me know if there’s anything in particular you’d like me to touch on.

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Lenovo IdeaPad Yoga 13 hands-on and first impressions is written by Eric Abent & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Nokia Lumia 920 PureView camera hands-on vs Samsung Galaxy S III

The Nokia Lumia 920 in its AT&T iteration has landed on the SlashGear test bench complete with PureView imaging and Carl Zeiss wide-angle optics this week – so of course it’s immediately time to test it against the Samsung Galaxy S III. We’ll be testing its camera against the iPhone 5 as well rather soon – and whatever other devices you request as well – but first it’s time to battle one of the biggest competitors Nokia has in the field. The Samsung Galaxy S III wasn’t originally pushed specifically on its photo-taking abilities nearly so much as the Lumia 920 has been, so pay close attention to how they compare in some real-world tests.

What we’re testing here is color value, if it’s true-to-life nice, and how several different lighting conditions work with the gear we’ve got in both devices. This isn’t about to get too technical, of course, because these devices are meant to be used by everyone, not just photo aficionados. That said, if you’ve got any insight to add on what you’re seeing here, please feel free to contribute.

Each set is set up like this: The Nokia Lumia 920 is first, and the Samsung Galaxy S III is second. You can click any image to get the original version in a new window if you want to do up-close comparisons, too.

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This post will continue to be updated throughout the day with photos near and far depending on the suggestions we get from you, the reader! Let us know what kinds of situations you’d like us to photograph and we’ll do our best to replicate your request with both devices. Have a peek at our first hands-on with the Nokia Lumia 920 from AT&T as well as our full review of the Galaxy S III as well!

Note that this is only the beginning – we’ll be continuing to test the low-light and no-blur abilities of the Nokia Lumia 920 in the near future, and will certainly be expanding in the full review as well. Stay tuned to the Microsoft portal we’ve got set up for you Windows 8 and Windows Phone 8 addicts now too – jump on in!


Nokia Lumia 920 PureView camera hands-on vs Samsung Galaxy S III is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Samsung Galaxy Note II hands-on with quad-core gaming

The Samsung Galaxy Note II is coming to a carrier near you soon, and one fact that seems to have slipped under the radar for many is that it comes with not just a massive display, but a gaming-ready quad-core Exynos processor as well. Samsung’s own Exynos quad-core architecture inside this phablet unit makes for a fluid experience only otherwise available on Android with the LG Optimus G or the LG Nexus 4, both of which use Qualcomm’s quad-core processor Snapdragon S4 Pro. Let’s have a peek at what Samsung’s double-punch of both the chassis and the chipset made by them for you.

Of course there’s always the international flavor of the HTC One X with the NVIDIA Tegra 3 quad-core processor under the hood, but that device trades its motor in for a dual-core Snapdragon when it comes over the sea to AT&T. So here it is: the Galaxy Note II, with what may very well be the most powerful set of innards in a smartphone in the USA. This is the Galaxy Note II working with the game Asphalt 7: Heat.

You’ll see not just relatively swift loading times here, but undeniably fluid and lag-free transitions as well as gameplay throughout the race. This game is a racing game primarily, but also has many quick transitions between live-action gaming and cut-scenes as you crash into walls or crush your opponents into those walls to advance. The Samsung Galaxy Note II makes sure there’s no waiting to matter what you’re getting into.

We’ve got a full review of the Samsung Galaxy Note II as it appears here in the USA as well as a review of the Samsung Galaxy Note II international edition. They’re both essentially the same, as it were, with different apps and some different features included on each different iteration. The benchmark results we’ve been seeing with this device, again regardless of carrier, have been suitably impressive as well: it’s only competition has been the LG Optimus G (see our full review here) – but of course that device has a smaller display, too.

Judge for yourself with a bonus video of the LG Optimus G playing Asphalt 7: Heat as well! It’s a fight! Notice that all of the swiftness remains just as hot here with only slight variations in how each processor and machine run by said processor handles the load. You’ll have both options available to you very, very soon at AT&T, as it were – can’t wait!


Samsung Galaxy Note II hands-on with quad-core gaming is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


AT&T Nokia Lumia 920 hands-on and first impressions

The Nokia Lumia 920 has finally arrived, complete with AT&T‘s 4G LTE data speed and Windows Phone 8 in its final iteration. This device has a 4.5-inch display with 768 x 1280 pixel resolution, making this a massively dense 332 PPI machine, and has no less than Corning Gorilla Glass 2 up front to protect it. Under the hood we’ve got the most advanced mobile operating system Microsoft has ever produced backed up by a fabulous Qualcomm Snapdragon S4 dual-core processor clocked at 1.5GHz – it’s quick!

This device feels just as great to hold as each of the Nokia devices produced before with the same body – pillowy, round edges yet secure and solid throughout. The back is made entirely of hard plastic – here in red, but coming in several colors in the end, while the front is that one single Gorilla Glass 2 panel you’ll just want to rub up against your cheek its so smooth; there’s just something about those round edges. The top and the bottom of the device are flat and contain a couple of rather impressive speakers and a microUSB port on the bottom and a SIM card tray and single centered headphone jack at the top.

The right side of the device has a set of three buttons – one near the bottom (or the right side if you’re holding it landscape) controls the camera, while the other two are made for power/lock and volume control. The left side of the device has no buttons or ports of any kind. The back of the device also has a camera that’s drool-worthy: Carl Zeiss and Tessar 2.0/26 packing gear with a dual-LED flash to back it up. This camera also works with PureView technology and a host of software features that make it unique – we’ll be presenting a full section on this part of the device in our full review.

The software inside this device is extremely swift. The only loading times that we’ve noticed thus far have been in starting up a game for the first time and in waiting for a data connection – on the other hand, AT&T 4G LTE has been rather responsive on the whole. The display, too, has been suitably impressive – though the glare from the glass might give you a bit of trouble outdoors, the brightness should back you up even in near-direct sunlight.

We’ll be giving this smartphone a full rundown in review form soon – for now, let us know everything you want to know about the AT&T Nokia Lumia 920 and we’ll do our best to cover it all!

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AT&T Nokia Lumia 920 hands-on and first impressions is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


iPad Review (4th Gen): Big tablet, Bigger speed

Apple’s new iPad with Retina display played a bit-role at the iPad mini launch, presenting a familiar face to the crowd and packing a potent new chipset inside. The 9.7-inch tablet has already cornered much of the market, with the late-2012 polish basically pushing the slate to the pinnacle of Apple’s processor development, and outfitting it with a Lightning connector to match the iPhone 5. Read on for our full review. 

Hardware

You have to look closely to spot the differences between the third-generation iPad and this new fourth-generation model. In fact, from all angles but the very bottom, it’s the same as before: the only outward difference is that the old, 30-pin Dock Connector has been replaced with the new Lightning port as on the iPhone 5 and latest iPods. 

That means compatibility with new accessories moving forward, but not with any old docks or gizmos you might have already bought for previous iOS devices. iPad docks are less common than those for iPhone or iPod touch, though there are still some out there, but Apple is shifting to prioritize AirPlay for streaming audio and video and you’ll need a $29 adapter if you want to use your old, 30-pin add-ons.

Inside, though, it’s a different matter. Apple has thrown out the A5X chipset and replaced it with a new, A6X version, which the company says is it’s fastest yet. On paper, it’s up to twice as fast as the A5X, in both graphics and CPU, as well as including updated image processing technology for better results from the iPad’s 5-megapixel camera. 

That’s the same camera as before, but the front facing iSight gets an HD update, stepping up from VGA resolution to 1.2-megapixels and now capable of 720p video. The Wi-Fi also gets a polish, supporting dual-band 802.11n (2.4GHz and 5GHz) for better range and speed with compatible wireless routers. 

Overall, though, it’s the same slick tablet we’ve seen before. You still get the beautifully crisp, bright, and responsive Retina display, sturdy construction with glass and aluminum sandwiched together neatly, and the same three options for storage: 16GB, 32GB, and 64GB. 

Software and Performance

With iOS 6 being pushed out this summer to update the third-gen iPad, it’s no surprise that the iPad with Retina Display runs the same. That means you get all of the usual apps and services – Safari, Apple Maps, Messages, Game Center, the App Store, Siri, and more – it’s just that they’re running on a faster processor. 

Day to day, there’s not a significant difference in usability. By its third generation, the iPad was already smooth and showed little in the way of lag, and that same polish is evident here on the A6X powered model. There isn’t the obvious swell in performance that we’ve seen before in, say, stepping from the first-gen iPad to the second, however. 

That doesn’t mean the power isn’t there, of course. In Geekbench, which benchmarks processor and memory performance, the 1.4GHz A6X iPad scored 1,768, more than double the A5X iPad’s score of 751. By way of comparison, the iPhone 5 – with its A6 chip – scored 1,616, while the iPad mini, which uses the same A5 chip as in the iPad 2, scores 757.

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One place you do get a useful boost is in the browser. We turned to the SunSpider test of JavaScript performance, and were mighty impressed by the iPad 4th-gen’s score of 879.2ms (faster is better); that’s near desktop browser level (286.1ms on MacBoook Pro 13” Retina core i5), and a significant leap ahead of the iPad 3rd-gen’s score of 1,688.9ms.

We then looked to iMovie HD video processing, which is a solid test of CPU and GPU performance. Apple has gradually massaged the video crunching workflow with each generation of iPad, to balance speed and video quality, and the output from the latest model is the best – to our eyes – so far. 

In terms of raw speed, the iPad 4th-gen crunched through a 1 minute 720p video in 48.1 seconds and a 1 minute 1080p video in 51.3 seconds. In contrast, the iPad 3rd-gen managed a 1 minute 720p video in 45.0 seconds and a 1 minute 1080p video in 48.2 seconds. 

The updated processing abilities became something of an advantage for the iPad 4th-gen when dealing with longer videos, however: a 5 minute 720p clip processed in 3 minutes 57 seconds and a 1080p version in 4 minutes 17 seconds. The iPad 3rd-gen did its 5-minute 720p video in 3 minutes 40 seconds, and its 1080p version in 4 minutes 56 seconds.

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With the iPad with Retina, there’s the sense that you’re paying for potential. The current level of apps simply don’t take advantage of the improved chipset – save, perhaps, the browser – but you’re getting the newest connector and the reassurance that your tablet will keep up with whatever App Store developers throw at it over the coming months. 

Battery

Apple promises the same 10hrs of browsing, media playback, or music over Wi-Fi from the newest iPad with Retina display, or up to nine hours if you’re doing that over a cellular data connection. In practice, we saw no difference from our iPad 3: that is, in excess of 10hrs of general use from a full charge, suggesting there’s no real penalty for opting for the A6X chipset.

Wrap-up

The third-generation iPad arguably didn’t need refreshing; in fact, if Apple hadn’t opted to change to Lightning, it could realistically have held off changing its largest tablet until early 2013, as per its typical yearly refresh cycle. That makes for a reasonably straightforward upgrade decision if you’re a 3rd-gen iPad owner. Unless you’re desperate for Lightning – perhaps you’ve also got an iPhone 5, and want to use all the same accessories rather than buy the adapter dongle – then we’re yet to see apps that really demand the potent A6X chipset.

On the other hand, it widens the distance between the iPad 2 – which remains on sale as the “budget” full-sized iPad – and the iPad with Retina display. Tomorrow’s battle is the decision between the speed and glorious graphics of the iPad with Retina display, or the portability and convenience of the iPad mini. The incredible, high-resolution screen was already enough to justify the $100 premium over the iPad 2 to our mind; the future-proofing of the speed increase (and the new iPad mini, undercutting the iPad 2 by $70) is simply the coup de grâce.

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iPad Review (4th Gen): Big tablet, Bigger speed is written by Vincent Nguyen & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


iPad mini Review: Apple aims for the everyman

It’s an iPad, but smaller. Boiling down the iPad mini to its core premise may not tell you everything you need to know about the 7.9-inch tablet, but it does set the scene: Apple’s legendary build quality, iOS and the hundreds of thousands of tablet apps in the App Store, and a guarantee that it’s going to polarize consumers. Steve Jobs memorably dismissed smaller tablets, and yet Apple couldn’t have been more enthusiastic about its mini model at the launch event last week. Read on to find out whether, for a small slate, the iPad mini is actually a big deal.

Hardware

At first glance, the iPad mini’s familial resemblance is obvious. Available in white and black finishes – with matching aluminum rear shells, unlike the full-sized iPad with Retina display, which only changes bezel color – it’s considerably reduced in size, down 23-percent in thickness at 0.28-inches deep, and down 53-percent in weight, at 0.68-pounds for the Wi-Fi-only model. 

It’s the width and length which are most notable, however. Held in portrait orientation, the 5.3-inch frame is easy to grip in a single hand, your fingers tucked around the edges without feeling stretched. It makes the iPad mini a legitimate alternative to a Kindle or other, similarly-sized e-reader, light enough and scaled the right way to grip for extended periods in bed. The 7.87-inch length, meanwhile, makes for a tablet that’s great for thumb-typing when held in landscape orientation, the iPad mini cradled in your hands. 

Inside, there’s a dual-core 1GHz processor, the same Apple A5 dualcore as in the iPad 2, along with a choice of 16GB, 32GB, or 64GB of storage. All versions have the same Wi-Fi a/b/g/n – with dual-band 802.11n support, for improved range and speeds with compatible routers – and Bluetooth 4.0, while Apple also offers Wi-Fi + Cellular models that support LTE on select networks (and HSPA+/DC-HSDPA on others). The cellular iPad mini also has true GPS and GLONASS, while the Wi-Fi-only makes do with assisted-GPS. 

Both variants use Apple’s new Lightning connector, and have a mono speaker and a stereo headset jack that, with a wired hands-free kit such as comes with the iPhone 5, can be used for voice calls such as over Skype. The cameras are carried over from the full-sized iPad, with a 1.2-megapixel front-facer above the display that supports 720p HD video recording as well as FaceTime calls over both Wi-Fi and cellular connections. 

On the back, there’s a 5-megapixel camera with a backside-illuminated sensor, five-element lens, hybrid IR filter, and autofocus; the size of the iPad mini makes it a far more comfortable device to actually use to take photos with, unlike the 9.7-inch iPad which can feel somewhat unwieldy and seems more suited to the occasional, impromptu shot when your smartphone isn’t immediately to hand. Panoramic shots benefit from the smaller size of the iPad mini, which makes it easier to hold still and steadily pan across the scene. 

Display

Given Steve Jobs’ well-known attitude toward 7-inch tablets, Apple was never going to launch an iPad of quite that size. Instead, the company opted for a 7.9-inch screen for the iPad mini; while that 0.9-inch extra on the diagonal may not sound like much, it actually makes for a panel that’s 35-percent larger than a 7-inch screen on, say, Google’s Nexus 7. In total, you get 29.6 square inches of display, versus the 21.9 square inches of a 7-inch panel.

The screen itself is an LCD IPS panel running at the same 1024 x 768 resolution as the iPad 2. It’s bright and clear, with great viewing angles no matter which way round you’re holding the tablet; as with the larger iPad, the iPad mini’s UI will flip to suit any of the four orientations. What you don’t get is “Retina” resolution, Apple’s shorthand for a display where the pixel density is so great that, at a typical operating distance, the average human eye can’t differentiate the individual dots.

Higher-resolution displays of a similar size to that of the iPad mini are available; Apple’s compromise, however, is to maintain compatibility. By sticking to one of the two established resolutions – either 1024 x 768. or 2048 x 1536 as on the iPad with Retina display – it means all of the applications intended for existing iPads will fit properly on the iPad mini. 

Had Apple opted for a halfway measure with the ambition of increasing the pixel density from its current 163 ppi – picking a display somewhere between the resolution of the iPad 2 and the Retina version – it would have delivered smoother visuals but at the cost of simple compatibility. Developers would have to update their apps to suit a third resolution; as it stands, even though it’s a different size, the iPad mini has access to the near-300,000 iPad-friendly App Store apps out of the box. 

To accommodate that particular 4:3 aspect ratio panel, and achieve that all-important fit in the hand, Apple has dramatically shaved away the bezels on the longer edges. It can leave the iPad mini looking a little unusually proportioned at first glance, compared to the thicker frame of the full-sized 9.7-inch iPad, but it’s a decision that makes sense after a little time with the tablet. As for whether the 1024 x 768 resolution itself has an impact on usability, while it’s lower than 720p HD, video playback still looks solid. Webpages at minimum magnification in the browser inevitably require at least a little zooming in order to make the text a comfortable size for reading, though that’s more down to the sheer size of the text on a display of this scale, than it is the resolution it’s rendered at. 

One of the little-recognized reasons for the 9.7-inch iPad’s wider bezel is that it helps keep your thumbs away from the edges of the display when holding it. That avoids mis-touches or swipes, which can be particularly frustrating when they change page in an e-reader app like iBooks or Kindle for iOS. For the iPad mini, Apple has replaced the physical grip-space with software cleverness: the thumb-rejection system promises to differentiate between the touch of a typical grip on the body of the tablet, and a specific point of contact when selecting an app or control. 

Not all apps support thumb-rejection, at least initially, and we noticed around 10- to 15-percent of the time it didn’t work as expected. However, the remainder of the time it’s surprisingly effective: you can hold the iPad mini with the edge of your thumb resting along the border of the display, without it being recognized as a touch or swipe. Apple says the number of compatible apps will increase in time, as well.

Apple offers both AirPlay Video for streaming up to 1080p Full HD to an Apple TV, or an optional video output dongle. The Lightning to Digital AV Adapter is compatible with the HDMI port found on most current TVs, while the Lightning to VGA Adapter hooks the iPad mini up to a computer display.

Software and Performance

iOS 6 on the iPad mini may be smaller than we’ve seen it on an Apple tablet before, but it’s a familiar platform and we were quickly up to speed despite the diminished scale. All of Apple’s regular apps are present – Safari, Mail, FaceTime, iTunes, Game Center, Maps, and more – along with Siri, which expanded to the iPad line over the summer. iBooks isn’t preloaded but is available free from the App Store, and now supports auto-scroll for touchless reading; again, it underscores the iPad mini’s suitability as an e-reader alternative. 

The iPad mini may not have the A6X processor of the new flagship fourth-gen iPad, but the A5 is sufficient to keep things moving smoothly without making a huge dent in battery life. Navigation around iOS shows no real lag or delay, and apps load quickly; the A5 doesn’t have to drive all the pixels involved in a Retina display, after all, and so it’s overall a satisfactory experience. For those particularly curious about raw benchmarks, the iPad mini scored 757 (higher is better; the iPad with Retina display scored 1,768 in comparison) in Geekbench and completed the SunSpider test of browser JavaScript performance in 1,698.9ms (lower is better; the iPad with Retina display managed an impressive 879.2ms).

One of the more taxing challenges Apple’s tablet faces is video editing, and with its 5-megapixel camera and Full HD video capture, iMovie performance is an important metric. We tested the smaller tablet with both 1 minute and 5 minute video clips, each at both 720p and 1080p resolution. It processed the 720p short clip in 56.8 seconds, and the 1080p short clip in 1 minute 2 seconds. As for the 5-minute clip, that took 4 minutes 31 seconds for the 720p version and 4 minutes 56 seconds for the 1080p. 

They’re unsurprisingly slower than the iPad with Retina display managed, but not outlandishly so, flattering to the iPad mini’s potential. Video clips can also be imported using the Lightning to SD Card Adapter or Lightning to USB Camera Adapter, making the whole thing a competent portable movie studio. Opt for a 4G version and you could shoot, edit, process, and upload your entire movie while on the move, without ever having to plug the iPad mini – or your camera – into a computer. Compatibility with Bluetooth keyboards, meanwhile, means entering text is more straightforward, in effect turning the iPad mini into a tiny workstation. 

Battery

Apple quotes up to 10hrs of wireless browsing over Wi-Fi for the iPad mini, or up to 9hrs if you’re using the tablet’s cellular connection. In practice, with a mixture of browsing, some video playback, games, music – both locally-stored and streaming – and messaging, we comfortably exceeded Apple’s estimate. In fact, we exceeded 11hrs of use before encountering a battery warning.

Accessories

With the same Lightning connector as on the iPhone 5 and the iPad with Retina display, the iPad mini has access to the same range of accessories as elsewhere in Apple’s range. In addition to the external display adapters for HDMI and VGA, and the SD Card and USB Camera import cables, there’s also a new iPad mini Smart Cover. 

The premise is the same as the existing Smart Cover Apple has been offering for its full-sized iPads: a flexible, rollable screen protector that both covers the display when not in use and wakes the tablet from sleep when opened. It can be folded into a stand to prop the iPad mini up at angles suited either for typing or for watching video, and attaches to the side of the slate magnetically. 

Unlike the metal bar hinge of the larger Smart Cover, the iPad mini gets a new, fabric-covered design, which is sleeker and doesn’t make the tablet bulky. On the inside there’s a microfiber lining, gentle to the touchscreen, while the outside is available in a choice of six colors: dark gray, light gray, blue, green, pink, and (PRODUCT) RED.

iPad Mini vs Nexus 7

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Wrap-up

As the pre-launch rumors proliferated, some questioned whether Apple really needed a product that slotted in-between the 4-inch iPhone and iPod touch, and the 9.7-inch iPad. Others questioned what sort of price bands Apple would target: whether the iPad mini would be a budget option to directly take on the spray of low-cost Android tablets. 

Instead, the iPad mini is a product that’s resolutely “Apple”: it distills the essentials of the 9.7-inch iPad – iOS app compatibility, multimedia functionality, premium build quality, and comprehensive connectivity – without diluting them to unnecessarily meet a budget price point the company has no real interest in achieving. The iPad mini isn’t a cheap tablet in comparison to $199 Android-powered options, but it feels better in the hand, has a huge number of applications specifically intended for tablet use, and delivers what it promises to in a cohesive and predictable way. 

What it also means is that the iPad mini isn’t the iPad you buy simply because you can’t necessarily afford the larger iPad with Retina display. There are legitimate arguments for the smaller model, not undermined by flimsy construction or compromised capabilities. If you spend much of your time mobile, the iPad mini is easier to transport; if you’re a keen reader, the iPad mini is easier to hold and navigate through. If you’re addicted to the internet and don’t want to view it through the 4-inch window of the iPhone 5 or iPod touch, Safari on the iPad mini delivers more size at a scale that’s still bag or purse-friendly.

In the end, it’s about an overall package, an experience which Apple is offering. Not the fastest tablet, nor the cheapest, nor the one that prioritizes the most pixel-dense display, but the one with the lion’s share of tablet applications, the integration with the iOS/iTunes ecosystem, the familiarity of usability and, yes, the brand cachet. That’s a compelling metric by which to judge a new product, and it’s a set of abilities that single the iPad mini out in the marketplace. If the iPad with Retina display is the flagship of Apple’s tablet range, then the iPad mini is the everyman model, and it’s one that will deservedly sell very well. 

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iPad mini Review: Apple aims for the everyman is written by Vincent Nguyen & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Google Nexus 10 hands-on

Samsung has out-Retina’d Apple, and Google is definitely making the most of it. The Nexus 10 tablet may not have had the New York City debut it was promised, but even with a low-key press release its segment-busting specifications catch your eye. A 10.1-inch, 2,560 x 1,600 display breaks through the 300dpi pixel density mark, easily satisfying the “individual pixels indistinguishable at typical use-distance” criteria Apple created, while inside there’s Samsung’s own 1.7GHz dualcore Exynos 5250 with 2GB of RAM. If the Nexus 7 is Google’s attempt to conquer the bargain mainstream, then the Nexus 10 is its assault on the very high-end, giving Android 4.2 Jelly Bean everything it needs in hardware in order to shine.

It’s the display that obviously catches your attention. Samsung calls its panel True RGB Real Stripe PLS but the only takeaway you need is that it’s incredibly bright, has vast viewing angles – you can basically look at it askance and still see everything, without any color inversion or distortion – and graphics appear painted onto the Gorilla Glass 2.

We’re not sure if it’s wariness around Apple’s design patents, or a specific design direction for Google and Samsung, but the curvy Nexus 10 has echoes of the first, albeit not-officially-Nexus Android tablet, Motorola’s XOOM. The soft-touch plastics are creak-free but lack the premium feel of metal, though they do make for a grippy slate and a lightweight one, with the Nexus 10 tipping the scales at 603g. It’s also slim, at 8.9mm thick.

The dualcore ARM Cortex A15 chipset isn’t the only magic going on inside: there’s also WiFi a/b/g/n (with MIMO), Bluetooth 4.0, twin NFC, a 9,000 mAh battery to keep up with all those pixels, and twin cameras: 5-megapixels on the back, working with the new Photo Sphere feature of Android 4.2, and 1.9-megapixels up front for video calls. We’ll be particularly interested to see how Google’s battery life predictions hold up in regular use, with the company promising 9-10hrs of runtime on a single charge, despite the power-hungry specifications.

Android 4.2 also debuts one much-requested tablet feature, the ability to set up multiple profiles for different users. With so many tablets – particularly those that live on the coffee table and seldom leave the house – being shared by all family members, it’s a welcome addition. We’ll see how it shapes up in practice for our full review.

Kicking off at $399 there’s certainly plenty to the Nexus 10 on paper, and our first impressions are similarly positive. We’ll be putting it through its paces to see if it can truly deliver; until then, enjoy our hands-on gallery and demo video!


Google Nexus 10 hands-on is written by Vincent Nguyen & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.