You Must Pay Attention to the Road in Order to Drive this Car

So many people end up in car accidents every year. One of the common reasons was because the driver wasn’t paying enough attention. Some apparently can’t let go of their smartphones when they’re on the road, while others are too busy tinkering with their radios, or putting on makeup.

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What drivers have to realize is that they have the obligation to be responsible on the road, because it’s not only their lives that they’re putting in harm’s way. Pedestrians, cyclists, other drivers and passengers of other cars are all put in danger because of one reckless driver’s actions.

With this in mind, Emotiv and the Royal Automobile Club of Western Australia came up with what’s probably the world’s first “concentration-dependent” car. It comes with an EPOC neuroheadset developed by Emotiv that connects with custom software that’s installed on the car.

The headset measures the electrical activity in the driver’s brain to gauge their level of concentration. When the driver is distracted, the car automatically slows down to about 9mph to remind the driver to focus on the road. Aside from that, the car will only run at its full capacity when the system determines that the driver is truly concentrating on driving.

Pat Walker, who is RAC’s executive general manager, says: “The impact of inattention is now comparable to the number of deaths and serious injuries caused by speed and drink driving, which are all contributors to Western Australia consistently having the worst fatality rate of any Australian state. Nationally, it is estimated inattention was a factor in 46 percent of fatal crashes.”

I think this is a great idea and has the potential to change how people drive. What do you think?

[via C|NET]

Smart Glasses Translate Japanese Text to Other Languages: for Manga & JRPG Fans

We’ve seen an iOS app that can translate text from one language to another in real-time. The engineers at Japanese telecommunications company NTT DoCoMo thought it would be easier for users if the translator was integrated into a pair of glasses. If I had these the first thing I’d do would be to use it to play all the Super Robot Wars games. Damn you Banprestoooo!

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Similar to the voice translator Sigmo, NTT DoCoMo’s prototype needs an Internet connection to be able to translate text. It will then display the translation over the Japanese characters.

2020? There’ll be a billion SRW games by then!

[via Reuters via UniqueDaily]

V-Tex Technology Chills Drinks in Seconds: Coldsnap

Microwave ovens let us heat food in seconds. Soon we’ll have a similar device to cool drinks. A British company called Enviro-Cool and its partners are working on a rapid cooling technology called V-Tex. A refrigerator using V-Tex can cool a canned drink in just 45 seconds. Screw hoverboards or jet packs, I want this fast fridge now.

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V-Tex refrigerators create rotate cans or bottles while cooling them in water to avoid forming slush. Apparently the fridges rotate drinks in such a way that carbonated drinks won’t build up pressure and explode when opened.

Here’s a chart that shows how fast the prototype can cool drinks. It’s clear that metal cans are the way to go, since they conduct thermal energy much better than glass.

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As much as I love novelty ice trays, I’d rather have a cold drink in a jiffy. Let’s hope this technology finds its way to consumer appliances soon.

[Enviro-Cool via TechEBlog & Geek]

Valve Steam Controller Will Help You Operate Your Steam Machine

Earlier this week Valve teased the free, gaming-oriented and Linux-based SteamOS and the PC-console hybrid Steam Machine. It soon completed the establishment of the fundamentals of its living room invasion by unveiling the Steam Controller. As with the Steam Machine, the controller is Valve’s attempt at bringing the best of PC and console gaming together.

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The Steam Controller doesn’t seem to have biometrics or gaze tracking capabilities – two features that Valve co-founder Gabe Newell has cited as desirable input options – but one look at it and you can see that it’s still quite different from most gamepads. For starters, instead of a d-pad or analog joysticks, the controller has two high-resolution trackpads. Valve added “super-precise haptic feedback” to trackpads in the form of weighted electro-magnets. The feedback will be used not only to add tactility to the trackpads, they can also be used to provide other in-game cues and can even function as speakers. How about that?

Chris Remo of developer Double Fine claims he was able to test a prototype of the controller a few months ago and said “…the cursor pads worked amazingly well.” When asked if the haptic feedback helps, Remo said, “Yes, it makes it feel like you’re actually operating a real physically mechanical device, not just a touchscreen.”

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Perhaps Remo was actually referring to the trackpads in the second statement that I quoted, but the controller does have a high-resolution touchscreen. It’s the small square at the center of the controller. When you touch the screen, an overlay of the touchscreen’s display appears on your TV or monitor, so you won’t have to look down at the controller while playing. Makes you wonder why they even made it a screen right? Then again, it could be used to display data that should be kept hidden from other players. Take that Lambert!

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Aside from its touch-friendly input options, the controller also has good old buttons. There are a total of 13 standard buttons – four face buttons at the corners of the touchscreen, three narrow rectangles below the touchscreen, four shoulder buttons and two rear buttons – but because the two trackpads and the touchscreen are also clickable, you have a total of 16 buttons.  The image below shows a sample key binding setup for Portal 2. Note that the touchscreen is divided into four buttons in the setup.

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What makes this controller extra special in my opinion is that it has a “legacy mode” that fools your Steam Machine or your desktop computer into thinking that the controller is a keyboard and mouse. This makes it compatible with all Steam games, which is why the diagram above indicates the mapped keyboard and mouse buttons and not just the functions. Finally, Valve promises that the controller will be hackable, and that they will provide tools to help people mod the controller.

If you’re interested in owning or building a Steam Machine but don’t want to use the Steam Controller, don’t worry. Valve says you’ll still be able to stick with your trusted keyboard and mouse combo.

Valve will pick 300 lucky Steam members to participate in a closed beta. The beta testers will be given both a prototype Steam Machine and Steam Controller. The prototype controller that Valve will distribute to the testers will be wired and have no touchscreen, but the final version will be wireless and have the aforementioned touchscreen. Check out the Steam Machine FAQ page if you want to know how to apply for the closed beta.

[via Valve via Kotaku]

Nissan Robot Car Acquires License: Skynet Is Just Around The Corner

Nissan seems keen to give Google a run for their money in the autonomous vehicle technology category, and the Japanese giant is working hard at creating functional robot vehicles for 2020 and beyond.

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Nissan has recently been able to pick up an official Japanese license plate to start testing smart driving systems in real world driving environments.

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The car’s brains have been stuffed into an all-electric Nissan Leaf. Some of the features include automatic lane centering as well as adaptive cruise control. The vehicle will also support automatic exiting for freeways, automatic lane changes, and the ability to overtake slower or stopped cars as well.

Soon enough, we won’t even have to drive our cars, and maybe texting and driving will be okay.

[via Wired]

Valve Teases SteamOS, a Free Operating System for Living Room Gaming

Ben Heck’s Steam box will soon be a legitimate Steam Box. The avid PC gamer can build his Steam Box, the console gamer will be able to buy a Steam Box, everyone can have a Steam Box! That’s all in the near future – hopefully not in Valve Time – with the announcement of SteamOS, a free Linux-based operating system “designed for the TV and the living room.”

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According to the teaser page, Valve has progressed far enough with SteamOS Valve to have “achieved significant performance increases in graphics processing”, and now they’re working on “audio performance and reductions in input latency at the operating system level.” Valve also claims that developers are already working with the standalone operating system, with “hundreds of great games” already running natively on SteamOS. In the event that your favorite game doesn’t have a SteamOS version, Valve says you’ll be able to stream a game from a PC or Mac running the Steam client to the machine running SteamOS.

Valve also said that they’re working with media providers to tie in to Steam and SteamOS. Add in Big Picture mode, cloud syncing and the propensity of Steam to drop prices like it’s hot and you could have an all-conquering entertainment machine.

Can Valve finally bring about the rise of the PC-console hybrid? A machine with the idiotproof user interface of a console, but with the futureproof software and hardware options of the PC? Is Valve saving Half-Life 3 for the SteamOS? The bastards?

[Steam via Joystiq]

LumiFold Portable 3D Printer Aims to Put 3D Printing in Your Backpack

Crowdfunding sites are flush with 3D printer projects these days, so it’s getting increasingly difficult to tell which printer you should buy or if you should just wait for the market to shake out in a few years.

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But if you’re looking for a 3D printer that’s small enough to travel with, there’s a new printer in development which could fit the bill better than other printers.

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The LumiFold is unique in that it measures just about 9.84″ x 4.72″ x 1.18″ when folded up, which makes it small enough to throw in your backpack or briefcase. Its compact printing platform can’t crank out huge objects, with a size limit of about 3.5″ x 3.5″ x 3.5″.

Unlike most other consumer 3D printers, the LumiFold uses a photographic process to create 3D models. It uses light-cured materials to generate models. This process uses a platform that moves only on the “Z” axis, and then images generated by curing UV-sensitive resin one layer at a time. So the trick to this technique is that you need to also have a projector in order to transmit the X and Y axis information through onto the printing material. Included open source software is used to slice 3D objects into razor-thin layers which are exposed onto the resin.

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The cool thing is that the platform can move in increments of just 0.01mm, which produces a very fine object resolution – especially when combined with a high resolution projected image. Just pour some light-sensitive resin into a cup, set it on the platform, and let the light do the work for you. The first time out, you’ll need to adjust the timing for each layer to cure based on the UV output of your projector, but the LumiFold includes a UV sensor to help you calibrate this.

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Another unique feature of the LumiFold is its companion accessory, the HoloDock. This allows you to preview a simulated holographic image of the object you’re modeling as it’s being printed. It’s a little gimmicky though, and you certainly don’t need to buy one if all you want to do is print 3D objects. One caveat is that the HoloDock requireS that you place either a mobile device or PC monitor underneath it to create the 3D illusion

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And therein lies the biggest challenge with the LumiFold and HoloDock. It’s a really neat idea that you can carry a 3D printer with you. But if you also need to carry a projector and some sort of device to view the previews, it does limit it’s true potential for portability. On the other hand, if you already have a small projector and a mobile device, it’s not an insurmountable challenge.

If you’re interested in checking out more about the LumiFold and HoloDock, head on over to their IndieGogo project before its conclusion on November 6. A pledge of at least $399(USD) will get you the LumiFold parts kit, while you’ll need to spend $449 for an assembled and tested version. The HoloDock Mini – which works with the iPhone, sells for an additional $79, while the iPad-friendly HoloDock Big goes for $99.

Atomium Concept Turns 2D Drawings into 3D Edibles

With few exceptions, 3D printers can’t be used to print edible things, but wouldn’t it be extremely cool if we could one day print whatever food we can imagine using 3D printers?

That’s the idea behind the Atomium. The concept device would be equipped with a 3D-imaging camera and software that could turn 2D drawings or photos into 3D objects. When powered on, users could turn their doodles of burgers into the real thing. Cakes, cookies, pasta, pastries – the sky’s the limit.

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The idea is that the device could develop foods based on the individual users tastes and desired shape of food. It would even take into account their individual medical profile. Of course, you can’t make food out of nothing. Ingredients would have to be placed inside individual bins on the Atomium’s base. These are then used to “print” edibles, which can be removed from the device’s head.

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The goal is to make the Atomium as simple as possible so that even kids can use it. This is definitely one of those concepts that seem pretty far out as of the moment. But that’s how many current technologies started out, so maybe this will become a reality one day.

[via Dvice]

MIT SkyCall Uses Drones as Tour Guides

Nowadays, we often hear about unmanned aerial vehicles aka UAVs or drones in the news as next generation weapons of war. The researchers at MIT’s SENSEable City Lab want to dispel that notion and show people that this new technology can be used in more positive ways. For example, as tour guides.

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The SkyCall project uses a Wi-Fi network, a mobile app and quadcopters equipped with GPS, a camera and other onboard sensors to create smart tour guides. A prototype of SkyCall is already being tested at the labyrinthine grounds of MIT. To summon a drone, the user uses the call feature on the SkyCall app. When your friendly guide arrives, the user enters the alphanumeric code for his destination (I don’t know how he gets the code in the first place though). The guide will then start moving at a leisurely pace.

The drone will even talk about landmarks along the way and can be stopped by the user through the app. The drone also uses GPS to detect if the user has fallen behind a certain distance and will wait and then alert him through the app.

The SkyCall: why ask people for directions when you can build a sophisticated network of satellites and robots to guide you through life? As someone who is socially inept, I’m only being half sarcastic. I’d love to have a drone buddy to guide me around and perhaps even protect me.

[MIT SENSEable City Lab via Dezeen]

Smart Syringe Turns Blood Red to Indicate That It’s Been Used

Every year, many diseases are transmitted between people because some practitioners use unsterile or reused syringes to administer injections, sometimes unknowingly. Data from the World Health Organization indicate that almost 40% of the annual 40 billion injections being administered worldwide use these dirty syringes.

lifesaver syringesTrying to bring this number down is Dr. David Swann from the Huddersfield University in England with his ABC Syringe. It’s described as a tamper-proof syringe that comes delivered in a nitrogen-filled pack. The syringe’s barrel is actually coated with a special ink which changes color upon exposure to the carbon dioxide in air.

Once it’s exposed to CO2, the clear ink changes color to a very bright and very striking red–a color that can’t be easily missed or ignored.

Dr. Swann explained: “When you compare a sterile syringe just out of its packaging with a syringe that’s been washed, how do you determine the difference? We conceived an intelligent ink that, if exposed to air by taking it out of the package or if the package is breached, would activate it and turn it red.”

The ABC Syringe is currently a finalist at the Index Awards in Denmark.

[via C|NET]