Amazon’s GameCircle framework has just gone cross-platform — as of today, iOS developers can integrate the cloud service into their apps. The iOS programming interface mirrors its Android counterpart’s ability to sync achievements, leader boards and saved games across devices, even if the player switches operating systems. Developers can also post any achievements and scores to Apple’s Game Center. The tools are free to use, so those who want to build GameCircle into their next iPhone title just need to visit the source link to get started.
Looks like gamers with Amazon Kindle tablets will no longer be competing amongst themselves… because starting today, Amazon’s proprietary GameCircle platform is now open to all Android devices. The backend cloud service has offered up leader boards, achievements and progress saves to Kindle users for a year now, and as of today, it also supports conflict resolution between mobile devices. The reveal comes at an interesting time, which parallels the recent launch of Google Play game services. Naturally, it’s reasonable to speculate that Amazon’s move could be an attempt to keep its service relevant. More than 500 games currently support GameCircle, but for all Android users to benefit, developers must first integrate the latest API into their games. At least they now have a bit of motivation to do just that.
Amazon has just announced a bit of good news for avid Kindle Fire gamers and developers — the company has been working to revamp the gaming experience on their wallet-conscious tablet and have decided to share the fruits of their labor.
Starting today, developers can use Amazon’s GameCircle APIs to implement a host of new features in their Kindle Fire games. Considering how many other console and mobile gaming platforms already support them, it should come as no surprise that support for achievements is on that list of features. Also on deck is leaderboard functionality, which allows users to see how they stack up to their rivals without having to pop out of the game in question.
So far, it all sounds very Game Center-y (though Amazon could do worse than to take cues from Apple), but GameCircle has one last trick up its sleeve. Perhaps the most immediately impressive feature is GameCircle’s sync functionality, which automatically saves a player’s progress to the cloud. As such, players are able to pick up where they left off even if they’ve had to re-install the game in question or switch devices.
It’s an interesting play to see from Amazon, and arguably it’s one they need to make. The Seattle-based retail giant is about to face some very stiff competition in the low-cost tablet space thanks to Google’s Nexus 7, but Amazon’s content and media ecosystem is still perhaps their strongest differentiator. With GameCircle, Amazon is trying to improve a very specific segment of that ecosystem, though it’s unclear at this point how many game developers will flock to their APIs.
Of course, it’s very possible that GameCircle’s impact isn’t intended to end with the company’s tablets. Rumors that Amazon is working on a new smartphone are making the rounds with renewed intensity — even the Wall Street Journal got in on the fun recently, claiming that the Amazon phone will sport a four- or five-inch screen. Though details are still sparse at this point, don’t be surprised if whatever Amazon is working on ends up playing nice with GameCircle too.
Get ready Kindle Fire fans, Amazon is throwing down the gaming gauntlet and taking on all comers. The content giant just announced GameCircle, a new tool available to developers publishing games on its customized Android platform. It allows the easy integration of an achievement system and leader boards that don’t pull a user out of a game. Instead a simple pop up launches when you’ve been awarded a new trophy and closing it out lets you go right back to where you were (presumably cutting ropes, flinging birds or shooting zombies). Perhaps most exciting though, is the ability to sync progress between devices. Wherever you leave off, your data is sent to Amazon’s magical cloud and pulled back down in the event that you sign on to a new device or accidentally delete your game. Of course, we’re not too sure how much time you spend switching between Kindle Fires… unless….
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