Playdek Closes $3.8M Series A To Build A Digital Community Where Tabletop Gamers Can Feel At Home

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Fresh from putting smiles on the faces of tabletop gaming geeks everywhere, with yesterday’s news that it would be helping to bring Dungeons & Dragons to iOS devices later this year, mobile game publisher Playdek has closed a $3.8 million Series A funding round.

The round was led by Qualcomm Incorporated, via its venture investment arm, Qualcomm Ventures, with IDG Ventures and ff Venture Capital also participating. Existing investors Deep Fork Capital, Greycroft Partners, Jarl Mohn and unnamed angel investors also joined in. The company had previously raised $1.56 million in funding from its seed and Angel rounds — taking its total funding post-Series A to $5.36 million.

Playdek said the new funding will allow it to expand its digital hobby games portfolio with new launches, including its forthcoming app, Agricola, based on the strategy board game of the same name. Flagship existing titles from Playdek include its Ascension series.

The company’s other big plan for the funding is to build a hobby gamer community and online platform for players to meet and hang out, due to launch later this year. It said this platform will “provide the services that hobby gamers value” — so presumably stuff like leaderboards ranking players by score and forums to discuss the merits of different gaming strategies. In a press statement, Joel Goodman, CEO, said it would be about “giving gamers that ‘around the table’ feeling in the digital realm”. The platform will also offer events and tournaments.

Commenting on the funding in a statement, Phil Sanderson, Managing Director, IDG Ventures said: “The market category is poised for growth, and Playdek has proven that it is the expert when it comes to bringing this dedicated audience what they want in mobile gameplay.”

“Playdek gives gamers what they want — compelling online games based on the franchises they know and love.  Playdek allows people to explore these worlds and stories in a compelling new way,” added John Frankel, ff Venture Capital, also in a statement. “We love the team, the strategy, and what they have done to date; we expect great things from them in the future.”

Microsoft announces Play To Earn rewards on Xbox Live

In an effort to get Xbox Live users to play more of Microsoft’s Xbox Live Arcade games, the company will be launching a new “Play To Earn” rewards system on Xbox Live on April 1 that will reward gamers with free items and Microsoft Points in exchange for playing XBLA games. The new program is only available to Xbox Live Reward members, so if you aren’t a member, get signed up now to take advantage of the new rewards.

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Microsoft currently has three ways that you’ll be able to earn new rewards. First, you can play 20 hours of any combination of XBLA games and receive a free avatar item. Second, you can purchase any combination of four XBLA games that cost at least 400 Microsoft Points each, and receive a free month of Xbox Live Gold. Lastly, you can spend 3,200 Microsoft Points on XBLA games and get 800 Microsoft Points in return.

Furthermore, Rewards members can attempt to black out all three XBLA Punchcards during the month of April, which will give themselves a spot in an “upcoming VIP Exclusives.” From the looks of it, it seems that every XBLA game will qualify you to earn rewards by playing them, and some of the most popular XBLA titles include Minecraft, Trials Evolution, Castle Crashers, The Walking Dead, and Limbo.

Furthermore, six new games will be released in the XBLA market in April. These include BattleBlock Theater, Double Dragon II, Motocross Madness, Sacred Citadel, God Mode, and Monaco. Frankly, the new Play To Earn looks pretty great, and it seems like an easy way to earn extra stuff, while playing your favorite games at the same time.


Microsoft announces Play To Earn rewards on Xbox Live is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

GDC 2013 award winners announced, Journey takes the cake

The 2013 Game Developers Conference has been going on all week long, and the Game Developers Choice Awards ceremony was held last night. Out of the 11 total awards that were given out, Journey took home six of them. The indie video game was released just over a year ago as a PS3 exclusive, and it’s been all the rage as of late.

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Journey took home the crown jewel of awards during the conference: the Game of the Year award, as well as winning Best Audio, Best Game Design, Best Visual Arts, Best Downloadable Game, and the Innovation Award. As for the first-ever Audience Choice Award, that honor went to Dishonored, a 2012 stealth action-adventure game from Arkane Studios and Bethesda.

Other notable wins include the Best Narrative, which went to Telltale’s The Walking Dead, and the Best Debut went to the Kickstarter-funded FTL: Faster Than Light. Best Technology went to Ubisoft’s Far Cry 3, and the Best Handheld/Mobile Game went to The Room, which is an iOS game that released back in September.

This year’s GDC Awards ceremony was quite interesting, and they highlighted some great games that probably wouldn’t have made it to the mainstream. The awards ceremony certainly outperforms Spike TV’s attempt at a video game awards show, with their Video Game Awards that take place every year that doesn’t quite live up to gamers’ expectations.


GDC 2013 award winners announced, Journey takes the cake is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

OUYA partners with MakerBot to bring DIY 3D-printed cases to gamers

OUYA gaming consoles may already be set to launch starting tomorrow, but that isn’t stopping the company from adding more features. OUYA and MakerBot have announced a partnership that will see the release of the 3D design files for the console’s case. The template and the specs for the OUYA’s case has been made readily available, which means that anyone with a MakerBot 3D printer will be able to make their own case for the gaming console.

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You can download what they’re calling the ” “OUYA MakerBot 3D Printing Development Kit” from MakerBot’s Thingiverse website, and then get started with crafting your very own OUYA shell. This dev kit will allow anyone to print cases, and users can add their own patterns and colors to the cases, making them unique and giving them a little personality.

The custom OUYA cases can be printed using PLA plastic on the MakerBot Replicator 2 Desktop 3D Printer, or if you’re a more experience 3D-printing enthusiast, you can use the more-robust ABS plastic on a MakerBot Replicator 2X Experimental 3D Printer. To say the least, this takes open source to a completely new level.

While the OUYA will begin shipping tomorrow, only Kickstarter backers will receive their units. The general public will be able to grab their own OUYA console starting in June, and units will be available at various retail stores, as well as on Amazon and OUYA’s website for $99, which isn’t a bad price considering what the little box can do.


OUYA partners with MakerBot to bring DIY 3D-printed cases to gamers is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Nintendo Wii U update coming in April

Nintendo has heard its Wii U gamers loud and clear: the Wii U’s loading times are pretty slow, but the company has announced that an update for the console will be arriving next month, but they just can’t hold back their excitement for the update, so they have released a video showcasing the speed improvements of its new console.

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The video shows off a side-by-comparison of two Wii U Gamepads. The one on the left is a Wii U without the new update, and the one of the right is a Wii U with the update installed. The video shows how quickly the console returns to the home screen after playing New Super Mario Bros. U. It takes about eight seconds with the updated Wii U, while the older Wii U takes over twice as long.

Of course, even with the new update applied, it’s still a bit of a wait time to get back to the home screen, but it’s certainly an improvement, and one that most Wii U gamers will be grateful to have. If you still aren’t satisfied, however, Nintendo is expected to release a second update sometime later this year to decrease loading times when launching software.

The Wii U’s sales have been rather low lately, being the lowest-selling console on the market right now, with Microsoft’s Xbox 360 leading the way with its 26th straight month of being the highest-selling console. However, Nintendo isn’t giving up on the Wii U just yet. The company said that they’re serious about the new console, and have a bunch of plans lined up in the future.


Nintendo Wii U update coming in April is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Plants vs. Zombies 2 delayed into “early summer”

As Plants vs. Zombies Adventures launches today on Facebook, developer PopCap has a little bit of bad news for fans of the franchise. Plants vs. Zombies 2 will be ever-so-slightly delayed into the “early summer.” The game was originally planned for a “late spring” launch when the studio announced the game back in August.

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It’s been about three years since the original Plants vs. Zombies game was released, and it won the hearts of casual strategy gamers everywhere. After being ported to almost every single platform, PopCap is ready to release the sequel this summer. No concrete release date has been announced, but “early summer” could mean a late May or June release.

We’re still a couple of months away from that time frame, but gamers are no doubt already marking their calendars. However, details about the sequel are rather scarce, with PopCap only mentioning that the new game would launch with “a bevy of new features, settings and situations,” which obviously isn’t anything to be surprised about.

In the meantime, you can play around with Plants vs. Zombies Adventures on Facebook, which should hold you up until the sequel is released in a few months. The Facebook game takes on a different approach than the original title. This time, the zombies walk along a path, while you must set up plant defenses all along the path to prevent the zombies from passing by and reaching the end.

[via Android Community]


Plants vs. Zombies 2 delayed into “early summer” is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Battlefield 4 announced, launching this fall

It seems like only yesterday when Battlefield 3 was announced and launched, but Electronic Arts has announced that the next installment in the series, Battlefield 4, will be launching this fall. The game will be coming to Windows, PlayStation 3, PlayStation 4, and the Xbox 360. The publisher confirmed, however, that the game won’t be heading to Wii U.

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As expected, the game will be developed by DICE, the Swedish game studio owned by EA. The game is up for pre-order right now on EA’s Origin service, where you can either get the Deluxe Edition for $70, or the Standard Edition for $60. The Deluxe Edition comes with access to the beta, as well as a handful of bonus content.

Right off the bat, EA also released a whopping 17-minute gameplay trailer that shows off the prologue of the game, featuring a squad of soldiers on the run from Russian spec-op soldiers in Azerbaijan, Baku. It’s pretty intense to say the least, and it only gets us more excited for the game at this point.

No price for the PS4 version of the game was disclosed, but we should hear more about that soon. As for availability on Microsoft’s next-generation Xbox gaming console, we would be surprised if Battlefield 4 wasn’t arriving on the console, but chances are we’ll see DICE make an appearance at Microsoft’s next-gen Xbox reveal event to show off some new tricks.

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Battlefield 4 announced, launching this fall is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

AMD unveils game streaming platform with Radeon Sky Graphics

AMD unveils game streaming platform with Radeon Sky Graphics

AMD’s taken some time at GDC to unveil Radeon Sky Graphics cards, the backbone of its cloud platform that streams games à la OnLive to PCs, Smart TVs, tablets and mobile devices. According to the outfit, the silicon is built upon its Graphics Core Next architecture, and is powered by its RapidFire tech to provide a “highly efficient and responsive” experience. Other details regarding the initiative are sparse, but it sounds like developers and cloud gaming companies will have to enlist the hardware before gamers can reap its benefits.

Update: Joystiq’s gotten word that the Radeon Sky series includes a trio of enterprise-grade graphics cards, with the top-of-the-line Sky 900 model toting 6GB of GDDR5 memory, 3,584 stream processors and sporting a memory bandwidth of 480GB per second.

[Image credit: mnsc, Flickr]

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Nintendo 3DS update moves your saves from retail games to downloads

Nintendo 3DS update lets gamers move saves from retail games to downloads

Let’s say you bought a pair of cartridge-based games to go with your Nintendo 3DS, but you’re embracing our all-digital future and want to replace them with downloadable copies. You won’t have to toss all your game progress at the same time: a newly available 3DS firmware update includes a tool to move save files from a retail copy to its downloadable version. The transfer is strictly one-way, though, so there’s no falling back for gaming Luddites. Nintendo offers a bonus if you’re fully in step with the online world, though — background downloads can now start just by closing the lid while the eShop is running. Both elements of the update are simple on the surface, but they could go a long way in helping us ditch a legacy of plastic game libraries.

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Source: Nintendo

Yes Yes Yes. 3D Print Your Own Real-life N64 GoldenEye Remote Mines

Ask anyone who was an avid gamer in the 1990s what the greatest console game of all time is, and a vast majority will say GoldenEye on the N64. Many of us lost a good chunk of our childhood to the game’s fantastic multiplayer mode and its wonderful weaponry, including the dastardly remote mines which you can now enjoy in real life. More »