Former House Speaker Nancy Pelosi defends violent video games

It’s no secret that most politicians are against violent video games. Lawmakers in several states are fighting to levy a tax on such games, while even some advocate groups are banding together to try and stop violent video games from getting into the wrong hands. However, one politician in particular, Rep. Nancy Pelosi — the highest-ranking female politician in American history — has come out to defend violent video games, and says that they are not the cause of violence in America.

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Pelosi essentially says that there’s not enough evidence to support the claim that violent video games cause real-life violence, and she is calling for more scientific research on the connection between popular culture and violence. Pelosi says that in Japan, “they have the most violent games and the lowest death mortality from guns,” suggesting that violent video games are not the cause.

Pelosi represents California’s 12th congressional district, which consists of most of San Francisco, a haven for video game development, so it’s certainly possible that Pelosi has a lot of knowledge on the subject, or she may have just gotten some statistics from biased supporters. Either way, it’s nice to see a politician looking the other way on a subject that a majority of other politicians believe in.

In the end, Pelosi says that Japan’s low death rate from guns may come from good gun laws, and hints that better gun control is simply what the US needs in order to cut down on the number of deaths from guns. In any case, President Obama’s State of the Union address is tomorrow night, and we’ll no doubt here more about his plans for gun control during that time.

[via Huffington Post]

Image via Flickr


Former House Speaker Nancy Pelosi defends violent video games is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Hasbro’s Toy Fair 2013 booth tour: Transformers, Furby rockers, Iron Man and more

Hasbro's Toy Fair 2013 booth tour Transformers, Furby rockers, emitting Iron Man and more

Oh, the wondrous experience that is Toy Fair. And that particular experience, as you may know, includes anything from NERF hoop games and foam fusillades, to boxing robots and itty-bitty, tinkering novelties. To make things even better, though, Hasbro was kind enough to invite us over to its 2013 showcase in NYC, where the prodigious toy maker was exhibiting some Furby amigos known as Party Rockers, Iron Man’s Sonic Blasting figurine and Arc Fx Mission life-sized mask, a Sesame Street play-and-learning system for toddlers, as well as a Transformers Rescue Bots Beam Box which enhances the experience by allowing the toys to mesh into a game that can be played on a TV set. There was also a little Star Wars and Star Trek action, of course — and the good news is you, too, can see it all, just head past the break to take a look at the vast gallery and a quick video showing off a few of Hasbro’s new toys.

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Source: Hasbro

Super Hexagon makes its way to BlackBerry 10

Here’s something we weren’t expecting, at least not this soon. Terry Cavanagh, the developer behind VVVVVV and Super Hexagon, has brought his newest creation to BlackBerry’s newest platform. In other words, Super Hexagon is now available from BlackBerry World for BlackBerry 10 devices (only the BlackBerry Z10 at this point).

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Cavanagh said that a BlackBerry 10 port actually wasn’t something he had originally lined up, but a friend who helped port the game to Android wanted to do the same for BlackBerry 10, as he maintains the unofficial Blackberry port of openFrameworks. Cavanagh had no qualms of porting the game to yet another device and decided to give it a shot.

Cavanagh also says that a BlackBerry tablet version of the game (read: PlayBook) may come along eventually, but there’s no guarantees. In the meantime, Z10 owners in the UK and Canada can grab the game for $2.99. Users in the US will sadly have to wait until March to get their hands on a new Z10, but that’s just right around the corner.

If you’re not familiar with Super Hexagon, it’s essentially an action game that has you guiding a small cursor through gaps that appear randomly from six sides (hence “Hexagon”), but you have to act quick, since the barriers come at you pretty fast. Just like with VVVVVV, the game is meant to be an incredible challenge. It’s currently available for iOS, Android, Windows, Mac, and of course, BlackBerry 10.


Super Hexagon makes its way to BlackBerry 10 is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Activision says Destiny not releasing this year

During an Activision conference call discussing quarterly earnings, the game publisher casted doubt on the possibility of Bungie’s Destiny releasing at any point in 2013, debunking all rumors that the game might see a release this year. Activision’s chief financial officer Dennis Durkin said that the game will not be “factored into [Activision’s] 2013 financial outlook.”

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However, Activision big wig Eric Hirshberg says that development continues on the publisher’s “new ground-breaking project with Bungie,” not mentioning the title of the game. He says that the game doesn’t yet have a release date, but says that they look forward to sharing more details later on in the future.

With that said, it looks like Destiny may release in time for next-generation gaming consoles, which are rumored to release sometime this year in time for the holiday season. Destiny is said to be an MMO-style title, and the series will be a trilogy with each game releasing one after the other with a year or two in between.

While hopes are dashed for a holiday release of the game, we could very well see it close to release by this time next year. Bungie is best known for developing the Halo series of first-person shooter titles, and with the release of this highly-anticipated MMO, would be the developers first time dabbling around in the genre.

[via Digital Trends]


Activision says Destiny not releasing this year is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

SimCity hosting another closed beta on February 16

EA and Maxis are gearing up for another closed beta for their upcoming SimCity reboot. The companies hosted the first closed beta late last month, and now they’re going for a second round. The beta will begin at 9 am ET on Saturday, February 16 and will run until 9 am ET on Sunday, February 17. Sign-ups for this second beta close on February 11, so be sure to get your name in ASAP.

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This second beta will feature an “enhanced version” of the one-hour slice of gameplay that was previously featured in the first beta, although we’re not sure what “enhanced” features we’ll be seeing this time around. However, you can bet that gamers will be seeing a bit more this time around, as opposed to what they saw last month.

Furthermore, Maxis also unveiled a new trailer showing off the Limited Edition version of SimCity, and if you pre-order it, you’ll get the Heroes and Villains expansion pack for free. The expansion pack, which is only compatible with the Limited Edition version of the game, allows you to add organized crime and superheroes to your city, so who knows, maybe you’ll create the next Gotham City?

SimCity will officially be released for Windows in North America on March 5 and in Europe on March 7. A Mac version will also be coming to stores as well, but it won’t hit shelves until the spring. Cross-platform play will be supported with the game, so you’ll be able to play against your friends using different platforms.


SimCity hosting another closed beta on February 16 is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

EA’s Origin gaming distribution service arrives on Mac

Macs weren’t very well known for being gaming machines just a few years ago, but things have changed drastically. More and more developers are bringing their games to OS X, and Valve’s Steam gaming service has been available for Mac for quite some time now. This time around, EA’s own Origin service is ready for Mac gamers.

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Origin for Mac was initially announced way back in August 2011, and just went into alpha testing last month, but the platform is finally releasing to the public in all its glory. Origin is almost identical to Valve’s Steam service, in which it allows gamers to buy and download games and demos, as well as chat with friends.

And, just like Steam’s own cross-platform abilities, select EA titles will also be available to play across both Mac and Windows machines, meaning that gamers using both Windows and Mac can purchase a game once and download it for both systems. The game obviously has to be compatible with both platforms, but if so, gamers can play the game on a Windows machine and continue where they left off on a Mac.

EA doesn’t say exactly how many titles in Origin are compatible with Mac, but they mention popular games like Dragon Age 2, Batman: Arkham City, LEGO Harry Potter, and The Sims 3. EA also recommends that gamers be running OS X 10.6.8 or newer with an Intel Core 2 Duo processor or better in order to get a maximum experience with the service.


EA’s Origin gaming distribution service arrives on Mac is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Ubisoft announces new Assassin’s Creed game

Today during Ubisoft’s post-earnings financial call, company CEO Yves Guillemot announced that the next installment in the Assassin’s Creed series will launch in Ubisoft’s fiscal year 2014, which could be anytime between April 1, 2013 and March 31, 2014. The game will feature a new protagonist and will be set in a new time period.

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However, this next game in the series will take see quite a shift. Guillemot promised that a major leap forward was coming for the Assassin’s Creed series, and he indicated that the game will be developed under a new development team this time around. It’s not said what platforms the game will launch on, but it’s safe to say that it’ll be coming to Microsoft’s and Sony’s respective consoles, possibly even their next-gen consoles.

The latest in the series is Assassin’s Creed III, which was released in late October last year and has shipped more than 12 million copies to date. The game took place during the American Revolutionary War and featured a half-Native American protagonist named Connor. It’ll be interesting to see where the next Assassin’s Creed game will take us.

In addition to the Assassin’s Creed series, Ubisoft also discussed the future of the Far Cry franchise, saying that fans should expect another Far Cry game in the near future, hinting that gamers won’t have to wait as long this time around as opposed to past Far Cry releases, which is definitely a good sign for fans.

[via Kotaku]


Ubisoft announces new Assassin’s Creed game is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Wikipad lives: 7-inch gaming tablet arriving this spring for $249

Back in October, the Wikipad was hit with a delay on the day that it was supposed to be released. Since then, we haven’t heard much about it, and the company was even a no-show at CES, despite have booth space during ShowStoppers. However, the tablet is officially back in a 7-inch form factor, which will be releasing sometime this spring for $249.

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The company had originally promised a 10-inch tablet back when it was announced, but it looks like that model will be delayed even further. Instead, Wikipad is working with a smaller tablet this time around — a 7-inch tablet for $249. The company says that the delay of the 10-inch model was ultimately due to the lack of interest with tablet gamers, so the company decided to out a cheaper tablet that would be catered towards more mobile users.

It’s not yet said where the tablet will be sold at, other than at “leading retailers,” and no official release date has been confirmed, other than a spring 2013 window. The 7-inch Wikipad has an NVIDIA Tegra 3 chip, 1GB of DDR3 RAM, and a 1280×800 resolution. The tablet will also be running Android 4.1 Jelly Bean, and will have the full array of ports, sensors, and amenities, including WiFi, Bluetooth, and HDMI out.

As for the 10-inch Wikipad, the company says that’s still in the works, and they hope to release it before the end of 2013, but there seem to be no guarantees. The gamepad itself will have two joysticks — one on each side — as well as a D-pad and four regular buttons. There will also be Start and Select buttons, with one on either side.


Wikipad lives: 7-inch gaming tablet arriving this spring for $249 is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

OUYA to release new console every year

It looks like the OUYA will see an upgrade each year. At the 2013 DICE Summit, OUYA CEO Julie Uhrman said that they want to follow a strategy similar to the mobile industry, where manufacturers release new phones each year. However, instead of releasing a brand-new console each year, the OUYA will get upgraded components at the same price of $99.

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Uhrman said that the updated yearly consoles will “take advantage of faster, better processors,” thanks to the decline of component prices every year. However, it seems that the yearly console will get a naming scheme instead of simply remaining the “OUYA.” Uhrman says that each new console will be the “OUYA 2,” OUYA 3,” and so on.

However, Uhrman assures gamers that all games will be compatible with all the consoles, meaning that you don’t have to worry about an older game not working on a newer console. This is certainly great news for gamers, but since the OUYA won’t see a release cycle like all the other gaming consoles, one may worry about futureproofing, and the minute they buy an OUYA, it’ll be obsolete within a year, something that other console gamers don’t need to worry about.

In any case, the OUYA should be a huge it when it release to the public in a few months. In fact, it’s already been a huge hit. The Kickstarter campaign collected almost $8.6 million, absolutely shattering its original goal. This first OUYA comes with a quad-core A9 Tegra 3 clocked at 1.6GHz, so if the company sticks with NVIDIA for future consoles, we could see them move to the Tegra 4 chip that we’ve been hearing a lot about recently.

[via Engadget]


OUYA to release new console every year is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Xbox 720 rumored to block used games

This may very well be the year of new gaming consoles, folks. Sony has a PlayStation event planned for February 20 where we could finally see the PlayStation 4, and it’s also likely that we’ll hear more about Microsoft’s Xbox 720 at E3 2013 in June. Rumors have already been pouring in, but several new rumors have come in just this morning, including the speculation that the next Xbox may include technology that will block used games from being played.

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EDGE Magazine has some juicy details on the Xbox 720, thanks to “sources with first-hand experience of Microsoft’s next generation console.” It’s rumored that the console will require activation codes for games, meaning that used, second-hand games are out of the question and won’t be allowed to play on the new console, meaning that new games that you bought won’t be able to be resold.

While this system could easily be thwarted by just not connecting to the internet on the console, it’s also said that the Xbox 720 will require an always-on connection to the web for just this reason. Having both the activation codes and the internet connection is certainly a great way to prevent piracy, but it may not be completely foolproof, and hackers will no doubt try to find a way around it.

This concept may seem ridiculous, but it’s far from new. Valve’s Steam gaming platform for PC, Mac, and Linux runs in a very similar fashion, where some games require activation codes and are stuck on your account, meaning you can’t trade or sell games that you’ve played through and are done with. Of course, this is all just speculation at this point, but it wouldn’t be absolutely crazy if Microsoft ended up implementing this kind of system in their next console.

[via EDGE Magazine]


Xbox 720 rumored to block used games is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.