OUYA wrapping up funding with limited brown metal console, Vevo deal

OUYA wrapping up funding with limited brown metal console, Vevo deal

To put it mildly, the OUYA console has had a better than expected funding run — the project is now past the $6 million mark, or six times what it originally needed. The team still wants a little something to end the last week of fundraising with a bang. It just unveiled a limited edition brown, brushed metal version of the console with a controller to match; all it takes is a $140 pledge during the final push to August 9th and you’ve got the Yves Behar-chosen color for yourself. The special run should arrive as part of the wider March 2013 launch. If the original silver hue will do just nicely, thank you very much, OUYA has struck another content deal and will launch Vevo’s music video hub side-by-side with the console. Click past the break for a peek at the controller, and consider a pledge on Kickstarter if you just can’t stand the thought of having the same console as everyone else.

Continue reading OUYA wrapping up funding with limited brown metal console, Vevo deal

Filed under:

OUYA wrapping up funding with limited brown metal console, Vevo deal originally appeared on Engadget on Wed, 01 Aug 2012 13:22:00 EDT. Please see our terms for use of feeds.

Permalink   |  sourceKickstarter  | Email this | Comments

Legend of Zelda prototype cartridge goes to auction: $150,000 proves your loyalty to Hyrule (video)

Legend of Zelda prototype cartridge

And you thought that Nintendo World Championships gold cartridge would make a nice start to the retirement fund. An eBay auction from tjcurtin1 is offering a prototype NES cartridge for the US release of The Legend of Zelda at a Buy It Now price of $150,000, or roughly ten times more than the typical final bid that Price Charting quotes for a typical NWC cart. While it looks like an unassuming yellow chunk of plastic, it’s actually a Nintendo of America copy from February 23, 1987 — half a year before the definitive action adventure reached the US market. The game still plays and can even save its game on the still functional, industry-first battery backup. Just remember that it’s not necessarily going to reveal any design secrets from Shigeru Miyamoto or Takashi Tezuka: the seller warns that he can’t see any practical differences between the early copy and the (also included) shipping version. Anyone well-heeled enough to buy the prototype is therefore going solely for the collector’s value. But for those determined to be the coolest kid on any block about 25 years late, there’s only one way to go.

Continue reading Legend of Zelda prototype cartridge goes to auction: $150,000 proves your loyalty to Hyrule (video)

Filed under:

Legend of Zelda prototype cartridge goes to auction: $150,000 proves your loyalty to Hyrule (video) originally appeared on Engadget on Tue, 31 Jul 2012 14:03:00 EDT. Please see our terms for use of feeds.

Permalink Joystiq  |  sourceeBay  | Email this | Comments

E3 loves LA, staying through 2015

E3 loves LA, staying through 2015

Video game journalists worried about not being able to make their annual trek to Amoeba Records and Secret Headquarters Comics can breathe a collective sigh of relief — through 2015, at least. The Entertainment Software Association, the organization behind E3, announced today that it will be keeping the massive gaming show in Los Angeles for another three years. Next year’s show will be hitting the LA Convention center on June 11th. More info and some quotes from a very happy Southern California mayor after the break.

Continue reading E3 loves LA, staying through 2015

Filed under:

E3 loves LA, staying through 2015 originally appeared on Engadget on Mon, 30 Jul 2012 10:33:00 EDT. Please see our terms for use of feeds.

Permalink Joystiq  |   | Email this | Comments

Ubisoft UPlay may accidentally contain web plugin exploit, Ezio would not approve (update: fixed)

Assassin's Creed 2 - Ezio Auditore da Firenze

If you’ve played Assassin’s Creed 2 (or other Ubisoft games), you may have installed more stealthy infiltration than you bargained for. Some snooping by Tavis Ormandy around Ubisoft’s UPlay looks to have have discovered that the service’s browser plugin, meant to launch locally-stored games from the web, doesn’t have a filter for what websites can use it — in other words, it may well be open season for any maliciously-coded page that wants direct access to the computer. Closing the purported, accidental backdoor exploit is thankfully as easy as disabling the plugin, but it could be another knock against the internet integration from a company that doesn’t have a great reputation for online security with its copy protection system. We’ve reached out to Ubisoft to confirm the flaw and learn what the solution may be, if it’s needed. For now, we’d definitely turn that plugin off and continue the adventures of Ezio Auditore da Firenze through a desktop shortcut instead.

Update: That was fast. As caught by Geek.com, the 2.0.4 update to UPlay limits the plugin to opening UPlay itself. Unless a would-be hacker can find a way to compromise the system just before you launch into Rayman Origins, it should be safe to play.

Filed under: ,

Ubisoft UPlay may accidentally contain web plugin exploit, Ezio would not approve (update: fixed) originally appeared on Engadget on Mon, 30 Jul 2012 10:02:00 EDT. Please see our terms for use of feeds.

Permalink TechDirt  |  sourceSeclists.org  | Email this | Comments

Hasbro Lazer Tag hands-on (video)

Hasbro Lazer Tag handson video

The NERF has been dropped, but Hasbro’s Lazer Tag system is still the same awesome toy we got a taste of in February. The difference is, now they’re retail ready. Individual blasters, complete with iDevice dock, will hit shelves in just over a week, while packages of two are scheduled for October 1st. The companion iOS app is already available through iTunes, but a rep from Hasbro still describes it as being in beta form (an update is on its way that will remove that tag and simplify the initial set-up). The same rep was also nice enough to swing by the Engadget compound and deliver us a pile of blasters to test ourselves, which we immediately took out for a test run in Washington Square Park. Head on past the break for some impressions and a taste of our “Lazer” battle royale.

Continue reading Hasbro Lazer Tag hands-on (video)

Filed under: , ,

Hasbro Lazer Tag hands-on (video) originally appeared on Engadget on Thu, 26 Jul 2012 12:40:00 EDT. Please see our terms for use of feeds.

Permalink   |   | Email this | Comments

Microsoft cancels Flight and Project Columbia development

Earlier this year, Microsoft released Microsoft Flight, a reinvention of its Flight Simulator games of the past. Now the company has reportedly cancelled further development of the game and laid off around 35 staff members involved in the production. Microsoft says that the game will still be available for download for free via its website and on Steam, but that any future content for the game has been scrapped.

In addition, Microsoft has also cancelled development of Project Columbia, an unannounced game that would have made use of the Kinect sensor for the Xbox 360. In a statement regarding the cancellations, Microsoft says, “Many factors were considered in the difficult decision to stop development on Microsoft Flight and Project Columbia, but we feel it will help us better align with our long-term goals and development plans. For Microsoft Flight,we will continue to support the community that has embraced the title and the game will still be available to download for free.”

As a result, 35 staff at Microsoft Vancouver have been laid off, but Microsoft claims its still committed to the area: “Microsoft Studios is invested in British Columbia and still has several teams, both in Vancouver and Victoria, which will continue to produce the best entertainment and gaming experiences possible.” Posts on Facebook and via employees on Twitter confirm that that layoffs have occurred.

[via Polygon]


Microsoft cancels Flight and Project Columbia development is written by Ben Kersey & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Big Fish Unlimited lets gamers resume play on mobile, PC and TV, stay distracted at all times (video)

Big Fish Unlimited lets gamers pick up where they left off on mobile, PC and TV, stay distracted at all times video

The perpetual crisis of casual gaming is that need for just one… more… turn. After all, those 29 levels of progress aren’t coming with you to the office, are they? Big Fish Games wants to ease our consciences (or at least our egos) with Big Fish Unlimited. By using HTML5 to constantly save progress, the cloud service remembers exactly where a player was and ports it to the next device: it’s possible to hop from a Android tablet, to a Roku box, to a Windows PC’s browser without having to replay anything. The nature of the streaming games themselves won’t give OnLive players second thoughts, but their lighter footprint won’t demand as much from an internet connection, either. Most of the intended audience will appreciate the price — the now active service costs $8 a month for access to more than 100 games from the full catalog, and free play is on tap for 20 of the games as long as you can endure periodic ads. Whether or not coworkers can endure another round of your hidden object games is another matter.

Continue reading Big Fish Unlimited lets gamers resume play on mobile, PC and TV, stay distracted at all times (video)

Filed under: ,

Big Fish Unlimited lets gamers resume play on mobile, PC and TV, stay distracted at all times (video) originally appeared on Engadget on Wed, 25 Jul 2012 03:05:00 EDT. Please see our terms for use of feeds.

Permalink GeekWire  |  sourceBig Fish Games  | Email this | Comments

Angry Birds with gesture controls collides with select Samsung Smart TVs

Angry Birds with gesture controls collides with select Samsung Smart TVs

We first caught wind of Angry Birds impending arrival on Samsung Smart TVs earlier this month, and now the war against pigs is available as a free download on some of the company’s silver screens. Thanks to a built-in camera and the firm’s Smart Interaction tech, which typically help users navigate menus and browse the web, gamers can smash through swine defenses using gesture controls. In order to download the app from the Samsung Smart Hub, you’ll need a television in the Plasma 8000 range or a 2012 LED 7500 or higher. If your TV’s not as intelligent as Samsung would like, however, the avian protagonists can already stage their skirmishes on your tube with a Roku, and come this holiday season, they’ll be soaring on the Xbox 360 and PS3.

Filed under: ,

Angry Birds with gesture controls collides with select Samsung Smart TVs originally appeared on Engadget on Wed, 25 Jul 2012 02:26:00 EDT. Please see our terms for use of feeds.

Permalink   |   | Email this | Comments

Droid X360 goes for the KIRF prize, antagonizes Microsoft, Motorola and Sony at the same time (video)

Droid X360 PS Vita clone goes for the KIRF prize, antagonizes Microsoft, Motorola and Sony at the same time

Can we establish a KIRF award for Most Likely to Invite Multiple Lawsuits? If so, Long Xun Software would have to claim the statuette for its Droid X360, at least if it dared set foot in the US. This prime example of keepin’ it real fake is even more of a PS Vita clone than the Yinlips YDPG18, but goes the extra mile with a name that’s likely to irk Microsoft, Motorola, Verizon and George Lucas all at once. That’s even discounting the preloaded emulators for just about every pre-1999 Nintendo, Sega and Sony console. Inside, you’ll at least find a device that’s reasonably up to snuff: the 5-inch handheld is running Android 4.0 on a 1.5GHz single-core Quanzhi A10 processor, 512MB of RAM, 8GB of built-in space, a 2-megapixel camera at the back and a VGA shooter at the front. If the almost gleeful amount of copyright and trademark violation isn’t keeping you from wanting this award-winner, you’ll have to ask Long Xun for pricing and availability.

Continue reading Droid X360 goes for the KIRF prize, antagonizes Microsoft, Motorola and Sony at the same time (video)

Filed under: ,

Droid X360 goes for the KIRF prize, antagonizes Microsoft, Motorola and Sony at the same time (video) originally appeared on Engadget on Tue, 24 Jul 2012 15:44:00 EDT. Please see our terms for use of feeds.

Permalink MIC Gadget, Talk Android  |  sourceShanzhaiben  | Email this | Comments

Nintendo 3DS XL sports less reflective screen than its predecessor, improved parallax effect

3DS XL sports less reflective screen than its predecessor, improved parallax effect

Supersized screens may be the centerpiece of Nintendo’s 3DS XL, but a new Iwata Asks interview reveals that its top display packs some new anti-glare tech too. Takashi Murakami, from the company’s Mechanical Design Group, notes that each of the LCD’s three glare-prone layers were specially treated to reduce reflectivity from the original 3DS’ 12 percent, down to three. According to head honcho Iwata, anti-reflection coatings have been on the Big N’s radar since the GameBoy Advance era, but were typically abandoned because they were too pricey. The Q&A session also confirmed something we noticed when we put the handheld through the review gauntlet — the larger display increases the parallax effect, which translates to a deeper looking 3D experience. If your current handheld’s screen bounces too much light for your liking, the XL can take its place starting August 19th in North America.

Filed under:

Nintendo 3DS XL sports less reflective screen than its predecessor, improved parallax effect originally appeared on Engadget on Mon, 23 Jul 2012 04:24:00 EDT. Please see our terms for use of feeds.

Permalink Engadget Spanish, Joystiq  |  sourceNintendo  | Email this | Comments