Microsoft Research crafts wrist-worn device that tracks hand gestures in 3D space (video)

Microsoft Research crafts wrist-worn device that tracks hand gestures in 3D space (video)

A team led by researchers at Microsoft’s UK-based R&D lab has crafted a system that tracks the full 3D pose of a user’s hand without the need for a pesky glove. Dubbed Digits, the Kinect-inspired rig latches onto a user’s wrist and utilizes a diffuse infrared light, IR laser, camera and inertial measurement unit to track fingertips and just five key points of a hand. Leveraging a pair of mathematical models developed in-house after studying the mechanics of the human hand, the group uses the captured data to extrapolate the position of a user’s paw. The team envisions the solution as a supplement to touch-based interfaces, a method for eyes-free control of mobile devices and as a gaming controller that could work in conjunction with Kinect or similar systems. In its current state, the device is composed of off-the-shelf parts and needs to be tethered to a laptop, but the ultimate goal is to create a mobile, self contained unit the size of a wrist watch. Hit the break to catch a video of the setup in action or tap the second source link below for more details in the group’s academic paper.

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Microsoft Research crafts wrist-worn device that tracks hand gestures in 3D space (video) originally appeared on Engadget on Tue, 09 Oct 2012 09:50:00 EDT. Please see our terms for use of feeds.

Permalink New Scientist  |  sourceMicrosoft Research, ACM  | Email this | Comments

Pioneer’s latest Raku Navi GPS units take commands from hand gestures

Pioneer's latest Raku Navi GPS units take commands from hand gestures

An AR heads-up display wasn’t the only navigation hardware Pioneer showed off at CEATEC 2012. The firm also took the opportunity to tear the wraps off a new line of gesture-controlled Raku Navi GPS units. With the infrared-powered Air Gesture feature, drivers can wave their hand in front of a device to pull up a menu with commands such as setting their home or a personal haunt as a destination or skipping to the next tune on a playlist. Once a hand is retracted, the menu will be replaced with the usual map interface. Though the solution isn’t completely hands-free, horizontal hand waves can be assigned one of ten different functions. Japanese store shelves will be lined with two dashboard-embeddable units by mid-October, while four console-independent models will join them in early November. As of now, there’s no word if the hardware will make the pilgrimage stateside.

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Pioneer’s latest Raku Navi GPS units take commands from hand gestures originally appeared on Engadget on Sun, 07 Oct 2012 04:56:00 EDT. Please see our terms for use of feeds.

Permalink Gizmodo, Tech-On!  |  sourcePioneer  | Email this | Comments

Akimbo Kinect hack offers precise control with minimal effort (video)

Akimbo Kinect hack offers precise control with minimal effort (video)

We’ve seen Microsoft’s Kinect used in countless ways, but 3Gear Systems means to better these predecessors with the beta release of its SDK, which turns all the subtleties of hand movement into actions. In addition to using two Kinect cameras for accuracy, the software compares hand poses against a pre-rendered database so gesture commands are executed with little lag. It offers complete control of a virtual 3D environment from the comfort of your natural desk position, so you won’t have to worry about flail fatigue after long stints. A free public beta is available now until November 30th, at which point bigger companies will require a license, while individuals and small enterprises will continue to get complimentary access. We know what you’re thinking — it’s just another Kinect hack — but we suggest you reserve judgment til you’ve seen the demo below, showing examples of how the API could be used for CAD, medical, and of course, gaming applications.

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Akimbo Kinect hack offers precise control with minimal effort (video) originally appeared on Engadget on Thu, 04 Oct 2012 00:36:00 EDT. Please see our terms for use of feeds.

Permalink GamesBeat  |  source3Gear Systems  | Email this | Comments

Chrome experiment explores new types of navigation, degrees of embarrassment

Chrome experiment reveals embarrassing wonders of bodily navigation

What you’re about to see, should you choose to click the source link below, is far from perfect. On the other hand, it’s clearly had a lot of effort and expertise put into it — not only by HTML5-savvy coders, but also by a troupe of performers from the Cirque du Soleil. It’s called Movi.Kanti.Revo, which is a fancy way of saying Move.Sing.Dream, and it involves navigating through an ethereal and slightly laggy landscape using only swaying gestures, your singing voice (mournful sobbing sounds also worked for us) and a bunch of APIs that conveniently fail to work on FireFox, Safari or Internet Explorer. It’s well-suited to those with a mic and webcam, preferably sitting in a open-plan and bully-ridden workplace, and if you don’t like it there’s always Bastion.

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Chrome experiment explores new types of navigation, degrees of embarrassment originally appeared on Engadget on Thu, 20 Sep 2012 10:22:00 EDT. Please see our terms for use of feeds.

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Woven’s wearable platform for gaming, cool points and a whole lot more (video)

Woven's wearable platform for gaming, cool points and a whole lot more (video)

TshirtOS showed us one take on wearable gadgetry earlier this month, and now it’s Woven’s turn. This particular e-garment packs quite the selection of hardware, as you can see above — a trio of LilyPad Arduino boards (and some custom ones), a Bluetooth module, 12 x 12 RGB LED “screen”, speakers, bend sensors, a heart rate monitor, shake motors and a power pack. You’ll need to accessorize, of course, with a smartphone for hardware harmony and to run companion apps. So what’s it for, you ask? Well, the creators are touting it primarily as a “pervasive” gaming platform, and even seem to have a working first title in the form of SPOOKY (think gesture-based ghost-fighting). Other uses (which appear a little more conceptual) see Woven as a workout companion, TV remote, Wii controller, social network alerter or simply a fashion accessory. Check out the videos below to see it in action and imagine all the fun you could have in the five minutes before you’re ushered into that padded room.

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Woven’s wearable platform for gaming, cool points and a whole lot more (video) originally appeared on Engadget on Fri, 31 Aug 2012 05:36:00 EDT. Please see our terms for use of feeds.

Permalink IGN  |  sourceWearable Games  | Email this | Comments

Qualcomm demos touch-free gesture control for tablets powered by Snapdragon (video)

Qualcomm demos touchfree gesture controls powered by Snapdragon

Tablets are for touching — that much is understood. But Qualcomm’s making it so your fingers will be mostly optional, thanks to the Kinect-like powers of its Snapdragon CPU. To highlight this, the company’s uploaded a couple of videos to its YouTube channel that showcase two practical use case scenarios for the gesture tech: gaming and cooking. Using the device’s front-facing camera, users will one day soon be able to control onscreen avatars, page forward and back through recipes, setup profiles and even wake their slates all with simple hand or head movements. Alright, so tactile-free navigation of this sort isn’t exactly new, but it does up open up the tablet category to a whole new world of innovation. Head past the break to peek the demos in action.

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Qualcomm demos touch-free gesture control for tablets powered by Snapdragon (video) originally appeared on Engadget on Mon, 06 Aug 2012 16:22:00 EDT. Please see our terms for use of feeds.

Permalink Notebook Italia (Translated)  |  sourceMobiFlip (Translated)  | Email this | Comments

The Next Breakthrough in Computer Control: Plant-Fondling [Video]

In this era of Kinect, Wii, and Leap, everyone wants to capitalize on motion control. Disney still likes physical peripherals, like houseplants for example. More »

Kinect Toolbox update turns hand gestures into mouse input, physical contact into distant memory

Kinect Toolbox update turns our frantic gestures into mouse input

Using Microsoft’s Kinect to replace a mouse is often considered the Holy Grail of developers; there have been hacks and other tricks to get it working well before Kinect for Windows was even an option. A lead Technical Evangelist for Microsoft in France, David Catuhe, has just provided a less makeshift approach. The 1.2 update to his Kinect Toolbox side project introduces hooks to control the mouse outright, including ‘magnetic’ control to draw the mouse from its original position. To help keep the newly fashioned input (among other gestures) under control, Catuhe has also taken advantage of the SDK 1.5 release to check that the would-be hand-waver is sitting and staring at the Kinect before accepting any input. The open-source Windows software is available to grab for experimentation today, so if you think hands-free belongs as much on the PC desktop as in a car, you now have a ready-made way to make the dream a reality… at least, until you have to type.

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Kinect Toolbox update turns hand gestures into mouse input, physical contact into distant memory originally appeared on Engadget on Wed, 01 Aug 2012 03:09:00 EDT. Please see our terms for use of feeds.

Permalink Eternal Coding  |  sourceCodePlex  | Email this | Comments

Sigma R&D shows Kinect sign language and Jedi savvy to win gesture challenge (video)

Sigma shows Jedi and sign language skills to win gesture challenge with Kinect

Sigma R&D has won first prize in a gesture challenge to show just how much more talent — like sign language translation and light saber fun — can be unlocked in a Kinect. Normally the Microsoft device can only scope body and full mitt movements, but the research company was able to track individual fingers with a Kinect or similar sensor, plus its custom software, allowing a user’s hand to become a more finely tuned controller. To prove it, the company introduced a virtual lightsaber to a subject, tracking his swordsmanship perfectly and using his thumb extension to turn it on and off. The system even detected when a passing gesture was made, seamlessly making a virtual transfer of the weapon. The same tech was also used to read sign language, displaying the intended letters on the screen for a quick translation. The SDK is due in the fall, when we can’t wait to finally get our hands on a Jedi weapon that isn’t dangerous or plasticky. To believe it for yourself, see the videos after the break.

Continue reading Sigma R&D shows Kinect sign language and Jedi savvy to win gesture challenge (video)

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Sigma R&D shows Kinect sign language and Jedi savvy to win gesture challenge (video) originally appeared on Engadget on Wed, 25 Jul 2012 10:57:00 EDT. Please see our terms for use of feeds.

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Leap Motion taps former Apple iAd VP Andy Miller to be President and COO

Leap Motion taps former Apple iAd VP Andy Miller to be President and CEOApple’s former iAd VP (and Quattro co-founder) Andy Miller only just took a job as a general partner at Highland Capital last year after leaving the gang in Cupertino, but he’s now already moving on to another fairly high profile gig. Leap Motion has announced today that Miller will become its new President and CEO COO, placing him in a central role at a company that’s facing the rather difficult task of actually delivering the goods after wowing most everyone with its new gesture control technology. As Fortune notes, however, the move doesn’t come as a complete surprise. Highland Capital is backing Leap, and Miller himself has reportedly been spending about 80 percent of his time on the company over the past few months. In a statement, Miller said that he’s “been fortunate to work with some of the most influential figures and companies in the technology industry, and I’m as excited about the Leap as I’ve ever been about a technology,” adding that the “potential for the Leap is limitless, as it is going to fundamentally change the way we interact with so many devices in our lives.”

Update: Leap Motion has reached out and informed us that Miller will be President and COO, reporting to current CEO and co-founder Michael Buckwald. The official press release can be found after the break.

Continue reading Leap Motion taps former Apple iAd VP Andy Miller to be President and COO

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Leap Motion taps former Apple iAd VP Andy Miller to be President and COO originally appeared on Engadget on Tue, 17 Jul 2012 13:58:00 EDT. Please see our terms for use of feeds.

Permalink 9 to 5 Mac  |  sourceFortune / CNN Money  | Email this | Comments