Time calls Google Glass “Best Invention of the Year”

This week the folks at Time magazine have released their yearly “Best Inventions of the Year” list and on it is none other than our good pal Google Glass. This device was revealed in pieces throughout the year and received its very first developer-grade pre-release at this year’s Google I/O convention. Users are able to wear the glasses and see a computer interface near their eye as well as take photos with a nod – the final iteration of this device may well be released inside 2013; we’ll just have to wait and see!

With Time’s list comes a lovely new photo of what very well could be the final release version of Google Glass – aka Project Glass as it was titled back at the first general reveal. This headset computer shows a user interface in a transparent block of glass in front of the users’ left eye. Gestures with the head, turns, and movement of the eye control what happens inside the computer, the bulk of which exists above the users’ right temple and down the side of the eyeline towards the ear.

The ear also has an earpiece and speaker which will inevitably work to allow the user to make cellular voice calls and take commands – the mic is there, you just can’t see it! This unit also shows clearly that the front-facing camera will be a large element of the whole experience, both for reading the general information about the location the unit is in as well as taking photos and video.

Time’s information on Google Glass notes that, “consumers should be able to buy Google Glass by 2014.” According to the information we have on the project, the developer edition of the device will be sent out early in 2013 – perhaps some quick development from there will commence. Have a peek at the timeline below to see a collection of updates from the past few months to get up to speed – and see you soon with the final unit!


Time calls Google Glass “Best Invention of the Year” is written by Chris Burns & originally posted on SlashGear.
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Zeiss Cinemizer head-mounted OLED display wends its way into stores

Zeiss Cinemizer headmounted OLED display wends its way into retailers

Zeiss must be doing well in the lens business, as it hasn’t exactly been in a rush to get its Cinemizer OLED on to shelves. Still, we’re happy to say that the head-mounted display is at last slipping into retailers: Amazon partners are now carrying the regular 870 x 500 version for $749 in the US (German titling aside) and £578 in the UK. It doesn’t look to be the version with head tracking that we tried earlier this year, but you’ll still get a 3D image through HDMI 1.4 in addition to 2D through either the HDMI link or analog input. The price makes it a tempting alternative to the more advanced but costlier Sony HMZ-T2 — and for those who’d like something slightly more discreet-looking while they zone out with a good movie.

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Zeiss Cinemizer head-mounted OLED display wends its way into stores originally appeared on Engadget on Mon, 15 Oct 2012 15:01:00 EDT. Please see our terms for use of feeds.

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NTT DoCoMo comes up with hands-free videophone

Going hands-free right now means one of three things – turn your handset’s speakerphone function on while letting everyone and their dog around you listen in on your conversation, use a wired hands-free kit that will definitely end up in a tangled mess when you stash the wired hands-free kit away, being extremely frustrating to untangle when the situation calls for it, and last but not least, scare people into thinking that you are talking to yourself or an imaginary friend while you gesticulate your arms all over the place in an animated conversation over a Bluetooth headset. NTT DoCoMo might have something right up your alley with a new futuristic looking glasses-type Head Mounted Device, calling it the Hands-Free Videophone. How blase, but I guess there is plenty of time to think up of a cool name later on.

NTT DoCoMo came up with this particular future glasses-type device because they feel that there definitely is a market for such a device. How does the Hands-Free Videophone work exactly? For starters, it will be able to capture the user’s face using all three cameras which are located at the left and right sides of the frames. Video will be sent to the other person simply by combining the pictures together using a pre-rendered 3D model of the user’s face.

NTT DoCoMo described, “Each camera has 720p resolution, and a fish-eye lens, with a 180-degree field of view. This is the High Definition picture currently being captured in real time. If you look at the face, you can see it’s really distorted, because the fish-eye lens is so close. The distortion is compensated, and the picture is combined with a 3D model of the person in the computer. Currently, priority is given to the part around the eyes. As you can see when the man closes his eyes, the eyelids and the corners of the eyes appear quite realistic. Such a level of realism is hard to achieve with models like CG-based avatars, where parts are overlaid on the face.”

That sounds like some serious bandwidth is required, although as at press time, the resolution is not quite high enough to be able to handle the mouth and upper body parts of the image, so what we see are are based on computer graphics. The face’s orientation is based on six-axis sensor data, and the motion of the mouth is based on audio data from the microphone. The ultimate aim for such a project? To recreate the whole face, without the help of any computer rendering. That ought to be still some time down the road, we think. How about you?

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[ NTT DoCoMo comes up with hands-free videophone copyright by Coolest Gadgets ]


Ben Heck builds Arduino-based automatic sunglasses, beats David Caruso to the punch (video)

Ben Heck builds Arduinobased automatic sunglasses, beats David Caruso to the punch

CSI: Miami might be out of production, but that doesn’t mean we’ll be deprived of casual eyewear flipping. Not if Ben Heck has a say in the matter, at least. His latest DIY project automatically swings a pair of clip-on sunglasses into view whenever it’s too sunny outside: a photocell attached to an AT Tiny microcontroller checks the light levels and, through an Arduino-based AVR MKII language, tells a rotor to spin the glasses into place. No one will be labeled a fashionista with the requisite battery pack strapped to their heads, but the construction doesn’t require CNC milling and won’t destroy a favorite frame. We’re only disappointed that the sunglasses won’t play The Who on command… yet.

Continue reading Ben Heck builds Arduino-based automatic sunglasses, beats David Caruso to the punch (video)

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Ben Heck builds Arduino-based automatic sunglasses, beats David Caruso to the punch (video) originally appeared on Engadget on Mon, 08 Oct 2012 22:44:00 EDT. Please see our terms for use of feeds.

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Beautiful Map-Etched Glasses Help You Find Your Way Home [Desired]

After an evening of enjoying libations at your local speakeasy, do you really think you’ll be of sound mind to find your way home using your phone? Probably not, and maybe that’s what inspired this beautiful line of hand-etched tumblers featuring the intricately webbed maps of large metropolitan cities. More »

XPAND YOUniversal 3D Glasses Review: Compatibility Comes at a Price [Lightning Review]

Today’s 3D TVs use any one of three active shutter technologies—IR, RF, or Bluetooth. If you own more than one 3D set—or you’re always short a pair of glasses at a friend’s house—you’d appreciate a pair that can synchronize with multiple systems. That’s better than keeping track of several pairs of backup glasses. Isn’t it? More »

WSJ gets early, slightly uncomfortable look at Google’s Project Glass

WSJ gets early, slightly uncomfortable look at Google's Project Glass

It’s about time someone got the chance to test-drive Google’s $1,500 smart-glasses independently, without any rose-colored lenses getting in the way. The Wall Street Journal‘s Spencer E. Ante just became that lucky person — he played with prototype specs for 10 minutes and described them as a “wearable smartphone” that weighs just “a few ounces” and is smoothly controlled by voice commands. Saying “OK, Glass” brought up a menu in front of his right eye that made it “easy” to record stills or video, although unfortunately the device wasn’t quite ready to show off any phone, messaging or navigation functions.

Overall, Ante acknowledged the “long-term potential” of Project Glass, but in its current form he found the HUD to be “disorienting” and “uncomfortable” — partly because he instinctively kept closing his left eye to make it all work. Clearly Google still has some work to do if the device is to make a better first impression, but no doubt there’s also room for acclimatization on the wearer’s part. If the military can get along with this type of eyewear, then hopefully so can everyone else.

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WSJ gets early, slightly uncomfortable look at Google’s Project Glass originally appeared on Engadget on Wed, 12 Sep 2012 03:55:00 EDT. Please see our terms for use of feeds.

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Diane von Furstenberg Models Wear Google Glass On The Catwalk

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We were talking with the New York fashion community about postponing New York Fashion Week for a few days while we ran Disrupt, but they just wouldn’t listen. What’s more, Sergey Brin and Google sent a bunch of Google Glass devices to Diane von Furstenberg (a famous designer) who outfitted her gamine charges with some of the most sought-after tech in the nerdosphere.

Also Sarah Jessica Parker tried them on.

It’s clear that Google feels that these GooGlasses will probably receive a chilly welcome from the world at large and this is one of the outreach efforts that will encourage folks to at least give them a fair shake. I worry that these sorts of shows will turn Glass into the must-have accessory of the year and that space-age Internet glasses will replace the Bluetooth headset as the douche gear of the next decade.

It’s not all bad. After all, it’s about to democratize VR for the masses, which is pretty amazingly badass. As Joel Johnson of the new blog Mote And Beam notes, “I don’t hate it? As a gimmick, it’ll only work once. But it’s not overly distracting.”

via Buzzfeed


$65 brain interface glasses use eyes to control computers

We have heard of a tongue-controlled wheelchair that offers a greater degree of freedom and autonomy to the disabled, but how about a pair of brain interface glasses that cost all of just $65 to produce, albeit this pair of glasses can be used to control computers? Yes sir, this unique pair of eyewear allows the wearer to operate a computer using one’s eyes, moving the cursor around just as though there was a conventional mouse in place.

These glasses did not come from some high-tech lab, but rather, were created from off-the-shelf materials by PhD student William Abbott and his lecturer Dr Aldo Faisal. Dr Faisal, a lecturer in Neurotechnology at Imperial College said, “This system consists of basically two things. One is a device, a piece of hardware which is basically an eye tracking system that William is wearing here on his head. This basically consists of two sets of very fast cameras that record the movements of the eyes and enable us to work out where on the screen William is looking. And the other part of the script is smart software that basically decodes the intentions that William has about interacting with the computer and translates them into commands that enable them to control the computer just by using his eyes.”

Involutary blinking will be ignored by the computer since it has been calibrated as such, so all controls are done using voluntarily control, with the wink being the chief protagonist here.
Requiring just one watt of power and being able to transmit data wirelessly, this could open up a whole new frontier for the bedridden and disabled.

By Ubergizmo. Related articles: Prism Glasses make you look more dorky than you already are, Ultrasonic goggles help visually impaired get around in a safer manner,

Switched On: The Old Adventures of New 3D

Each week Ross Rubin contributes Switched On, a column about consumer technology.

DNP Switched On The Old Adventures of New 3D

In the unmarked office of 3-D Vision, Inc., you can see a television or PC display a videogame or movie with a convincing stereoscopic effect. That might not seem very unique. However, the television is a CRT from the 1990s, the video game is Super Mario for the Nintendo 64 and the movie is The Wizard of Oz, made in 1939.

Despite the growth in 3D television sales, the requirement to wear 3D glasses has loomed as one of the most significant barriers to adoption. 3-D Vision’s technology still requires glasses, at least for now. However, with some caveats, it overcomes some of the other, oft-overlooked barriers to 3D adoption by creating 3D video from 2D content on 2D (or 3D) displays. On televisions, this is achieved via a small set-top box — a prototype of which approaches the size and noise level of a mini-fridge — that plugs into the video source and the TV and converts the video in real-time with virtually no latency. The box should be available early next year.

Continue reading Switched On: The Old Adventures of New 3D

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Switched On: The Old Adventures of New 3D originally appeared on Engadget on Sun, 02 Sep 2012 17:53:00 EDT. Please see our terms for use of feeds.

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