Google Play Store update allows developers to reply to all review

Google‘s been slowly making changes to their Play Store for the better, and today they’ve finally added one that thousands of developers have been requesting. This feature actually was released back in June for select “top developers” but today they’ve rolled out an update allowing all developers to reply to user comments and review.

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Now all developers in the Google Play Store will be able to respond to any and all comments or reviews on Google Play. Previously only Top Developer Badge holders had this privilege, but now you’ll all enjoy it. The beta tag for this test feature has been removed and now all developers can offer an entirely new level of one-on-one support.

This is both a good and bad thing. For one developers will now be able to respond directly to claims and comments on their apps, as well as help out all those 1-star votes that shouldn’t be there. On the flip side we can see people purposely leaving 1-star reviews to get a quicker reply from the developer team. At least now users will be cautious since their review is tied to their Google+ account.

Now when a user doesn’t understand a simple feature and leaves a 1-star review in frustration, developers will be able to quickly and effectively change their minds and get the rating they deserve. This is rolling out in stages, so check your developer console as it should be appearing shortly. It also looks like Google’s added the Android 4.0 Roboto font to the Web Play Store, so it looks a bit nicer as well.

[via Android Community]


Google Play Store update allows developers to reply to all review is written by Cory Gunther & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Google Play adds free digital subscription option for print magazine subscribers

Both the digital and print versions of magazines have their own perks; the digital version, for example, is easy to enjoy on-the-go without lugging around the weight of physical rags, while the print editions are tactile and enjoyable on a quiet evening indoors. Until now, print magazine subscribers had to pay for a secondary digital subscription to get the magazine on their Android device. That inconvenience ends today.

google play magazine

Google Play is now offering a “free for print subscribers” option, which requires users to verify that they already pay for the print version of the magazine. Those who satisfy that requirement will then gain free access to the magazine’s digital counterpart. This isn’t applied across all magazines, however, with the publisher deciding whether the feature will be available.

Magazine subscribers can see if their magazine of choice allows a free digital subscription by searching for it on Google Play, then tapping “Subscribe.” If a free digital version is available, it will be listed at the bottom of the subscription pricing. For now, this can only be performed using a mobile device, as the feature isn’t available on the Web.

Verifying your existing print subscription is relatively simple. Users need to select the free for print subscribers option from the magazine’s Google Play listing. After selecting that, the user will be required to verify the subscription by whatever means that specific magazine requires. The magazine Conde Nest, for example, requires the log in information for the subscriber’s account with the publisher. TIME magazine, meanwhile, requires the subscriber’s 11 digit account number.

[via Google Support]


Google Play adds free digital subscription option for print magazine subscribers is written by Brittany Hillen & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

ABI ranks Apple App Store tops at start of 2013

In a mix of user interface usage, number crunching, and good ol’ analytics, the group known as ABI Research has revealed that Apple’s App Store has their top score in the mobile application storefronts category here at the start of 2013. The report they’ve released ranks stores based on both implementation and innovation with Apple winning the overall combined score over both the Google Play app store and Microsoft’s Windows Store, Google’s working for Android and Microsoft’s working for Windows Phone devices.

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Combined scores for both implementation and innovation in this analysis showed Apple to be winning over the competition with 80.8 out of 100. Google’s score ended up being 72.2 and Microsoft ended up with a lovely 63.9, both of these also out of a max score of 100. Interestingly enough, it wasn’t Apple who won out when the scores were stacked up for innovation alone, with Microsoft scoring in at 77 out of 100 and Google coming in with 76, just the tiniest of points below the Windows Phone platform.

The innovation category for ABI Research works with what they say are the following five criteria: discovery, quality control, ease of use, “Breadth of Ecosystem”, and “Hosting and Deployment.” When they say Breadth of Ecosystem, they mean the availability of different kinds of media like apps, music, videos, and different kinds of apps, made for multiple screen sizes and even separate sections for phones and tablets. Hosting and Deployment for this study includes file-size limits as well as different methods for downloading media.

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ABI researcher Aapo Markkanen made it clear this week that the study shows Microsoft doing well for their devices, but that it could all be for nothing if the Windows Phone platform doesn’t take off in a rather big way, rather soon: “Microsoft does seem to invest strongly in both personalized recommendation and editorial curation of apps. … [this approach] should favor developers with good products and little extra money to spare, over the ones that have mediocre products but big marketing budgets, [but this] won’t really matter if the devices powered by Windows Phone end up selling badly.”

[via ComputerWorld]


ABI ranks Apple App Store tops at start of 2013 is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Developer releases dozens of fake apps in Google Play store, user beware

Malware in the Google Play store is nothing new, and Google does their best to sift out most of the crap that makes its way in, but sometimes some of it sneaks through. A Google Play developer account by the name of “apkdeveloper” has released a ton of fake apps and games that are essentially rip-offs of other popular apps.

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Some of the more popular titles that the developer rips off are Imangi’s Temple Run game and Glu Mobile’s Contract Killer Zombies. It appears the faux developer has put “Super” at the end of each app name, which should throw a red flag up right away as far as if it’s a legitimate app or not. Plus, all of the icons for all the apps are the same, rather than unique icons for each individual app or game.

Since many people won’t even dare to install these fake and malware-infested applications, we’re not quite sure what the malicious code might be capable of exactly, but several reports suggest that it delivers unwanted ads to several parts of your device. While doesn’t seem like a huge deal, it’s still annoying, and you never know what could be going on behind the scenes.

As always, be careful when downloading apps and make sure you’re not downloading a fake app that’s filled with malware. Usually, though, it’s all about common sense — check the name of the developer, check the reviews, check the descriptions and make sure you’re always downloading from legitimate sources. And if you come across a fake app, report it to Google.


Developer releases dozens of fake apps in Google Play store, user beware is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Google lists best Android apps of 2012

With Apple recently releasing a list of what it considers to be the best iOS apps of 2012, we’ve been waiting with bated breath for Google to reveal its own list. The wait is over, as today Google named the best apps to land on the Google Play Store in 2012. The apps range to ones that probably everyone has installed on their Android device to ones that will be relatively unknown to the mainstream crowd, so you could potentially use Google’s list to discover your new favorite app.

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Google doesn’t assign any particular ranking to these apps, so none of them are supposed to be considered “better” than the others. Some of them bring online storefronts to your device, while others are services that many users take advantage of on a daily basis. The majority of them are free to install, save for just one app on the list. In no particular order, here are Google’s best Android apps of 2012:

Evernote
• Zappos
Pinterest
• Grimm’s Snow White
• Expedia
• Pocket
• Ancestry
• Fancy
• Mint.com Personal Finance
• SeriesGuide Show Manager
• Pixlr Express
• TED

It isn’t very surprising to see Evernote and Pinterest show up on the list, and Zappos is a clear choice considering it seems to be pre-installed on nearly every Android device that comes through our doors. It’s good to see apps like Pocket, Fancy, and Pixlr Express get some much-deserved attention, and it seems that Google has delivered a list that’s quite diverse.

As diverse as it is, it notably doesn’t feature any games unless you want to count Grimm’s Snow White – an interactive storybook – as one. Perhaps Google will also release a list of its favorite Android games for 2012? Only time will tell, but for now, let us know if you use any of the apps listed in Google’s favorites for the year!

[via Google]


Google lists best Android apps of 2012 is written by Eric Abent & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Instagram iOS and Android update adds new filter, support for 25 languages

Undoubtedly wanting to put the recent Terms of Service debacle behind it as quickly as possible, Instagram is directing our attention toward a new update for its Android and iOS apps. Most importantly, this update adds support for 25 different languages to the app on both platforms. There’s also a little surprise waiting for users who can’t ever have enough filters to apply to their photos.

instagrammayfair

The languages getting support with today’s update are Afrikaans, Chinese, Czech, Danish, Dutch, Finnish, French, German, Greek, Indonesian, Italian, Japanese, Korean, Malay, Norwegian, Polish, Portuguese, Russian, Spanish, Swedish, Tagalog, Thai, and Turkish. That’s certainly a long list, so a lot of Instagram users should have translation support for their language moving forward.

To make the deal even sweeter, Instagram has added a new “Mayfair” filter, which adds a “warm pink tone, subtle vignetting that brightens the center of the photograph, and a thin black border,” to your pictures. Instagram says this is best used when you’re taking photographs in well-lit areas, and that it works particularly well with the Lux feature. With the iOS update, Instagram will now automatically detect Facebook integration with iOS 6, which means that creating a new account or linking your existing one to Facebook will be much quicker.

On the other hand, the Android app will now allow Facebook page moderators to connect and share directly to a brand page. It sounds like a nifty little update for both Android and iOS users, and you can grab version 3.4.1 from the App Store now [download link] or version 3.4 from the Google Play Store [download link]. That is, you can grab them if you haven’t already decided to ditch your Instagram account.

[via Android Community]


Instagram iOS and Android update adds new filter, support for 25 languages is written by Eric Abent & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Google’s Royal Nexus 4 Supply Miscalculation

When it became apparent not too long ago that the LG Nexus 4 was selling out of the Google Play online store faster than free bricks of gold, we immediately asked ourselves: was this by design, or was it a mistake? There are two possibilities that remain even after the information being reported today by no less than the head of mobile at LG UK has been released – even after Andy Coughlin spoke up with CNET about the fact that the device “had proven extremely popular” when it was released initially to Google Play. One possibility is that yes, indeed, Google simply did not expect so many devices to be sold, so they didn’t order a supply to meet the demand – the other is more nefarious.

This set of quotes from LG also includes a couple of sentences that should be analyzed by you and I, those interested in how Google went about setting up sales for the Nexus 4. “As with any sales process, LG supplies product quantities against partners’/customers’ (ie retailers, operators etc) forecasts,” LG’s Coughlin said, “demand via the Play Store has been very high in this instance.”

See both our T-Mobile Nexus 4 review and our original Nexus 4 review for two perspectives and more details than you could possibly ever want!

The Nexus family is one made by Google to present a pure version of their newest Android operating system without mobile carrier software add-ons. In the past, Google had presented each new Nexus device as one made for developers primarily – a software developer looking to make Android apps would always benefit from having a device that not only had the newest Android software, but was able to access the newest updates from Google faster than any other device on the market. With the Galaxy Nexus from Samsung ramping up to the LG Nexus 4, the public started seeing the Nexus platform as the true Android hero, a hero for all consumers, not just developers.

The other option that isn’t simply Google not seeing this demand for what it was is the possibility that Google ordered less than they expected they’d sell on purpose, this creating artificial demand and many more interesting stories in the press than there otherwise may have been. Of course this would presuppose that Google did not have enough confidence in the selling power of the Nexus 4 for it to sell massive amounts of its own merit, and we simply cannot believe such nonsense.

Instead we must believe that the projected numbers simply did not meet the end demand and that the scramble Google and LG are experiencing is real – and that the Nexus 4 really is the start of Google’s initial vision for Android in which one device could be released straight from Google across all carriers at once. One hero device, one Nexus. Perhaps with the 5th handset this will be true – we know people want it, now it’s time for Google to make it.


Google’s Royal Nexus 4 Supply Miscalculation is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

GoMusic masters Google Music on the iPhone

Though the app GoMusic is certainly not the first to bring Google Music‘s cloud of tunes to the iOS platform, we’re certain that it’s currently the best solution on the market. This lovely little app takes what you’ve got on Android as well as the mobile web and slaps it on over to iOS where neither Apple nor Google have dared yet to venture. It’s not that they can’t, it’s just that, well, Google Music is made to be an Android music service – but what do you know? It works here on the iPhone as well!

You’ll find that without one of a very few apps currently on the iTunes Appstore, you’ll be relegated to the mobile web if you want to use the Google Play cloud of tunes. If you purchase a song via Google Play, you can easily play that song in the cloud or download it to your device for offline play if you’re working with Android, right? With GoMusic, that’s just as simple here on iOS.

GoMusic offers a simple user interface as well as a single rather snappy-looking search screen that, even if you’ve only got a couple Google Music songs of your own, looks fabulous with its moving map of album covers from all across the beat spectrum. From that start screen you can also search both tunes on your device and tunes in the cloud at will. Then it comes time to explore your library of music with a collection of entrance points.

You can see your artists, albums, a giant list of all songs, playlists made on-the-fly and by you, Last Added music, Thumbs Up favorites, and all of this able to be seen either in Cloud mode or Device mode. This will come in extremely handy when you’re seeking to reserve the amount of data you use on the fly – this along with the ability to keep all of your music on the device for offline listening.

Always up in the right-hand corner is a Play button that leads you back to what’s currently playing, and the app cleverly utilizes the entirety of your iPhone 5 display (this slightly larger-than-iPhone 4S display, that is) with a re-sizing album cover image. Tap once on the cover and you’ve got a full-size (left to right) album cover, tap again and you’ve got the ability to see which number you’re at in the playlist or album, replay, shuffle, and thumbs up and down buttons.

Have a peek at the app on the iTunes Appstore and let us know what you think – and don’t forget to suggest any other Google Music alternatives for iOS as well!


GoMusic masters Google Music on the iPhone is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

SlashGear Evening Wrap-Up: November 30, 2012

Welcome to Friday evening everyone! Not only is this the beginning of the weekend, but it’s also the last day of November. Tomorrow December begins, and the holiday rush will soon be in full swing. How about we all prepare with a recap of the news from the final day of the month? Today Verizon announced that it will soon be sending out Jelly Bean updates to the Motorola DROID RAZR HD and the RAZR MAXX HD, so if you own one of those phones, be on the lookout for an update next week. Apple launched its new iMac today, and we learned that the company will be bringing the iPad Mini to China on December 6, with the iPhone 5 to follow a week after.


Honda unveiled an updated 2013 Civic at the Los Angeles Car Show today, while new user-configurable gauges were shown off for the Cadillac XTS. According to benchmark tests, it turns out that the new iMac is able to boast a 25% performance boost over last year’s model, and it seems that Apple is now offering variable-cost iTunes gift cards at retailers, though they require that you load at least $15 onto them.

We heard rumors earlier today that claim the next Xbox could launch in time for Christmas 2013, and Sony has filed an interesting new patent for a hybrid Move/Dualshock controller that splits in half. A new report from comScore shows that Samsung and Apple continue to dominate the smartphone space, while we learned that Google Play revenue has risen 300% though the App Store still sells more. Nokia is hunting for a Linux engineer, which has the Android community excited, and it appears that ASUS is gearing up to undercut the Nexus 7 with a tablet that costs only $99.

The Humble THQ Bundle has pulled in more than $2 million in just one day, and Xbox Live Gold has gone free for this weekend only. There’s a new PS Vita bundle on the way to the United States, and Facebook has rolled out its new Photo Sync feature for its mobile app. Finally tonight, Chris Burns delivers his review of the Amazon Kindle Fire HD 8.9. That does it for tonight’s Evening Wrap-Up, we hope you enjoy the weekend folks!


SlashGear Evening Wrap-Up: November 30, 2012 is written by Eric Abent & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Google Play revenue up over 300% but App Store still sells more

A study looking at app analytics from a company called App Annie Intelligence has been released for the first time. The app analytics firm has released its inaugural study looking at both Google Play and the App Store. The data from analytics firm shows that Google Play revenue is up 311%.

Revenue for the App Store was up a much smaller 12.9% to 2012. The numbers show that the numbers show that while Google Plays growing more quickly, the App Store still has revenue four times larger than its Google counterpart, even though it’s not growing as quickly. App Annie believes its numbers are accurate as well with over 80% of the top 100 iOS app publishers using the services.

The analytics company says that over 150,000 apps are using its service to track downloads, revenues, rankings, and reviews. However, the data the research firm offers is market estimates. App Annie shows that when it comes to revenue the App Store is well ahead of Google Play. The App Store is also ahead of the official Android app market in total downloads when free downloads are put in the mix.

However, the numbers show that Google Play isn’t far behind the App Store in overall downloads. App downloads for Android users grew 48% year to date compared to only 3.3% growth in downloads for the App Store. Overall, the revenue gap between Google Play and the App Store persists, but Google Play is closing the gap every month making parity only a matter of time.

[via TheNextWeb]


Google Play revenue up over 300% but App Store still sells more is written by Shane McGlaun & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.