Current Caller ID app adds social info, weather details, suggests a good time to ring back

Current Caller ID

If staring at the incoming callers’ visage just wasn’t enough, Current’s Caller ID might worth a try. The utility app adds a raft of extra detail to your smartphone when it rings, from recent tweets and status updates through to weather conditions and even location data. After loading up the app, you can connect to your Facebook, Twitter and LinkedIn profiles, which Current Caller ID combines with your existing contact list. Based on your use history, the app will even offer up a time to return missed calls. There’s the nice addition of some metrics between you and your phonebook, visualizing that precarious balance between text messages and calls with your significant other — or a timegraph of when you call Mom. These stats are possibly more useful than the caller ID features, and while the design does jar a little with the typical Android aesthetic, it’s hard to complain when the app’s free. If you’re willing to forgive those minor visual flaws, the download awaits at the source below.

Continue reading Current Caller ID app adds social info, weather details, suggests a good time to ring back

Filed under: ,

Current Caller ID app adds social info, weather details, suggests a good time to ring back originally appeared on Engadget on Thu, 09 Aug 2012 19:24:00 EDT. Please see our terms for use of feeds.

Permalink Lifehacker  |  sourceCurrent Caller ID (Google Play)  | Email this | Comments

QLOCKTWO Smartphone App: For Those Who Want the $0.99 Version

Do you love the design that went in to the QLOCKTWO clocks, but don’t want to spend the big bucks to own one? Check out the QLOCKTWO app, that’s available for iOS and Android. It’s a lot cheaper and you can have it right on your phone, right now.

qlocktwo app ios android watch

Just like its non-virtual brothers, the QLOCKTWO app tells the time with words, not numbers. It’s available in four languages, English, French, German and Spanish. The time is relayed in 5 minute intervals, like the physical QLOCKTWO clocks.

qlocktwo app ios android watch iphone

The QLOCKTWO app is available for $0.99(USD) at the App Store and at Google Play. And if you really like it, you can order yourself one of the real ones that start out at $599 and go up from there.

[via Gadgetose]


PSA: Verizon Galaxy Nexus owners now have direct access to Google Wallet

PSA Verizon Galaxy Nexus owners now have direct access to Google Wallet

Nobody puts Google Wallet in the corner for long, not even Big Red. Though the carrier courted controversy late last year by withholding support for the burgeoning NFC-based platform amidst security concerns, it appears to have finally changed tack. Owners of that LTE Galaxy Nexus variant are now reporting the ability to access the app from the Play store, no workarounds necessary. Though we weren’t able to verify the success of that particular method — no results surfaced during a quick store search — we did have success downloading the application to our stock, unrooted device using a direct market link. We’ve since reached out to Verizon for official comment on the matter, but have yet to hear back. In the meantime, if you’ve been itching to give Mountain View’s brand of mobile payment a go, hit up the source link below and let us know how you fare in the comments.

[Thanks, Keith]

PSA: Verizon Galaxy Nexus owners now have direct access to Google Wallet originally appeared on Engadget on Thu, 02 Aug 2012 18:29:00 EDT. Please see our terms for use of feeds.

Permalink   |  sourceGoogle Play  | Email this | Comments

Google introduces new rules to tackle rogue Android app issue

Google does seem to be more serious about its app store, at least this is what a mobile developer informed the BBC. To put it in a nutshell, Google intends to come down strong, hard and fast on rogue mobile apps that plague its Android platform, and this will be enforced by introducing a stricter set of guidelines for developers. Among the measures to be implemented include a blanket ban against the use of icons which are touted to be “confusingly similar” to current products. They say that imitation is the sincerest form of flattery, but it might help you end up in court like Samsung vs Apple that is ongoing right now. I digress, you can see many similar icons to famous apps just to take advantage of the unsuspecting or less than knowledgable user.

The new guidelines which were announced in an email that had already been sent to developers, giving those who would be deemed as “guilty” under this new ruling, will have a 30 day grace period to ensure their apps comply. As for developers who are adamant on staying the course with the current icon, the onus falls on Google who then has the authority to remove such apps from the store. Do you think that this is a good measure and a step taken in the right direction by Google?

By Ubergizmo. Related articles: Galaxy Nexus is nowhere to be found on Google Play, Google Play apps now support subscription billing,

Google play adds new developer policy to clean up store of malicious apps

Although Google Play is quickly catching up to Apple’s App store in number of apps, Apple still holds one advantage over Google Play: safe apps. Google Play(formerly known as the Android Marketplace) has tons of malicious apps including spam apps, malware apps, and copies of other games. Google has decided to clean up its act and has added a new developer policy today.
(more…)

By Ubergizmo. Related articles: Chillingo releases three new games for Android, Galaxy Nexus is nowhere to be found on Google Play,

Google Is Cracking Down on Terrible, Malicious Android Apps in Google Play [Android]

Google just introduced new content restrictions for apps in Google Play in hopes that it can crack down on the malicious apps that pollute the Android ecosystem. More »

Google Wallet now supports all major credit and debit cards

Google has pushed out a new update for its Google Wallet app, and this update comes with some pretty big changes. First and foremost, you can now use any credit or debit card from Visa, MasterCard, American Express, and Discover, so Google Wallet users are no longer restricted in that respect. Along with support for a broader range of credit cards comes some changes to how Google will store your card data, so read on to find out more.


This new version of Google Wallet is cloud-based, which means that instead of storing your card information on your phone, it will be stored on Google’s servers. That might be something of a double-edged sword for consumers, since they won’t have to worry about who has access to their card information if their phone is lost or stolen, but may not trust Google entirely when it comes to keeping that information safe. The good news, however, is if your phone is lost or stolen, you now have the ability to remotely lock the Google Wallet app, leaving whoever may have your phone without access. As an extra layer of defense, Google can reset your app and wipe your transaction history and payment information if it can establish a connection to your device.

Speaking of payment history, Google says that users can now view all of their in-store and online purchases in the online wallet. The company has also has attempted to make point of sale purchases a quicker process by saving a virtual card number to your phone, and instantly charging the associated card when you select it. All in all, not a bad round of updates, so long as you don’t mind having your card information stored on Google’s servers.

SlashGear did a hands-on with the Google Wallet app when it first became available last year. At the time, features were pretty sparse, but now we’re seeing Google flesh out the app a bit. Google seems to be making some great progress with Google Wallet, so we’re excited to see what happens next. You can download the new version of the app from the Google Play store, and be sure to check out our story timeline below for more information on Google Wallet!

[via Google Commerce]


Google Wallet now supports all major credit and debit cards is written by Eric Abent & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Google Play App Policy tightens up

This week Google has released a set of updated policies for developers to follow for apps hoping to be part of their official Google Play app store. There’s a relatively short list of changes, but the rules have some far-reaching abilities to put it lightly. Developers are required to meet the listed policy changes as soon as possible, and any apps seen disobeying the rules will have 30 days to change or face the axe.

Developers can have a peek at the full rule set from Google if you’re a developer or head to the shortened list here, starting with Payment Policies and running all the way down to the dreaded Spam. Advertising and Personal Information / Privacy are also covered, as is a new set of rules on Naming and Icons for your apps. You’ve gotta be careful, everyone, but for the most part these rules are set in place to cut down on developers looking to get an easy buck off of unsuspecting newbies.

Icons / Naming

For those developers looking to confuse users who are new to the market, this is really going to bust some skulls. Google is making an effort here to cut down on similar-looking icons and similar-sounding names in the market. If you’ve got an app called Angry Birdz, you’re not going to be around for long. Similarly if you’ve got an icon that’s the same set of colors, font, and arrangement as eBay but have named your app oBay, you might be in trouble again.

Payment Policies

All transactions related to Google Play apps, that being either downloads or in-app purchases, must used Google’s own payment system. This does not include purchases of goods or content outside of the app, with physical goods also not being included. This part of the rules includes a bit that developers “must not mislead users” – rather general, but fairly clear at the same time.

Spam

The most evil name in web-based interaction, Spam, has once again been refined and defined as follows, per Google:

• Do not post repetitive content.
• Product descriptions should not be misleading or loaded with keywords in an attempt to manipulate ranking or relevancy in the Store’s search results.
• Developers also should not attempt to change the placement of any Product in the Store by rating an application multiple times, or by offering incentives to users to rate an application with higher or lower ratings.
• Apps that are created by an automated tool or wizard service must not be submitted to Google Play by the operator of that service on behalf of other persons.
• Do not post an app where the primary functionality is to:
– Drive affiliate traffic to a website or
– Provide a webview of a website not owned or administered by you (unless you have permission from the website owner/administrator to do so)
• Do not send SMS, email, or other messages on behalf of the user without providing the user with the ability to confirm content and intended recipient.

Personal Information / Privacy

Google has once again made it clear that they don’t want any “dangerous products” such as “viruses, worms, defects, Trojan horses, malware, or any other items that may introduce security vulnerabilities to or harm user devices, applications, or personal data.” Google does not under any circumstances want you to transmit such evil across their network. Of course that includes making sure you’re not pushing information out of the users phone when they’ve not allowed you to, and it should go without saying that Google doesn’t want you to make any phones physically explode.

Advertising

Here Google gets really specific with how the advertising world is to be integrated with the application universe. Just as much as you’re responsible as a developer for the content of the app, so too are you responsible for the content of the advertisements that run through your app. If your app does something evil, it wont just be the advertising network that gets in trouble for it – you will too (you meaning the developer of the application we’re talking about here.) Good news for everyone, yes?

Have a peek at our Android portal for more information on how the Google Play universe is expanding day by day and of course head over to Android Community to take on the greater galaxy by storm!


Google Play App Policy tightens up is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Google revamps Play Store developer rules, looks to banish intrusive advertising

Google revamps Play Store developer rules, looks to banish Airpush and KIRF apps

Google has tweaked the developer policy for the Play Store with an eye on reducing intrusive advertising, spoof apps and clarifying subscription cancellations. Apps that pass themselves off as others, or are “confusingly similar” will now be pulled, so say goodbye to those thousand instances of Angry Byrdz. Adverts that pop up in your notifications window, like Airpush and KDDI’s au one now make their way onto the verboten list. It’s also clarifying that when users cancel their subscriptions, they won’t be refunded for the current billing period, but will continue to receive what they’d paid for until the term expires. Developers now have 30 days to comply with the changes, after which point apps that are found to be in violation will be pulled by Mountain View’s overlords.

Filed under: ,

Google revamps Play Store developer rules, looks to banish intrusive advertising originally appeared on Engadget on Wed, 01 Aug 2012 06:11:00 EDT. Please see our terms for use of feeds.

Permalink Android Police  |  sourceGoogle Play  | Email this | Comments

Original Final Fantasy now available on Android

The game that made Squaresoft (remember back when it was called Squaresoft?) a famous name with gamers is getting a new re-release today. The first Final Fantasy has arrived on the Google Play Store, giving players young and old the perfect opportunity to travel into the past and see where it all began. The game itself is compatible with Android 2.1 and up, so this will work on a pretty wide range of Android devices, and it even comes with a fresh coat of paint too.


Yes, Android version features updated graphics, but not quite to the extent that we saw with the mobile re-release of Final Fantasy III. Instead of 3D textures and enviroments, we’re getting SNES-quality sprites. That isn’t a bad thing however, especially considering that Final Fantasy released on the NES way back in 1987, so any update to the graphics is a welcome improvement.

Like most of Square Enix‘s other games available on mobile platforms, you’ll be paying a fair amount of money for Final Fantasy. The 46.39MB game will set you back $6.99, and while that seems like a lot to drop on a mobile game, it’s far better than Final Fantasy III‘s $15.99 asking price. Hopefully this will prove to be something of an on-going trend for Square Enix – after all, we can name quite a few Final Fantasy titles we’d like to see release on mobile devices. Anyone else pining for a mobile version Final Fantasy VI?

[via Google Play]


Original Final Fantasy now available on Android is written by Eric Abent & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.