Nvidia is only just starting to put out cards that run on its new Maxwell architiecture, but its eyes are already on the future. Today at its annual GPU Technology Conference, Nvidia announced its next, far-future architecture: Pascal.
At GDC 2013, Intel has revealed some details of its 4th Gen Core Processors, including details about their upcoming graphics processors features (all Intel Core processor comes with a graphics processor or integrated GPU inside). Not surprisingly, DirectX 11.1 is supported, but what was not expected was that Intel actually extended upon the DX11 specifications to include two new features: Instant Access and PixelSync. Instant Access provides a more straightforward, more convenient and faster way to access the GPU memory, PixelSync does provide a more fundamental improvement in how computer graphics work and performs, especially when it comes to handling transparency. (more…)
By Ubergizmo. Related articles: Otoy Cloud Tools: A Vision for Ultra-Realistic Games and Movies, Chromebook Samsung Series 3 Review,
Today Nvidia is pulling the wraps off the GK110-based GeForce GTX Titan, a single-GPU card that is expected to easily capture the title of Baddest Ass GPU in the world when benchmarks are released this Thursday, February 21st. The Titan is Nvidia’s “Big Kepler” GPU, and has double the transistors and almost double the CUDA cores of the mid-range GK104 chip found in its flagship GeForce GTX 680 GPU. Though it runs at a lower clock speed in stock trim, it should still offer a sizable performance improvement over the already capable GTX 680. More »
Cray’s Jaguar (or XK7) supercomputer at Oak Ridge National Laboratory has been loaded up with the first shipping NVIDIA Telsa K20 GPUs and renamed Titan. Loaded with 18,688 of the Kepler-based K20s, Titan’s peak performance is more than 20 petaflops. Sure, the machine has an equal number of 16-core AMD Opteron 6274 processors as it does GPUs, but the Tesla hardware packs 90 percent of the entire processing punch. Titan is roughly ten times faster and five times more energy efficient than it was before the name change, yet it fits into the same 200 cabinets as its predecessor. Now that it’s complete, the rig will analyze data and create simulations for scientific projects ranging from topics including climate change to nuclear energy. The hardware behind Titan isn’t meant to power your gaming sessions, but the NVIDIA says lessons learned from supercomputer GPU development trickle back down to consumer-grade cards. For the full lowdown on the beefed-up supercomputer, hit the jump for a pair of press releases.
Continue reading Cray’s Jaguar supercomputer upgraded with NVIDIA Tesla GPUs, renamed Titan
Cray’s Jaguar supercomputer upgraded with NVIDIA Tesla GPUs, renamed Titan originally appeared on Engadget on Mon, 29 Oct 2012 03:01:00 EDT. Please see our terms for use of feeds.
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NVIDIA Quadro K5000 GPU for Mac offers significant Premiere Pro performance boost, we go hands-on
Posted in: Today's ChiliNVIDIA just announced that its new Quadro K5000 GPU will be available on Mac Pros, offering 4K display compatibility and support for up to four displays, not to mention 4GB of graphics memory and about 2x faster performance than the Fermi-based Quadro 4000. While the Kepler-powered chip won’t actually hit Apple systems till later this year, we got a first look at the K500 on a Mac here at IBC. NVIDIA demoed Adobe After Effects and Premiere Pro CS6 on a Mac Pro with dual K5000 GPUs.
As you’ll see in the video below, with 11 streams of 1080p video at 30 fps in Premiere Pro (and one overlay of the NVIDIA logo), GPU acceleration handles the workload seamlessly, letting us add effects in real time without any processing delay. Switching to software rendering mode in the editing program shows a night-and-day difference: video playback is extremely choppy, and processing moves at a crawl. Even with two K5000 chips in this desktop, Premiere Pro utilizes just one, but After Effects takes advantage of both GPUs. In this program, NVIDIA showed us ray-tracing, a computationally intensive 3D imaging feature, which only became available in After Effects with the release of CS6. Like in Premiere Pro, the program runs smoothly enough to let us edit images in real time. Take a look for yourself by heading past the break.
Gallery: NVIDIA Quadro K5000 for Mac hands-on
NVIDIA Quadro K5000 GPU for Mac offers significant Premiere Pro performance boost, we go hands-on originally appeared on Engadget on Fri, 07 Sep 2012 06:39:00 EDT. Please see our terms for use of feeds.
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AMD’s been showing off its forthcoming wares at Hot Chips, and has taken the rare step of releasing detailed die shots for its Southern Islands GPUs. According to AnandTech, the company’s shy about releasing such details, since it’s aiming to beat rival NVIDIA to the punch by several months. Still, it’s letting us humble members of the public peer inside the gallery we’ve got for you below, just as long as you pinkie-swear that you won’t be selling the secrets to the boys in Santa Clara, okay?
Gallery: AMD Southern Islands Die Shots
Filed under: Desktops
AMD bares all with Southern Islands GPU shots originally appeared on Engadget on Thu, 30 Aug 2012 19:04:00 EDT. Please see our terms for use of feeds.
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Eight-Core ARM GPUs Could Bring Console-Class Graphics to Your Smartphone [Guts]
Posted in: Today's Chili Right now, ARM graphics aren’t exactly bad. The Samsung’s Galaxy SIII with its quad-core Mali 400 GPU leads the pack in mobile prettiness, but the upcoming ARM GPUs, scalable to eight-cores, could blow it out of the water. More »