NVIDIA’s first two Fermi cards to be known as GeForce GTX 470 and GTX 480

Don’t get too excited, we don’t have specs or release windows yet, but we do have hilariously inflated model names to share with you. NVIDIA’s all-new graphics architecture, commonly known as Fermi and recently re-coded as the GF100, has its first two commercial product names — the GeForce GTX 470 and GTX 480 — which as you’ll have noticed skip right past the 300s and nearly double the model numbers of the company’s current gen offerings. Let’s just hope the performance lives up to such a blusterous naming scheme.

NVIDIA’s first two Fermi cards to be known as GeForce GTX 470 and GTX 480 originally appeared on Engadget on Tue, 02 Feb 2010 04:06:00 EST. Please see our terms for use of feeds.

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Intel GMA HD graphics review deems them excellent for video, mediocre for gaming

Our Intel Arrandale / Clarkdale review bonanza was sprinkled with a few graphics benchmarks, but there was never a concerted effort to break down the specific upgrades on the 45nm GPU that comes as part of the new CPU package. That omission has now been corrected by Bit-tech, who’ve delved deep into the murky waters of embedded graphics and report that Intel’s focus appears to have been firmly on video playback. Noting full bitstreaming, (our HD editors inform us that’s a big deal), Blu-ray with picture-in-picture, and HDMI 1.3a support, the lads commended the “very smooth” 1080p playback of h.264-encoded video. While their conclusion about gaming was less glowing — finding that Intel’s latest gen only keeps up with older hardware — they couldn’t help but recommend the new processors on account of their feature-rich video playback and energy efficiency. More benchmarks at the source link.

Intel GMA HD graphics review deems them excellent for video, mediocre for gaming originally appeared on Engadget on Mon, 25 Jan 2010 07:29:00 EST. Please see our terms for use of feeds.

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NVIDIA Fermi / GF100 architectural details revealed

Fermi hardware might still be two months away, but NVIDIA has done the sage thing and released some tantalizing numbers and architectural details to keep the fanboys chirping in the meantime. The GF100 will signal the end of tiresome rebadging and clock speed massaging, and early adopters will find 512 CUDA cores, 48 ROPs, and a 384-bit GDDR5 memory interface sprawled across three billion transistors. Big changes are also afoot in how the card will do its work, with a reorganization toward a more parallel workflow leading to promises of up to eight times better geometry performance than on the GT200. HardOCP reports that anti-aliasing results have improved “notably,” while the video we’ve got stashed after the break for you shows the GF100 beating the GTX 285 handily in a Far Cry 2 benchmark. Still, the PC Perspective crew expressed some apprehension about the massive die size and how it could impact yields given the still young 40nm production process — a sentiment echoed by other publications who questioned whether NVIDIA would not have been better off trying for a less ambitious, more gaming-oriented board. We should all know that answer soon enough.

Read – AnandTech
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NVIDIA Fermi / GF100 architectural details revealed originally appeared on Engadget on Mon, 18 Jan 2010 01:15:00 EST. Please see our terms for use of feeds.

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NVIDIA outs 300M mobile graphics series, causes little excitement

Many a mind might’ve strayed from all the CES crazy-talk about future tech and wondered as to what exactly is going on in the war against bad graphics on otherwise totally sweet laptops. The answer from NVIDIA is, disappointingly, not much. The green giant of GPUs quietly snuck out its 300M mobile GPUs over the turn of the year, and there was good reason for the lack of fuss — the top tier GeForce GTS 360M sports the same number of processing cores as its 260M predecessor, accompanied by the same 2GHz memory clock and identical 128-bit memory interface. But don’t despair yet, sailor! There’s the stark omission of any GeForce GTX models among the new 300Ms, which should fuel hopes that this gap in what NVIDIA calls the enthusiast market will be filled by Fermi-shaped chips come March of this year.

NVIDIA outs 300M mobile graphics series, causes little excitement originally appeared on Engadget on Wed, 13 Jan 2010 06:02:00 EST. Please see our terms for use of feeds.

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ATI serves up DirectX 11-compatible Mobility Radeon GPUs, helps nerds fall in love

DirectX 11 has been chewed up and spit out by desktop GPUs over the past few months, but until CES 2010, laptops at large were left out of the raving. This week, AMD has introduced what it’s calling the world’s first mobile graphics with DX11 compatibility, and the Mobility Radeon HD 5870 — which just so happens to be featured in ASUS’ recently revealed G73jh — is leading the way. The HD 5800, HD 5700, HD 5600 and HD 5400 series are all new at the show, and each one comes with baked in support for ATI Eyefinity multi-display technology and helping tech-adoring geeks find their soulmates (as is clearly shown above). Hit the source link for more details on each, and figure on seeing these filter out to new ultraportables, mainstream rigs and gaming lappies in the seconds, days and weeks ahead.

ATI serves up DirectX 11-compatible Mobility Radeon GPUs, helps nerds fall in love originally appeared on Engadget on Sat, 09 Jan 2010 06:45:00 EST. Please see our terms for use of feeds.

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Nvidia Teases Optimus Power-Management Tech

In a Tuesday blog post, Nvidia teased a power-management technology that the company will be adding to its mobile graphics chipsets later in the first quarter.

Dubbed “Optimus,” the technology appears to preserve the performance of discrete graphics while power-managing the chipset for longer battery life.

“As we approach CES we wanted to tell you about an upcoming mobile technology that we will be introducing in Q1,” Rene Haas of Nvidia posted to the company’s blog. “It is called NVIDIA Optimus technology. NVIDIA Optimus technology works on notebook platforms with NVIDIA GPUs. It is unique to NVIDIA. It is seamless and transparent to the user. Its purpose is to optimize the mobile experience by letting the user get the performance of discrete graphics from a notebook while still delivering great battery life. Look for more details next month.”

NVIDIA Fermi pushed back to March, ATI prepping midrange refresh for early Q1?

Considering the present date, it’s no longer a mystery that Fermi won’t be seeing the glaring lights of store shelves this year, but now DigiTimes reports that the delay might be even longer than feared. Sources from within board manufacturers have been informed by NVIDIA that the launch of the 40nm GPU will be pushed back to March 2010. Though NVIDIA’s flagship DirectX 11 card has yet to get out of the starting blocks, ATI — already the proud papa of a litter of DX 11 parts — is said to be preparing a renewed onslaught on the mainstream market with two new releases slated for late January or early February. The HD 5670 (Redwood) and HD 5450 (Cedar) will slot in alongside the unannounced HD 5570 and HD 5350 to flesh out the lower and middle portions of ATI’s Evergreen refresh. So that’s one whole family of DirectX 11 parts from ATI, and one long wait from NVIDIA.

NVIDIA Fermi pushed back to March, ATI prepping midrange refresh for early Q1? originally appeared on Engadget on Mon, 28 Dec 2009 07:02:00 EST. Please see our terms for use of feeds.

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Intel Core i3, mobile Core i5 processors coming January 7

Intel’s Arrandale chips haven’t been the best-kept secret around, and today Chipzilla made ’em official: the Core i3 and mobile Core i5 will launch on January 7, and we’d guess a bunch of new machines come along for the ride. Although the desktop Lynnfield Core i5 is a quad-core, both the new Core i3 and mobile Core i5 are dual-core — and in a first for Intel, both of the new chips have an integrated GPU core that’s being branded “Intel HD Graphics.” The new GPU is supposedly good enough for “high-end” HTPC use, but manufacturers can add switchable discrete GPUs, so don’t fret too much. Both Arrandale chips have Intel’s latest hyperthreading tech, and the mobile i5 also has the Turbo Boost core-overclocking feature found in the desktop i5 and i7, which redirects power to a single core to boost performance when needed.

We got to see a few Core i3 and i5 laptops and desktops in action at Intel’s pre-CES briefing today, although we didn’t get to run any tests. The mobile Core i5 systems on display were doing a fine job running Call of Duty 4, while the scaled-down Core i3 rigs were playing Blu-ray movies and World of Warcraft — not a bad demo, but we’ll let you know when we see some real numbers.

Intel Core i3, mobile Core i5 processors coming January 7 originally appeared on Engadget on Thu, 17 Dec 2009 16:10:00 EST. Please see our terms for use of feeds.

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Programmer adds IE 9 graphics acceleration to Firefox

Not so fast, Internet Explorer! We know that you have great things in the works for IE 9 — including Direct2D GPU acceleration, the 2D / vector graphics API that we first laid eyes on in Windows 7. And believe us, that got our attention — as well as the attention of Mozilla programmer Bas Schouten. It seems that over the weekend, the young man successfully loaded Direct2D support into an alpha build of Firefox 3.7 — just days after you announced its inclusion in the next version of your web browser. “Things are looking very promising for Direct2D” and Firefox, said Schouten, although “older PCs with pre-D3D10 graphics cards and WDDM 1.0 drivers will not show significant improvements.” And we thought that accelerometer support was wild!

Programmer adds IE 9 graphics acceleration to Firefox originally appeared on Engadget on Wed, 25 Nov 2009 17:01:00 EST. Please see our terms for use of feeds.

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ATI Radeon HD 5970: world’s fastest graphics card confirmed

ATI just announced its latest greatest polygon cruncher on the planet: the previously leaked Radeon HD 5970. The new card card is also one of the first to support Microsoft DirectX 11 and Eyefinity multi-display (driving up to three displays at once for a 7680×1600 maximum resolution) with ripe potential for overclocking thanks to the card’s Overdrive technology. Instead of relying upon a single GPU like the already scorching Radeon HD 5870, the 5970 brings a pair of Cypress GPUs linked on a single board by a PCI Express bridge for nearly 5 TeraFLOPS of computer power, or a mind boggling 10 TeraFLOPS when setup in CrossFireX. Naturally, the card’s already been put to the test by all the usual benchmarking nerds who praise the card as the undisputed performance leader regardless of game or application. It even manages to keep power consumption in check until you start rolling on the voltage to ramp those clock speeds. As you’d expect then, ATI isn’t going to offer any breaks on pricing so you can expect to pay the full $599 suggested retail price when these cards hit shelves today for retail or as part of your new gaming rig bundle.

Read – Press Release
Read – Anandtech
Read – HotHardware
Read – PC Perspective
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– TweakTown

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ATI Radeon HD 5970: world’s fastest graphics card confirmed originally appeared on Engadget on Wed, 18 Nov 2009 01:49:00 EST. Please see our terms for use of feeds.

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