Portal Nintendo DS Homebrew: Aperture Science Handheld Portal Playing Device

The Nintendo DS has many puzzle and platforming games, but I bet not many DS owners expected this nice surprise. A small group of fans are working on Aperture Science, an adaptation of Valve’s hit game Portal for the Nintendo DS.

aperture science portal nintendo ds by smealum and lobo 2

GBATemp forum member Smealum is handling Aperture Science’s code while his buddy Lobo is working on the game’s graphics. According to Smealum, the goal is to make an original campaign with deranged scientist Doug Rattman as the hero. The game will also come with a level editor to extend replayability. Here’s a brief look at Aperture Science:

It even has its own cover art!

aperture science portal nintendo ds by smealum and lobo

Aperture Science is not a lie. It’s a work in progress though. You can download a playable build on Smealum’s website, but you need a flash cart and a program called NitroFS to play Aperture Science.

[via GBATemp via GoNintendo]

 

TRON Kevin Flynn PCB Portrait: Fatherboard

The intriguing appearance of printed circuit boards or PCBs have inspired works of art. But Taylor John Brooks figured out a way to make art out of PCBs themselves. What better way to show off his craft than with a portrait of the man who got into the digital frontier?

tron flynn lives printed circuit board art by taylor john brooks

If that image caused an uprising in your pants, order the Flynn Lives circuit board from Taylor’s Etsy shop for just $15 (USD). Taylor also plans to make PCB illustrations of lightcycles and recognizers down the road.

[via DudeIWantThat]

NESPo: The 3D-printed NES Portable

We’ve seen plenty of awesome NES casemods and portables over the years, but this example is 3D-printed. It is called the NESPo and was made by modder Dave Nunez. Dave used a Nintendo-on-a-chip (NOAC), because he didn’t want to destroy an original console. Anyway, there is practically nothing inside the box when you use a NOAC.

nespo

He purchased an NOAC for $15 in the form of the Retro-BIT RES, then opened it up to get the guts. A $20 4.3-inch TFT camera screen was also used, along with a NiMH rechargeable battery. The system gets around three hours of life on a charge.

nespo1

The case and buttons are all 3D-printed. Dave designed the parts in OpenSCAD, then printed them out with polylactic acid using the Makerbot Replicator 2. The entire printing process took 14-and-a-half hours. After that, he simply put it all together. It looks pretty sweet, even if it is a bit chunky. You can check out more build details at Dave’s blog.

[via geek]

This is a Real Gun Made to Look Like a Halo Gun

This is a working Beretta M9A1 designed to look like it came from the Halo games. It has some amazing detail. The grips were custom-designed and feature the UNSC emblem. The gun is real and works. It just needs some covenant to kill.

halo gun

Those grips glow in the dark too. They were made by DSgrips. He made this one for redditor ucfnate. The grips cost $120(USD), which isn’t too bad considering how awesome this one looks.

halo gun1
The color and angles were inspired by Master Chief’s armor. Whether you like guns or not, you have to admit that this one is a beauty.

[via Kotaku]

Pogo Breakaway Headphone Jack: MagSafe Your Music

A few months ago we featured the Neo-Plug, a mobile device charger with a two-piece magnetic tip similar to Apple’s MagSafe. Designer Jon Patterson recently showed us a similar concept but for a headphone jack. He calls it the Pogo. I call it a headphone saver.

pogo magnetic headphone jack by jon patterson

Like many of us, Jon was tired of having his headphone cable snag or break when he accidentally pulls it. When he left his job at Nooka, Jon spent his time developing the Pogo. Now he’s ready to show off his prototypes. Like the Neo-Plug, Pogo is split into two parts. Each part has a neodymium magnet that securely connects the halves and four Pogo pins that bridge the connection.

All wired connections should be like this. Jon is looking for partners that can help him mass produce the Pogo. If you’re interested, you can contact him here.

[via Jon Patterson]

TouchKeys Multitouch Keyboard Kit: More Control at Your Fingertips

Keyboards and synthesizers are some of the most complex electronic musical instruments. Even the basic ones are loaded with a variety of tweaks that help you achieve a variety of sounds. But unlike a guitar where you can bend, pluck or hammer the strings to modify the sound on the fly, keyboards and synths require you to make your adjustments using separate sliders or knobs. This is where TouchKeys come in.

touchkeys multitouch keyboard kit

Andrew McPherson and his colleagues at the Queen Mary University of London’s Augmented Instruments Laboratory came up with TouchKeys. These multitouch sensors stick to standard-size keys via an adhesive backing. They’ll work on keyboards and synthesizers that can output in MIDI or OSC. The sensors can detect up to three simultaneous touch points per key and can even distinguish whether it’s being touch by the fingertip or the pad of the finger (presumably by the area covered by the touch). This not only gives you a more convenient way to tweak your sound, it lets you adjust your instrument to your needs instead of the other way around.

Pledge at least £195 (~$305 USD) on Kickstarter to get a set of TouchKeys as a reward. You can also pledge to get a full TouchKey instrument if you have the cash.

Pinwheel Interface Wants You to Blow It

I’ve seen some unusual user interfaces and input devices over the years, but one that I’ve never thought of before now is a pinwheel. Sure, there are games on the Nintendo handhelds which require that you blow on its microphone to create virtual wind, but this is definitely much a more tangible interface.

pinwheel interface

This pinwheel-based interface was designed by Adi Marom and the LAB at Rockwell Group as a mechanism for users to control videos of convertible Ultrabooks in Intel’s booth at CES 2013. A user simply blows onto the pinwheel, and it moves the frames in the video accordingly. The harder you blow, the faster the video advances. Here, check it out:

Pretty neat, eh? Sure, I can’t think of too many applications for a pinwheel interface, but it’s still kind of fun to watch.

Upside-down Car Is One Bitchin’ Camaro

No you are not seeing things. That car is really upside down and racing along without a care in the world. Jeff Bloch, otherwise known as “SpeedyCop“, likes to make strange custom cars. This one just happens to drive on its roof.
upside down
His latest project is a 1999 Chevrolet Camaro that he flipped over, then somehow made roadworthy. He describes it as “a frightening fusion of a wretched 1990 Ford Festiva and a horrible 1999 Chevy Camaro, with a not-so-subtle twist.” Creating this thing must have been a huge challenge, but the end result is pretty amazing.

upside down1
SpeedyCop says that he is basically an 8-year-old kid trapped in a 40-year-old body. As far as I’m concerned, that’s the only way to be. He might want to take those turns easy, otherwise he’s going to scrape his rear-view mirrors against the asphalt.

[via Oddity Central]

XCM X1 Plus Controller Shell Adds Xbox One Vibration Triggers to Xbox 360

One of the coolest features of the new Xbox One is the extra vibration motors in the triggers. These add a new sensation to gameplay which can provide feedback directly to your fingertips. Now, there’s a mod available for the Xbox 360 controller which adds a similar feature.

xcm x1 plus 1

The new XCM X1 Plus controller shell not only replaces the outside of your Xbox 360′s stock wireless controller with something much cooler looking, it adds in a pair of rumble motors in the triggers as well.

xcm x1 plus 2

It’s not clear at this point how the motors are activated though, as current Xbox 360 games don’t pass along data for these triggers independently like they do on the Xbox One. From what I can tell from the video below, they’ve got them set up to vibrate automatically whenever you press the triggers, so I’m not sure how that would feel, or if it would just be annoying.

There’s no word yet on pricing or a release date for the XCM X1 Plus controller shell, but keep your eye out on their website for more info.

DIY Solar-powered Boombox: The Boominator

Redditor anders202 built a boombox that’s perfect for summer parties. It’s called the Boominator, a solar-powered boombox that was designed by diyAudio member Saturnus back in 2007. Unlike its battery-devouring ancestors, the Boominator not only runs on free energy, it also gathers and converts enough solar power to charge mobile devices.

boominator by anders202

Anders202′s Boominator is powered by an Indeed TA2020 2 x 12W amplifier and two 10W solar panels. It has two P.Audio HP-10W subwoofers and two Monacor MPT-001 piezo-electric tweeters on each side, so it can make people sweat whether it’s behind or in front of them. Anders202 says that with eight hours of sunlight, the Boominator can play for six hours at 100% volume and still have enough power left in its 12v battery to fully charge an iPhone 3 times. The only downside to the Boominator is that it weighs about 66 pounds Then again, I weigh over twice as much as the Boominator and I’m not even half as useful.

Check out the Boominator Wiki, Saturnus’ original guide or anders202′s image-filled walkthrough if you want to make your own Boominator.

[via Hack A Day]