Translusense clear keyboard eyes-on

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You might have forgotten about this guy. It’s been over a year since Jason Giddings put his clear keyboard concept up on Kickstarter. Well, the infrared-based touch board may not have found enough backers to get off the ground, but some other investors saw potential and now Translusense is making its way towards a reality. The company wasn’t quite ready to show off working prototype at CES — there’s still a number of issues to work out with the firmware. But we were able to get a glimpse of what the final hardware will look like. The main platform is a relatively thick piece of glass with a surprisingly pleasant curve, while the base is a heavy chunk of plastic and metal. The smooth surface feels nice, but we are concerned about the effect it’ll have on our touch typing skills.

The keyboard actually starts completely blank. The “keys” you see above are actually a print out that is laid over the glass and can be peeled off, replaced or customized with a piece of software. This will allow users to create custom layouts specifically for use with games or applications like Photoshop. Unfortunately, Translusense hasn’t escaped vaporware status just yet. While we did see what appears to be a nearly production-ready piece of hardware there are still many software issues to work out. To see what this piece of science fiction (nearly) come to life looks like from a few different angles hit up the gallery below.

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Sennheiser Orpheus HE90 First Listen: So This Is What $16,000 Headphones Sound Like

In the early ’90s, Sennheiser gave its engineers a mission: make the best headphones ever, irrespective of price. They came up with the Orpheus HE90. Only 300 were made. They initially sold for $16,000. Today they sell phone upwards of $30,000 on eBay. More »

Osungo readies a garden of super-efficient Flower Power USB chargers (hands-on)

Osungo readies a garden of superefficient Flower Power USB chargers handson

It’s normally hard to spruce up a USB power charger, but Osungo gave us a pleasant little treat at its CES booth. It’s readying a Flower Power series of wall adapters that are unabashedly cute and, more importantly, can save as much as 95 percent of the energy that’s wasted when devices already have a full charge. No, it’s not extremely sophisticated, but it doesn’t have to be to do some good — and we’ll admit that the pseudo-organic cord wrap is a nice touch. Versions are coming with both 1A of current for phones and 2.1A for tablets, and we’re told they should be on sale in March. US-friendly adapters will cost about $25 to $30.

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Source: Osungo

Romo gen 3 gains Lightning connector, we go hands-on (video)

Romo gen 3 gains Lightning connector, we go handson video

Remember Romo, the adorable iPhone-faced track-equipped robot? We met up with Romotive in Vegas at CES 2013 to play with the 3rd generation model that was recently launched on Kickstarter. The company also gave us an exclusive first look at a 3rd generation prototype with Lightning connector. We sat down with CEO Keller Rinaudo to discuss the new robot and catch up on what the team’s achieved over the past year.

As a refresher, we first encountered Romo when we covered it for our Insert Coin feature in October 2011. Back then, the robot used rudimentary analog electronics and plugged into the iPhone’s headphone jack. After a successful initial Kickstarter campaign, Romotive moved from Seattle to Las Vegas where we caught up the team on our stage during CES 2012. The 2nd generation model was available both pre-assembled and it kit form with support for iOS, Android and Windows Phone. It was upgraded to digital electronics but still used the audio interface to control its tracks and featured hacker-friendly auxiliary ports. Hit the break for more.

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Transview touch-sensitive transparent display case eyes-on (video)

Transview touch-sensitive transparent display case eyes-on (video)

Transparent displays are nothing new, but while trawling the labyrinthine backstreets of CES in search of hidden gems, we couldn’t help but stop at IL WOO’s booth and ogle one. The company was demoing a couple of its Transview display cases with see-through Samsung panels, intended for interactive advertising and other commercial uses. We were particularly drawn to the 22-inch, 1,680 x 1,050 model with infrared touch control, mainly because of the nifty Flash program running on it, which did a great job of showing how the cases could be used. It was very much a treat for the eyes, so we’ll leave it there and just point you to the gallery and video below.

Kevin Wong contributed to this report.

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Gadmei 3D HD Pad hands-on (video)

DNP Gadmei 3D HD Pad handson video

While some have declared 3D dead, Chinese electronics firm Gadmei doesn’t appear to have received the memo. Cruising the outskirts of the Las Vegas Convention Center, we came across the company’s forthcoming glasses-free 3D HD Pad. The device packs an 8.1-inch 1,280 x 800 display, a 1.5GHz Cortex-A9 processor, 1GB of RAM, 8GB of internal storage, a 5,000 mAh battery and Android 4.2. Sure, these specs aren’t much to gawk at, but the real draw here is the tablet’s display-altering software that allows users to toggle between 2D and 3D viewing on select applications.

Entering this demonstration with skepticism, we must say that we were pleasantly surprised with the 3D HD Pad’s visual effects. Somewhat reminiscent of using a Nintendo 3DS, viewing angles were limited, but once we found a sweet spot we were good to go. The tablet’s 3D capabilities would likely be most effective resting against some type of stand. Visual gimmicks aside, the device has a solid build quality and Jelly Bean ran fairly smooth on its modest hardware.

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Sony SimulView gets even more bananas in 4K, we go eyes-on

We’ve seen Sony SimulView in action before — the system was first unveiled on Sony’s tiny 24-inch PlayStation 3D Display back at E3 2011 — but never quite like this. An 84-inch 4K LED Sony television at CES 2013 upscaled Polyphony Digital’s Gran Turismo 5 to 4K resolution, but instead of employing said resolution for graphics, it was used to deliver two full HD images to two separate players. Those two separate HD feeds are then pumped into the same screen, which can be viewed fully independently by two separate people wearing polarized glasses, all at the same time.

Did we lose you? Let’s break it down: since 4K TV delivers twice the number of lines vertically as well as horizontally, the television is upscaling GT5‘s HD visuals by double. Rather than employing those lavish numbers on single player, the duty’s divided between each player’s video feed, allowing two-player gaming all on one screen. The two images are then overlaid, a la 3D, resulting in a simultaneous feed that looks crazy until you put on polarized glasses. Once you’re wearing those glasses, though, you only see one of the two feeds in full HD. It’s … it’s kinda messed up. The system is incredibly impressive, but boy is it weird how effectively it works. Even better, it works without the game developer having to actually do anything (other than making a 3D-enabled game, that is) — the splitting is handled by the television rather than the software. It’s similar to systems that LG has in Dual Play and Samsung has in Multi-View, and it’s not exactly brand new, but it’s as impressive as ever. We’ve captured a variety of stills and dropped a video after the break showing the system in action, should you wish to join in our amazement.

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iMusic BodyRhythm musical shiatsu vest shoulders-on (video)

iMusic BodyRhythm musical shiatsu vest handson video

After a long week of schlepping around the Las Vegas Convention Center, there are few things we’d like more than a good shoulder rub. iMusic’s BodyRhythm musical shiatsu vest promises to turn your favorite tunes into some muscle-pounding with its iOS device. Launching on Kickstarter to coincide with CES, the product needs to raise $50,000 before we’ll see one available in stores. Ever eager to put our bodies on the line in order to bring you tech news, we strapped one on and saw what a double team of it and Carly Rae Jepsen could do to our bodies. If you’d like to watch the results, there’s plenty of stuff after the break.

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Source: Kickstarter

Samsung Galaxy Grand Duos hands-on (video)

Samsung Galaxy Grand Duos handson

When it comes to Samsung’s collection of large-screened phones, the Galaxy Note II (as well as the Galaxy S III) takes the bulk of the mindshare. And while that particular handset is the flagship, the company is still interested in branching out to a market segment that wants a large screen but needs to keep within a limited budget. Welcome the Galaxy Grand Duos (and Grand, a single-SIM version), a 5-inch WVGA device that will likely see most of its time in emerging markets. We had an opportunity to sit down with the Grand Duos for a few minutes, so keep your eyes peeled below for our impressions, as well as a photo gallery and video.

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Eyes-on with Hyundai’s in-car tech for 2014: CloudCar, MirrorLink and a 9.2-inch display

Eyeson with Hyundai's incar tech for 2014 CloudCar, MirrorLink and a 92inch display

Many who live in North America wouldn’t put Hyundai at the forefront of in-car technology, but the Korean au hoping to change that reputation by 2014 with a more internet- and mobile-savvy platform. We had an opportunity to peek at some of those components at the automaker’s CES booth. CloudCar calls out for attention as the most distinctive: going beyond the existing BlueLink system, it pairs the car’s infotainment unit with at least a Jelly Bean-equipped Android phone to put an always-online interface in front of the driver. The early CloudCar example runs on a very simple interface with options like Google Maps navigation, media playback and Google contacts on the left. It’s built for multitasking and will keep directions going even as we’re firing up NPR or sharing to Facebook (hopefully, while stopped). While it’s not exceptionally deep, it appears suited to the need-it-quick nature of real driving, with shortcuts like directions to the office or a call to a favorite contact.

Other additions aren’t quite as conspicuous, but could still be very welcome when we see it in future cabins. Hyundai is one of the first car builders that we know of to embrace MirrorLink, echoing whatever’s on a phone’s display (in this case, Android) through MHL; there’s a companion Android app with a car-sized interface for navigation, hands-free calls and music. Hardware should get an upgrade as well through a premium system with a 9.2-inch, 720p display. The company isn’t quite ready to narrow down which vehicles will see what upgrades, although we’re told the early strategy may split CloudCar and MirrorLink between different model lines. If you’re willing to accept that the technology could change in a year’s time, you can get a peek at the future in the gallery below.

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