Slackware 14.0 now available, freshens and simplifies a Linux vanguard

Slackware 14 now available, freshens and simplifies a Linux vanguard

When it comes to Linux distributions, Slackware could well be called the archetype. It’s not just one of the longest-serving releases at nearly 20 years old — it’s designed to be “pure” and cut back on customized apps, many graphical interface assistants and the requirement to download anything during the installation process. Pat Volkerding and team have nonetheless given us a bit of a break with the launch of Slackware 14.0. While many open-source fans will be downloading a copy for the more recent Linux 3.2.29 kernel and other updated packages, ease of use is the guiding principle for the new build: there’s now a graphical NetworkManager interface to manage wired and wireless connections, for a start. In tandem with the newer kernel, updated versions of the KDE and Xfce desktop environments also result in much broader hardware support than many veteran users will remember. Slackware is now much more savvy about removable storage, accelerated 3D video, SATA and other features that have sometimes demanded command line trickery. Anyone can download the revamped distribution for free, including for ARM-based devices like the Raspberry Pi, although we’d consider springing for the $33 subscription to CD-based copies of Slackware to fund Volkerding’s long-term efforts.

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Slackware 14.0 now available, freshens and simplifies a Linux vanguard originally appeared on Engadget on Sun, 30 Sep 2012 19:15:00 EDT. Please see our terms for use of feeds.

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Microsoft digs deep into Windows 8’s hardware graphics boost, says fast just isn’t slick enough

Microsoft digs deep into Windows 8's hardware graphics boost, says fast just isn't slick enough

While Microsoft has been exploring the sensory experiences that will go into Windows 8, like sight and touch, there’s only one thing that many enthusiasts care about: speed. To their delight, Redmond has just devoted one of its pre-release blog posts to showing just how much faster its hardware graphics acceleration will be in a Metro-focused universe. The goal is a hiccup-free 60Hz frame rate, and virtually everything in Windows 8 centers on that ambition. Baked-in transition effects, optimized geometry and even improved font rendering give modern computers a huge jump in performance versus Windows 7. Microsoft is just as keen to expose that power, as well: Direct3D 11.1 is now the root of all video acceleration in the pipeline, making it both easier and faster to mix 2D and 3D. All told, Windows 8 promises to get responsiveness freaks and benchmark lovers all hot and bothered. If either label describes you, the source link might satiate your lust until October 26th.

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Microsoft digs deep into Windows 8’s hardware graphics boost, says fast just isn’t slick enough originally appeared on Engadget on Mon, 23 Jul 2012 23:14:00 EDT. Please see our terms for use of feeds.

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