Yahoo’s spending spree continues: conference call and photo apps, Sky News streaming deal

Yahoos spending spree continues video chat, photo app buys and Sky News streaming deals

After blowing $1.1 billion on Tumblr, we’d assumed that Yahoo would need a lie down in a darkened room while its accountants hunted around for more cash. Turns out that it was just the first in a raft of new deals, including several that the company has made in the last week. First up, the search firm has splashed out on free conference-calling service Rondee, which has been folded into Yahoo’s small business team. Then there’s GhostBird software, makers of iOS photography apps KitCam and PhotoForge, which will now be folded into Flickr’s mobile offerings. Finally, Yahoo has signed up with the UK’s Sky News to broadcast morning show Sunrise online, as well as the main Sky News feed during breaking news events. There’s no word on how much this spending spree has cost, so we’ll keep an ear out for any anguished screams emanating out of 701 1st Ave., Sunnyvale.

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Via: TechCrunch, (2), Yahoo (Twitter)

Source: Rondee, GhostBird, The Guardian

Engadget HD Podcast 353 – 06.12.13

Engadget HD Podcast 347 - 04.30.13

Looking to get away from all the Apple news? Well, as Ben puts it in this episode, “you’ve come to right podcast” — if you’re all about E3, that is. We’re really excited to talk about how the big announcements from this year’s gaming show will pertain to our HD wants and wishes. Ben hasn’t decided whether to order the PS4 or Xbox, but Richard is considering ordering as many as he can get his mitts on. Of course, that and all the HD news from the rest of the week is ready for streaming below.

Hosts: Ben Drawbaugh (@bjdraw), Richard Lawler (@rjcc)

Producer: Joe Pollicino (@akaTRENT)

Hear the podcast

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Must See HDTV (June 12th – 16th)

Must See HDTV June 10th  16th

Though delayed by events including E3 and WWDC, our listings are here, and there is plenty still to see on your HDTV this week. House of Cards makes the trek from Netflix to Blu-ray, while USA brings back two of its series for the summer. Then this weekend we have UFC action and the season premiere of True Blood on HBO, while both the NHL and NBA enter the championship round of their playoffs. Look below for the highlights this week, followed after the break by our weekly listing of what to look out for in TV, Blu-ray and videogames.

The Last of Us
If the reviews are to be believed, then The Last of Us is not to be missed. Coming from the makers of Uncharted, this PS3 exclusive game follows the journey of two people through a postapocalyptic landscape where most of the people have been transformed into monsters. There’s a multiplayer component too, but it’s garnering most of the attention for a single player experience that Joystiq concludes “is not a cheerful story, but it’s a damned good one.”
($59.99 on Amazon, June 14th)

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AMD’s Saeid Moshkelani on building custom silicon for PlayStation 4, Xbox One and Wii U

AMD's Saeid Moshkelani on building custom silicon for PlayStation 4, Xbox One and Wii U

The next-generation of consoles has finally and fully arrived here at E3, and the companies building the Xbox One, PS4 and Wii U are doing their best to differentiate their consoles from the competition. However, there is a common thread that connects them under the hood: AMD silicon. Naturally, we wanted to know more about the process of building chips for these next gene consoles. So, we spoke with AMD VP Saeid Moshkelani — who heads up the Semi-Custom Business Unit that built those SoCs — to get the inside scoop.

Moshkelani wouldn’t get into the details of the differences between the chips he built for the consoles. Instead, he talked about how AMD developed custom silicon for each and the necessity of secrecy in the process. In fact, Sony, Nintendo and Microsoft had no idea that they were each going to the AMD well to get silicon for their next-gen platforms until they were announced. So, head on down past the break to hear Moshkelani discuss what it’s like working with the big three and AMD’s role in making next-gen gaming a reality.

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Peter Molyneux talks next-gen consoles, communal gaming and Oculus Rift

Peter Molyneux talks nextgen consoles, social gaming and Oculus Rift

Fabled (and Fable) game designer Peter Molyneux has long been a visionary in the gaming world, and his most recent effort, the Kickstarted title known as Godus, has piqued our Curiosity. However, as a veteran of the console world, we jumped at the chance to get his take on next-gen along with an update on his own projects.

Surprisingly, Molyneux wasn’t particularly enthused with the new generation of consoles. Part of the problem, as he sees it, is that consoles are still too focused on the living room, while our digital lives are much more mobile — which is why, in part, Godus is being built for laptops and phones first. “I wanted them [the consoles] to shock and surprise me” with new ways to integrate with mobile devices, he says, but the current mobile features feel like a “bolt-on” rather than an integral part of gameplay. Aside from all the next-gen talk, we got an update on the man who removed Curiosity’s final block (he’s just beginning to enjoy the fruits of godhood), and got his thoughts on Oculus Rift (spoiler: he’s a fan). While words describing an interview are good, an actual interview is better — this one awaits you after the break.

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Microsoft Points from Xbox 360 transfer to Xbox One as real money, ‘equal or greater in Marketplace value’

With the Xbox One, Microsoft is killing off the virtual currency of Xbox Live — Microsoft Points are soon-to-be no more. But what of remaining balances? Apparently Microsoft’s taking care of transfers, and even turning those points back into real currency. “When the transition takes place, the balance of Microsoft Points in an account will be retired and the customer will be given an amount in local currency that is equal or greater in Marketplace value,” a Microsoft rep told our friends at Joystiq.

“That value will be stored in your account and can be used similar to Microsoft Points to make purchases in the Xbox Live Marketplace.” It sounds to us like you’ll be making a permanent move with your account’s currency from the Xbox 360 to the Xbox One — 80 MS Points are equal to $1, currently. Regardless, it sure is nice that those virtual bucks aren’t locked to a console that we’ll soon be retiring to the attic.

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Source: Joystiq

Sony PlayStation 4 gaming roundup (hands-on)

Forget streaming applications, share buttons and chip architecture — the success of the next-gen video game consoles will be dictated largely by software. Games sell the system, and we couldn’t help dropping by Sony’s E3 booth to see what the PlayStation 4 is promising its early adopters. Join us after the break for a quick look at what the console will offer during its launch window.

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EA’s CTO Rajat Taneja and COO Peter Moore on plans for next-gen and Origin

EA's CTO Rajat Taneja and COO Peter Moore on plans for nextgen and the challenges of building a single identity platform

It’s E3 time, people, and the launch of a pair of brand new consoles has the gaming world abuzz with the possibilities they bring. The success of those platforms isn’t just about the black boxes, however. Gaming publishers like Electronic Arts are building many of the games people will want to play on Xbox One and PS4. So, when we got the opportunity to speak with EA’s CTO Rajat Taneja and COO Peter Moore about the company’s plans for next-gen, we jumped at the chance.

Rajat regaled us with tales of all the back-end work going into preparing Origin for next-gen, and chatted about the challenge of scaling up to accommodate all of the new users that will come with the new consoles. Naturally, that led to a discussion about the company’s single identity framework that allows gamers to access their EA account on any gaming platform. Meanwhile, Peter talked of the importance of Origin’s single login service, EA’s ability to produce games that take full advantage of the new capabilities of next-gen consoles and even how the lesson’s learned from the problems with Sim City will be applied to future games. You don’t have to take our word for it, though — check out the pair of videos after the break to hear for yourself first-hand.

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Time Warner Cable reportedly offering incentives to keep video content offline

Time Warner Cable reportedly offering incentives to keep TV content offline

It’s no real secret that TV giants like Time Warner Cable have formal agreements which prevent video from going online — like it or not, that’s the nature of content exclusives and windowing. However, the anti-internet strategy may be considerably murkier. Bloomberg hears from sources that TWC and its peers offer “incentives” to keep video content offline, whether they’re sweeter deals or threats of losing existing programming arrangements. While the assertions aren’t surprising given a protectionist industry, they’re still quite serious — they suggest that operators unfairly prevent content producers from treating online services as equals to old-fashioned TV. TWC isn’t accepting any of the accusations, as you’d imagine. The provider doesn’t directly acknowledge Bloomberg‘s claims in a statement to Engadget; instead, it argues that exclusives of all kinds are virtually necessary for competition. That’s a tricky position to hold when many viewers don’t like exclusives in the first place, but you can judge its legitimacy for yourself by reading the full statement after the break.

[Image credit: TWC Untangled]

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Source: Bloomberg

ESPN 3D to shut down citing ‘limited viewer adoption’, makes room for 4K sports

A lack of interest in 3D viewing at home has claimed one of its first major victims today, as ESPN announced its 3D channel is going to shut down. ESPN 3D launched back in 2010 with coverage of the FIFA World Cup, but it will not make it to the next one, or to see ESPN’s new Monday Night Football deal. In between it’s broadcast everything from golf to the X Games to the NBA Finals, along with college football national championship games and and a one-off news spot on E:60. AT&T’s U-verse dropped the channel in August 2011 after being one of the launch partners, but said it would come back due to a new agreement signed earlier this year. ESPN overcame many technology and cost hurdles to broadcasting 3D over the years, but in the end the chilly reception from the marketplace for 3D at home appears to have been too much to overcome. Another element that likely affected it were recent layoffs by parent company Disney, that Multichannel News reports included some jobs associated with ESPN 3D.

So what’s next for ESPN? According to a statement, “committing our 3D resources to other products and services that will better serve fans and affiliates.” That should include the 4K capabilities planned for its new facility in Bristol, but we’ll have to wait until it opens next year to find out. For now ESPN says it will be ready to provide 3D content again “if or when” the viewing format takes off — the release of another Avatar flick or TVs that don’t need glasses for 3D might help — now the question is if / when other early efforts like n3D and 3net could also be shelved.

[Thanks, @defiance]

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Source: ESPN 3D (Twitter)