HDHomeRun Prime firmware featuring DLNA streaming comes out of beta

HDHomeRun Prime DLNA streaming out of beta

You’d really like to stream some HD cable TV to a DLNA client from your HDHomeRun Prime, but aren’t willing to risk introducing beta firmware into your fully functional entertainment system? We have good news: after a little more than two months of beta, your wait is over. Today’s official HDHomeRun Prime update comes with release notes detailing its newfound ability to stream Copy Freely content to any DLNA playback device (like XBMC, PS3 or Samsung’s HDTVs, for example) that supports MPEG-2 and AC3. Protected content, like anything marked Copy Once, works as well if your device happens to be one of the few that supports CableLab’s transmission DRM of choice, DTCP-IP. So while we warned that this feature might not be worth injecting beta software into the mix back in January, a number of fixes in this release plus weeks of testing should push HDHomeRun Prime owners to update now.

[Thanks, Rob]

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Source: Silicondust firmware change log

HDHomeRun Prime beta update for DLNA streaming is live

HDHomeRun Prime update to DLNA starts beta

Got your HDHomeRun Prime, your favorite DLNA client and an itch to watch some premium HD cable TV? Well, then it’s time to head over to the beta forum, download the latest firmware then register as a tester. Those of you lucky enough to have a nice TV provider that doesn’t lock everything down with Copy Once flags will be able to watch live TV on just about any DLNA playback device that supports MPEG2. Those not so lucky will need a PS3 or a 2012 Samsung HDTV, without which this little gem ain’t going to do you much good. Sadly, this exclusive to the HDHomeRun Prime because its the only one with the hardware to support DLNA, but the new tuners due this spring will allow DLNA access of ATSC, QAM and DVB sources — as well as allow playback on Media Players that only support h.264. The usefulness of this is still pretty limited while we wait for the rest of SiliconDust’s Project:Connect to come together, but we don’t see any reason why you wouldn’t join in on the fun.

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Source: Project:Connect beta forum