Optinvent Ora AR glasses boasts ‘Flip-Vu’ dual position display, aims to take on Google (hands-on)

Optinvent Ora AR glasses boasts 'true AR' and dual position display, dev edition to go for 700 Euros headon

While Google Glass might be the darling of the augmented reality wearable market, other companies like Vuzix and Epson have had skin in the game for much longer than the folks in Mountain View. One such firm to have caught the AR bug early is Optinvent, which debuted an early version of its ClearVu head-mounted display way back in 2009. Fast forward to 2013, and Optinvent is ready to move on to the final production stage of what it’s now calling the Ora, which it hopes will give Google Glass a run for its money, not just with superior optics but a softer blow to the wallet as well. We had a chance to sit down with CEO Kayvan Mirza at the Glazed conference in San Francisco, where we learned more about the Ora and had a chance to try it on ourselves.

One of the first things Mirza told us was that the Ora offers “true AR,” which overlays the entire display in front of your eyes much like a heads-up display unit. This is unlike Glass, which he says offers more of a “companion display” where you have to look up to view it. Don’t be concerned about the Ora completely blocking your sight however, as it has a very unique feature we’ve yet to see in wearable optics. It’s called Flip-Vu, and it lets you pivot the display downward into what’s called dashboard or glance mode so that it’s now more of a companion display rather than one that dominates your entire field of vision (You can see a demo video of this after the break). Mirza says glancing downward is a much more natural position than looking up, as we tend to look down at our phones and other devices anyway.%Gallery-slideshow99628%

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Source: Optinvent

Sony unveils 3D head-mounted display for surgeons to peer inside you

Sony unveils 3D head-mounted display for surgeons to peer inside you

Sony’s 3D head-mounted displays have been asking for a place in your film-watching and gaming routines since 2011, but now their latest HMD is volunteering to act as the viewing end of medical endoscopes. Hirai and Co. have just unveiled what amounts to a retooled HMZ-T2, dubbed the HMM-3000MT, which helps surgeons peek inside a patient’s body in 2D or 3D — the latter of which is said to improve precision. By eliminating the need to keep tabs on an external screen, the electronics giant thinks doctors won’t have to restrict their posture and movement.

Though the hardware carries the same 720p 0.7-inch OLED panels as its sibling, it’s been tweaked for use in a standing position with beefed up support for balance and comfort. The hardware also packs a picture-in-picture feature to catch different views of operations, and even the ability to rotate and flip video feeds. While the headgear has been approved for use in Japan, it hasn’t been confirmed for a launch in other territories. In other words, don’t expect to see it if you go under the knife relatively soon.

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Source: Sony

LG’s head-mounted display patent ensures you’re always watching

DNP LG patents headmounted display, acts as visiontriggered secondary viewer

While head-mounted displays are nothing new, LG has patented a novel method for utilizing them that might grab your attention. The patent states that when you’re staring at content on a device like a tablet, the HMD is inactive. But turn your head or the device away and that same content will automatically fade into view right in front of your bespectacled eyes. According to the filing, the noggin-strapped contraption is set to buzz as it switches displays and there’ll be a slight transitional pause when viewing video. While we’re betting virtual reality goggles and Google-branded headgear might prove to be a touch more popular, this is at least a lot cooler than passive 3D clip-ons.

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Source: USPTO

USC starts a web hub for DIY, open source virtual reality projects

USC starts a web hub for DIY, open source virtual reality projects

For the sheer variety of virtual reality headsets available, there’s been few resources available for those who want to craft their own devices. USC wants to save us the effort of searching around. Its MxR Lab has just launched a showcase of creations and modifications that DIY enthusiasts can build, including open source code for both the devices and integrating full-body motion control through Kinect for Windows or OpenNI. The most ambitious is Socket HMD, a complete 1,280 x 800 headset that involves a 3D-printed shell and custom-assembled electronics. If your own ambitions don’t stretch that far, you can still build the VR2GO viewer, which uses iPhones and iPod touch players as the eyepieces, as well as mods for the Oculus Rift developer kit that add stereo cameras or increase the field of view. Yes, you’ll need a 3D printer and a knack for programming to get most of these projects going, but you won’t have to wait for someone to make them for you — a big help when many ready-made VR displays are either in development or priced out of reach for the average person.

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Via: Road to VR

Source: USC

Zeiss Cinemizer head-mounted OLED display wends its way into stores

Zeiss Cinemizer headmounted OLED display wends its way into retailers

Zeiss must be doing well in the lens business, as it hasn’t exactly been in a rush to get its Cinemizer OLED on to shelves. Still, we’re happy to say that the head-mounted display is at last slipping into retailers: Amazon partners are now carrying the regular 870 x 500 version for $749 in the US (German titling aside) and £578 in the UK. It doesn’t look to be the version with head tracking that we tried earlier this year, but you’ll still get a 3D image through HDMI 1.4 in addition to 2D through either the HDMI link or analog input. The price makes it a tempting alternative to the more advanced but costlier Sony HMZ-T2 — and for those who’d like something slightly more discreet-looking while they zone out with a good movie.

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Zeiss Cinemizer head-mounted OLED display wends its way into stores originally appeared on Engadget on Mon, 15 Oct 2012 15:01:00 EDT. Please see our terms for use of feeds.

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Sony reveals HMZ-T2 head-mounted display pricing, launch date and features in Japan

Sony rolled out its first head-mounted 3D visor last fall, and announced the HMZ-T2 followup recently at IFA 2012. Now in Japan it has revealed few more details about the changes it’s made this time around as well as a release date and pricing. Scheduled to hit shelves on October 13th, the HMZ-T2 features all the upgrades we’d heard about: lighter total weight, redesigned head strap for improved comfort, ear buds instead of headphones plus 24p cinema support and a “Clear” panel drive mode for fast moving content. While we still don’t have a US price the Japanese damage is 70,000 yen ($894), a 10,000 yen ($127) boost over last year’s model which cost $799 in the US. Sony Japan has also put together an “Institute for Immersive Pleasure” Facebook page , and plans to show it off again at the Tokyo Game Show. Check out our hands-on impressions from IFA here, we’ll let you know when there’s more release information for other regions.

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Sony reveals HMZ-T2 head-mounted display pricing, launch date and features in Japan originally appeared on Engadget on Tue, 11 Sep 2012 00:35:00 EDT. Please see our terms for use of feeds.

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Sony Reveals HMZ-T2 3D Head-Mounted Display

I was a pretty big fan of Sony’s HMZ-T1 3D head-mounted display when it first came out a couple of years ago. With its HD OLED screens, it created an insanely immersive personal viewing experience. However, it had a few major shortcomings, and Sony hopes to rectify those with the newly revealed HMZ-T2 model.

hmz t2 hmd sony

Like the original HMZ-T1, the T2 has a pair of high-contrast 1280×720 OLED screens for displaying discrete content to each eyeball. This produces a crosstalk-free 3D image, and a simulated screen that’s like sitting in a small movie theater. The biggest problems with the original model were that it was very uncomfortable for even relatively short periods of time, and that it also required that you used the mediocre, built-in earbuds. With the HMZ-T2, Sony has improved on both of these issues, plus added a few other tweaks.

The updated HMZ-T2 personal viewer lets you remove its earbuds, letting you listen to movies with headphones of your choice, or a surround sound system if your interpretation of “personal viewing” includes waking the neighbors. It’s also got something called a “harmonics equalizer” which is said to improve sound quality no matter what device you listen with. In addition, the T2 claims to improve upon the biggest problem with the original – it’s weight and discomfort. The T1 weighed quite a bit and put significant pressure on the forehead and bridge of the nose. The new version has a larger forehead pad, weighs a little less (330g vs. 500g), and comes with more adjustments for its headstrap, so hopefully you’ll be able to wear it for longer viewing sessions. They also added a technology which gradually adjusts color temperature as your content plays, easing eye strain. That idea sounds a little odd to me, but perhaps it’ll work. Hopefully, you can disable that if it causes issues with image fidelity. Sony also added a 24p “true cinema” mode for 24 frame-per-second cinematic playback.

Sony hasn’t announced a release date for the HMZ-T2 yet, nor a price, but I’m guessing it’ll be out in time for the holidays, and will list for the same $799(USD) that the original did. Hopefully, Sony can ramp up production better this time, as the original model was frequently sold out and being sold for ridiculous prices on eBay.


Sony quietly drops new HMZ-T2 Personal 3D viewer at IFA

Sony quietly drops new HMZT2 Personal 3D viewer at IFA

Sony almost sneaked this one by us at today’s IFA press event. In fact, it was never mentioned on stage and practically buried in the day’s flood of PR. The HMZ-T2 is the company’s next generation wearable 3D display. Aesthetically it doesn’t appear very different from last year’s T1 and, spec-wise, things seem largely the same as well. Put the head-mounted unit on and you’ll be presented with a pair of 0.7-inch OLED monitors that deliver 45 degrees of three-dimensional entertainment. There’s also the same Virtualphones tech baked in, that create the illusion of a 360-degree 5.1 surround sound system. The T2 distinguishes itself primarily through a refined design that makes it lighter and more comfortable (without resorting to shape-shifting liquid metal, either). For more, check out the PR below.

Continue reading Sony quietly drops new HMZ-T2 Personal 3D viewer at IFA

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Sony quietly drops new HMZ-T2 Personal 3D viewer at IFA originally appeared on Engadget on Wed, 29 Aug 2012 11:12:00 EDT. Please see our terms for use of feeds.

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