Adobe Edge swells to include Tools & Services, streamlines the designer web

Adobe Edge swells to include Tools & Services, streamlines the designer web

Adobe really wants web designers to kick things up a notch. Not satisfied with where Edge has gone so far, it just released a full-fledged Edge Tools & Services suite to cover the bases for polished desktop and mobile pages on most any modern platform. Motion tool Edge Animate (formerly Edge Preview), automated previewing tool Edge Inspect (formerly Shadow) and mobile app packager PhoneGap Build have all arrived in the suite as version 1.0 releases, and come with both Edge Web Fonts as well as TypeKit to spruce up text. A pair of pre-release utilities, Edge Code (Brackets) and Edge Reflow, are also joining the group to tackle the nitty-gritty of editing web code and layouts. Any of the apps will readily cooperate with third-party software, although they won’t always be cheap: while most of the Edge suite is free to use in at least a basic form as long as you have a Creative Cloud membership at any level, Edge Animate is only free during its initial run and should eventually cost either $15 per month or $499 in a one-time sale. For pros that want to burnish their corner of the web to a shine, the result just might be worth the expense.

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Adobe Edge swells to include Tools & Services, streamlines the designer web originally appeared on Engadget on Tue, 25 Sep 2012 18:51:00 EDT. Please see our terms for use of feeds.

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W3C says HTML 5 will be finalized in 2014, HTML 5.1 to follow in 2016

W3C says HTML 5 will be finalized in 2014, HTML 51 to follow in 2016

HTML 5 has been a buzz word around the interwebs for so long you’d be forgiven if you thought it was a well-established standard looking for a successor. In fact, nothing could be farther from the truth. The World Wide Web Consortium (W3C), which helps establish the primary standards used online, didn’t actually intend to complete HTML 5 until 2022. Thankfully, the group has reconsidered that seemingly absurd timeline and now plans to have this whole mess wrapped up by the end of 2014. The revised plan calls for an HTML 5 Candidate Recommendation (sort of like a feature-frozen beta) to be submitted by the end of 2012, before being finalized in 2014. All existing bits of the standard that are unstable or that suffer interoperability problems will be pulled from that candidate and pushed to a draft version of HTML 5.1. While HTML 5 is being completed, its evolutionary successor will begin the process of marching towards standardization, with a target completion date of 2016. For a more detailed exploration of the future of HTML hit up the source link.

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W3C says HTML 5 will be finalized in 2014, HTML 5.1 to follow in 2016 originally appeared on Engadget on Sat, 22 Sep 2012 10:29:00 EDT. Please see our terms for use of feeds.

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Vellamo benchmark adds CPU and memory tests, here’s how it rates the One X and GS III

Vellamo benchmark updated to tests CPU and memory, here's how it rates the One X and GS III

Qualcomm’s Vellamo app has been a part of the furniture in our Android benchmarking suite for a while now, providing a fun little test of browsing and networking speeds on almost any Android device. Version 2.0 adds something extra, however: a section called “Metal” that is all about putting your processor and memory through the wringer.

As a quick taster, we ran the new HTML5 and Metal tests on the HTC One X (both global and AT&T) and the Galaxy S III (global and Sprint), settling on the average of three consecutive results. Conspiracy theorists who think that Qualcomm’s app favors its own processors will only find further ammunition in the CPU results, however the HTML5 scores actually give the QCOM devices much less of a lead than the old Vellamo did, scoring all four handsets roughly equally. You’ll find the table overleaf, along with a publicity video that explains the update.

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Vellamo benchmark adds CPU and memory tests, here’s how it rates the One X and GS III originally appeared on Engadget on Fri, 21 Sep 2012 06:31:00 EDT. Please see our terms for use of feeds.

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Chrome experiment explores new types of navigation, degrees of embarrassment

Chrome experiment reveals embarrassing wonders of bodily navigation

What you’re about to see, should you choose to click the source link below, is far from perfect. On the other hand, it’s clearly had a lot of effort and expertise put into it — not only by HTML5-savvy coders, but also by a troupe of performers from the Cirque du Soleil. It’s called Movi.Kanti.Revo, which is a fancy way of saying Move.Sing.Dream, and it involves navigating through an ethereal and slightly laggy landscape using only swaying gestures, your singing voice (mournful sobbing sounds also worked for us) and a bunch of APIs that conveniently fail to work on FireFox, Safari or Internet Explorer. It’s well-suited to those with a mic and webcam, preferably sitting in a open-plan and bully-ridden workplace, and if you don’t like it there’s always Bastion.

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Chrome experiment explores new types of navigation, degrees of embarrassment originally appeared on Engadget on Thu, 20 Sep 2012 10:22:00 EDT. Please see our terms for use of feeds.

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Chameleon Launcher for Tablets v1.0 available on Google Play for $10 (video)

Chameleon Launcher v10 available on Google Play for $10 video

After a wildly successful Kickstarter campaign (twice) and a month or so beta period, the highly anticipated Chameleon launcher is finally available for Android tablets. In case you were at your summer home and out of reach, check out our Insert Coin post concerning this home screen replacement that promises a dynamic environment, capable of responding to its user’s location, connection or time of day. Its claim to fame are some slick HTML5-powered widgets, and the developer API site has also been updated to help third party sources become a part of the action. Even at 1.0 there are still some rough edges and the team’s blog post mentions problems with the Gmail, Google+ and calendar widgets as known issues. Pre-orderers and Kickstarter backers can keep the beta app they’ve been using as it will continue to be updated and tied to their Google Play profiles, while those who were or are still on the fence should check out a video preview embedded after the break. If you opt to buy, it’s in the store ready to roll on tablets running 3.2 and above for $10.26.

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Chameleon Launcher for Tablets v1.0 available on Google Play for $10 (video) originally appeared on Engadget on Tue, 18 Sep 2012 18:44:00 EDT. Please see our terms for use of feeds.

Permalink   |  sourceChameleon Launcher blog, Chameleon Dev, Google Play  | Email this | Comments

Zuckerberg: betting on HTML 5 for Facebook mobile app was a ‘mistake,’ native Android version on the way

Zuckerberg: betting on HTML 5 for Facebook mobile app was a 'mistake,' native Android version on the way

Remember the days before Facebook’s iOS app ditched HTML 5 and sped things up with some native code? It turns out that there’s some regret in Menlo Park about relying on the web markup language. Betting on HTML 5 for the app is “one of the biggest mistakes if not the biggest strategic mistakes we’ve ever made,” Mark Zuckerberg said in an interview at TechCrunch Disrupt today. The firm’s CEO also mentioned that new features will be making their way to the app and a snappier Android version is coming down the pike “when it’s done.”

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Zuckerberg: betting on HTML 5 for Facebook mobile app was a ‘mistake,’ native Android version on the way originally appeared on Engadget on Tue, 11 Sep 2012 17:38:00 EDT. Please see our terms for use of feeds.

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Grooveshark circles back again, swaps app for HTML5

Grooveshark circles back again, swaps app for HTML5

It’s hard to keep up with whether Grooveshark is in the Google Play store, or out again, but now it doesn’t matter. The music streaming service has decided to ditch its yo-yoing app, and instead opt for a flashy new HTML5 website for all devices. It’s gone live in the US with an international launch “in the coming months”, although this London-based editor didn’t have any trouble using it. If you’ve been missing your favorites list, then jump over to Grooveshark.com and get listening — after all, you might see it disappear again soon if a fresh lawsuit from EMI has any impact.

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Grooveshark circles back again, swaps app for HTML5 originally appeared on Engadget on Thu, 06 Sep 2012 07:47:00 EDT. Please see our terms for use of feeds.

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Flash for Android briefly returns to Google Play Store in UK, zombie-style

Adobe Flash logoAdobe was last seen burying mobile Flash and moving on with its life. Like the stars of George Romero movies, however, Flash is back to walk amongst the living — if just temporarily. The developer tells the BBC that Flash for Android is back in the UK’s Google Play Store for a short while after “strategic partners” pushed it into action, including the British broadcaster. While the link isn’t explicitly confirmed, it’s strongly implied that the BBC and others want a little more time to wean Android apps like iPlayer off of their Flash dependency and toward web technologies like HTML5. Adobe is quashing any hopes of a permanent revival with a disclaimer that there’s no support for the download; any bugs will remain there forever. Those attached to their dearly departed plugin may still appreciate one last look before the code is once more put six feet under.

[Thanks, Kevin]

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Flash for Android briefly returns to Google Play Store in UK, zombie-style originally appeared on Engadget on Fri, 31 Aug 2012 02:18:00 EDT. Please see our terms for use of feeds.

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Atari remakes gaming classics in HTML5 for browsers and Windows 8

Atari has decided that it’s time to give some of its classic games a fresh coat paint, launching the new Atari Arcade. Eight of Atari’s classic games have been updated using HTML5 and are playable in your browser for free. That’s not the end of it though, as Atari has also teamed up with Microsoft to bring these games to Windows 8 tablets.


Though these games can be played in your browser, it seems that Atari is attempting to make the Windows 8 version of Atari Arcade really stick out. The arcade was built with Internet Explorer 10′s touch-based interface in mind, and the legendary Nolan Bushnell says that Microsoft was a “natural partner” for a project like this. While the announcement of these remakes is cool enough, there’s even more: developers can make games for Atari Arcade, and can earn money by displaying ads in their games or by offering in-game purchases.

It’s definitely nice to see classic Atari games Combat, Pong, and Asteroids get updated visuals, but the idea of another developer-friendly platform is even more exciting. Naturally, since Atari Arcade just launched, there aren’t any indie dev-made games available yet, but hopefully those are coming soon. The brains behind this project have come together to give users a behind-the-scenes look at Atari Arcade, which you can check out below.

In all, there are 8 games that can be played in the Atari Arcade right this very minute: Pong, Asteroids, Yar’s Revenge, Combat, Missle Command, Lunar Lander, Centipede, and Super Breakout. With Windows 8 just around the corner and a slew of new Windows 8 tablets announced at IFA 2012 this week, expect to hear more about Atari Arcade soon. In the meantime, you can always head over to the Arcade and play these games in your browser. Stay tuned.


Atari remakes gaming classics in HTML5 for browsers and Windows 8 is written by Eric Abent & originally posted on SlashGear.
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Atari ports classic games to HTML5 for web and Windows 8, lets developers craft their own (video)

Atari ports classic games to HTML5 for web and Windows 8 users, lets developers build their own video

Atari is big on nostalgia this year, but it hasn’t had much in the way of software to reflect the trip down memory lane beyond the existing mobile apps. Its remedy to that shortfall is full of 2012 buzzwords. The new Atari Arcade includes modern takes on eight classic Atari 2600 games, all built entirely with HTML5 and free to play. As fun as that promises to be, our interest is most piqued by the game library’s open-ended nature; this isn’t just an alternative to firing up a smartphone. A new Javascript kit lets developers not only build their own games but make money as they see fit, whether it’s through ads or in-app purchases. Whether they’re new or old, titles work in multiple contemporary browsers, although Microsoft would really, really like you to know that the games are ad-free and touch-optimized for both Windows 8 tablets as well as Internet Explorer 10. We’ll try to remember that when we look to relive our Combat memories on a Surface.

Continue reading Atari ports classic games to HTML5 for web and Windows 8, lets developers craft their own (video)

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Atari ports classic games to HTML5 for web and Windows 8, lets developers craft their own (video) originally appeared on Engadget on Thu, 30 Aug 2012 15:14:00 EDT. Please see our terms for use of feeds.

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