If you’re over the age of 12, you probably wondered why the hell Pixar ever made Cars 2. And then when you heard about Planes, you probably wondered who in the world would go see a Pixar-less Disney movie that sounds like the direct to DVD cousin of Cars. Merchandising is not an excuse for crap! The formula is simple, really: any vehicle-related movie made by Disney or Pixar is a must not watch. Funny or Die pokes fun of Disney’s Jay Leno-like vehicle obsession by showing just how many vehicle-related movies they have in the pipeline.
Google search suggestions are a mixed blessing—but sometimes they can prove hilarious. Like this series of locality based suggestions, which show what different countries really think of each other.
This experimental video loop from Mauri Lehtonen needs a giffing, stat. Maybe with some fractal "Deal With It" specs. You have your assignment Internet, get to it.
iOS 7 is just so colorful! It’s so light! It’s so fun! But not only that, the colors all blend together in a beautiful watercolor effect. It’s like a pastel psychedelic trip. It’s like seeing the palette of an artist obsessed with Easter. I wonder where Jony Ive got the idea for that color scheme. I wonder what his inspiration was. Wonder no more.
One of the great mysteries of life, along with who framed Roger Rabbit and like, what’s included under the umbrella term of global warming, is why can’t we use our dang phones and other electronics on a freaking airplane. It’s as if some dimwit who was past his prime decades ago decided when cell phones became popular that electronics were devil tools that existed for the sole purpose to bring down planes. We all realized years ago that our electronics won’t do much to a plane
It seems as though every day we read (and write) about another amazing new breakthrough, be it medical, technological, epicurean, or other. And then we wait… and wait… and wait… and… hey, just a minute. Where’d that quantum computer go?
A wise man once said, "Man, parents just don’t understand." Adults sometimes need to be roused from their routines (via a few small acts of vandalism and theft) in order to regain their sense of wonder and awe. In Olivia Huynh‘s delightful animation, a hooded protagonist does what it takes to make people appreciate the night sky again.
It’s not at all embarrassing or shameful to admit that you learned a lot about life from playing video games. Maybe you fell in love with sports by playing Madden. Or first understood the concept of driving with Mario Kart. Or maybe it was Sim City that taught you budgeting or Tetris that introduced logic or RPGs that pushed hard work. It’s okay! But why did video games teach us some false lessons too? Like that sleeping is always rejuvenating and how easy it was to find money?