Samsung’s concept printers don’t need Bluetooth, come with built-in sound

DNP Samsung printers

Printers aren’t the most interesting to use or look at, but we’ve got to give Samsung credit for at least trying with its latest concept mobile printers. The oval device in the pic above is called Wave, and it can access files saved on a phone directly through the dock, letting you print even without WiFi or Bluetooth. Audiophiles might want to cast their eyes upon the other machine in the pic, however, as it’s not just a printer but also a sound system that can charge phones. Samsung’s scheduled to showcase both of them along with its other, less avant-garde printing tech on September 6th at the IFA 2013. Sadly, we don’t believe the Korean company has immediate plans to bring them to market, so you’ll have to make do with the usual fare for now.

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Source: Samsung, Samsung Korea

Sony lands key deals for PS4 and PS Vita indie games: Rogue Legacy, Hotline Miami 2 and more

Sony has long argued that the PS4 and PS Vita are indie-friendly consoles, and it’s backing up words with deeds at Gamescom. The company has landed a PS4 exclusive for the console version of Rogue Legacy. Both the PS4 and Vita are also getting a new version of The Binding of Isaac (called Rebirth), while a new N+ (N++) game is coming to PlayStation hardware. In a few cases, Sony will get first crack at some anticipated games — a Hotline Miami sequel and Guns of Icarus Online will make their console debuts on the PS4 and PS Vita. If your tastes in games venture beyond the mainstream, Sony may have you covered for the foreseeable future.

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Sony drops PlayStation Vita price to $199, confirms Fez and other indie games are on the way

Sony drops PlayStation Vita price to $199

It’s not just PS4 news from Sony at its Gamescom keynote today, the company has also just confirmed a big bit of PlayStation Vita news: it’s dropping the MSRP to $199. That price goes into effect tomorrow. Sony also says that it’s dropping the cost of the memory cards for the device, although it’s not offering specific prices for those just yet. What’s more, the company has also confirmed that a slate of indie games are heading to the handheld console this year, including Fez, which will also be making its way to the PlayStation 4 — again, further specifics will have to wait, but we’ll bring you those as soon as we know them.

Update: Specifics on the memory card price drops have been provided. The 4GB unit is falling from $19.99 to $14.99; the 8GB from $29.99 to $19.99; the 16GB from $59.99 to $39.99; and the 32GB from $99.99 to $79.99.

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Source: PlayStation Blog

Microsoft unveils ‘Independent Developers @ Xbox,’ a program for indie game publishing on Xbox One

Microsoft announced a new Xbox One program this morning titled “Independent Developers @ Xbox,” an internal initiative aimed at speeding the game publishing process for independent developers on Xbox One. The program enables indie devs to work with Microsoft directly on digitally publishing to Xbox One — after an application approval process, Microsoft offers approved developers two free development kits and access to its Xbox One toolset (Kinect, Cloud, etc.). The application process costs nothing, nor do game updates, and Microsoft’s handling the pricing structure. Xbox VP Marc Whitten tells Engadget that the process for approval is quick.

“Our goal is to be incredibly responsive,” Whitten said. As for an exact turnaround time or deadline (like Apple’s coveted two-week iOS approval window), Whitten wouldn’t budge. “We’re very motivated to go quickly, and our goal is to go as quickly as possible,” he said. The same thing goes for the dev kits reaching approved devs; no hard deadline beyond “as soon as possible.” When devs are approved and able to publish, they’ll become “registered Xbox One developers,” and thus able to self-publishing games on Microsoft’s next game console. Approval also grants access to a variety of Xbox Live functionality, from Achievements to online multiplayer; developers will also gain access to the Kinect and SmartGlass functions. Priority for initial applications is being offered “to independent game developers who have a proven track record of shipping games on console, PC, mobile or tablet.” Longtime Xbox Live evangelist Chris Charla is heading up the program.

The application process begins today (right here) and the first approvals start this fall. As for the plan to make every Xbox One a dev kit … that’s still in the works, but not ready for the Xbox One launch.

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Cart Life: The Lemonade Stand Sim for the 21st Century

I love indie games. There’s just a sort of a creative freedom, ingenuity and singular artistic vision in many of these games that makes them often more fun than the big blockbusters. One unusual little indie game that recently popped onto my radar screen was Cart Life. It’s actually been around for a couple of years, but it’s new to me.

cart life

The game dusts off the old lemonade stand type sim of the 1980s and breathes fresh life into it. Cart Life was developed by Richard Hofmeier, and offers a retro style befitting its gameplay.

The game puts you in charge of the livelihood of one of several citizens of a fictitious city, and asks you to build and operate their various street vending businesses. But these characters not only have business goals to meet, they each have needs and addictions which must be fed, as well as unique personality traits. It’s as much about money management and business skills as managing risk and reward for your sims.

Cart Life is available as a free download for Windows PCs here. Richard also offers a deluxe edition with a bonus game, soundtrack MP3s and a bonus playable character for just $5(USD). There’s also a fan-made Mac port available here.

[via The Atlantic Cities]

Phil Fish cancels Fez II, tells haters ‘you win’

Phil Fish cancels Fez II, tells haters 'you win'

The game that helped to take indie development mainstream, while also proving how tortured and twisted the process can be, will not be getting a sequel. As you may have heard over the weekend, Fez‘s creator, Phil Fish, wrote a typically short and emotional fragment of explanatory text on Polytron’s official website, saying that he’s “getting out of games” and that he’s killed the Fez II project that was announced last month and had been destined for the PC:

“FEZ II is cancelled. i am done. i take the money and i run. this is as much as i can stomach. this is isn’t the result of any one thing, but the end of a long, bloody campaign. you win.”

The “bloody campaign” in question likely consists of numerous hate messages that have been sent to Fish, sometimes in relation to his outspoken comments about other games and gamers, sometimes connected to things he did / didn’t say about Microsoft, and other times simply due to the fact that Fez was so financially successful. We’re not going to provide any specific examples, since gamer feuds are never worth the stress, but if you have a tougher skin and you want to know more, feel free to sully yourself at the links below.

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Via: Joystiq

Source: Polytron

Microsoft: Every Xbox One Can Be Used To Make Games [UPDATE]

Microsoft: Every Xbox One Can Be Used To Make Games [UPDATE]

Every single Xbox One can be used to make games, Microsoft says—in other words, you can use the next-gen console as your very own development kit.

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Sony adds Indie Games category to PSN, brings Hotline Miami to the Vita (video)

Sony adds PS Vita Indie Games category to PSN

As much as we’d like to talk about Sony’s increasing hospitality toward independent developers, we’re a little too anxious. You see, the company has just added an indie games channel to its handheld console, with Hotline Miami as the flagship title. Users will also be able to grab 53 other titles, like Thomas Was Alone, Sound Shapes and Limbo, but we’re too busy with Hotline Miami to pay attention right now. Sony is also promising that we’ll see Spelunky, Terraria and Hohokum in the next few months, which’ll keep you entertained when you’ve finished, you know, Hotline Miami. If you’d like to catch a trailer showcasing all the new games, head on past the break.

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Via: Official PlayStation Blog

Source: PlayStation Indie

Stuck In The Sound – Pursuit

Who doesn’t enjoy getting lost in a big budget action adventure flick; maybe even pretending you’re the swashbuckling hero, if just for a little bit. Well, French indie rock quartet, Stuck in the Sound, took those cinematic fantasies a step further in Pursuit, the title track from their identically-named 2012 album. Watch, you’ll see.

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Amazon launches indie game portal to promote the little guys

Amazon launches indie game portal

Amazon feels for indie devs. So much so, that it’s set up a standalone Indie Game storefront on its site specifically to highlight these gaming gems that might otherwise get overlooked. The new portal, designed to “increase discoverability,” will feature select games for Mac, PC and the browser, but Amazon’s not just leaving it at that. To properly promote this new storefront launch, it’s tossing in some limited time promos to entice gamers to click and explore the catalog. From today until July 23rd, Amazon customers can purchase Indie Bundles containing up to 10 games for $10, as well as receive download codes, good for three pre-selected games, with every purchase (available until July 17th). The company’s also throwing its considerable weight around in the publicity department, with a weekly spotlight Q&A feature aimed at shedding some light on developers and a Gamer’s Choice award; a distinction that nets a game prominent storefront promotion. Feel like rewarding innovation, creativity, your penchant for slack-jawed amusement and the little guy? Yeah, us too. So check out the source and vote with your dollars.

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Source: Amazon, (1)