Ototo Musical Invention Kit Scales with Your Imagination

It may not look like much, but Dentaku’s tiny board lets you follow in the footsteps of Leo Fender, Antonio Stradivari, Ikutaro Kakehashi and other musical instrument makers. It’s called the Ototo, and it’s a small synthesizer that can be activated by any conductive material and tweaked by a variety of inputs.

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The Ototo is a lot like the MaKey MaKey, except it specializes in making music. It has 12 capacitive touch keys that you can activate with your fingers or any other conductive material. It also has four inputs for its sensors. One input modifies the volume, one changes the pitch and the other two sensors tweak the “texture” of the synth. At launch, Dentaku will offer seven types of sensors. There’s a knob, a slider, a joystick, a force-sensitive button, a touch-sensitive strip, a light sensor and a breath sensor.

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Augmenting the synth with one or more sensors lets you make a variety of instruments, from a cardboard saxophone to a drum made of human heads. I mean live human heads. I mean living human drums. With their heads still attached – you know what I mean. Don’t kill people.

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Ototo is powered by two AA batteries or via micro-USB. Speaking of which, you can also use the synthesizer as a MIDI controller over USB.

Jam with your browser and head to Kickstarter for more info on Ototo. A pledge of at least £45 (~$73 USD) gets you an Ototo board.

Wall-E Toy Robot Mod Adds Voice Recognition & Proximity Sensors

Adriá García of DIYMakers augmented a Wall-E toy by making it work with voice commands and giving it the means to move on its own and avoid obstacles. It doesn’t compact garbage or collect curios, but at least it can dance.

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Adriá used an Arduino Uno as Wall-E’s new brain. Two infrared proximity sensors help the toy detect obstacles, actuators move its arms and head and two continuous servo motors power its tracks. Adriá used the EasyVR module for voice recognition.

AUTO, navigate to DIYMakers for more details on Adriá’s mod.

[via BonjourLife]

Talk to Strangers, Meet New People, and Get Social with Sneaky Cards

Sneaky isn’t your ordinary card game. While most will pit you against friends, family, and acquaintances, Sneaky will challenge you to interact with others outside of your usual circle instead.

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It’s essentially a stack of dares that encourages you to be sneaky as you accomplish the objective printed on it. It’s described as a card game about “creating fun and creative social interactions, breaking up the tedium of everyday life.” From the looks of it, Sneaky can do just about that – and more.

The main goal of the game is to get rid of all your cards by following each cards own rule set. The game works best in common social environments. Places like malls, school campuses, offices, conferences, camps, youth groups, parties, and other public places. In most situations there is a player who is playing the game and a non-player who is not. With the player interacting in some way with the non-player.

Sneaky was created by 16-year-old Harry Lee back in 2009, with the help of hundreds of volunteers who helped create ideas for the deck.

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The best part? You can just download Sneaky Cards and print them at home to begin the fun. You can also contribute your own ideas to the project over on Reddit.

[via Boing Boing via The Awesomer via Laughing Squid]

DIY LEGO Star Wars Pinball Machine: Revenge of the Tilt

Jimmy aka 6kyubi6 made a working Star Wars-themed pinball machine using LEGO. Aside from its moving parts and different colored lights, the machine also has various minifigs and figures of Star Wars characters, including Luke, Darth Vader, Chewie, Artoo and even Jabba the Hutt.

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Jimmy made the machine for a Brickpirate contest. Here’s a shot of the machine all lit up:

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There’s a short video of the machine in action below, as well as more images of the pinball machine on his Flickr page.

[via The Brothers Brick]

NameTag Matches People’s Faces to Their Social Media Profiles

NameTag is a pretty cool-sounding app on paper, but it could quickly turn into the stuff of nightmares in reality. It’s essentially an app that can match people’s mugs to their social media profiles.

FacialNetworkNameTag essentially uses facial recognition to match people with their accounts on social networks and even dating profiles. All users will have to do is take a picture of the person. The app will then send the image wirelessly to a server, which will compare the image to online records. When a match is found, that person’s name, photos, and links to social media accounts will be displayed.

The app is being developed by FacialNetwork, who is also working on a technology that will let users take things one step further by allowing them to scan the pics to determine the person’s dating history or find their profiles on dating sites. Just imagine what potential stalkers might be able to do with this app.

In addition to smartphone apps, the company is working on a version for Google Glass as well, though if the beta demo below is any indication, the database lookups aren’t exactly instantaneous at this point:

FacialNetwork’s Kevin Alan Tussy explained: “I believe that this will make online dating and offline social interactions much safer and give us a far better understanding of the people around us.”

On privacy, he adds: “People will soon be able to login to www.nameyag.ws and choose whether or not they want their name and information displayed to others… It’s not about invading anyone’s privacy; it’s about connecting people that want to be connected. We will even allow users to have one profile that is seen during business hours and another that is only seen in social situations.”

What do you think?

[via C|NET]

Middle-earth Rendered in Outerra: One Simply Downloads Mordor

We usually hear of fictional worlds brought to life in Minecraft, but there’s more than one way to skin a globe. A group called the Middle Earth Digital Elevation Model Project or MED-EM has been using a program called Outerra for the past 5 years to make a realistic model of the world of The Lord of the Rings and J.R.R. Tolkien’s other fantasy books. Redditor and MED-EM member cameni shared some images of their virtual planet online.

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Outerra is a 3D graphics engine specialized for creating planets and terrain. It’s been in development since 2008 and is still in alpha, but it seems to have attracted a following already. One of its defining features is that it lets users create a world with “unlimited visibility”, where you can start viewing the planet as a whole and then zoom in and see details of entire hundreds of kilometers of lands, landforms and so on, up to tiny blades of grass. In other words, you can explore every inch of virtual Middle-earth. There’s not much to see, but that’s what imagination is for eh?

If you’re a Middle-earth tourist like me, check out these two annotated images by Redditor coomb. Here are some of the important locations in Middle-earth:

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And here’s Frodo’s journey, as told in The Fellowship of the Ring.

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That’s one long journey. Even if it wasn’t dangerous I can see why Gwaihir and his homies didn’t join the trek.

Before Tolkien fans get upset, MED-EM knows that their model isn’t perfect. For instance, Redditors and MED-EM members Redrobes and monkschain pointed out that Mordor is a desert and even has a little snow, but that error stems from limitations on Outerra’s biome options.

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Monkschain also said that they used several real world locations as inspiration for some of the areas they made: “Parts of NZ were used for the White Mts. The Alps for Misty Mts. Carpathians for Mordor. Chalk Downs of England for parts of the Shire, Africa for Far Harad. Finland and Norway, etc for the far north.” 

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There’s a banana for scale in there somewhere.

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MED-EM is only focused on building the planet, not populating it.

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Hence you’ll find no structures, elves, hobbits or monsters.

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Here’s a video of the world that monkschain made last year:

Grab your browser and your axe and download the Outerra demo and MED-EM’s dataset.

[via Reddit]

Cuttable Multi-touch Sensors: Cut, Paste, Tap, Swipe, Pinch

Disney’s Touché concept can turn many ordinary objects into touch sensors. But what if you could buy materials such as wood, foil or paper that were already touch-sensitive off the shelf? That’s one of the dreams of a group called Embodied Interaction. To prove that the idea is applicable, the group made sheets of flexible and cuttable multi-touch sensors.

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According to researchers Simon Olberding, Nan-Wei Gong, John Tiab, Joseph A. Paradiso, and Dr. Jürgen Steimle, their multi-touch sensor works even when parts of it are cut because of two main factors: how the electrodes – the points that sense touch – are wired to their connectors and where the connectors are located.

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As the group claimed in their research paper (pdf), in conventional touch sensors electrodes are arranged in a flat grid and are wired to the connectors and to each other, as seen above. This presents two problems. First, several electrodes are dependent on one wire. Also, because the connectors are located at the edges of the sensor, you can’t damage or cut out those edges or you’ll leave the whole sheet useless. That won’t cut it for a cuttable sensor. In addition, conventional touch sensors are not made of materials that are hard to cut using ordinary tools.

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What the research team did is to come up used circuit printing technology to make flexible multi-touch sensor sheets, in which the connectors are at the center of each sheet and the wires connect to as few electrodes as possible. In what they call the star topology, each electrode has its own wire to the connector. A second arrangement called the tree topology there are a few central wires that branch out and handle their own batch of electrodes.

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The end result is a multi-touch sensor that can be cut into a variety of shapes, although obviously they couldn’t cut a hole in the middle of the sheet.

Of course, the challenge of wiring these touch-sensing sheets to a microcomputer is another matter altogether. Still, it would be nice if you could build your own touch-sensitive furniture, gadget or tools. Haed to Embodied Interaction’s website for more information on the concept.

[via PSFK]

Greeting Games: Sentiment DLC

A new online service called Greeting Games lets you attach a mini-game to a digital greeting card. The hilarious thing about the service? The recipient has to beat the game before he can read your message. Which means you can send Greeting Games to both loved ones and sworn enemies.

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The mini-games involve the usual suspects, including match 3, Sudoku, word hunting, mahjong as well as Fruit Ninja clones, just given a different coating. The games are playable over any fairly modern device, including tablets and smartphones.

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According to Polygon, aside from the prize message you’ll also be able to “add in-game messages as well as set the difficulty level, customize any attached messages within the card’s email and link their Facebook profile picture to the card.”

Greeting Games is free to use until the end of January. After that you’ll either have to pay an as yet undisclosed amount per card or sign up for a subscription to get discounts and other bonus features, such as “the option to send the same Greeting Game to several people.”

I wouldn’t be surprised if this becomes a hit, but I think it would be much better if the games were intentionally silly, easy to beat and ripped off game titles and aesthetics for more laughs. Like, there could be a Card of Greeting: Birth Ops 2. As it is I’d rather send an actual game to my loved ones.

[via Polygon]

Oculus Rift Used in Empathy Experiments: Step into Someone’s Views

We’ve seen people use the Oculus Rift to simulate beheadings. BeAnotherLab used the virtual reality headset for something less morbid but no less interesting. The organization’s The Machine to be Another was an “artistic investigation” in which the Rift was used to give participants first person views from actual people.

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In one experiment, participants were told to direct the movements of a performer – if they moved their hand, the performer would move their hand as well, if they walked, the performer walked etc. The participant wore an Oculus Rift, through which he or she saw real time footage from a camera mounted on the performer.

The participant could also make the performer pick up objects scattered throughout the experiment area, at which point the performer would say something about the object they picked up. It was like a first-person video game, except you’re controlling an actual person and exploring the real world.

In another experiment, two participants – one male and one female – became each other’s performer. The pair had to synchronize their movements, which is why you can see them being slow and tentative in the video below. The idea was to put the participant in the body of the opposite sex. Note that the video below contains nudity:

Amazing isn’t it? Perhaps studies and experiences like this will be a lot easier to pull off when computer graphics become more life-like. Imagine you’re a browser and head to The Machine to be Another website for more information.

[via The Verge]

InAiR Augmented HDTV Add-on: Second Screen on the Same Screen

Many of the so-called smart TVs today have built-in browsers, apps and other fancy features, but most of them can only be viewed one at a time, i.e. when you’re not watching TV. A new company called SeeSpace wants to make cable TV smarter with InAiR, a device that displays information without interrupting what you’re watching.

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InAiR is meant to plug in between your HDTV and your cable box. It also needs a spare USB port for power as well as a Wi-Fi connection. Once it’s online, supposedly InAiR will be able to detect what you’re watching and provide links to contextually-relevant content. How it detects the content you’re watching is unclear, other than to say that they have a patented content recognition engine which works this magic.

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For instance, the video below shows InAiR displaying information about an F1 race being shown on TV. The concept videos and photos also imply that you’ll be able to connect to social networks with InAiR. All of the things that InAiR displays will appear to float on top of your TV. The floating effect should be more distinct on a 3D TV, but InAiR will work on non-3D HDTVs as well.

You should check out the demo video below if you have a stereoscopic 3D display or a pair of stereoscopic 3D glasses.

You’ll be able to control InAiR using your Android or iOS mobile device as a wireless trackpad. SeeSpace will also add support for reading gesture commands with the Kinect and Leap Motion.

Pledge at least $89 (USD) on Kickstarter to get an InAiR unit as a reward. You’ll need to pony up at least $119 if you want the 3D capable version. While SeeSpace says the InAiR is compatible with all cable, satellite and broadcast TV content, it’s unclear if it works with streamed content or movies played from disc.

[via InStash]