I’ve been talking to some people on Twitter about the technical feasibility of Apple one day introducing a smaller and lighter iPad. The general opinion I’m seeing is that it would require a change to the dimension of the screen in points, or the touch targets would be so small that it’d be impossible to tap them accurately. I’m going to lay out my argument for why I think it would be possible to shrink the screen size, maintain the same number of points, and maintain a perfectly usable UI. More »
After being reported for pushing out corrupted updates, it looks like the Apple App Store is in the news again. According to reports online, “Find and Call”, the first ever spam-sending app managed to make its way onto the Apple App store. The app reportedly uploads all of a user’s contacts to a remote server and then sends a text message and email to every contact in his/her phonebook. Ouch.
The app also made it into the Google Play Store – no surprise there, since Google doesn’t screen what goes on it but this is the first time that a malicious app has managed to slip through Apple’s strict screening policies. As of now, the app is nowhere to be found on the Apple App Store and Google Play Store. While it may be the first app to successfully use user data in a malicious manner on the App Store, it’s probably not going to be the last app to do so. Hopefully Apple beefs up its app moderation to prevent such mishaps from happening in the future.
By Ubergizmo. Related articles: Apple changes return App Store return policy in Taiwan, Android botnet discovered,
As the next generation of Apple mobile products ramp up for a late 2012 release, it’s not the iPhone 5 that’s getting the most press this week, it’s the iPad Mini. A device that’s not yet been revealed or even confirmed to be real, but is gathering its strength to capture the imaginations of couch-sitters across the nation nonetheless. An iPad Mini, that being a device that sits in-between the iPhone and the iPad for screen space, will be make for everybody to use everywhere, but will tend specifically to the Apple iCloud-connected home.
This next-level device nearly-handheld device very well could be a rule-breaker for Apple in that it’ll have a smaller screen and not quite the same pixel density of the “Retina quality” displays we’ve seen on the iPad 3 and the new MacBook Pro. This model iPad will be made to be so inexpensive that it’ll be much more difficult for people to say no to simply going to an Apple store and picking one up than it’s ever been before!
A smaller iPad will be perfectly sized for kids, will be great for tossing in one’s purse, and might even fit into your back pocket.
But why would Apple break their one rule, the one that says that they make only a few products and make them all well? They’ve already begun to expand beyond that limit with the MacBook Pro line. There’s a new MacBook Pro 2012 model as well as a Retina quality display-having MacBook Pro. There’s also more than one kind of MacBook Air out at the moment, different generations on the market all at the same time, and for a while you were able to purchase the iPad, iPad 2, and iPad 3 in the online Apple store all in the same basket.
So Apple will do the following, and of course this is just my hypothesis: they’ll fulfill their destiny, that being to create a tablet device (the iPad Mini) that’ll be inexpensive enough to produce that they’ll be able to work with not only a much more vast cross-section of users across the world, but with students as well. An iPad Mini inexpensive enough for a classroom to buy for students to use in-room day to day is a next-level winner for Apple across the United States, and possibly across the world.
Have a peek at the timeline below with all of the recent tips, leaks, and rumors surrounding the fabled iPad Mini. See if you can hypothesize your own conclusions on what Apple might be conjuring behind the scenes – and ask yourself if you’d buy a $200 iPad in the very near future!
iPad Mini at $199 set to decimate pricing ecosystem is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.
Apple sued by Shanghai firm for allegedly treading on patent with Siri, may say ‘ni hao’ in court
Posted in: Today's ChiliFor all the heat it dishes out elsewhere in the world, Apple has had a hard time catching a break in China — between having to settle with Proview over the iPad trademark and a recent, smaller dispute over Snow Leopard, it’s been primarily on the defensive. The latest rear-guard action is in Shanghai, where Zhi Zhen Internet Technology claims that Siri’s voice command charms infringe on a patent used for the Xiao i Robot voice system on phones and the web. We’re just hearing about the lawsuit now, but Zhi Zhen insists that it’s been long in the making with accusations filed in June and a patent application dating all the way back to 2004. Apple is characteristically silent on how it will tackle the case. We suspect it’ll be more than a little eager to fight back in court: in addition to the lawsuit presenting a very conspicuous roadblock to bringing Siri to China with iOS 6, it comes from a company that hasn’t been shy about plastering the Siri icon all over its home page.
Apple sued by Shanghai firm for allegedly treading on patent with Siri, may say ‘ni hao’ in court originally appeared on Engadget on Thu, 05 Jul 2012 12:37:00 EDT. Please see our terms for use of feeds.
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Apple’s iPad Mini plans are, if the leaks are anything to go by, shaping up for a launch later in 2012, but hardware is only half the story: Apple needs a solid context with which to frame its smaller slate. One of the company’s most significant strengths is not only launching new devices, but telling us why we should want them and how they’re “perfect” for our lives. However, with Steve Jobs’ scathing comments about “tweener” tablets still ringing strong, how will Apple sell us that this is a sensible inevitability not a blushing backtrack?
Jobs’ argument was that a 7-inch tablet was simply too small for adult hands to use the UI properly. “While one could increase the resolution of the display to make up for some of the difference,” he justified, “it is meaningless unless your tablet also includes sandpaper so that the user can sand down their fingers to around one quarter of their present size.”
Now, it wouldn’t be the first time that Apple has said it insists on doing one thing, and then promptly does something else. Nonetheless, holding back from the 7-inch tablet market and then diving in with a new iPad Mini would be one of the biggest turnarounds to-date. It’ll take more than the famed “reality distortion field” to give a smaller tablet some believable justification.
Perhaps that context will be what Apple has learned from a few generations of iPad. When Steve Jobs made his sweeping dismissal of 7-inchers, it was back in October 2010; the original iPad had only been on sale since April that year, and stock was seriously constrained for several months. In some ways, Jobs was commenting blind; or, at least, based on Apple’s own opinions around tablet use rather than what the market was telling them.
In the intervening period, we’ve seen tablets overshadow ereaders in many ways, while smartphones have grown in scale to the 5.3-inch monsters from Samsung and others. Apple has launched iBooks Textbooks, too, pushing the iPad further into eduction settings. We’ve also seen Retina Display technology arrive, refining the resolution of the interface. As we speculated yesterday, Apple might see Retina as an essential addition to the iPad Mini if it’s to fit into the overall strategy of the firm.
So, could Tim Cook take the stage and push ebook and digital textbook consumption as a primary goal of the iPad Mini? “Since we launched the iPad, we’ve seen it enter markets we hardly dreamed of back in 2010″ the Apple CEO might say. “Readers, both at home and at school, have seized on the iPad as a magical way of exploring new literary worlds and expanding their horizons; now, we’re lowering the cost of entry to all that, and we’re making it even easier to take knowledge with you.”
Apple is stubborn when it feels it needs to be – it waited out the Flash argument until Adobe conceded defeat and adopted HTML5, for instance – but it’s also not afraid to do an about-turn if it smells a new market it can cash in on. The time may be right for a “tweener”; the big question is how Apple might convince us that time is now.
[Image credit: Ciccaresedesign]
iPad Mini still missing the killer context is written by Chris Davies & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.
Apple provides an easy way to update your apps on iOS and OS X via both App Stores, but reports indicate that updates for some apps pushed to the store are causing crashes. Marco Arment, the developer behind Instapaper, first noticed the issue after posting an update to his app yesterday. Just a few minutes after pushing the update, users were sending emails and tweets reporting that the app was crashing despite the fact that the update was stable when submitted to the App Store.
Arment discovered that a corrupt update was being pushed out to users in multiple regions across the world. While a functional version of the app was eventually pushed out to users a couple of hours later, Arment notes that the only way to fix the issue for those who downloaded a bad copy is to delete and reinstall the app.
Instapaper doesn’t seem to be the only app affected either. Other notable apps include GoodReader and Angry Birds Space HD Free, with a full list available on Arment’s blog. Arment did email Apple about the issue when his app was causing frustration for users, but received no reply from the App Review team. In the meantime, it’s probably best not to immediately update apps until the cause behind the corruption is discovered and fixed.
[via The Verge]
App Store affected by corrupt app updates is written by Ben Kersey & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.
University of Calgary’s Fat Thumb trick allows one-handed phone use, jugglers are thankful (video)
Posted in: Today's ChiliEveryone’s let it happen at some point — that moment where we’re desperately trying to use our smartphones in one hand while juggling groceries or coffee in the other. There’ll be no way to recover those social graces, but six researchers at the University of Calgary have developed a software technique, Fat Thumb, that should at least keep the contortions and dropped phones to a minimum. As the name implies, it’s all based around pressure: a light touch performs the usual commands, while squishing the thumb’s wider surface area against the screen allows the equivalent of a multi-touch gesture, such as a pinch to zoom. The advantages for comfort and grip virtually speak for themselves; what’s surprising is that Fat Thumb may well be faster than other one-handed gestures. Work on the project is so far confined to a research paper stemming from experiments with an iPhone, although it’s easy to see this spreading to other platforms and real products before too long. Catch a glimpse of the cleverness in action after the break.
University of Calgary’s Fat Thumb trick allows one-handed phone use, jugglers are thankful (video) originally appeared on Engadget on Thu, 05 Jul 2012 04:23:00 EDT. Please see our terms for use of feeds.
Marco Arment is reporting that Apple’s trusty App Store is offering up corrupt apps for download, supplying updates that are buggy and tend to crash as soon as they’re launched. More »
Insert Coin: GameDock lets your iPhone interface with a TV and controllers, game it old school
Posted in: Today's ChiliIn Insert Coin, we look at an exciting new tech project that requires funding before it can hit production. If you’d like to pitch a project, please send us a tip with “Insert Coin” as the subject line.
With its GameDock, Cascadia Games has a new twist on iOS arcade play — it lets you use your TV and two classic controllers. While retro games are popular on iPhones right now, an intense session can go haywire if your digits start slippping around on the screen, and head-to-head play is literally that if you’re sharing a small device with a foe. That aforementioned situation inspired the GameDock, which turns into a full-blown console when you plug in and pair your iPhone, iPad or iPod using Bluetooth, then connect your TV, along with a couple of USB game controllers. Just like that, you and a buddy are playing big-screen Asteroids, Centipede and 100 or so other iOS games that work with iCade. With 43 days remaining, just shy of 10 grand has been offered toward the $50K goal, so check the source if you want to revel in the gaming days of yore — eye or thumb strain-free.
Insert Coin: GameDock lets your iPhone interface with a TV and controllers, game it old school originally appeared on Engadget on Wed, 04 Jul 2012 16:57:00 EDT. Please see our terms for use of feeds.
Belkin WeMo Switch and Motion home automation system for iOS hands-on (video)
Posted in: Today's ChiliProper home automation systems can cost upwards of $10,000, and while budget alternatives can’t touch the level of integration you’ll enjoy with a behemoth rig, all but the most sophisticated of homeowners can squeak by with a simple timer setup — or the modern equivalent. Belkin’s WeMo duo utilizes two types of plug-in modules paired with an iOS 5+ app, which you’ll use to set macros, control lights and schedule on/off times. A Switch module can turn on and off a lamp, fan, coffee maker, television or heating appliance from a connected iPhone, iPad or iPod touch. You can also set a seemingly unlimited number of detailed schedules for each device, all from the comfort of your WiFi-equipped touchscreen handheld. You can integrate the optional Motion device with a set of macros as well, configuring your lights to turn on once you step through the foyer, or your coffee maker to launch a brew as you walk through your bedroom door.
We wired up a lamp in a New York City apartment to give WeMo a go, and things generally worked as advertised. Setup is fairly straightforward — simply plug in a module, select its corresponding SSID broadcast from iOS then launch the free app to force the device onto your home WiFi network. You’ll need to repeat the process to add each gadget or sensor, but once you do, you’ll be able to config and control any connected gadget from anywhere on the network, or beyond. The system theoretically supports remote access without any additional setup (modules are registered to the app) but we weren’t able to power up the lamp while on 3G during multiple attempts. That detail aside, we’d be happy to welcome WeMo into our home, though the absent Android app throws in a speed bump for sure. You have two options for adding WeMo — there’s a Switch + Motion kit available for $100, which includes a power control and motion sensor, or you can opt for the Switch solo for $50. Then, simply add as many outlet controllers as you wish, at 50 bucks a pop. You can see that first combo in action in our hands-on video after the break.
Gallery: Belkin WeMo for iOS hands-on
Continue reading Belkin WeMo Switch and Motion home automation system for iOS hands-on (video)
Belkin WeMo Switch and Motion home automation system for iOS hands-on (video) originally appeared on Engadget on Wed, 04 Jul 2012 15:26:00 EDT. Please see our terms for use of feeds.
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