iPhone Trade-In Program At Apple Stores May Begin This Month

According to a new report Apple is going to start an iPhone trade-in program later this month. They’ve reportedly partnered with Brightstar Corp. on this project.

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iPhone Repair Costs Rising Due To More Expensive Components

The rise in costs for fixing an iPhone are due to the rise in its components.

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Best Buy Reducing iPhone Price By $50 Starting On May 26

Best Buy is said to begin slashing the price of its iPhone by $50 starting on May 26.

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Apple Hit With New Class Action Lawsuit On Allegedly Faulty iPhone 4 Power Button

Big companies such as Apple often have big legal problems, that is why they have big lawyers and legal experts on their payroll. A new class action lawsuit has been brought against Apple by a woman based in Florida called […]

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iPhone 4 Owners Receiving Their $15 Antennagate Settlement Checks

iPhone 4 Owners Receiving Their $15 Antennagate Settlement ChecksBack when Apple announced the iPhone 4, the handset ran into several issues, most notably the Antennagate scandal which basically caused iPhone 4 owners to experience dropped calls when holding their phone, basically blocking the reception from the antenna. In any case the issue has since come and gone, but if you remember, Apple did agree to pay out $53 million in a settlement to all iPhone 4 owners  who did not receive their free bumper case, and it seems that there have been reports of several iPhone 4 owners who have started to receive their settlement checks of $15.

For those who forgot, back then Apple started to offer free bumper cases to iPhone 4 owners which supposedly helped with the antenna issue. The checks were first issued on the 17th of April and they will only be valid until the 16th of July. If you’re an iPhone 4 owner hearing about this for the first time, unfortunately the window to submit a claim has since been closed.

By Ubergizmo. Related articles: Purported iPhone 5S SIM Tray Suggests Gold And Gray Color Options [Rumor], ITC: iPhone Did Not Infringe On Motorola Patent,

    

CIRP: Older iPhone models accounted for nearly half of all iPhone sales in Q1

Surprisingly, the iPhone 4 and the iPhone 4S seem to account for nearly half of all of the iPhone sales in Q1 2013. According to new research data from the Consumer Intelligence Research Partners (CIRP), the older iPhones made sales that went neck-to-neck with Apple’s latest iPhone, the iPhone 5. The CIRP discovered that in Q1, 14% of consumers purchased an iPhone 4, 33% of consumers purchased an iPhone 4S, and 53% of consumers purchased an iPhone 5.

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Analysts believe that its the low prices of the older generation of iPhones that is driving the high sales rates. With consumers being able to purchase the iPhone 4 for $0 on a new two-year contract, and an iPhone 4S for only $99 on a new two-year contract, they’re more prone to opt for those devices than the more expensive $200+ iPhone 5. But the wide adoption of older iPhones isn’t a bad thing for Apple.

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According to AllThingsD, and their interview with CIRP co-founder Michael Levin, low cost iPhone 4/4S devices have been helping Apple drive up sales. According to CIRP, 29% of iPhone buyers were previously feature phone users before upgrading, and another 29% of iPhone buyers came from another mobile OS like Android or Blackberry. A majority of those people are apparently not opting for the iPhone 5, but instead for the iPhone 4 and 4S. Michael Levin says,

“There’s plenty of demand for low- and no-cost phones, which tend to flow toward basic phone owners. On average they don’t seem to jump from a cheap or free flip phone all the way to iPhone 5.”

Jumping back to sales in Q4 2012, iPhone 4/4S sales generated exactly 50% of all iPhone sales. Perhaps these statistics show that it would be a good move for Apple to build that budget iPhone it has been rumored to be working on. According to analysts, if Apple were to create a budget iPhone, it could grab nearly 75 million sales for the phone by 2014. If you’re debating on joining the iPhone crowd, check out our reviews for the iPhone 4, iPhone 4S, and iPhone 5 to see which one will be enough to suit your needs.

[via All Things D]


CIRP: Older iPhone models accounted for nearly half of all iPhone sales in Q1 is written by Brian Sin & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

T-Mobile’s $0 iPhone 5 trade-in: is it worth it? [PRICING UPDATE]

As T-Mobile begins their push for the iPhone 5 as they finally have the device available for sale directly, they’ve created a trade-in offer where you’ll toss them your old iPhone for a deal. When you do trade in your iPhone 4 or iPhone 4S (no other device will do) right up until June 16th (Father’s Day), you’ll get a $0 down deal on the iPhone 5 – plus monthly payments. This will knock out $99.99 USD from your final bill – and you’ve got the potential to knock out a whole lot more than that!

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When you get an iPhone 5 from T-Mobile normally, you’ll be paying $99.99 up front and $20 per month for 24 months. That’s $480 + $99.99 = $579.99 USD. This compares to two other prices you could potentially pay for the iPhone 5, both of them available both here and in our iPhone 5 T-Mobile pricing breakdown.

1. On-contract from non-T-Mobile carriers: $199 with subsidy costs built-in to your data/voice/text plan (you can’t see it, but it’s there).
2. Off-contract straight from Apple: $649 (we’ll stick to the 16GB version since T-Mobile is advertising that model as their hero with $99.99 down and so forth)
3. T-Mobile payment plan: $579.99 ($99.99 down with $20 per month for 24 months)

According to T-Mobile you’ll get the first $99.99 knocked off of your bill, bringing you back to the payments of $20 USD per month for 24 months, this ending up at $480 USD. T-Mobile also notes that your iPhone 4 or iPhone 4S might be worth more than that base $99.99 trade-in value:

“Depending on the trade-in value of their device, customers will also receive a credit of up to $120, which can be used toward monthly payments, an existing T-Mobile bill, or the purchase of accessories or another device.” – T-Mobile

We’ve reached out to T-Mobile to get clarification on what this added value might be: more than likely it’ll depend on how mint your device is and/or if you’ve got a device with more internal storage than the basic 16GB model. UPDATE: Below you’ll now find details on which device will get you the most from T-Mobile and what your minimum requirements will be as well.

Customer trades-in an iPhone 5
• $0 Down on new iPhone 5
• Monthly EIP payments are $13/mo for 24 months
• –OR- Customer receives up to $164 bill credit, which can be applied toward monthly payments, a T-Mobile bill or the purchase of accessories or another device

Customer trades-in an iPhone 4S
• $0 Down on new iPhone 5
• Monthly EIP payments are $15/mo for 24 months
• –OR- Customer receives up to $120 bill credit, which can be applied toward monthly payments, a T-Mobile bill or the purchase of accessories or another device

Customer trades-in an iPhone 4
• $0 Down on new iPhone 5
• Monthly EIP payments are $19/mo for 24 months
• –OR- Customer receives up to $24 bill credit, which can be applied toward monthly payments, a T-Mobile bill or the purchase of accessories or another device

“The used device must meet minimal criteria including being in good condition, having an intact and working display and being free of liquid damage or corrosion and also goes through security checks to ensure it is not a device that has been reported lost or stolen.” – T-Mobile Representative

NOTE: If you need convincing that the iPhone 5 is a device you need to own, have a peek at our full iPhone 5 review, now!

So is this trade-in worth it? You simply must see how much your iPhone 4 or iPhone 4S is worth on the open market to decide. If you sell your iPhone 4 or iPhone 4S on ebay, for instance, you might get more than $500 USD for it – but you’ll also have to make absolutely sure you know how to wipe out your device before you sell it, unlock it so the person you’re selling it to can use it, and have a basic knowledge of how to sell and ship items with ebay in the first place.

If these sorts of must-haves scare the living daylights out of you, you have three options, each of them better than the last:

1. Just keep your iPhone and buy a new iPhone 5 from T-Mobile so you’ve got 2 iPhones, the older one just as awesome as an iPod.
2. Trade your iPhone in with T-Mobile and get that new iPhone 5 – they’ll take care of the details.
3. Ask your nephew or niece how to make ebay sell your stuff – and don’t forget to give them a few bucks for the effort!

Stay tuned as we get the final details from T-Mobile on what they’ll be looking for in regards to the above-and-beyond $99.99 value of your iPhone 4 or iPhone 4S. Seeya then!


T-Mobile’s $0 iPhone 5 trade-in: is it worth it? [PRICING UPDATE] is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Smarter Stand for iPhone Review

We talked about the Smarter Stand for iPad over the summer last year, and the company behind the product ended up shattering their initial Kickstarter goal, reaching over $150,000 in contributions. However, they’re back again, but with a solution for iPhone users. The Smarter Stand for iPhone incorporates a stand and a headphone wrapper in one small package. The Kickstarter campaign ends this Wednesday, April 10, and they’ve already surpassed their original Kickstarter goal of $15,000. However, you can still get in on the action and pre-order one for yourself. However, we ended up getting some samples to try out and see if the Smarter Stand for iPhone lives up to the hype.

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First off, this new Smarter Stand has a very unique design. It makes for a pretty good headphone wrapper by itself, but it also acts as a stand for your iPhone, allowing you to keep your headphones wrapped up while you have it propping up your smartphone. However, you’ll have to have your headphones plugged into your iPhone in order to use the Smarter Stand as a stand, since it uses the headphone jack as a fulcrum of sorts. The Smarter Stand has a convenient location to slide the headphone plug into, although it seems to only work best with the stock Apple earbuds (or EarPods, as they’re now calling them). The stand isn’t too friendly with other headphone plug designs, as you can see with my own pair of headphones in the gallery toward the bottom, but it at least still works, albeit not as great as using regular Apple earbuds.

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However, what I really like about the Smarter Stand is how it allows for room to feed the headphone earpieces through the middle after you wrapped them up. It’s a small design facet, but it’s incredibly genius and really handy. The two forks at either end also make it really easy to wind up your headphones, although you have to be careful not to wind your headphones up too tightly or too loosely — too tightly can result in destroyed headphone cords, while wrapping too loosely can lead to unwanted unraveling.

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As a stand itself, the Smarter Stand works pretty well. Again, you have to have your headphones plugged into your iPhone in for the stand to do its thing, but you can still have your headphones wrapped up if you want, and if you want to utilize your external speakers, you can simply unplug your headphones past that first notch to keep them plugged in, but not activated. Sadly, you can’t adjust the angle of the stand, but it sits at a nice 45-degrees (roughly), which we found to be optimal anyway.

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In the end, if you need a simple and cheap stand that also doubles as a headphone wrapper, this is probably what you want. You can get one for as low $9 (plus $3 shipping to US), and it’s made out of flexible, but stiff thermoplastic polyurethane, so while it looks like a cheap accessory, it’ll hold up quite well. However, it only works well if you’re using Apple’s own headphones. You can use other brands, but the stand doesn’t quite work as nicely. It’ll at least work either way, but that’s definitely something to be aware of if you’re planning on backing the project.

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The Smarter Stand is available for the iPhone 5 and the iPhone 4/4S, as well as all generations of the iPod Touch. As for Android version, the company says that each Android device would require its own exclusive design (which can get expensive), but they’re open to making Smarter Stands for certain Android models if the demand is up.

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Smarter Stand for iPhone Review is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Iridescent Skins Let You Just Tilt To Change Your iPhone’s Color

If you’re tired of the iPhone’s boring black or white color options, but would also like to avoid a bulky case or letting Colorware have at it with your device, you might want to check out Clear-Coat’s new color-changing Aurora skin. More »

Real Racing 3 for iOS Review

After a successful launch of Real Racing 2 towards the end of 2010, the racing simulator kept gamers’ interest for over two years, and now a third installment is back. However, there are a few changes that make this threequel noteworthy. First of all, the game is now completely free to download, which sounds almost too good to be true, but developer Firemonkey and publisher Electronic Arts have decided to take the freemium route this time around. Plus, there are all new cars and tracks to race your way around. I ended up spending some time with the game, attempting to make my way up to elite status, and there a lot of things I liked about it, but there were also a lot of things that I didn’t like. Let’s break it down now.

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Essentially in Real Racing 3, you buy cars and compete in events until you beat the game. There’s also “Driver Level,” in which you are awarded a certain amount of experience points after every race that go towards being an expert driver. I don’t really pay a lot of attention to that, since my only goal is raise as much money as I can so I can buy a new car and race in more events. You rely on “R$” currency and coins to get you through the game. The coins are there so that you can basically buy your way out of having to wait on various things, which I’ll describe here soon.

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You might have heard about “Time-Shifted Multiplayer” before. It’s a new feature in Real Racing 3 where you play against real people in every event. Granted, you’re not all playing each other at the same time (hence the “Time-Shifted” name), but the other racers are essentially AI-controlled players that have completed in the event in the past. It’s similar to racing a ghost, but the ghost is AI-controlled and will respond to your movements in the race. It’s a pretty neat feature, and it’s more enjoyable this way knowing that you’re not just racing against the computer.

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There are numerous types of races to choose from, including cup races, top-speed challenges, drag races, sprints, and eliminations. There also tons of new tracks and cars, including real tracks like the Indianapolis Motor Speedway and Mount Panorama, as well as fake tracks that exist in real locations, such as Melbourne. As for controls, it’s nothing that we haven’t experienced before with Real Racing 2 — tilting your mobile device steers the car, and tapping on the screen is the brake. You can also change camera angles, which includes a cockpit view if you really want a realistic experience.

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As for graphics, they’re not bad, but also not great. There’s absolutely zero anti-aliasing, which makes the game a pixelated nightmare, and scenery could be a bit better, especially in Mount Panorama, where you can get a good look out at the horizon. The mountains in the background look pretty horrible, and it makes you feel you traveled back in time to the late 90s. However, I can’t be too harsh on the graphics. For a mobile game on a smartphone, the game looks pretty incredible.

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As for the freemium model in Real Racing 3, this is where things can get a bit controversial. Since the game is free, Firemonkey and EA rely on the in-app purchases of coins to make revenue. Whenever your car needs servicing or you upgrade parts, you have to wait a few minutes for them to complete, sometimes up to 10 minutes. Of course, you can speed the process up by spending a couple of coins, but once you’re all out, you have to buy more if you don’t want to wait for things to finish. Essentially, Firemonkey and EA are counting on your impatience in order to make money with this game, and my guess is that they’ll make a fortune.

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You can buy more coins starting at $1.99 for 10 of them, and you can also buy more in-game currency for buying cars and upgrades starting at $1.99 for R$50,000. And considering that Real Racing 2 only cost $4.99, you can end up spending way more in Real Racing 3. However, if patience is your virtue, then you probably won’t have a problem with the game, but if you’re the type of person who wants upgrades now and wants your oil change and tire rotation right this second, prepare to spend a ton of money on the game.

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Real Racing 3 for iOS Review is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.