DIY Google Glass puts iOS in front of your eyes

Google may be beavering away on the last stages of Project Glass before the Explorer version arrives with developers, but meanwhile DIY wearable computers are springing up, some with Apple’s iOS at their core. A straightforward combination of an iPod touch, off-the-shelf wearable display, Bluetooth camera and a set of safety goggles was enough for AI researcher Rod Furlan to get a glimpse at the benefits of augmented reality, he writes at IEEE Spectrum, though the headset raised as many questions as it provided answers.

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Furlan’s hardware falls roughly in line with what we’ve seen other projects piece together in earlier AR attempts. He opted for a MyVu eyepiece – a 0.44-inch microdisplay culled from a cheap Crystal headset, such as used in this UMPC-based wearable back in 2009, and this Beagleboard version in 2010 – hooked up to the composite video output of a 4th-gen iPod touch; that way, he can see a mirror of the iPod’s UI floating in his line of sight.

Meanwhile, a Looxie Bluetooth Video Camera – stripped of its casing and attached to the goggles – streams video to the iPod touch wirelessly. Furlan says he’s cooking up a second-gen version running off a Raspberry Pi, again another approach we’ve seen other wearables experimenters take. That, Furlan says, will allow for more flexibility with the Looxie’s input, as well as greater support for other sensors such as accelerometers.

The interesting part is how Furlan’s experience of the wearable evolved, from initial discomfort and a sense of information overload – the feeling of needing to keep up with every notification, server status, stock price, and message that pops up – to a less conscious consumption of the data flow:

“When I wear my prototype, I am connected to the world in a way that is quintessentially different from how I’m connected with my smartphone and computer. Our brains are eager to incorporate new streams of information into our mental model of the world. Once the initial period of adaptation is over, those augmented streams of information slowly fade into the background of our minds as conscious effort is replaced with subconscious monitoring” Rod Furlan

That fits in line with what we’ve heard from Google itself; Glass project chief Babak Parviz said recently that part of the company’s work on software has been to deliver a pared-back version of the usual gush of information that hits our smartphone and tablet displays. Developers, for instance, will be able to use a set of special cloud APIs to prioritize specific content that gets delivered to the Android-based wearable.

Furlan concludes that the biggest advantage of wearables won’t be overlaying data on top of the real world – what we know as augmented or mediated reality – but being able to persistently record (and recall) all of our experiences. That does differ from Google’s perception, where capturing photos and videos is only seen as a subset of Glass, and the headset is gradually being positioned as a way to access a curated feed of the digital world, whether that be from Google Now prompts or something else.

[via] 9to5Mac]


DIY Google Glass puts iOS in front of your eyes is written by Chris Davies & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

iPhone 5S tipped with iPod colors and larger display

It would appear that Topeka Capital Markets analyst Brian White has some rather colorful ideas about what the next-generation iPhone will be appearing inside 2013. A published analysis of the future of Apple’s offerings with a device likely called iPhone 5S has produced the idea that the multiple color cases of the iPod touch from 2012 have paved the way for similar offerings in the smartphone segment. This analysis also suggests that Apple will be busting out with another new screen size, this allowing the iPhone 5S to be offered at a higher price than the iPhone 5.

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When it comes to analysis like the one we’re about to quote, we’ve always got to warn you, the reader, to get the salt shaker out. Analysis in this vein can be spot-on in some cases, but when it comes to relatively large sweeping changes like the following for a company like Apple, one that essentially always makes incremental changes to their products, we must lower our brows. The first suggestion comes in the way of a number of different casing colors for the iPhone 5S – this is the more believable of the two tips:

“Our checks indicate that the next iPhone will have more choices for customers. This entails an expansion in both the color patterns and screen sizes with the next iPhone (i.e., likely called the iPhone 5S) that we currently believe will be launched in May/June with certain supply production starting in March/April.” – White

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This certainly would make sense given the relatively well-received set of color combinations that the iPhone 5 has been released in. Though they may seem standard to some, a combination of White/Silver and Black/Gray was likely seen as a leap from the Black and White of the iPhone 4S to Apple designers. Because of that fact though, it may just be that Apple pushes more “Official” cases for their smartphones with the next-generation iPhone.

“Although Apple offers a 4-inch screen on the iPhone 5 and a 3.5-inch screen on the iPhone 4S and iPhone 4, the Company has never offered multiple screen sizes for a single model. We believe this is about to change with the next iPhone offering different screen sizes that we believe will allow Apple to better bifurcate the market and expand its reach. This eventually opens up the possibility for a lower-priced iPhone (i.e., iPhone mini) with a smaller screen size that could allow Apple to further penetrate markets such as China and open up opportunities in India. At the same time, Apple could unveil a larger screen size compared to the recently updated 4-inch screen on the iPhone 5.” – White

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As far as screen sizes go, you should be rather skeptical about Apple releasing another new display resolution so soon after the 4-inches of the iPhone 5. It was a leap for many designers to think about another display size with the iPhone 5 – such is the general atmosphere in the iTunes App Store universe. If Apple released another new display size and resolution in less than a full year after the iPhone 5, there’s be some certain unrest.

[via MacRumors]


iPhone 5S tipped with iPod colors and larger display is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

iPod Touch Design Patent Awarded

ipodtouch patent iPod Touch Design Patent AwardedApple is a company that is huge on patents, so it is interesting to hear that a design patent for the hugely successful iPod touch has been awarded to Apple, and it has been a long time in coming, if you could say so. After all, we are talking about a patent that was filed by the folks over at Cupertino way back in August of 2011, taking more than a year for it to receive the nod of approval from the good people over at the USPTO. The awarded iPod touch design patent does seem to point towards the fourth generation model of the iPod touch that was released in 2010, considering how the patent tends to focus more on the extremely rounded edges than anything else. In fact, if one wants to ramp up their trivia on the iPod touch, this is the first iPod touch model to come with cameras on both the front as well as at the back. Not only that, it is one of the last patents that listed Steve Jobs down as an inventor, so there certainly is a fair amount of sentimental value attached to this patent.

By Ubergizmo. Related articles: Apple Thefts Causes Crime Rate In New York To Shoot Up, Is the iPhone 5 prone to bending?,

Apple granted design patent for fourth-gen iPod touch, reminds us of the shorter, plumper past

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Merry Christmas! The USPTO is celebrating in a big way, with the copyright stamp making some pretty big rounds today. First up is a design patent for an iPod touch, which Cupertino filed back in August of 2011. It looks to be the fourth-gen model from 2010, especially given that the patent focuses on the very rounded edges. This iPod touch was the first version to include both front- and rear-facing cameras, and in any case, the design is miles thicker and shorter than this year’s touch. As Patently Apple points out, this document also happens to be one of the last to list Steve Jobs as an inventor.

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Via: Patently Apple

Source: USPTO

Amazon Puts Instant Video On iPhone And iPod Touch, Cloud Player Music On Roku And Samsung Smart TVs

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Amazon has announced a number of new platform expansions for its streaming media services today, including Cloud Player apps for Samsung Smart TVs and Roku set top boxes, as well as dedicated Amazon Instant Video apps for iPhone and iPod touch. The move indicates a strong push to get streaming media content on as many platforms as possible, which is the right move for a company now competing with giants like Apple and Google mostly on the strength of its media ecosystem.

The iPhone and iPod touch apps are a small screen update for the iPad app Amazon previously offered, delivering access to its library of Instant Video content, which includes over 140,000 titles. It’s a free download, and it means Amazon now covers the range of Apple mobile devices, at least in regions where Instant Video is available to Amazon shoppers. The Roku and Samsung Smart TV offerings provide access to music stored on Amazon’s Cloud Player, which can include both tracks purchased from Amazon’s own music store, and tracks matched or uploaded from a user’s own locally stored collection. Cloud Player was previously available on a variety of platforms, including Sonos Music Players, Mac, PC, Kindle Fire and Android.

Amazon is clearly serious about extending its platform reach, at least in terms of hardware partners and platforms. These apps will serve to add considerably to its potential mobile and at-home audience, reaching the iPhone and iPod touch’s combined worldwide user base which is likely well north of 50 million people at this point, taking into account sales to date and the likelihood that some, or even many of those users may have since moved on to different devices. Samsung Smart TVs and Roku also likely represent a significant combined audience, though I haven’t seen updated sales figures from Roku since mentioning 2.5 million devices sold at the end of 2011. Samsung announced 1.15 million HDTV sales in October alone, but it didn’t provide a breakdown of how many of those were “smart.”

Apple recently made a significant expansion of its own media system, albeit by a different route: the Mac maker opened iTunes stores in 56 new countries around the world in early December, and just this week rolled out new movie rental and purchase options to the majority of those marketplaces. Apple is taking a global approach to reaching new audiences with its content ecosystem, but keeping device and hardware pretty much in the family (though iTunes is available on Windows, and iTunes music content is DRM-free and thus not tied to any specific player). Amazon, by contrast, seems to want to focus on a few core markets first, with the U.S. at center, and make its content and services available through as many devices and OEM partners as possible.

So which approach wins? Based strictly on providing access to the greatest percentage of the world’s population, Apple is far ahead. But that’s likely an oversimplification of the problem, since Amazon’s strategy offers users more choice in how they get that content, meaning users are more likely to be able to purchase and access it on the devices they already have or want to buy. Amazon is also using its blanket approach to target markets with higher average revenue per user, so trying to reach greater saturation by being platform agnostic could ultimately reap big rewards.

Sonos adds AirPlay-style streaming from iPhone and iPad music

Sonos has updated its controller apps for iPad, iPhone, and iPod touch, adding the ability to stream music stored on the iOS devices directly to the multi-room wireless audio system. The new update, which popped up in the App Store today, treats local storage on the phone or tablet just as it does your traditional music collection and online sources such as Spotify, taking on Apple’s own AirPlay system in the process.

Tracks stored on the iPhone or iPad can be added to a Spotify playlist, along with content from multiple other sources. However, there’s no way to pipe audio from other iOS apps through a Sonos system; that means you can listen to music on YouTube through Sonos from your phone, nor have game soundtracks play back via your bigger speakers.

Sonos is yet to add the functionality to its Android client, either, though that was given a mild update today with no new features. The company’s Mac and PC clients also lack the streaming support, though we’d be surprised if all of these were left out in the cold for long. It’s worth noting that the iPhone app is still to be updated for the iPhone 5′s 4-inch display.

Apple’s AirPlay system has similar features to Sonos, and works with third-party speakers such as Libratone’s Zipp. What’s been missing so far has been a way to pipe AirPlay into a Sonos system; so far, the advice has been to plug an AirPort Express into the aux-in input found on a PLAY:5 speaker.

You’ll need iOS 6 in order to use the new Sonos functionality, and of course a Sonos system and an iOS device. You can find the updated iPhone/iPod touch app here [iTunes link] and the updated iPad app here.

 


Sonos adds AirPlay-style streaming from iPhone and iPad music is written by Chris Davies & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Gift Guide: The 5th Generation iPod Touch

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Short Version

Apple’s iPod touch is arguably among the last of a dying breed, being a standalone media player that isn’t also a phone. But just because you’re among a species on the verge of extinction doesn’t mean you can’t shine, and the 5th generation iPod touch brings a lot of goodness to the table for a connected mobile device that can’t call anyone.

Long Version

Features:

  • Thin (~20 percent thinner than iPhone 5), weighs just 88 grams
  • Crazy loop strap thing for wristband, or your cellphone charm, if that’s how you roll
  • Much-improved camera

Info:

  • 4-inch Retina display
  • Available: Now (Ships in 1-3 business days)
  • MSRP: Starts at $299
  • Product page

The iPod touch is…

… still easily the best media player out there, and now a much more capable mobile gaming device thanks to the introduction of the dual-core A5 chip that powers it. And with the new, super thin design, it’s actually the most portable iPod touch, despite the screen size increase.

Buy the iPod touch for…

… kids, or anyone who wants a dedicated media and game player that’s more portable than the similarly priced iPad mini. Also good for users who are on Android or BlackBerry for their primary phone, but want to test the waters of Apple’s iOS ecosystem. Apple knows full well that the audience for dedicated media players is dwindling, but this iPod touch was tailor-made for the niche audiences to whom it still appeals.

Because…

… the design is so impressive, I actually find myself wishing this was the latest iPhone from time to time. It isn’t without its drawbacks: the ultra-thin case meant Apple had to leave out the ambient light sensor that adjusts screen brightness automatically, which is a shame because Apple devices are among the few that get this feature right. But honestly, if you’re looking for a media player, and you also want a ton of great apps, there’s really no contest here.


Samsung Claims the iPad Mini Infringes Its Patents

Launch a consumer electronics product these days and within a couple of weeks you can probably expect a legal challenge. Which has happened to Apple with the iPad Mini—because Samsung claims it infringes its patents. More »

Grand Theft Auto: Vice City hits Android and iOS on December 6th

It’s time for a 10th anniversary celebration of the second wave of mass killings and stealing of fabulous automobiles with Grand Theft Auto: Vice City for both Android and iOS. On December 6th you’ll be able to pick this game up from the iTunes App Store and the Google Play app store for $4.99 USD for most any device you can imagine, including Android phones, tablets, the iPhone, iPod touch, and the iPad. Those of you who just cant wait that long should bust out the original Grand Theft Auto 3 – on both platforms already, just incase you did not know.

The team at Rockstar is proud to present Vice City for the following Apple devices: iPad, iPhone 4, iPhone 4S, iPhone 5, and iPod touch 4th and 5th gen. At the moment they’ve not got the iPad mini listed, but it’d be quite the stretch to think that the iPad 2 were supported but the iPad mini weren’t. Those of you working with Android might want to check the specific list here before dropping some cash.

Android Phones: Motorola Razr, Razr Maxx, Razr Maxx HD, Motorola Atrix, Motorola Photon, Motorola Droid Bionic, HTC Rezound, HTC One X, HTC One S, HTC Evo 3D, HTC Sensation, HTC Droid Incredible 2, Samsung Galaxy Nexus, Samsung Nexus S, Samsung Galaxy Note 1 & 2, Samsung S2, Samsung Galaxy R, Sony Xperia Play, Sony Xperia S, P, T & TL, Sony Walkman Z Series Media Player, Samsung Galaxy S2, Samsung Galaxy S3, Google Nexus 4
 
Android Tablets: Acer Iconia, Asus Eee Pad Transformer, Asus Eee Pad Transformer Prime, LG Optimus Pad, Medion Lifetab, Motorola Xoom, Samsung Galaxy Tab 8.9 / 10.1, Samsung Galaxy Tab 2, Samsung Galaxy Note 10.1, Sony Tablet S, Sony Tablet P, Toshiba Thrive, HTC Flyer, Google Nexus 7, Google Nexus 10

This list is comprehensive to a point – these are just the devices that the development team behind the game has tested and confirmed. If you’ve got a hot device looking to work with the game, I’m sure they’ll be happy to hear that you’ve tested it out for yourself and made it work fine.

This version of the game will have native-resolution graphics and enhancements unique to the mobile universe, specifically tuned to Android and iOS. Updated character models will be busting out with lighting effects updated throughout the game, while firing your pistol has become more precise and your control layout is completely customizable by you. RockStar Games also plans on boosting their warehouse with a collection of 10th anniversary collectables just in time for the holiday season as well – grab em!

[via RockStar]


Grand Theft Auto: Vice City hits Android and iOS on December 6th is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


More American Kids Than Ever Clamor For iPhones And iPads This Holiday Season

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Chances are, if you ask a kid in the U.S. what they want to find under the tree (or holiday symbol of your choosing) this year, they’ll ask for an iPhone, iPod touch, iPad or iPad mini. Those devices occupied four of the top five spots on Nielsen’s annual holiday shopping study among kids aged 6 to 12, which tracks interest in consumer buying intent over the next six months.

The iPad was far and away the leading device in the poll, with 48 percent of kids saying they wanted one. The Nintendo Wii U took second place, despite debuting to generally lukewarm reviews, grabbing 39 percent of kids’ interest. The iPod touch scored with 36 percent of respondents, tying with the iPad mini, and the iPhone followed with 33 percent. Interestingly, the 6th most popular device on wish lists was the general category of “Computers,” the group iOS and mobile devices in general are likely having the most significant market effect upon as they continue to grow in popularity.

Interest in the iPad among children rose by 4 percentage points compared to last year, and the iPod touch and iPhone both appeared on more wish lists than in past years. Each gained 6 percentage points, and the iPad mini also saw strong interest despite (or because of) being a brand new product category just introduced this year. Tablets other than the iPad also experienced a surge, going from capturing 25 percent of kids’ attention to being on 29 percent of wish lists. In general, it seems like mobile devices are continuing a three-year upward trend, which makes sense given increased adoption rates of smartphones and tablets among U.S. adults, which in turn necessarily leads to greater exposure to these devices among children.

Nielsen’s survey also checked the wish lists of kids aged 13 or older, and found that again, the iPad took the top spot, finding a place on 21 percent of wish lists. The general category of computer followed that with 19 percent, with tablets other than the iPad coming in third with 18 percent interest. The Wii U and iPhone rounded out the top five with 17 and 14 percent respectively. Among adults, the iPad mini was only on 11 percent of wish lists, just barely beating out the Kindle Fire at 10 percent, and the iPod touch was much further down, striking a chord with 9 percent of Americans 13 and up.

Interest in the iPad actually slid among the older category of buyers compared to last holiday season, and the iPhone also dipped slightly. Apple seems to have very high visibility with children and the youth market, and that’s increasing, but it isn’t necessarily translating into equally big gains among teens and adults according to Nielsen’s survey. Still, the study points to a very strong shopping season for Apple’s devices, both among shoppers with access to their own cash and the younger set who in many households may be driving buying decisions with repeated, persistent requests.