Touch-Sensitive Robot Butt: Ghost in the Shiri

We’ve seen androids that have crossed the uncanny valley in terms of their face. But what about their other parts? Well, thanks to 24-year old Nobuhiro Takahashi, you can scratch realistic butts off of that list. Takahashi has invented Shiri, a mechanical butt that responds to touch.

shiri touch sensitive robot buttocks by Nobuhiro Takahashi

Shiri – Japanese for buttocks, and my prime proof in my theory that Apple Japan was facepalming when they heard the iPhone personal assistant’s name – has three main parts: a silicon skin, a pair of actuators and a microphone. The actuators serve as Shiri’s muscles while the microphone senses how the skin is touched. Stroke it and it will clench its cheeks; spank it and it will quiver. Yes this is very creepy, thanks for asking.

Takahashi says he invented Shiri because he’s aware that humans don’t just communicate verbally; we also have physical reactions or expressions. Takahashi also said that Shiri is a great starting point because our butts have large muscles and thus make more visible movements. I hope for his own sake that his friends and family believed him. Seriously though, I assume the rest of the world is now behind Japan in robotics, amirite?

[via Daily Mail]


Hana iPhone Case: Perfect for Nose Pickers

This iPhone case is a slightly disgusting way of holding your iPhone. Naturally, it comes from Japan, and will probably get a few laughs when you go to pick up your phone.

hana nose picker iphone case

The Hana case is definitely an oddity, because you actually stick your fingers up its silicone nose to hold your iPhone. Grossed out yet? If not, then this might be the case for you. Digging around in there will surely get you a few looks on public transport.

hana nose picker iphone whose

The Hana case comes in blue, green, and pink, so it will please girls and boys who like to pick their noses. It sells for $13.80(USD) directly from p + g design.

hana nose picker iphone circus

[via Dressed Like Machines]


Japanese group transmits electricity through 4-inch concrete block, could power cars on roads

Japanese group transmits electricity through 4inch concrete block, demonstrates potential for powering cars on roads

The decision to invest in an electric vehicle would be much easier to justify if the car in question offered unlimited range. That appears to be the concept behind a Toyohashi University research group’s wireless power prototype, which can successfully transmit electricity through a 10 centimeter-thick concrete block. During a demonstration in Yokohama, Japan, the team sent between 50 and 60 watts of power through a pair of concrete blocks to two tires, which then juiced up a light bulb (you can see the rig just above). The project is called EVER (Electric Vehicle on Electrified Roadway), and could someday be used to keep cars moving along a highway without any need to pull over for a recharge, thanks to a constant stream of electricity coming from below the road. There are some serious obstacles to overcome before EVER can get some wheels turning — namely, a need to pump nearly 100 times the current maximum load through concrete that’s twice as thick as what they’ve managed today, not to mention improving undisclosed efficiency levels — but the group reportedly said that it’s up to the task, making us fairly optimistic that such a solution could one day get us from A to B without petrol. Until then, you’ll probably want to plan out a pit stop or two before you leave the garage.

Japanese group transmits electricity through 4-inch concrete block, could power cars on roads originally appeared on Engadget on Sat, 07 Jul 2012 00:58:00 EDT. Please see our terms for use of feeds.

Permalink TechOn, The Verge  |  sourceToyohashi University of Technology  | Email this | Comments

Facebook and others invest in 6,214-mile Asia-Pacific undersea internet cable, friend request lag to plummet

Undersea cableIt’s almost become a truism that internet connections from the Asia-Pacific region to the rest of the world can be slow and lag-ridden, but that assumption is about to be knocked flat if Facebook and others in a Time Dotcom-led consortium have their way. The alliance is investing a combined $450 million into the Asia Pacific Gateway, a 6,214-mile undersea cable that will run between Japan, Malaysia and South Korea. The fiber optic pipe will not only help reduce the need to route large volumes of traffic through Singapore but, in many cases, send much of that traffic straight to American shores — a big help when Facebook and much of the web industry still hosts most of its content on the Eastern side of the ocean. Although faster speeds won’t be in place until the summer of 2014, by which point the more direct connections might be absolutely necessary, it still gives hope to those of us who want to poke friends and upload photos in record time.

Facebook and others invest in 6,214-mile Asia-Pacific undersea internet cable, friend request lag to plummet originally appeared on Engadget on Thu, 05 Jul 2012 21:42:00 EDT. Please see our terms for use of feeds.

Permalink BBC, The Verge  |  sourceTime Dotcom  | Email this | Comments

Japanese Government: Fukushima Nuclear Crisis Was a Manmade Disaster [Fukushima]

The failures, explosions, leaks, and subsequent radioactive dead zone that will stain Japan for decades all started with an earthquake. Nobody can stop earthquakes. But after a thorough review, the Japanese government admits humans are responsible for the entire mess. More »

Lenovo to move ThinkPad production back to Japan

NEC Corp. and Lenovo Group Ltd. will move some production of ThinkPad PCs from China manufacturing lines back to Japan. Originally developed and manufactured in Japan’s Yamato research laboratory, a trial run for production of ThinkPads at NEC’s plant in Yamagata Prefecture will begin this fall. Moving toward full-scale production in Japan is desired for the future.

Japanese customers who purchase ThinkPads currently have to wait about 10 days for delivey. By moving some of the production to Japan, the company will be able to ensure faster delivery and convenience for their Japanese customers. The executive chairman of NEC Lenovo Holdings B.V. made it clear that the future of the project will heavily rely on the choices of NEC-Lenovo group partners and customers.

NEC and Lenovo launched the venture about a year ago focused on Japan with the goal to capture about a 30 percent domestic market share within three years. NEC and Lenovo’s main competitor, HP, made a similar move in 2011 to shift some production away from China and into Japan to make it more convenient for Japanese customers.

[via Verge]


Lenovo to move ThinkPad production back to Japan is written by Elise Moreau & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Olympus announces MEG4.0 wearable display prototype, skips the skydive

Olympus announces MEG4.0

While Google may have grabbed headlines for its recent wearable tech stunt, Olympus is doggedly forging ahead with its own similar prototypes, seven years on. Unlike Project Glass, the MEG4.0 isn’t a standalone structure and needs a glasses frame to hang on, although the sub-30g unit shouldn’t tax it too much. The QVGA (320 x 240) display can connect to devices through Bluetooth 2.1, with Olympus pointing to a smartphone hook-up to provide both the processing power and internet connectivity — which sounds different to what we’re expecting from Google’s effort. The current prototype can squeeze out eight hours of intermittent use, or two hours of non-stop projection. While the device is being pitched at everyday users, Olympus isn’t offering any suggestions of launch dates or pricing, but you can check on what the company is willing to share in the (Google-translated) press release below.

Continue reading Olympus announces MEG4.0 wearable display prototype, skips the skydive

Olympus announces MEG4.0 wearable display prototype, skips the skydive originally appeared on Engadget on Thu, 05 Jul 2012 08:01:00 EDT. Please see our terms for use of feeds.

Permalink Akihabara News  |  sourceOlympus Japan (translated)  | Email this | Comments

PS Vita gets old-school summer with PSOne gaming

If you’re a fan of Sony’s products then there’s some good news out of Japan: the next software update for the PS Vita, 1.80, will add the ability to play classic PSOne titles. Around 700 titles will be available to play, which isn’t a bad haul at all, but they’ll see staggered releases. We imagine being able to play Tomb Raider or Final Fantasy VII on the go will appeal to quite a few gamers.

The other big news from Sony Japan is that the PlayStation 3 will gain the ability to download and play classic PS2 titles. That’s maybe a bit of a sore point for consumers, with the original PlayStation 3 featuring backwards compatibility with PS2 games while future versions removed the functionality. These new downloadable titles will work across any PS3 as well.

PS2 titles will launch in the PlayStation Store on July 25th, and games will include Biohazard Code: Veronica, Dragon Force, and Decisive Warfare. Titles will cost between ¥800 (~$10) and ¥1,500 (~$18.8), but there’s no word yet on if Sony plans to bring the the same functionality to consoles outside of Japan.

[via Engadget]


PS Vita gets old-school summer with PSOne gaming is written by Ben Kersey & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Sony Japan: PSOne classics coming to Vita in summer update, PlayStation 3 to get downloadable PS2 catalog later this month

PS One classics coming to Vita in 18 update,  PS3 gets access to downloadable PS2 catalogue in Japan later this month

If you’ve been aching to wile away hundreds more hours replaying Final Fantasy classics on the go, then Sony Japan’s got some good news for you. It’s finally revealed that the ability to play those charming, if a little dated, PSOne titles will arrive on the PS Vita‘s next software update, version 1.80, later this summer. This little nugget was tucked away behind the news that a handful of PS2 titles, playable on all versions of the PS3, will launch in the Japanese PlayStation Store on July 25th. The first wave of titles include Biohazard Code: Veronica, Siren and Dragon Force, all priced between 800 and 1,200 yen. No news yet, however, on when (or if) a similar retro-gaming bounty will arrive outside of Japan.

Sony Japan: PSOne classics coming to Vita in summer update, PlayStation 3 to get downloadable PS2 catalog later this month originally appeared on Engadget on Thu, 05 Jul 2012 02:46:00 EDT. Please see our terms for use of feeds.

Permalink Joystiq  |  sourcePlayStation Japan (translated)  | Email this | Comments

Line messaging and VoIP app adds ‘timeline’ and ‘home’ features, throws in new platform for app integration

Line messaging and VoIP app adds 'Timeline' and 'Home' features, throws in new platform for app integration

With now over 45 million users, while you may not use Line yourself, someone you know (or at least someone they know) probably does. The Asia-centric Skype rival has decided to roll-out some extra functionality and is looking to go a few rounds with even bigger competition. ‘Home’ offers up a base for sharing photos and other content, as well as your own status updates, while the ‘timeline’ feature will throw together a familiar-sounding chronological breakdown of your latest adventures to show your friends, adding in the ability to comment on each other’s posts. Its ‘Line channel’ sounds even more nebulous and aims to use the existing app as a foundation for integrating and linking to yet more programs and services. The screenshots hint at camera, gaming and (yes) horoscope integration, while Line is gearing up for both HTML5 and native applications. Hit up the company’s notions on a heavily connected messaging service in two servings of press release, right after the break.

Continue reading Line messaging and VoIP app adds ‘timeline’ and ‘home’ features, throws in new platform for app integration

Line messaging and VoIP app adds ‘timeline’ and ‘home’ features, throws in new platform for app integration originally appeared on Engadget on Tue, 03 Jul 2012 14:34:00 EDT. Please see our terms for use of feeds.

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