Apple Store design and layout granted official US trademark

If you were planning on opening a store selling your brand new computer brand with a setup that’s not unlike the Apple Store, you’ll probably want to re-think your strategy starting this week. Apple has officially been granted a trademark protecting their retail store design and layout by the US Patent & Trademark Office this week. The original trademark request application was made all the way back in May of 2010, so whatever you remember about the store design back then that’s survived until now you’ll want to avoid when knocking out your own store in the future.

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This fully granted trademark listing includes items such as “oblong table and stools [that are] set below video screens flush mounted on the back wall.” That’s essentially describing the sections many Apple Stores had where people were invited to classes on what their Apple product was capable of and what they could do with it in the future. You won’t see that feature in too many Apple Stores these days as the back is mostly reserved for the Genius Bar or sales counters (where applicable.)

trademarks

Another feature listed in the trademark is “a clear glass storefront surrounded by a panelled facade.” This joins several other patents and trademarks surrounding the stores interiors that’ve been granted in the past, one of which is a design patent for a floating glass staircase granted back in 2003. You can find the full trademark listing at the USPTO right this minute complete with registration granted date set for January 22nd, 2013.

drawing

The original drawing of the store (which you see above) includes a note about what the store is put in place to show: “retail store services featuring computers, computer software, computer peripherals.” This listing goes on to note “mobile phones, consumer electronics, and related accessories, and demonstration of products relating thereto.” This should ring a bell as the patent was first applied for in 2010 and lists mobile phones but not specifically tablet computers – they must simply be included in the overall computer listing in the first place.

Have a peek at the patent and let us know if you find anything else that rings your bells on what Apple now has the rights to. Were you planning on opening your own store soon with an Apple look? Let us know what you plan to do now!

[via Reuters]


Apple Store design and layout granted official US trademark is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

SimCity for Mac arriving in spring 2013

SimCity is just about a month away, arriving on PC March 5 in the US, with a Europe release on March 8. However, this is Windows only, but developer Maxis announced that the release date for Mac is planned for sometime this spring. The company also notes that both Mac and Windows players will be able play co-op together on the same maps.

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The reason for the delay, according to Maxis, is that the Mac port isn’t a port at all, but a “full native version” specifically for OS X. This means that the team will be making sure that Mac players get the same experience as Windows players. However, one of the key differences is that the Mac version will be a digital download only.

As far as minimum spec requirements are concerned, Maxis didn’t give any concrete details on how much power is required out of your Mac, but the company says that they “are aiming to make the game as accessible as possible,” so any user with Snow Leopard and a Core 2 processor should be able to play the game without any problems.

SimCity will be a complete overhaul from past installments. Just from the nine-minute gameplay video that we saw a few months, the new game will include much more detail and better graphics this time around, making the city-building experience more realistic for the players. We definitely can’t wait to get our hands on it.


SimCity for Mac arriving in spring 2013 is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

This Tiny Mac LEGO Replica Is Plenty Cute

1359373432 This Tiny Mac LEGO Replica Is Plenty CuteI have to admit that I love LEGO and the endless possibilities that one can create with it, and while I am no master builder, there are some out there such as Chris McVeigh who managed to put together a tiny replica of the original Mac computer with LEGO pieces. As you can see from a quick glance at the photo, it’s pretty spot on and it even has a keyboard and a tiny mouse – talk about cute! Now even better news for LEGO fans is that if you were wondering how McVeigh managed to piece this together, he has stated on his Flickr page that he expects he will be posting a building guide for his creation within the next two weeks. “Due to the incredible response, I’ll be posting a building guide for this model within the next two weeks. Additionally, I hope to offer a limited number of kits for those of you without easy access to the necessary bricks.” Pretty cool stuff, huh? Anyone planning on building one of their own and displaying it on their shelves?

By Ubergizmo. Related articles: Best Buy Discounts MacBook Air Starting At $799 Today And Tomorrow, University Installs Vending Machine That Dispenses Macbooks,

Help Key: Put Display Settings Back In The OS X Mountain Lion Menu Bar Where They Belong

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I like my Retina MacBook Pro, in part because I have the option to switch to extremely high-resolution display modes when I’m way from my home Thunderbolt monitor and want as much screen real estate as I can get. But Apple did a curious thing in OS X Mountain Lion: They removed the option to put a display preferences item in the OS X menu bar. Luckily, third-party developers have stepped up and created a couple of fixes that actually go above and beyond the call of duty.

Display Menu is available in the Mac App Store, which should help those wary of installing OS tweaks feel a little more at ease, since it means this has at least passed a basic quality review by Apple, which isn’t true of all utilities that fiddle with OS X system settings. And what it provides is a menu that lets you change the display resolution of your Mac, and any attached external displays, without having to open System Preferences and click through to Display Preferences itself, a process made overly elaborate ever since Mountain Lion’s introduction.

Display Menu is neat, and helps in a number of ways, but it is also limited in a couple of areas. For one thing, it doesn’t support the 15-inch Retina Display MacBook Pro’s native Retina display resolution in HiDPI mode. What that means is that you can’t quickly switch back to the “Best for Retina” option. But for attached displays, it’s absolutely perfect, and it’s free.

If you want the native Retina resolution option, there’s a paid App Store alternative to Display Menu called “Display Modes – Resolution Menu” that provides it – but only for the 15-inch Retina Pro for now. For the 13-inch, the native HiDPI or Retina modes aren’t yet supported, and the app costs $2.99. It’s possible an update will fully support the 13-inch, but judging by Display Modes’ developer’s website, which is pretty sparse, I wouldn’t hold my breath.

Despite the limitations of both these apps, they do provide complete control over third-party displays, and they offer another trick owners of any Retina MacBook Pro might appreciate: the ability to change your resolution to a mind-boggling max of 2880 x1800 on the 15-inch, or 2560 x 1600 on the 13-inch version. Font is small at that extreme, but you also have a ton of desktop space to work with, which is perfect if you need to edit print resolution photos or run a number of applications at once and keep an eye on each.

Retina or no, if you’re reading this article you likely miss the Display Preferences menu bar option that Apple inexplicably removed in the interest of ‘progress.’ These apps bring it back, with some added superpowers depending on what kind of Mac you’re using, affordably and without requiring any mucking about in Terminal.

“Air Mouse” – integrated wireless mouse and keyboard

Thanko is now selling “Air Mouse” which is a wireless mouse unified with a keyboard. By Internal gyro-censor recognizing the tilt, it allows you to move the mouse cursor, to click and scroll in the air.
While mouse and keyboard operations can be very effective wirelessly, this product is interesting in that it combines both and is so compact. Users can basically operate their computers remotely with a palm-sized mobile unit.
When you don’t use it, the mouse operation stop …

Apogee revamps One and Duet audio interfaces for iOS and Mac, updates Quartet to match

Apogee intros revamped One and Duet audio interfaces for iOS and Mac, updates Quartet to match

Apogee wants bring pro audio interfaces to the mobile realm. To that end, it’s coming to NAMM with a trio of options that cover most Apple-bound musicians and podcasters. Its next-generation One interface (seen after the break) can take simultaneous input from both a built-in condenser mic and one device plugged into either an XLR or quarter-inch jack, passing along the resulting tunes to an iOS device or a Mac’s USB port. A similarly reworked Duet adds direct iOS connections to the two-input, four-output Duet (above). Full-fledged bands aren’t left out of the equation, either — the existing, four-input Quartet has received iPad support without changing its formula. Lighting-based iOS gear unfortunately requires an adapter, but we’ll take consolation in a new Maestro app for iPads that offers control over connections and session monitoring. Producers hoping for more mobility can pick up the Duet or Quartet in February at their respective $595 and $1,295 prices, although they’ll have to wait until March to buy the One at $349.

Apogee intros revamped One and Duet audio interfaces for iOS and Mac, updates Quartet to match

Show full PR text

Apogee Electronics introduces all new “ONE”, audio interface & microphone featuring iPad & Mac compatibility, upgraded sound quality and new Maestro control app for iOS

Anaheim, California, January 24, 2013 – Apogee Electronics is pleased to introduce the completely redesigned ONE, a 2 IN x 2 OUT USB audio interface and microphone. The all new ONE is the first studio quality audio interface and microphone that makes a direct digital connection to Apple’s iPad (iPhone, iPod touch) and Mac. ONE features Apogee’s Maestro control software, iOS device charging, optional battery power for portable recording with iPad and professional sound quality. ONE is the all-in-one solution that makes it easy for musicians, songwriters, recording engineers, film makers, audiophiles, and anyone else to enjoy professional sound quality on iPad and Mac.

ONE offers three input options; a built-in omni-directional condenser microphone, XLR input for dynamic, condenser or ribbon microphones, and 1/4″ instrument input for electric guitars, keyboards or any instrument with an electric pick-up. An upgrade from the original design, ONE now has the ability to record two inputs simultaneously (instrument plus built-in microphone or external microphone). The updated AD/DA converters and mic preamps deliver best-in-class, studio quality sound and allow you to capture and playback your recordings with incredible clarity and detail.

ONE’s audiophile quality headphone amplifier/DAC is a favorite for enhanced music listening on Mac. Now ONE delivers the same hi-fi quality sound to iPod touch, iPhone and iPad users for listening to streaming radio and music libraries with incredible clarity and detail.

ONE’s built-in condenser microphone is a unique feature allowing anyone to record with incredible results and without the need for an external microphone. This paired with the option of connecting to iPod touch, iPhone or iPad and battery power enables studio-quality recordings to be created in any location.

“We have completely redesigned ONE, incorporating highly anticipated features; iPad compatibility, simultaneous recording of guitar and a microphone, enhanced sound quality, and a much desired metal chassis,” says Apogee CEO and Co-Founder Betty Bennett. “This is an innovative interface, ideal for the musician who wants an all-in-one solution they can count on for ease of use and professional studio quality results, no matter where they are. We’re excited to welcome this next generation of a classic Apogee product and we know our customers will love it.”

Apple’s iPad has revolutionized music creation with an intuitive touch interface and a universe of powerful and very affordable music apps. As a studio quality microphone and audio interface, ONE delivers key features to this new paradigm. Apogee’s Maestro software for iOS lets you control ONE’s inputs, mic preamp, outputs and set up low latency monitoring. ONE’s DC power charges iPad while in use so recording is not interrupted. The option of battery power for ONE allows for truly portable professional recording.

When used with iPad or an iOS device, ONE works with any Core Audio compliant app like GarageBand, Auria and MultiTrack. For recording on a Mac, ONE works with Logic, Pro Tools, GarageBand, Ableton Live and any Mac Core Audio compliant application.

ONE for iPad and Mac – Highlights

First studio quality audio interface and microphone for iPad
New circuitry, mic capsule and upgraded sound quality
Redesigned die cast aluminum chassis
Direct digital connection to iPod touch, iPhone, iPad
Works with new iPhone 5, iPad (4th generation), iPad mini
(Lighting adapter required – Sold separately)
Works with GarageBand, MultiTrack, Spotify; Any Core Audio compatible app on iOS
Works with GarageBand, Logic, Pro Tools, Ableton, iTunes; Any Core Audio compatible app on Mac
Low latency monitoring, complete input/output control with Apogee’s Maestro software (iOS & Mac)
DC power supplies charge to iPod touch, iPhone or iPad
Optional battery operation for remote recording on iPad (2 AA batteries not included)
USB 2.0 audio with 24-bit/96kHz A/D and D/A conversion
Built-in omnidirectional condenser microphone (mic stand adapter included)
2 Analog Inputs (XLR microphone and 1/4″ instrument connector on breakout cable)
Record up to 2 inputs at a time (instrument + internal microphone or external microphone)
1 1/8″ stereo output for headphones or powered speakers
Legendary Apogee sound quality
Designed in California – Made in the U.S.A.

System Requirements

Mac OS:

Computer: Intel Mac 1.5GHz or faster
Memory: 2 GB RAM minimum, 4 GB recommended
OS: 10.7.5 or greater
Connection and power: Any available USB port on a Mac
USB bus powered; DC power optional
(DC power supply included)

iOS:

iOS version: 5.1 and later
Connection: 30-pin dock connector
Power supply or two AA batteries required
(Batteries not included)
iOS device compatibility (Lightning connector)

iPod touch* (5th generation)
iPhone 5*
iPad* (4th generation)
iPad mini*
* Requires Apple’s Lightning to 30-pin adapter. Sold separately.

iOS device compatibility (30-pin connector)

iPod touch (4th generation)
iPhone 4S
iPhone 4
iPad (3rd generation)
iPad 2
iPad

Price: $349
Availability: March 2013

Apogee Electronics introduces new Duet featuring iPad & Mac compatibility, MIDI I/O and new Maestro control app for iOS

Anaheim, California, January 24, 2013 – Apogee Electronics is pleased to introduce Duet for iPad and Mac, a 2 input, 4 output USB audio interface. The new Duet is the first professional stereo audio interface that makes a direct digital connection to Apple’s iPad (iPhone, iPod touch) and Mac. Duet features Apogee’s Maestro control software, iOS device charging, MIDI connectivity and professional sound quality. Duet is the ideal personal studio interface for stereo music recording, mixing and audiophile-quality listening on iPad and Mac.

First introduced in 2007, the original Duet was a 2 IN x 2 OUT FireWire Audio Interface for Mac and became one of the most popular audio interfaces of all time, starting a home studio revolution and winning many industry awards and accolades. Duet received an upgrade in May of 2011 when Duet 2 took its place with a new 2 IN x 4 OUT format, redesigned AD/DA conversion and mic preamps, and USB 2.0 Mac connectivity. The new Duet for iPad and Mac builds on this legacy by offering the same professional quality as the Duet 2 for the iPad based personal studio.

“Apogee has pioneered professional digital recording on iPad and iOS devices with products like JAM, our studio quality guitar input, and MiC, the first studio quality digital microphone for iPad and iPhone. We are now taking the next step, offering a range of professional multi-channel recording solutions for iPad and all iOS devices,” says Apogee CEO and Co-Founder Betty Bennett. “Enabling amazing products like Duet to be directly connected to the increasingly powerful iPad and all other iOS devices, seamlessly integrated with apps like GarageBand and Auria, controlled with our Maestro software allows you take mobile music creation to the next level. It truly is a new frontier for the personal studio and we’re proud to be at the forefront.”

Apple’s iPad has revolutionized music creation with an intuitive touch interface and a universe of powerful and very affordable music apps. Duet delivers key features to this new paradigm that bring professional stereo audio recording to iPad for the first time. Apogee’s Maestro software for iOS lets you control Duet’s inputs, mic preamps, outputs and set up low latency monitoring. Duet’s DC power charges iPad while in use so recording is not interrupted. Duet provides plenty of power for studio headphones, microphones and MIDI keyboards. In addition, Duet accepts and provides professional audio level (ie. balanced, +4 dBu reference level).

When used with iPad or an iOS device, Duet works with any Core Audio compliant app like GarageBand, Auria and MultiTrack. For recording on a Mac, Duet works with Logic, Pro Tools, GarageBand, Ableton Live and any Mac Core Audio compliant application.

Duet for iPad and Mac – Highlights

First professional stereo audio interface for iPad
Direct digital connection to iPod touch, iPhone, iPad
Works with new iPhone 5, iPad (4th generation), iPad mini
(Apple’s Lighting to 30-pin adapter required – Sold separately)
Works with GarageBand, Auria, MultiTrack; Any Core Audio compatible app on iOS
Works with GarageBand, Logic, Pro Tools, Ableton; Any Core Audio compatible app on Mac
Low latency monitoring, complete input/output control with Apogee’s Maestro software (iOS & Mac)
MIDI input/output (USB-A type connector)
DC power supplies charge to iPod touch, iPhone or iPad
USB 2.0 audio with 24-bit/192kHz A/D and D/A conversion
2 Analog inputs with world-class mic preamps and selectable 48v phantom power
2 Balanced analog line outputs
1 Independent 1/4″ stereo headphone output
Legendary Apogee sound quality
Designed in California – Made in the U.S.A.

System Requirements

Mac OS:

Computer: Intel Mac 1.5GHz or faster
Memory: 2 GB RAM minimum, 4 GB recommended
OS: 10.6.8, 10.7.4 or greater
Connection and power: Any available USB port on a Mac
USB bus powered; DC power optional
(DC power supply included)

iOS:

iOS version: 5.1 and later
Connection: 30-pin dock connector
DC Power supply included
iOS device compatibility (Lightning connector)

iPod touch* (5th generation)
iPhone 5*
iPad* (4th generation)
iPad mini*
* Requires Apple’s Lightning to 30-pin adapter. Sold separately.

iOS device compatibility (30-pin connector)

iPod touch (4th generation)
iPhone 4S
iPhone 4
iPad (3rd generation)
iPad 2
iPad

Price: $595
Availability: February 2013

Apogee Electronics announces iPad compatibility for Quartet USB audio interface and new Maestro control app for iOS

Anaheim, California, January 24, 2013 – Apogee Electronics is pleased to announce iPad compatibility for Quartet, a 4 input, 8 output USB audio interface. Quartet is the first professional multi-channel audio interface that makes a direct digital connection to Apple’s iPad (iPhone, iPod touch) and Mac. Quartet for iPad and Mac features Apogee’s Maestro control software, iOS device charging, MIDI connectivity, advanced monitor control and professional sound quality. Quartet is the ideal studio control center for multi-channel music recording and mixing on iPad and Mac.

“Apogee has pioneered professional digital recording on iPad and iOS devices with products like JAM, our studio quality guitar input, and MiC, the first studio quality digital microphone for iPad & iOS. We are now taking the next step, offering a range of professional multi-channel recording solutions for iPad and all iOS devices,” says Apogee CEO and Co-Founder Betty Bennett.

“Enabling amazing products like Quartet to be directly connected to the increasingly powerful iPad and all other iOS devices, seamlessly integrated with apps like GarageBand and Auria, controlled with our Maestro software allows you take mobile music creation to the next level. It truly is a new frontier for the personal studio and we’re proud to be at the forefront.”

Apple’s iPad has revolutionized music creation with an intuitive touch interface and a universe of powerful and very affordable music apps. Quartet delivers key features to this new paradigm that bring professional multi-channel audio recording to iPad for the first time. Apogee’s Maestro software for iOS lets you control Quartet’s inputs, mic preamps, outputs and set up low latency monitoring. Quartet’s DC power charges iPad while in use so recording is not interrupted. Quartet provides plenty of power for studio headphones, microphones and MIDI keyboards. In addition, Quartet accepts and provides professional audio level (ie. balanced, +4 dBu reference level).

When used with iPad or an iOS device, Quartet works with any Core Audio compliant app like GarageBand, Auria and MultiTrack. For recording on a Mac, Quartet works with Logic, Pro Tools, GarageBand, Ableton Live and any Mac Core Audio compliant application.

Quartet for iPad and Mac – Highlights

First professional multi-channel audio interface for iPad
Direct digital connection to iPod touch, iPhone, iPad
Works with new iPhone 5, iPad (4th generation), iPad mini
(Apple’s Lighting to 30-pin adapter required – Sold separately)
Works with GarageBand, Auria, MultiTrack and any Core Audio compliant app on iOS
Works with GarageBand, Logic, Pro Tools, Ableton and any Core Audio compliant app on Mac
Low latency monitoring, complete input/output control with Apogee’s Maestro software (iOS & Mac)
MIDI input/output (USB-A type connector)
DC power supplies charge to iPod touch, iPhone or iPad
USB 2.0 audio with 24-bit/192kHz A/D and D/A conversion
4 Analog inputs with world-class mic preamps and selectable 48v phantom power
6 Balanced analog line outputs
ADAT/SMUX digital Inputs
Monitor control – up to 3 speaker sets
1 Independent 1/4″ stereo headphone output
QuickTouch pads for input/output selection and advanced control
Legendary Apogee sound quality
Designed in California – Made in the U.S.A.

System Requirements

Mac OS:

Computer: Intel Mac 1.5GHz or faster
Memory: 2 GB RAM minimum, 4 GB recommended
OS: 10.6.8, 10.7.4 or greater
Connection and power: Any available USB port on a Mac
Power: DC Power supply included
iOS:

iOS version: 5.1 and later
Connection: 30-pin dock connector
DC Power supply included
iOS device compatibility (Lightning connector)

iPod touch* (5th generation)
iPhone 5*
iPad* (4th generation)
iPad mini*
* Requires Apple’s Lightning to 30-pin adapter. Sold separately.

iOS device compatibility (30-pin connector)

iPod touch (4th generation)
iPhone 4S
iPhone 4
iPad (3rd generation)
iPad 2
iPad

Price: $1295
Availability: February 2013

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After Apple’s 2012, a “prolific” 2013 could shake the industry

This week Apple’s Tim Cook made no effort to hide his excitement over the success Apple has had over its first fiscal quarter of 2013, letting investors know that it’s largely because of the products of 2012 that this good time for the company is driven into the future. Back when Cook promised us big things in 2012 early last year, we saw new iterations of essentially every product Apple had on the market, along with a couple new ones to boot. Cook’s affirmation here at the beginning of 2013 could very well mean big things for the company through the next 12 months as far as production goes – just as long as the supply chain Apple relies on doesn’t get in the way.

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Two points were spoken of more than once in the earnings call this week, one of them the fact that this was a record-breaking quarter for Apple in the amount of mobile devices they sold (running iOS) and the overall revenue they generated. The other was the notion that they’d have sold much, much more if they had the supply chain support they needed, especially in regards to the iMac and the iPad mini. Besides dismissing supply chain rumors, Cook also spoke about how well Apple was doing, and how prolific they are right this minute (and into the future).

“Apple is in one of the most prolific periods of innovation in its history. We rely on the same spirit and drive that brought the original Mac and other revolutionary products like the iPod, iPhone, and iPad into the world.” – Tim Cook

Over the past year, Apple has released two new iPads (one of them the iPad mini), refreshed iMacs, Retina MacBook Pros, and the iPhone 5, not to mention new versions of both of their operating systems (mobile and desktop) as well as their full family of in-house developed apps. Apple continues to sell an increasing number of devices each year, so we must (in a basic way, at least) assume that they’re going to continue to push the envelope using their current blueprint for success.

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We may very well see revised versions of everything all over again, with upgrades to the internals of every product that sold monumentally well last year and refreshes of the products that didn’t. The iPhone will likely stay the same size, as will most of the products you see on the shelves today – this year’s boosts will more than likely be included in the casings of 2012. The technology will improve and change in 2013 for Apple, the industrial design may well stay largely the same.

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Then if we keep seeing Apple succeed with devices that sell extremely well (like we have for many moons), what’s to stop them from continuing their upward climb? The manufacturers that are responsible for creating the hardware that makes up the products Apple designs and sells. If Apple continues down the path they’re on now, they very well may be set to start diving into their own manufacturing as some of their top competitors do – and it may be the best way for them to continue rocketing forward past 2013. As it stands, the cards are turning as we speak.

a6x-580x326


After Apple’s 2012, a “prolific” 2013 could shake the industry is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Apple employee town hall meeting letter sets the tone

Yesterday Apple announced new record results for their financial Q1 2013 including sales of iOS devices as well as overall revenue, and with those announcements came an invite from Tim Cook to employees for a town hall meeting being held this morning. This town hall meeting will likely be extremely similar to the meeting held last year at this time after the company released its 2012 Q1 financial results, question and answer session included. At the moment we’re not entirely sure if we’ll be seeing the results of this session or if it will be closed-door employees-only in the end.

iphone-5-hands-on-slashgear-016-580x332

This meeting will, on the other hand, be broadcast live throughout the Apple Cupertino campus as well as other Apple employee locations. This way as many Apple employees as possible can see the session and enjoy the large group hug that they’ve earned upon creating this record-breaking quarter. The full email, according to unnamed employees sending the mail into 9to5Mac, came through last night after the earnings call.

Team, We’ve just reported another record setting quarter, thanks to everyone’s incredible hard work and focus. We sold over 75 million iOS devices in the holiday quarter alone, which is a testament to the strength of Apple’s innovation. Please join me for an employee communications meeting tomorrow at 10 a.m. Pacific time in the auditorium of De Anza 3.

We’ve created a space on AppleWeb where you can submit your questions in advance, and we’ll do our best to answer as many of them as we can during the meeting. The meeting will be broadcast live throughout Cupertino and at many other Apple locations.

Please check AppleWeb for details.

Tim

Employees are able to send in questions before the event and answers will likely be made available based on their importance to the event – though live, we must expect, one way or the other. Apple’s earnings call included a Q and A session that revealed several interesting points including those surrounding the supply constraints in the iMac as well as the iPad mini, this accounting for less sales than Apple feels it would have been capable of otherwise.

Have a peek at the timeline below to see every bit of detail from the financial report released yesterday as well as the Q and A that followed. Let us know if you’re expecting anything fantastical from the Town Hall meeting that’s occurring today, and be sure to stay tuned to our sizable Apple hub as well through the future!


Apple employee town hall meeting letter sets the tone is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Apple stock takes a tumble in after hours trading

In case you missed the hullabaloo, Apple delivered its earnings report for Q1 2013 this afternoon. While things looked excellent for the most part, something about the report has investors worried, as Apple’s stock price has taken something of a plunge during after hours trading. After an encouraging regular trading day that ended with a gain of 1.83%, Apple’s stock price has slid $52.56 to $461.74, representing a 10% loss.

ipad-ipadmini-3-14-SlashGear-ipad-mini-1-580x3121

It’s confusing at first glance, because the numbers posted this afternoon were pretty great. Apple sold a record 47.8 million iPhones and a record 22.9 million iPads during the quarter, and posted a revenue of $54.5 billion, which is up year-over-year from $46.3 billion. The company’s average weekly revenue during the quarter was an astounding $4.2 billion, which is quite a bit more than the average of $3.3 billion it was posting a year ago.

While those are some ridiculously large numbers, there were also some declines in Apple’s report. Mac and iPod sales were both down year-over-year, with 4.1 million Macs being sold (down from 5.2 million), and Apple moving 12.7 million iPods (down from 15.4 million). Net profit remained more or less flat, and earnings-per-share dropped ever so slightly, going from $13.87 a year ago to $13.81.

So, it could be that investors are paying more attention to the negatives than the positives. It’ll be interesting to see what happens over the next few days of regular trading – will Apple’s stock rebound, or will investors send it down further? Time will tell, so stay tuned.

[via Google Finance]


Apple stock takes a tumble in after hours trading is written by Eric Abent & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Apple Mac Sales Down 21%, Reasons Up For Debate

new imacs Apple Mac Sales Down 21%, Reasons Up For DebateApple’s shares have dropped 5% and were halted during trading hours at $514 and the after-hours price is down another 10.21% $461. Although Apple is still making a lot of money, the growth indicators have alarmed investors who were betting on “growth”. Just one year ago, analysts were predicting a share price of $1000 and just five months ago, AAPL was worth $700. Apple shipped shipped the expected number of iPhone units (for moderate analysts), but the Macs numbers tanked by 21% year over year… this is bad. (more…)

By Ubergizmo. Related articles: Apple Patents Shoe Sensor To Detect When Shoes Begin To Degrade, Apple Patent Describes A Brightness Auto-Adjust System That Adjusts According to Screen Content,