When I was in high school in the late 1970’s, we had workshop class as part of the “Industrial Arts” curriculum. It wasn’t quite clear why this was a required credit—we lived in suburb of Washington, D.C., and there were no factories around and most of my friends’ parents were lawyers and government workers. But learning how to use workshop tools—band saws, table saws, drill presses, and the like—was just part of a mid-twentieth-century American education. The bad kids made ninja throwing stars; the worst made bongs. I made a crude magazine stand that my parents tolerated until I left home; I was lucky to have kept all my fingers through the process. Meanwhile, girls were steered to “Home Economics” to learn about sewing, cooking, and painting, which was, in a sense, another form of required crafting and DIY education. More »
When we first wandered up to the suburban split-level that houses Centeye Inc., we were a bit confused. Could this be the place where a mad roboticist was building tiny robots with insect eyes and brains that could interact with their environment? We rang the doorbell and weren’t disappointed.
Founded by Geoffrey Barrows, Centeye is dedicated to computer vision. They make little electronic eyes that are cheap to reproduce and “see” only a few thousand pixels. He has a staff of two engineers who work with him on designing and building chips and has just released the open source Arudeye board, a tiny Arduino board with camera built-in.
Barrows does everything from his basement. Recent advances in fabrication allow him and his staff to design chips on a computer at home and then send the plans to manufacturers in the U.S. They can then mass produce their eyes, driving down the cost per unit to a few dollars. They don’t need a big lab because everything is done remotely.
Their robots are actually proofs-of-concept but they’re really cool. The little helicopters use Centeye eyes to remain stationary in space and other models can avoid objects as they move. Because each eye takes in a small part of the scene, not much computing power is needed to process each bit of input. Like insects, the brain doesn’t have to work very hard to get a lot done.
Centeye has contracts with DARPA but is trying to commercialize their hardware with the Arduino offerings. It’s fascinating to see makers in their own habitat and even more exciting to see them make cool stuff in the oddest of places. Check out the video for more information and you can watch all of our TC Makers episodes here
If you’d like to chat about your project, drop me a line at john@techcrunch.com with the subject line MAKERS.
It’s not often you get to interview a nuclear engineer and a physician who run a tiny vaporizer factory out of an oversized garage outside of San Francisco so today is your lucky day. Two weeks ago we spent some time with the guys from Thermovape, a homegrown, self-funded hardware company that just happens to produce some of the coolest and most effective vaporizers I’ve seen.
For the uninitiated, the product is called the Thermo Essence Thermovape, a smoking cessation tool and “botanical vaporizer.” It’s designed for vaporizing the essentials out of botanicals like pot and tobacco as well as and oils. It’s not smoking – the convection vaporizer pulls everything important out of the materials, leaving behind desiccated leaves.
Founded by best buds Noah Minskoff and Nathan Terry, the company has about ten employees, including a pro machinist. The pair turned to vaporizers when they saw that the market was wide open. More importantly, Noah’s mother died of lung cancer and he was looking for a simple way to help people stop smoking. The Thermovape offers the nicotine dosage of a cigarette without the carcinogenic byproducts.
Whatever your take on drug use, these guys are real hardware entrepreneurs on a mission. They are completely self-reliant and haven’t accepted any funding, partially because the VC world is wary of these sorts of businesses. But, as Minskoff pointed out, this isn’t a bong factory. It’s a precision machine shop that uses some amazingly complex and expensive tools to make a product that lasts.
You can see how the pair work on their vapes in this episode of Makers and look for more hardware startups coming up in the next few weeks. If you have something cool you want to show us, don’t forget to email me at john@techcrunch.com with the subject line MAKERS.
Gil Weinberg is a Ph.D with a background in jazz. More importantly, however, he’s an expert in the field of artificial intelligence, especially in how it intersects with concepts of creativity and musicianship. His projects, Shimi and Shimon, two music-playing robots that regularly amaze audiences around the world, explore what it means to “play” music. He asks whether music is an innate human talent or a lucky confluence of math and harmonics.
I think he’s proven it’s the latter.
We talked with Weinberg in Georgia at his lab on Georgia Tech’s verdant campus. His work in artificial intelligence has allowed him to build “musical simulators,” which allow him to recreate the styles of various jazz and pop greats using his odd little robot, Shimon. To see these robots play – to see them work together at first and then roll off into wild solos and pleasing musical interludes – is strangely alien. You know that music is for humans, but these guys make machine music look easy.
You can learn more about Weinberg’s company, TovBot here and look for a commercial version of his Shimi phone dock/musical robot soon. Maybe one day his wild creations can take to the street corners around the world, playing for tips and reminding us that we don’t have a monopoly on music.
It’s been months in the making, but here it is: the first episode of TechCrunch Makers, featuring Bre Pettis of Makerbot. We visited Bre’s downtown Brooklyn factory where he and the rest of team design, build, and ship hundreds of Makerbots a week.
Our goal for this series is to highlight hardware entrepreneurs – folks who are building something cool and making the world a cooler place while doing it. Look for upcoming episodes on distilling in the city, reanimated farms, and Arduino.
If you are making something great, drop me a line at john @techcrunch.com with the subject line “MAKERS WANTED.” I can’t respond to every email but rest assured I have a queue and you’ll be notified if we’re headed your way.
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