Real Racing 3 update to offer new cars, new events, and iCloud support

Firemonkey and Electronic Arts have announced an update to Real Racing 3 that will hot iOS and Android soon. There’s going to be new cars, new events, iCloud saving functionality, and a new “Hunter” game mode. Plus, there’s going to be “many extra features and tweaks” coming to the new racing game. No release date has been announced, but the folks behind the game say that the update will be “available soon.”

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The news was announced via Real Racing 3‘s Facebook page. Not a lot of details have been revealed about the new update, but two new cars will be joining the current fleet of vehicles: the Camaro ZL1 and the Cobalt SS — both of which are Chevrolet cars. Other than that, “100+ new events” that will be coming to the game, as well as the new “Hunter” mode, which we have yet to find out what that is.

The video above shows off the Camaro and Cobalt in action, but not much else is revealed. In the video’s description, however, we’re teased with a new “statistics leaderboard” that will allow racers to “compare and compete with friends.” Again, we’re not sure what that will entail exactly, but it seems fairly promising.

As for iCloud functionality, we’re not sure how exactly it will be incorporated into the game, but it will most likely allows Real Racing 3 gamers to switch between their iOS devices and start back up where they left off. For instance, one might play the game on their iPad, and then switch to their iPhone later on, picking up where they left off. Obviously, this feature won’t come to Android, but iOS users will certainly enjoy it.

Check out our review of Real Racing 3 to learn more about the game.


Real Racing 3 update to offer new cars, new events, and iCloud support is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Rovio launching Angry Birds Friends on iOS and Android

You might have not realized it, but Angry Birds exists on Facebook. Of course, you were probably too busy pecking away at the game on your iPhone or Android device. In any case, Rovio announced today that they will be launching Angry Birds Friends on iOS and Android, and you’ll be able to challenge your Facebook friends right from your smartphone.

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So far, Angry Birds Friends has racked up 60 million installs and around 15 million monthly active users. The game is pretty much the same as the mobile version, only there’s a social aspect involved, where you can challenge your friends. Details are rather scarce at this point, but Rovio says that Facebook integration will be the main talking point in the new game.

Rovio says that the game will be available on both phones and tablets, and players will be able to “challenge their Facebook friends in weekly tournaments for the coveted bronze, silver and gold crown on the levels.” Players will also be able to “gather daily rewards, send and receive gifts of power-ups with your friends and brag about your accomplishments.”

Today’s announcement comes hot on the heels of Rovio’s financial earnings report yesterday, where the company posted a revenue of $200 million for 2012, which is over twice the revenue that Rovio brought in during the previous year. They also profited $71 million for 2012, compared to $45 million in 2011.


Rovio launching Angry Birds Friends on iOS and Android is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Cut the Rope developers releasing four new games this year

Cut the Rope is one of the most popular mobile games out there, and even though it’s been a few years since it’s release, it still remains a game that people will long remember. However, the developers of the game, Zeptolab, aren’t done just yet. It turns out they’re planning on releasing four new games by the end of the year, starting with a possible Cut the Rope sequel next month.

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The co-founders of Zeptolab, twin brothers Efim and Semyon Voinov, spoke with Polygon about the dev team’s upcoming plans throughout 2013 and said that out of the four games, some will be related to Cut the Rope and some won’t, but they didn’t go as far as saying what the split would be — perhaps it’ll be two-and-two or maybe just three-and-one.

The brothers also noted that while they want to release “tens or twenties of titles every year,” they want them to be good first and foremost, meaning that the development team focuses more on quality than quantity. However, Zeptolab wants to keep its focus on mobile devices for the time being, but expanding out to consoles is certainly a possibility for future titles.

Zeptolab started out with only Efim and Semyon Voinov developing Cut the Rope. The studio now has around 60 employees that span across three continents. Cut the Rope, which was released back in 2010, has seen over 300 million downloads since the game’s initial release, which definitely isn’t up there with Angry Birds, but it’s certainly still a respectable statistic.

[via Polygon]


Cut the Rope developers releasing four new games this year is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Real Racing 3 sees 14 million hours of gameplay since launch

When Real Racing 3 launched last month, it took a bit of heat over its new freemium model that Electronic Arts implemented for the first time in the game’s series. While you can get the game for free this time around, you could end up paying a ton of money for in-game upgrades and faster repairs. However, that doesn’t seem to be stopping most gamers.

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It turns out that gamers have been spending a combined 14 million hours playing Real Racing 3 since it’s launch late last month. That’s a lot of game time, and more importantly, that’s a lot of batteries drained. According to EA, that’s 25 minutes per person per day on average, give or take a few minutes…or hours.

The game has hundreds of different events that you can compete in, and since launch, gamers have competed in a whopping 350 million races combined, with 25 million races being completed every day. That’s certainly a lot of races, as well as a lot of virtual fuel burned. Then again, we can’t say we’re too surprised anyway.

Currently, Real Racing 3 is the number one free app in the iTunes App Store in 90 countries. The game features “Time-Shifted Multiplayer,” in which gamers can go up against other gamers in the game, but they don’t necessarily have to compete against each other in real time. Instead, the game records your race and uses it for other races as a ghost of sorts.

Thanks, Seth


Real Racing 3 sees 14 million hours of gameplay since launch is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Crayon Physics Deluxe, Splice, and Swords of Sworcery added to Humble Bundle

In typical fashion, the latest Humble Bundle tacked on a few more games after the bundle’s initial launch a few days ago. Humble Bundle with Android 5 now includes Crayon Physics Deluxe, Splice, and Swords of Sworcery EP, as well as each game’s respective soundtracks. All of the games are DRM-free and come with Android, Windows, Mac, and Linux versions.

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However, those who already purchased the latest Humble Bundle also have access to the new games now, and they can be found on the download page where you accessed the original games that you bought. If you haven’t yet bought this Humble Bundle, there’s still time to take advantage of it, and you’ll get all nine games if you pay above the average contribution, which is now $6.66.

That’s not a bad price to pay considering that everything included in the bundle would cost $170 total if you paid full price for everything. If you pay at least $1, you’ll open up Steam access to the games on top of the DRM-free direct download links. From there you can access Steam leaderboards and achievements.

Currently, the Humble Bundle with Android 5 has raised over $1 million from more than 150,000 people. The highest contribution was from WrapBootStrap (a company that specializes in premium Twitter themes), who donated $1,256 to the fundraiser. We’re not sure how much money has gone to charity so far, but we’re guessing a large amount of it will see that fate.


Crayon Physics Deluxe, Splice, and Swords of Sworcery added to Humble Bundle is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Guns N’ Roses’ Slash joins Angry Birds Space, performs theme song cover

Angry Birds Space just got a new cadet, with Rovio announcing a bit ago that Guns N’ Roses’ guitarist Slash has performed a cover of the game’s theme song, and has also been immortalized with his own guitar-wielding Angry Bird character. You can listen to the cover song, hear what Slash has to say on the matter, and check out his Angry Bird in the video after the jump.

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Rovio commissioned the guitarist, who is a self-professed fan of Angry Birds, for a cover of the Space theme song. Those with the newest update for the game will be able to hear the song in Space, but you can also check it out in the video below. The game is available in both the App Store and from Google’s Play Store.

Said Slash, “When Rovio approached me about playing my own take on the Angry Birds theme, it went back and forth a few times where I did the actual Angry Birds theme note-for-note the way it is in the game. Then they asked for something a little bit different, but they weren’t really specific about what they wanted, so I did a few different versions … it was something I would do in hotel rooms between shows.”

He goes on to talk about how he discovered Angry Birds, saying that someone introduced it to him while he was on the road for his first solo record in 2010. He says that he finds the premise of the game hilarious, calling it both addictive and genius, remarking on the physics of Angry Birds and calling himself a big fan.

[via Web Pro News]


Guns N’ Roses’ Slash joins Angry Birds Space, performs theme song cover is written by Brittany Hillen & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Angry Birds for iOS now available for free

After the game’s initial release in December of 2009, the original Angry Birds game for iOS is now completely free to download. Both the iPhone and iPad versions are available to download at no cost. Previously the game was priced at $0.99 for the iPhone/iPod Touch version and $2.99 for the “HD” variant.

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Appsfire, a service that tracks apps and notices when they go on sale, was the first to notice the change in price, and according to the service, this marks the first time that the original Angry Birds title has been available for free. It’s said that once the app’s price updates for all users, Apple will promote the app as their “free app of the week.”

Rovio hasn’t announced the price cut yet, but they did announce that 15 new levels have made their way to the original game, so not only can you get the game at no cost, but you also get more for your buck (or lack thereof). Of course, the Android version of Angry Birds has always been available for free — one of the benefits of being an Android user.

The Angry Birds series has always been popular, with new sequels coming out all the time, but in order to give the older games a quick boost in popularity again, Rovio is giving the original game away. Of course, thanks to the newer titles, not many gamers play the original Angry Birds, but the 15 new levels and the lack of a price tag should change that.


Angry Birds for iOS now available for free is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Real Racing 3 for iOS Review

After a successful launch of Real Racing 2 towards the end of 2010, the racing simulator kept gamers’ interest for over two years, and now a third installment is back. However, there are a few changes that make this threequel noteworthy. First of all, the game is now completely free to download, which sounds almost too good to be true, but developer Firemonkey and publisher Electronic Arts have decided to take the freemium route this time around. Plus, there are all new cars and tracks to race your way around. I ended up spending some time with the game, attempting to make my way up to elite status, and there a lot of things I liked about it, but there were also a lot of things that I didn’t like. Let’s break it down now.

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Essentially in Real Racing 3, you buy cars and compete in events until you beat the game. There’s also “Driver Level,” in which you are awarded a certain amount of experience points after every race that go towards being an expert driver. I don’t really pay a lot of attention to that, since my only goal is raise as much money as I can so I can buy a new car and race in more events. You rely on “R$” currency and coins to get you through the game. The coins are there so that you can basically buy your way out of having to wait on various things, which I’ll describe here soon.

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You might have heard about “Time-Shifted Multiplayer” before. It’s a new feature in Real Racing 3 where you play against real people in every event. Granted, you’re not all playing each other at the same time (hence the “Time-Shifted” name), but the other racers are essentially AI-controlled players that have completed in the event in the past. It’s similar to racing a ghost, but the ghost is AI-controlled and will respond to your movements in the race. It’s a pretty neat feature, and it’s more enjoyable this way knowing that you’re not just racing against the computer.

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There are numerous types of races to choose from, including cup races, top-speed challenges, drag races, sprints, and eliminations. There also tons of new tracks and cars, including real tracks like the Indianapolis Motor Speedway and Mount Panorama, as well as fake tracks that exist in real locations, such as Melbourne. As for controls, it’s nothing that we haven’t experienced before with Real Racing 2 — tilting your mobile device steers the car, and tapping on the screen is the brake. You can also change camera angles, which includes a cockpit view if you really want a realistic experience.

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As for graphics, they’re not bad, but also not great. There’s absolutely zero anti-aliasing, which makes the game a pixelated nightmare, and scenery could be a bit better, especially in Mount Panorama, where you can get a good look out at the horizon. The mountains in the background look pretty horrible, and it makes you feel you traveled back in time to the late 90s. However, I can’t be too harsh on the graphics. For a mobile game on a smartphone, the game looks pretty incredible.

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As for the freemium model in Real Racing 3, this is where things can get a bit controversial. Since the game is free, Firemonkey and EA rely on the in-app purchases of coins to make revenue. Whenever your car needs servicing or you upgrade parts, you have to wait a few minutes for them to complete, sometimes up to 10 minutes. Of course, you can speed the process up by spending a couple of coins, but once you’re all out, you have to buy more if you don’t want to wait for things to finish. Essentially, Firemonkey and EA are counting on your impatience in order to make money with this game, and my guess is that they’ll make a fortune.

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You can buy more coins starting at $1.99 for 10 of them, and you can also buy more in-game currency for buying cars and upgrades starting at $1.99 for R$50,000. And considering that Real Racing 2 only cost $4.99, you can end up spending way more in Real Racing 3. However, if patience is your virtue, then you probably won’t have a problem with the game, but if you’re the type of person who wants upgrades now and wants your oil change and tire rotation right this second, prepare to spend a ton of money on the game.

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Real Racing 3 for iOS Review is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Temple Run: Oz now available via Google Play and the App Store

Early last month, we reported that Temple Run: Oz edition would be hitting virtual shelves come February 27 in commemoration of the movie Oz the Great and Powerful. It’s a few days after that date, but the game is now available for both Android and iOS users to download from their respective app stores. This follows closely on the heels of Temple Run 2, which was released earlier this year.

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This massively popular running game takes players into the world of Oz, where they run along the yellow brick road and flee from flying monkeys. The environment in the game was directly inspired by the movie, and so those who have seen the latter will recognize the common elements when playing Temple Run: Oz. This includes a trip in a hot air balloon, during which time the player will have a chance to grab more coins.

The environment itself changes as the gamer plays, something that will be familiar to those who have played Temple Run 2. Weekly challenges are provided as well, allowing players to compete with their friends. Those who download the game today will get 1500 coins for free, so don’t delay if you’re planning to play at some point.

The Android version requires Android 2.2 and higher, and is 28MB in size, while the iOS version requires iOS 5.0 or later and is optimized for the iPhone 5, coming in at a larger 45.9MB. Both versions are priced at $0.99, and are rated 9+ for fantasy and mild cartoon violence. Chinese, Dutch, German, French, Italian, Portuguese, Russian, and Spanish versions are available.

[via Play Store, via App Store]


Temple Run: Oz now available via Google Play and the App Store is written by Brittany Hillen & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Rovio and DreamWorks launching The Croods on March 14

Rovio isn’t slowing down its development of new games, and it’s latest project is a collaboration with DreamWorks Animation Studio to launch a new game based on the upcoming movie The Croods. The game is set to launch on March 14, just two day before Rovio’s Angry Birds Toons will be premiering, and will be releasing one week before the theatrical release of the movie.

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Rovio and DreamWorks will be launching the new mobile game on iOS and Android, and will also be releasing an exclusive short animated clip to go along with the game. The game take place during the fictional “Croodaceous period,” and it features the Croods “breaking out of the Stone Age with the use of a new r-evolutionary tool: the IDEA!”

The movie will release in theaters on March 22, and it stars Nicolas Cage, Ryan Reynolds, and Emma Stone. Reynolds starred in The Green Lantern and Stone starred in The Amazing Spider-Man. The Croods is about “the world’s first family” as they embark on a journey and discover an incredible new world outside their cave that’s filled with different creatures.

The teaser trailer above shows us a short animated clip promoting the new game. It features the Croods going after what looks to be a fruit hanging from a tree, although we’re not exactly sure what it is. We do see a bit of actual gameplay towards the end of the teaser, but only for a split second before an angry fist come in to smash the smartphone and tablet screens.


Rovio and DreamWorks launching The Croods on March 14 is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.