Georgie app gives the blind Android eyes [Hands-on]

Android eyes? That’s the promise from UK company Screenreader, who have created what’s said to be the world’s first smartphone app designed for, and by, blind and partially-sighted people. Georgie runs on most regular Android phones, but heavily redresses the interface into a combination of chunky icons, consistent navigation and clever haptics to suit the needs of those who have been all but left behind by the rise of touchscreen smartphones.

Whereas many Android skins are a riot of buttons, scrollbars and carousels, Georgie is the polar opposite. At most there are eight buttons on-screen at any one time, with clear iconography and text – you can change the color scheme depending on what hues you might have trouble with – and each uses a system of tap-and-hold: tap, and the button’s feature is read out; hold, and after a second’s pause there’s a beep and the function is selected.

Multiple page menus – the homescreen, for instance, has three panes – are navigated through using the volume keys, and the Android home button itself is remapped to take you back to the Georgie homescreen. The menu button doesn’t do anything, while the back key steps back through menus  as you’d expect; we only saw one crash taking us back to the true Android homescreen in our playtime with various devices.

Meanwhile, there are some useful haptics to help guide you through the UI. The phone buzzes periodically anyway, to let you know that the screen is on, and each tap and press is accompanied by a companion vibration. Sweep your finger across the icons and there’s a buzz when you move from button to button. It doesn’t sound like much, but close your eyes (if you’re not blind or partially-sighted already) and it does make figuring out the limits of the interface more straightforward.

Standard functionality replicates the basic phone functions. There’s a dialer, though entering a number is a laborious (if accurate) affair of pressing, holding, waiting, and then moving on to the next digit; when you tap the entered number, it calls it out and then dials it. The SMS app can handle voice dictation – using Android’s standard voice recognition system, which means you’ll need a data connection for the processing to take place – or allows you to select from a number of preset messages.

There’s also a Places app, which tells you which direction you’re facing in and allows users to store a record of hazards such as low-hanging branches or potholes – things that a guide-dog might not recognize as a problem. All of the menu options read out their function as you tap them, so that you know what the phone is doing at all times.

However, three add-on packs introduce extra features, depending on how much you want to use your smartphone as, well, a smart device. Travel builds on the Places app, with a “Near Me” feature that flags up nearby points of interest such as bus stops, shops and places to eat, along with weather alerts for your destination, and a particularly useful bus tracker that tells you not only when the next bus is due, but reminds you when to get off.

Lifestyle, the second add-on pack, brings with it an audio app for audiobooks, talking newspapers and podcasts, complete with chunk controls and the option to speed up or slowdown playback. It has a “Voice Assistant”, similar to Siri, which allows spoken question-and-answer style queries be made, and “Colour”, which uses the phone’s camera to identify the color of an object or item of clothing.

Finally, Communicate adds a Twitter app for posting and “reading” tweets, as well as an audio-blog feature and audio tagging, allowing you to attach a snippet of audio to images for easier discovery later. It also builds on the camera functionality, using OCR to convert photographed text into speech; again, you’ll need a data connection in order for that to work, however, and we struggled to get it to function properly in our brief testing. A similar system uses the camera to identify objects such as tins of food, and if you have NFC tags you can label items and have them identified when you hold the phone nearby.

Georgie hands-on:


That’s a lot of functionality, but the strictly consistent interface makes taking advantage of it more straightforward. There’s a learning curve to face, but once you get to grips with the tap-and-hold system you build up a decent pace through the menus. Screenreader is run by a husband and wife team who are blind themselves, and so all the testing has been done in-house over the course of 18 months development.

Neat tidbits can be found throughout. Take a photo – there’s a 3-2-1 countdown, spoken of course, when you hit the shutter release button – and after it’s taken you’re prompted to give it a filename in your own voice. Configuration – such as entering names and numbers into the address book – can be done either on the phone itself or through a web-based interface, automatically synchronizing in seconds.

It’s that sort of remote support which will be integral for Georgie users. Although the app will be released through the Android Play Market, it will need to be provisioned by UK support partner Sight and Sound Technology; they’ll sell both the app alone and a range of smartphones (priced from £150 SIM-free and unlocked) preloaded with it, as well as handle setup configuration and ongoing customer-service, accessed through a shortcut in Georgie itself.

As for price, Georgie is both expensive and a steal. The core app is £149 ($230), while each add-on feature pack is £24.99 ($39); that might sound a lot, but it’s worth noting that an existing screen-reader app on the market, which does nothing but take a photo of text and read it out, is currently priced at £499. In the world of niche software, with a target audience in many ways left behind by the mobile tech we’ve grown used to, that makes Georgie a bargain.

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Georgie app gives the blind Android eyes [Hands-on] is written by Chris Davies & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Yahoo confirms 400k account hacks

Early this morning it was revealed by a group of hackers, and now confirmed by Yahoo, that they’d busted past Yahoo’s security forces and posted the passwords for 400,000 user accounts online. This posting was accompanied by a note that warned Yahoo and similar sites to re-think their security measures. Meanwhile Yahoo has stated that they are investigating the matter and that, of course, they encourage everyone in their network to change their passwords immediately and frequently thereafter to retain privacy for all of their accounts.

The first note to be pushed today was made by the group of hackers responsible for the incident, this note telling Yahoo that they do not mean to cause the organization any harm, but that they wish Yahoo to take action in the form of much higher security measures in the future. This note read thusly:

“We hope that the parties responsible for managing the security of this subdomain will take this as a wake-up call, and not as a threat. There have been many security holes exploited in Web servers belonging to Yahoo! Inc. that have caused far greater damage than our disclosure. Please do not take them lightly.” – Anon

Not to be mistaken for the hacker collective known as “Anonymous”, this initiative simply did not sign their name anywhere in the document. According to the BBC, Yahoo has sent a message out to them to confirm the situation and their actions in short:

“We are currently investigating the claims of a compromise of Yahoo! user IDs. [We encourage users to] change their passwords on a regular basis.” – Yahoo Spokesperson

This would be a great opportunity for everyone out there reading this post to head to your many varied accounts and change your passwords from something silly like “password123″ to something a bit more challenging like “donot8pickthis9!” That way you’ll be a bit more secure and wont be dumped like the 400k users today were overnight.


Yahoo confirms 400k account hacks is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Apple makes statement on EPEAT green registry drop

This week Apple has made a statement on their recent withdrawal of all of their products from the EPEAT environmental registry. This statement notes that because EPEAT does not cover all of the environmental issues that Apple finds important, they’ve withdrawn their products from the registry. Additionally, Apple has let it be known that they are continuing to work with standards set by the US Government-backed Energy Star system.

This statement was made to The Loop by Apple Representative Kristin Huguet, and lets it be known that EPEAT’s standards are what Apple considers outdated and restrictive. Reactions to this move include the city of San Francisco stopping city funding for Apple-made product purchases by city officials – this being because their system requires the EPEAT approval tag to be attached, so to speak, to ever product purchased by the city.

“Apple takes a comprehensive approach to measuring our environmental impact and all of our products meet the strictest energy efficiency standards backed by the US government, Energy Star 5.2. We also lead the industry by reporting each product’s greenhouse gas emissions on our website, and Apple products are superior in other important environmental areas not measured by EPEAT, such as removal of toxic materials.” – Kristin Huguet for Apple

EPEAT does not cover smartphones or tablets, this also an area that’s undeniably important for Apple to have approval on. You can learn more on Apple’s current environmental practices by heading to their Apple and the Environment page today. This page lets users know what kind of footprint each product has, what kind of environmental impact each of their manufacturing processes has, and shows the many ways in which Apple products are green-conscious.

Have a peek at our timeline below to see more on this EPEAT situation as it’s unfolded thus far.


Apple makes statement on EPEAT green registry drop is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


The Price of Privacy

Talk of a $22.5m fine for Google over Safari user tracking has thrown the search giant into the spotlight once more, with opinion split over whether the proposed penalty fits the misdemeanor. The sum – which, if approved, would be the US Federal Trade Commission’s biggest fine to-date – is a drop in the pond for Google, and it raises questions over whether quick checkbook fixes are encouraging cavalier attitudes toward privacy.

It’s hard not to see $22.5m, even if a vast amount by individual standards, as being little more than a mild rap on the knuckles for Google. The company made that much in the space of five hours in 2011, based on its overall income, and it represents a tiny slice of the sums Google execs are used to dealing with every day.

FTC regulations permit a potentially far more challenging penalty. Going by the book, the agency can apply a fine of $16,000 per violation, per day. That’s a tough thing to face if you’re a small business with one or two personal data spillages to cough up for, but Google’s privacy gaffe covers possibly millions of users over an extended period.

So, if the FTC had wanted, it could have presumably pushed for a significantly tougher punishment than the one it apparently “negotiated” with Google. Exactly why it did not is unclear; Google has always maintained that the tracking behavior was the inadvertent side-effect of it legitimately using Safari functionality that kept browsers logged into its services, and not an intentional workaround for tracking. It’s possible that Google’s protestations to that affect were what swayed the Commission into diluting the sanctions.

Undoubtedly it’s worse to have deliberately tracked users who wanted to opt out of such monitoring rather than to have unwittingly done so. However, there remain questions as to whether “I didn’t realize” is sufficient excuse to justify watering down a fine to the point where it’s all but negligible to a company. Google may not have meant to violate Safari users’ privacy, but it did, and you could well argue that further testing of the log-in system at fault could have identified the flaw prior to it being rolled out publicly.

Does the FTC have a responsibility to levy fines that dissuade beta-style software and subpar testing, when there’s user-rights at risk? That’s a question the FTC commissioners still to approve the $22.5m penalty will have to decide, lest they set a precedent that undervalues individual privacy.


The Price of Privacy is written by Chris Davies & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Jolla Mobile CEO: “MeeGo is not dead”

MeeGo got a reprise last week, when Finnish start-up Jolla Mobile announced it would be using the open-source OS for a smartphone push of its own, and now the company has been talking more about Nokia, app strategy and working in the shadow of the N9. CEO Jussi Hurmola sat down with The Voicemail, confirming that Jolla’s public reveal had been prompted in part by excitement around the MeeGo PR1.3 update to the N9 last week, but that Nokia had known for some time that its abandoned OS was about to be resurrected.

“Last week there was lots of news concerning MeeGo, there was the 1.3 Nokia update, and people were speculating “is this the end of the story, the end of the line, will there be any hope any more?” What we basically wanted to say is that MeeGo is not dead” Hurmola told The Voicemail’s Stefan Constantine. “We got such a tremendous response from Twitter and the online community, and then even the traditional media, that we had no choice but to go with it.”

Nokia, meanwhile, had first heard about Jolla as part of the Bridge program, which the company set up to help employees made redundant find new roles or establish start-ups. ”Within the [Bridge] program we had an opportunity to be open with Nokia with what we were doing,” Hurmola explained, “so it’s not a surprise for them, and their response to our stuff is not a surprise to us. We were able to cooperate in setting up this thing.” In fact, around 50-percent of the current Jolla workforce has come from Nokia, and “almost everybody” has Maemo, Moblin or MeeGo backgrounds.

However, that cooperation doesn’t mean the Jolla phones will get the UI from the N9. ”Swipe is a Nokia device UI. We’re going to do a new UI, and selecting MeeGo enables us to do something new” Hurmola says. “If we selected Android or something else we would be just following the UI it already has, so we will make a new UI. Of course we will inherit the familiar and powerful elements that MeeGo has as we know it now, but we are not going to use the Nokia way, we will go our own way … It’s inspired by many things. iOS, Android, N9… I personally like the N9, so I’m influenced by this so I think we are influenced by N9 UI in our design.”

That software will run on hardware that’s still in preparation, with Hurmola coy on naming any specific partners. The team has been visiting Chinese companies weekly for the past few months, exploring how it will spend its €10m first round of funding. ”In order to make a smartphone or mobile product these days you need chipset support and ODM support, and some other companies” he says. “We’re already close in negotiations to be able to communicate what partners we actually use.”

“We don’t want to promise anything we cannot do”

The phone itself will be revealed later this year, though is expected to be the first of several devices, equally shrouded in mystery. “Our principle is to be careful, we don’t want to promise anything we cannot do … We have different things on our drawing table at the moment, but we need to see how this first one goes before we commit to future products.”

Why MeeGo and not Android? Jolla’s primary goal is to differentiate in an increasingly crowded marketplace, Hurmola says, and joining in with big-name Android OEMs like Samsung and Motorola – not to mention Google itself with its Nexus series – isn’t the best way to do that. Even with a heavily re-skinned interface, it’s not ideal, he claims.

“There are many people who do UIs on top of Android. It’s still a following game … based mostly on price competition. We want to lead the technology, we want to lead the UI. That’s our business.” Jolla is realistic about the importance of apps, too, though Hurmola refuses to be drawn on the current paucity of third-party MeeGo software. ”I understand that you cannot seriously sell a smartphone if you don’t have sufficient application offering” he said. “I think we will answer those questions, but we will answer them when we publish our product.”

As for whether Jolla Mobile hopes to recreate the success that – until recently – Nokia has had, Hurmola is realistic. “The team that we have, we have built ecosystems, we have built platforms, we have built devices. Building a company you can never repeat, it’s always a different story.” Jolla wouldn’t necessarily be opposed to working with Nokia again in the future he says, however, if the Windows Phone strategy stumbles.

“Creating an ecosystem is about co-operating, it’s not about going alone. What we are doing is collecting partners, collecting effort about MeeGo and Jolla. I’m open to all co-operation. There are different forms of co-operation of course, but the key is to grow the ecosystem.”


Jolla Mobile CEO: “MeeGo is not dead” is written by Chris Davies & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Ouya Android console open to suggestions as it blasts past $2m

Android console project Ouya has already smashed through the $2m backer point on Kickstarter, more than doubling the original pledge goal and posing a challenge as to what exactly to do with all that money. Having already met its target within the space of hours, Ouya has opened up the floor to backers for suggestions as to what the next steps should be.

“Do you realize what you’ve done? You proved consoles aren’t dead. You shocked the world. And us!

We are blown away by your support. With your help, we just raised $2 million. And it’s only the first day.

Now we want to blow you away. The biggest thing for us right now: we are working on our stretch goals, what we can do if we raise more money. It might take us a few days to figure that out, and we want your help.” Ouya email to backers

It’s not the first time we’ve seen a Kickstarter project exceed the expectations of its creators and expand to satisfy backers. “Internet of things” project Twine was perhaps the first Kickstarter bl0w-up, spawning various sensor boards and probes as more and more enthusiasts weighed in.

The future for Ouya is arguably even more flexible. The console, which runs Android 4.0 on a Tegra 3 chipset, is designed to be easily tinkered-with; Ouya has ever said it will share hardware technical details if it likes the sound of developers’ projects.

With 28 days to go – and an estimated ship date of March 2013 – there’s still plenty of time for Ouya and its new crowd of fans to shape the console’s future. Meanwhile, more consoles have been put up for grabs: the $99 pledge point has been boosted to now offer 20,000 spots, of which less than 5,000 remain at time of writing.

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Ouya Android console open to suggestions as it blasts past $2m is written by Chris Davies & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Nexus 7 might hit retail this Thursday

It’s being tipped by several sources this week that Thursday might be the day that retail locations throughout the United States get their hands on the Google Nexus 7 tablet. This device has had its “expected ship date” switched today in the Google Play store from 3-4 weeks down to 1-2 weeks, and an Office Max internal document appears to have been leaked today noting that a massive 341 locations will have in-store availability starting less than two days from now.

This device has had pre-orders set up for Staples as well as Office Depot, and the former has been noting that they’ll be receiving shipment on or right after the 12th of this month. Office Depot has noted that pre-orders will begin shipping on the 12th, while Google finds itself in a potential jam, as it were. If the Google Play store is unable to ship their units for arrival before these two office stores get their products in for in-store sales, there will be quite a few angry Android fans out there, to put it lightly.

What you’re seeing above is a Nexus 7 Tablet Launch one-sheet sent to the email of a supposed Office Depot employee. If what they say is true, we’re currently inside the week that will give out the Nexus 7 to all those willing to pay for the $199 beast. For those of you that are unsure, head to our full Google Nexus 7 review, and check out the timeline below for more Nexus 7 action from the past couple of weeks!


[via Android Community]


Nexus 7 might hit retail this Thursday is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Google I/O 2012 Android Sessions video playlist open for all

If you missed any or all of the sessions from behind the scenes at Google I/O 2012, you’re in luck, because Google has set up a YouTube playlist for you collecting each and every one of them. The video embed you’ll see in the post below is created by Android Developer Relations Tech Lead Reto Meier and makes up the Google I/O 2012 “The Android Sessions” for all to see. The conference “Google I/O”, for those of you that do not know, is made specifically for software developers to converge and learn from Google (as well as Google-affiliated partners and more) about what they do with software and how developers can act and interact.

The first video is an all-inclusive video list that keeps in tune with all things Android that went down at Google I/O. These are the videos that you did not see in the live streaming events during the week, instead concentrating on the events that went on behind the scenes and off-camera. That is to say off-camera until now, of course.

For those of you that want to hit up a slightly smaller category, you’ve got the following three to utilize, each of these having a playlist of their own:
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You’ll also be able to follow the rest of our Google I/O 2012 coverage through out giant I/O 2012 portal, and be sure to check out the devices that were released at the events as well: We’ve got full reviews of the Nexus 7 tablet and the Nexus Q media streamer, and of course Android 4.1 Jelly Bean, ready for your perusal!

[via Google Developers Blog]


Google I/O 2012 Android Sessions video playlist open for all is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


US Cellular Samsung Galaxy S III hits tomorrow

This week the folks at US Cellular have revealed that their Samsung Galaxy S III will be available online starting tomorrow with in-store units arriving by the end of the week. This version of the Samsung Galaxy S III is 4G LTE capable just like the Verizon and AT&T versions of the device, albeit with a much smaller coverage area until the carrier ramps up their towers across the nation. You’ll still get the same 1.5GHz dual-core Qualcomm Snapdragon S4 processor, 8 megapixel camera on the back, and Android 4.0 Ice Cream Sandwich inside.

The device coming from US Cellular at the moment is only being announced in white in its 32GB iteration and either white or blue in its 16GB iteration. The display on this device is the same as it’s been on all other carriers, that being a 4.8-inch HD Super AMOLED, and the software is Samsung’s own flavoring of ICS with TouchWiz in a nature-themed setup. You can pre-order the device now from US Cellular’s online store or head to your local US Cellular outlet at the end of the week.

The prices on these devices are also the same as other carriers, with $249.99 (after $100 mail-in rebate) being the price for the 32GB version and $199.99 (after $100 mail-in rebate) being the price of the 16GB version. Check out our timeline below of all of our Samsung Galaxy S III hands-on and review action, from the international version to the AT&T, T-Mobile, and Verizon versions, all also out on the market now (save the Verizon 4G LTE version, out on the 12th in-store.)


US Cellular Samsung Galaxy S III hits tomorrow is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Ouya aims to rekindle consoles with Android Kickstarter

Console startup Ouya has launched its much-anticipated Kickstarter round, promising free-to-play gaming on a minimalistic and open-source Android box hoping to steal players from phones and tablets. Billed as “a new kind of video game console” and targeting $950,000 through the crowdfunding site, Ouya uses Google’s Android OS with a custom controller designed, like the main unit itself, by Yves Behar, and has a target price of just $99.

“Shooters, platformers, sports games, arcade classics and experimental indie games just feel bigger on a TV screen” the Ouya team says. “It’s how most of us grew up gaming.”

Inside, there’s NVIDIA’s Tegra 3 chipset running Android 4.0 Ice Cream Sandwich paired with 1GB of RAM and 8GB of flash storage. It has an HDMI output, capable of up to 1080p HD, along with WiFi b/g/n, Bluetooth 4.0 and a single USB 2.0 ports.

The controller, meanwhile, is wireless and includes two analog sticks, a d-pad, eight action buttons and a system button, along with a touchpad for controlling games ported from smartphones or tablets.

However, the Ouya won’t be limited to gaming. Since the software is open-source and, so it’s said, easy to root (without voiding the warranty), and has easy access to the internal design, the team expects various third-party apps including media streaming and more.

At time of writing, the Ouya project is already past the $150,000 pledge point in just a few hours time, with over 1,000 backers, and it could well challenge the Pebble smartwatch for Kickstarter appeal. Still, shipments are not scheduled to start until March 2013.


Ouya aims to rekindle consoles with Android Kickstarter is written by Chris Davies & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.