Watch The Myo Armband Make One 2048 Addict Feel Like He’s “A Part” Of The Game

In a new demo video of how Thalmic Labs’ Myo gesture control armband might be used to control devices in the future, we see a player of the addictive puzzler 2048 interacting with the game with hand and finger movements, as picked up by the interface accessory. Myo developer kits are in the wild currently, and all kinds of software just like this is bubbling up as a result. This new Myo… Read More

Watch Thalmic Integrate The Myo Armband And Oculus Rift To Get Your Hands In The Game

Waterloo’s Thalmic Labs has a new demo video out for their upcoming Myo armband, a controller that uses the electrical impulses generated when you use your arms and hands to generate input for computing devices. This time, they’ve shown how they built in-house support for the Oculus Rift virtual reality gaming headset, and it’s a very impressive look at how well the two… Read More

Clearpath Uses Thalmic’s Myo Armband To Pilot A Robot, Jaeger Control Surely Coming Next

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The Thalmic Myo armband promises to let you control pretty much anything computerized with simple hand gestures, and the videos that Thalmic itself has shown display impressive potential. But this new video from Waterloo-based robotics company Clearpath gives a glimpse of what it can do in the hands of outside developers. Outside developers who build awesome robots.

The Clearpath Husky Unmanned Vehicle is the lucky robot in the video above – what it lacks in opposable thumbs it makes up for in grit and stoic charm. The Myo has been mapped to its controls to allow it to direct forward, reverse and left/right turn movement, as well as velocity and braking.

It’s only a small step from here to full control of massive piloted combat robots created to fend off dimensional invaders from the depths of the ocean. Myo might need to come up with a Jeager-specific API first though I guess.

Oculus Rift And Thalmic’s Myo Armband Are A Match Made In Heaven, Say Founders And Investors

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Total video game immersion might not be as far away as you think: The Oculus Rift is a huge step in the right direction, and it may have an optimal bedfellow in Thalmic’s Myo armband, the gesture control wearable that picks up on electrical impulses from your arm to deliver fine-tuned control over connected devices. While the Oculus Rift virtual reality headset can track head movements, and even now sense when you move forward or pull back, it still requires that you use a physical controller in most cases, which tends to dampen the realism to a degree. You’re not actually going to reach for that ladder run when climbing in-game, for instance, or grip that stock when you’re taking aim with your assault rifle. Oculus Rift and Myo are such a natural fit that it hasn’t escaped the notice of its investors. Spark Capital has a stake in both companies, and that’s no coincidence: A source close to the firm tells me that they considered the possible cross-device potential when they made their investment in each company, both of which were announced in June last year. Myo is marketing its devices as a much more broadly focused input mechanism, but the gaming segment is the fatted pig ready for market for investors, we’re told. The Oculus/Myo team-up isn’t just speculative, either. An email from Myo founder and CEO Stephen Lake confirms that indeed, development efforts are underway to link up the two pieces of hardware. “There are projects using both Myo + Rift,” he explained via email. “For example, there are developers in our Alpha program integrating both with Unity for various games. I think it’s a badass use case.”

For Oculus Rift, the key to success appears to depend at least in part on the headset’s ability to provide a convincing simulation of reality. Disconnects between what users are seeing in-game what they think they should be able to do in terms of character control and in-world interaction. For Myo, the big hurdle will be demonstrating a focused consumer use case that appeals to a big enough segment of the consumer market. In other words, Myo hooking up with the Rift is like chocolate meeting peanut butter, and it’ll be interesting to see how deep that relationship eventually goes.

How Custom Silicon Could Jump-Start the Wearables Revolution

How Custom Silicon Could Jump-Start the Wearables Revolution

Homegrown sensor technology, like the kind found in the Myo armband, could give wearable entrepreneurs a leg up.

    



Thalmic Labs Gets Two Ex-BlackBerry Execs (Including One Who Just Left) To Help The MYO Armband Succeed

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Thalmic Labs has picked up some heavyweight senior talent in its quest to bring the MYO gesture control armband device to market. Both are ex-BlackBerry, and both bring a lot of experience in the management of a consumer devices company, and in the supply chain for producing said devices.

Thalmic’s newest employees are Mike Galbraith, former SVP of Operations at BlackBerry, and David Perston, former Senior Director of New Product Introduction Outsourcing at the smartphone-maker. Galbraith becomes CFO of MYO, and Perston takes on a role as VP of Manufacturing. Given that arguably the two biggest challenges facing hardware startups are working out finances and managing the supply chain and production process, having some folks with experience in those roles is likely a good thing.

Galbraith comes direct from BlackBerry, which is just the most recent example of corporate shake-up and high-level departures at BlackBerry. BlackBerry just lost three executives last week, in fact, according to a report from the CBC confirmed by the company. As Chris reported at the time, BlackBerry seemed to be framing the departures as part of its aggressive reorganization and turnaround plan, but the recent announcement that it’s looking for suitors as well as considering going private offers good reason to believe top talent is leaving of its own volition.

“What really attracted me to Thalmic Labs was the innovative solution that Stephen, Aaron and Matthew are creating that has the potential to take human computer interaction to a whole new level,” Galbraith offered when asked why he chose Thalmic for his next destination. “I firmly believe there are boundless opportunities with MYO’s unique position within the dynamic wearable computing space.  I was also impressed with Stephen, Aaron and Matthew’s vision for MYO and beyond, in developing integrated solutions to enhance how we engage with things in our world.”

Perston, who left BlackBerry back in 2011 after nearly 15 years at the company, said that his “first love is startups” and cited the team and the product itself as his main motivation for joining. In both cases, it seems clear that Thalmic has gained from BlackBerry’s misfortunes of late.

The new hires and rapid growth of the Thalmic team, which is on track to surpass 50 employees by the end of the year, reflects the unintended bounty that could befall the Kitchener-Waterloo region as BlackBerry continues to struggle. It’s likely there will be a lot of talent injected into the market for the growing startup scene in the area to take advantage of, and that’s something investors are taking note of.

MYO Armband Control Device Launches Its Developer Program

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Thalmic Labs today announced the launch of its MYO armband developer program. Interested developers can apply to become part of the program through the new developer portal, which includes an application form that Thalmic will use to select key partners to participate. Early APIs and access will be limited, but those chosen will be provided with pre-production MYO hardware as soon as later this summer, the company says.

MYO’s developer program also prioritizes getting units to devs who’ve pre-ordered the device through its existing consumer pre-order page. Thalmic will also be vetting ideas submitted for MYO apps, and cherry picking the very best for this early limited developer platform launch to help show off the hardware in the best possible light for its upcoming launch.

Developer outreach is a key part of MYO’s launch strategy, as the success of the unity will hinge on whether or not buyers of the device actually have something to do with the unique control interface when it arrives. Recently, the company kicked off its #ifihadMYO Twitter-based contest to solicit ideas of what might be possible with the gadget, which detects fine motor movements of a wearer’s arm through electrical impulses and translates that into action on a connected device, and the dev program follows to help bring some of those ideas to light.

Thalmic is likely looking for a range of different types of applications, as it has talked up the potential for MYO to have an impact in a variety of industries. MYO is extremely geeky tech, so translating that to something that consumers will not only understand but actively desire requires proof not only of its utility, but also of versatility, too; this isn’t a device that people will likely buy for one neat integration at $149.00, especially given that it’s worn high up on the forearm, and is probably best left on for extended computing sessions in terms of convenience and ergonomics.

Now that Thalmic has closed its $14.5 million Series A round, developer outreach and support should be its primary focus, aside from actually shipping the hardware itself. Luckily it has the resources to support an active dev community now, so long as there’s interest from those who can build an app ecosystem MYO can be proud of.

Thalmic Labs Raises $14.5M To Make The MYO Armband The Next Big Thing In Gesture Control

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Thalmic Labs, the Waterloo-based startup working on an all new form of user input for computing devices with the MYO amrband, today announced the close of its $14.5 million Series A funding round, led by Spark Capital and Intel Capital. The round boasts a lot of others besides, including Formation 8, First Round Capital, FundersClub, and individual investors like Paul Graham, Garry Tan, Marc Benioff and more, and will be used to help spur product development of the MYO, and of other forthcoming Thalmic technologies.

MYO, for those who aren’t familiar, is an armband that measures electrical activity to detect fine movement from a wearer’s arm, making for sensitive, accurate gesture-based control of computing devices, including desktop computers, smartphones and tablet, as well as a range of other possible devices. Thalmic is co-founded by three graduates of the University of Waterloo’s mechatronics (yes, that’s a real word) engineering program, including Matthew Bailey, Aaron Grant and Stephen Lake. I spoke with Lake about his company’s funding, their plans fo the money and the challenges yet to come for MYO, which is still in the pre-order stage, with a launch intended for late 2013.

“[The funding is] going towards further developing MYO and getting to full production with it,” he said. “We’ve been growing the team pretty steadily over the past six months or so, and we’ll definitely continue to do that as we find the right people. So there’s the team, R&D, and production of the product as the three main areas we’re focusing on with this round.”

MYO has had little trouble attracting the attention and imagination of tech enthusiasts. So far, it has racked up well over 30,000 pre-orders, which at $149 per unit, represents total potential sales of $4.5 million. The startup secured a $1 million seed round back in 2012, and is both a University of Waterloo VeloCity and Y Combinator alumnus, and Lake says that despite what he’d been told by friends and advisors before seeking out this new funding, finding interested investors willing to take on a hardware portfolio country wasn’t hard.

“We heard from everyone going in that no one will touch hardware, that it’s not sexy, investors want social/local/mobile software and that’s the focus right now,” Lake explained. “But I think that a lot of it is that it’s the right time for it. There have been several before us, higher profile hardware startups that have done very well, through Kickstarter campaigns or pre-order… I think a lot of them saw that as a sort of a proof point that all of a sudden there are successful hardware startups out there.”

Lake also credited Paul Graham for “beating the drum” around hardware being the next big thing for investors, and about changes in the production process that have resulted in time-to-market and investment required becoming drastically reduced vs. even just ten years ago. In the end, he said investors were eager to come on board, given the company’s early success with pre-orders, and that Thalmic definitely didn’t lack for choice when putting together this round.

MYO has already received a lot of strong support from the community, and videos depicting the armband in action have garnered plenty of views, but strong support and plenty of advance hype doesn’t guarantee success, especially in an area as untested as new interaction paradigms. I asked Lake what he thought about challenges encountered by devices in the same space, like the Leap Motion controller, which delayed its target launch date after realizing it needed a longer beta to work on the consumer user experience.

“That’s something that’s very high on our priority list, if not at the top, the initial user experience,” he said. “One of the reasons that we set up our pre-order campaign as we did, which is not the Kickstarter route in that we didn’t actually take payments upfront… one of the factors there is that our number one bar is shipping the product that we want to ship, and not being in a situation where we’re holding people’s money hostage and they’re pounding on our doors, which might encourage us to ship an earlier or less refined version than we’d be comfortable with.”

MYO has kept the launch date vague and pre-orders, while they involve providing credit card information, don’t result in charges until product leaves the warehouse. This allows Thalmic to ensure that the user experience is where it needs to be to provide the all-important first impression necessary to win customers for life, rather than turning them off the concept of novel interaction paradigms altogether.

It’s still a challenge, and one that not only Leap Motion but also Google, with Google Glass, is also facing. Charting unfamiliar territory, and doing it in such a way that wins inaugural customers over right away, is especially difficult with hardware, where it’s much less easy to iterate quickly and fix early missteps. Thalmic now has an additional $14.5 million in the bank to help it make sure it makes the perfect first impression, however, which will hopefully help buy it the time and talent it needs to come up with the perfect recipe.

Thalmic Labs Shows Off MYO Development Process, Demos The Armband Controlling Tetris And A Sphero

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Waterloo-based Thalmic Labs is working on getting the MYO armband into the waiting arms of pre-order customers, which now number well above the 25,000 announced in March, Thalmic told me, making up over $4 million in total sales to date. MYO is a unique control device worn around the forearm, which measures muscle movement and electrical impulses and translates those into a control mechanism for various devies over Bluetooth.

This new video by Thalmic is a solid explainer for those curious about the engineering that goes into the MYO, and acts as a sort of general FAQ about how it works and what’s going on in terms of ongoing third-party development from the community MYO is trying to build. MYO’s official dev program is slated to come online in the coming months, and will include early access to hardware.

The new video is more about what’s going on within the company as Thalmic continues to build momentum ahead of its targeted ship date of sometime late in 2013, but the Sphero cameo is cool enough to make me slightly giddy. In case you didn’t know, the Sphero is the best dog toy ever created, and the MYO looks like it’ll make it even better in that regard.

On the business side of things, Thalmic passing the $4 million pre-order mark means that it has added over $300,000 in pre-sales since April 11, so over the course of just two weeks.