Xbox One vs. the PlayStation 4: A battle over services, not chips

DNP  Xbox One and the PlayStation 4 whats the difference, anyway

If you start counting from the Magnavox Odyssey, we’ve been playing console games for seven generations now. Yes, it’s crazy to think of, but it’s even more alarming to realize that the industry has been in an all-out “war” since generation three. For better or worse, competition became a part of the hardware cycle. The players (you know, Sega, Nintendo, Sony and Microsoft) have changed several times through the years, but until recently, the game hasn’t — the console wars were fought over who had more bits, what had the most RAM and how fast a machine could render frames. Now, as we kick off generation eight, we’re seeing a very different kind of contest.

We’re not saying that hardware specifications don’t matter — they absolutely do — but this time, the two leading armies are packing painfully similar heat. On paper, the Xbox One and PlayStation 4 really aren’t that different. So, what’s going to win the war? Software, services and brand.

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The Definitive Word On This Year’s Next-Gen Boxes

The next generation of boxes is almost here. It’s been a long time coming and we’re almost ready. But we’ve been getting a bit over excited. You’d never see anyone go this mad over a cardboard box.

Read more…


    

Eidos’ Deus Ex: Universe is an ‘expanding and connected’ world that spans platforms and titles

Eidos reveals plans for Deus Ex Universe an 'expanding and connected' world that spans platforms and titles

Eidos Montreal has seen the future for its Deus Ex franchise and it’s ready to shed some light on its connected vision. On the company’s community blog, studio head David Anfossi revealed that the next phase for the franchise builds upon lessons learned from Deus Ex: Human Revolution; something Eidos Montreal is calling Deus Ex: Universe. No, it’s not a standalone title for the next-gen, but rather a new, unifying approach to “create an ongoing, expanding and connected game world” that spans all upcoming titles. And that’s cross-platform, too, as this persistent world and the additional experiences it’ll deliver will encompass traditional platforms like the PC and console, as well as the portable space, mobile and even graphic novels. Work’s apparently already underway on the project, with the first title in this new Universe slated to hit the PC and next-gen console space.

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Via: Joystiq

Source: Eidos Montreal

AMD’s Saeid Moshkelani on building custom silicon for PlayStation 4, Xbox One and Wii U

AMD's Saeid Moshkelani on building custom silicon for PlayStation 4, Xbox One and Wii U

The next-generation of consoles has finally and fully arrived here at E3, and the companies building the Xbox One, PS4 and Wii U are doing their best to differentiate their consoles from the competition. However, there is a common thread that connects them under the hood: AMD silicon. Naturally, we wanted to know more about the process of building chips for these next gene consoles. So, we spoke with AMD VP Saeid Moshkelani — who heads up the Semi-Custom Business Unit that built those SoCs — to get the inside scoop.

Moshkelani wouldn’t get into the details of the differences between the chips he built for the consoles. Instead, he talked about how AMD developed custom silicon for each and the necessity of secrecy in the process. In fact, Sony, Nintendo and Microsoft had no idea that they were each going to the AMD well to get silicon for their next-gen platforms until they were announced. So, head on down past the break to hear Moshkelani discuss what it’s like working with the big three and AMD’s role in making next-gen gaming a reality.

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Peter Molyneux talks next-gen consoles, communal gaming and Oculus Rift

Peter Molyneux talks nextgen consoles, social gaming and Oculus Rift

Fabled (and Fable) game designer Peter Molyneux has long been a visionary in the gaming world, and his most recent effort, the Kickstarted title known as Godus, has piqued our Curiosity. However, as a veteran of the console world, we jumped at the chance to get his take on next-gen along with an update on his own projects.

Surprisingly, Molyneux wasn’t particularly enthused with the new generation of consoles. Part of the problem, as he sees it, is that consoles are still too focused on the living room, while our digital lives are much more mobile — which is why, in part, Godus is being built for laptops and phones first. “I wanted them [the consoles] to shock and surprise me” with new ways to integrate with mobile devices, he says, but the current mobile features feel like a “bolt-on” rather than an integral part of gameplay. Aside from all the next-gen talk, we got an update on the man who removed Curiosity’s final block (he’s just beginning to enjoy the fruits of godhood), and got his thoughts on Oculus Rift (spoiler: he’s a fan). While words describing an interview are good, an actual interview is better — this one awaits you after the break.

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Xbox 720 Next-Gen “Console” to Be Worn on Wrist, Renamed XWatch

There’s been rampant speculation about what the new Xbox 720 (codenamed “Durango”) video game console might have in store for us later this year, and now we have some answers. As more and more companies jump on the smartwatch bandwagon, the it’s been revealed that the next-gen Xbox won’t be a console in the traditional sense at all. Instead, the entire gaming system will be worn on your wrist, now dubbed XWatch.

xwatch xbox 720 1

By putting the console on the wrist of its player, you’ll be able to play games anywhere you go. For multiplayer gaming, each player will need to wear their own XWatch, but there will no longer be a need for a Kinect, as the watch itself acts as the gesture controller for games. Guess this is how they’ll solve the problem of detecting more than four players as has been previously rumored.

xbox 720 gestures

In addition to acting as the game console and controller, you’ll be able to play games on the go, as the watch’s liquid-crystal display will be capable of playing a variety of old school games when not connected to your TV or a network.

xwatch xbox 720 2

There’s not much more detail known yet on the XWatch, but I’d expect well find out more in the coming weeks and months as the next-gen console wars heat up.

UPDATE: Happy April Fool’s Day!

Activision Shows Next-Gen Tech At GDC With Impressive Visuals

The next-generation of video game consoles will usher in some amazing visuals, which we already caught a glimpse of during Sony’s PlayStation 4 unveiling. Activision’s R&D department took center stage yesterday during the company’s GDC panel called “next-generation character rendering,” which after you see their tech demo, will have you wondering if it’s creepy or super awesome.

The real-time character demo is a 2-minute long video that highlights a number of amazing improvements in regards to a character’s facial gestures. The demo, which is all running in real-time, captures the actor’s face, eye movements, skin imperfections and nearly every emotion the actor could think of. (more…)

By Ubergizmo. Related articles: Assassin’s Creed 4 First Gameplay Trailer Shows Off Underwater Exploration, Splinter Cell: Blacklist Video Highlights ‘Ghost’, ‘Panther’ and ‘Assault’ Play Styles,

Nintendo’s Iwata says being first in next-gen race is ‘not important at all,’ pricing is

Nintendo president Satoru Iwata recently talked about how the Wii U’s second screen was nearly scrapped due to cost concerns, so it shouldn’t come as too much of a surprise to once again hear him talk about the importance of pricing. While unfortunately not divulging a specific number, Iwata tells Gamasutra that the “pricing of Wii U is going to be one of the most important elements when it is going to be launched,” adding that “the environment is different. Wii U is going to be launching in a different environment than when the Wii was launched.” He also talked about the timing of the console’s release (coming well before Microsoft’s and Sony’s next-gen consoles), saying that “being first in the next generation race is not important at all.” So why now? Iwata says somewhat immodestly that “one of the reasons we believe this is the time for Nintendo to launch the Wii U is it’s going to be important for the world,” adding that its “focus is on how we can make our new console different” than its competitors.

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Nintendo’s Iwata says being first in next-gen race is ‘not important at all,’ pricing is originally appeared on Engadget on Fri, 20 Jul 2012 16:12:00 EDT. Please see our terms for use of feeds.

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