Analyst: Wii U underperformed at GameStop during holiday season

With the holiday shopping rush comes the expectation that console and game sales will enjoy a boost. According to Sterne Agee analyst Arvind Bhatia, however, that wasn’t quite the case for the Wii U. Bhatia said in a note today that sales of the Wii U and its games at GameStop have come in under expectations, which is a bit surprising considering that Wii U sales have seemed generally healthy so far.

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Indeed, the Wii U sold 400,000 units in its first week on the shelves in the US, and while we don’t have any numbers for Europe, we do know that the console managed more than 300,000 sales during its first weekend of availability in Japan. Despite that strong start, Bhatia said that there has been an abundance of Wii Us on shelves at GameStop, which suggests slow sales. Bhatia also said that the attach rate for new console sales was “low,” so players aren’t buying many games when they go to pick up their new Wii U.

That may be easily explained – after all, a number of launch titles for the Wii U were simply ports of older Xbox 360 and PS3 games. Perhaps gamers are waiting for more new titles before deciding to splurge on Wii U games? Bhatia points out that the Wii U Deluxe bundles are selling better than basic models, which is hardly surprising considering the Deluxe bundle offers a 32GB hard drive to the basic set’s 8GB of storage.

The Deluxe bundle also bestows a pack-in copy of Nintendo Land upon consumers, so it’s pretty easy to see why customers are opting for that edition over the basic set. If this is true, it’s rather disappointing news, but remember that the Wii U is still very young. 2013 will be a big year for the new console, so we’ll be getting a better idea of how it’s performing as we slowly make our way toward 2014. Stay tuned.

[via GameSpot]


Analyst: Wii U underperformed at GameStop during holiday season is written by Eric Abent & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Giant LEGO NES Controller Works with Normal Size NES Consoles

How awesome is it that we live in a world with huge functional NES controllers? And those are just the ones we know about! Then there’s this one made by Baron Julius von Brunk, which is a bit geekier because it’s almost entirely made from LEGO.

giant lego nintendo nes controller by baron von brunk

The Baron connected the bricky buttons and the d-pad to small push buttons, which are in turn connected the circuit board of a NES controller. He built spring-loaded modules using Technic pieces to prevent the big LEGO buttons from getting stuck on the small push buttons.

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The Baron likes to play his NES games on the PC, so also he connected his LEGO controller to a USB converter.

Head to Baron Julius’ blog for more details on his epic hack.

[via Nowhereelse]

Nintendo 64 Stuffed in Game Boy Player, Makes GameCube Backwards Compatible

Console modder Jon Jandran aka Hailrazer is back with another Nintendo related project. Instead of working on portable versions of old game consoles, Hailrazer decided to combine two consoles – the Nintendo 64 and its successor, the GameCube – into one playable unit.

nintendo 64 gamecube mod by hailrazer

Hailrazer crammed the guts of an N64 into the case of a Game Boy Player – the GameCube add-on that allowed GB or GBA cartridges to be played on TV. Because of space constraints, Hailrazer had to fold the N64′s cartridge slot, making it unusable. He loads N64 games on his frankenconsole using an SD card system based on the Everdrive 64 flash cart.

Hey Hailrazer, can you make an Xbox 360 that can also play PS3 games (or vice versa)? Head to Hailrazer’s thread on Bacteria’s Forum for more info on the hack.

[via Engadget]

Gaming hopes and predictions for 2013

2012 was a great year for gaming, but I have a feeling that 2013 will be even better. We’ve got a lot of exciting game releases coming up in the next few months, and if we’re lucky, we might have a new hardware reveal or two as well. Of course, we won’t know for sure what happens until we’re further into 2013, but that doesn’t mean we can’t drop some predictions in the meantime. Read on to see gaming predictions and even a few hopes for 2013!

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First and foremost, we have the obvious question about new hardware. With Nintendo releasing the Wii U back in November, it’s now up to Sony and Microsoft to really get the next generation of gaming underway. While I’ve been convinced for a while that Microsoft is plotting to reveal the next Xbox sometime this year, to be honest with you, I couldn’t figure out whether Sony was going to announce the next PlayStation this year or wait for 2014. Then Sony started sending out press invites to an event it’s holding at the end of February.

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The immediate thought is that Sony will officially pull the veil off the next PlayStation at this event, and that could very well happen. I think Sony wants to get the jump on Microsoft in the next generation, and I also think neither company wants to leave Nintendo alone as the only company with a “next-gen” console on the market for very long. Sony as a whole has been struggling a bit lately, but its games division has been performing relatively well – getting a new console on the market before Microsoft does could mean great things for Sony’s pocketbook. Does this mean that Sony will reveal the PlayStation 4 (or whatever it’ll be called) at this event? I’m not willing to call it either way. Here’s what I am willing to say, though: by the end of the year, both Sony and Microsoft will have revealed their next consoles, and we’ll have one (maybe both) available by the time 2014 rolls around.

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While a new PlayStation reveal seems likely for this event, there’s something almost certain to happen there. I think Sony will use this event to announce a price drop on the PlayStation Vita. The Vita hasn’t been performing well at all, and Sony needs to do something if it wants to have any hope of competing against the 3DS. If no one is buying the handheld, no one will want to develop games for it, which in turn means that there’s only one thing to do: cut the price. A Vita price cut has to come this year if Sony wants to stay relevant in the handheld space, the earlier the better. So, it makes sense that Sony will announce such a price cut at an event where its bound to get a lot of press attention.

If announcements of new hardware are coming this year, then it stands to reason that we’ll see a bunch of new properties revealed as well. Of course, 2013 will be chock-full of sequels just like 2012, 2011, and 2010 were, but I think a lot of the big studios are going to step up to bring us exciting new games to play on the new hardware. If you’re suffering from sequel fatigue like so many of us are, just hold on, because once those consoles are revealed, we’ll more than likely see a whole bunch of new IP that we can really sink our teeth into.

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Now for game-specific predictions: I think Nintendo isn’t going to waste any time introducing the world to a brand new 3D Mario game for the Wii U. New Super Mario Bros. U is great and all, but it doesn’t exactly serve as a worthy replacement to the likes of Mario 64, Sunshine, and Galaxy. The Wii U has been performing well, but if Nintendo really wants to see consoles flying off the shelves, it will use 2013 to reveal a new HD Mario adventure, preferably before Microsoft and Sony can get their next consoles to retail. I’m hoping that we’ll see the reveal of a new Zelda game for the Wii U, but with Skyward Sword only hitting at the end of 2011, that may be nothing more than a fool’s hope.

Just as well, I have a feeling that 2013 will be the year that Bethesda reveals Fallout 4, complete with the Creation Engine it used in Skyrim. This one is actually a pretty tough prediction, as I think the reveal of Fallout 4 relies heavily on when Sony and Microsoft’s next-gen consoles launch. If we see a new Xbox or PlayStation this year, I wouldn’t be surprised to see Fallout 4 following closely behind. Bethesda put Oblivion on the Xbox 360 early in the console’s life, and by doing so, Bethesda became a much more common name in the gaming community. If it can use Fallout 4 to show off the tech behind these new consoles, I have a feeling it will.

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Sadly, 2013 isn’t going to be an all-around great year for Bethesda. The Elder Scrolls Online is scheduled to launch early this year, but I have no problem predicting that it’ll be dead on arrival. Don’t get me wrong, the game looks great and it’s finally giving us a multiplayer Elder Scrolls experience, but I don’t think it’s the multiplayer experience many players wanted. It’ll also come with a subscription fee at launch, which we know now is only something a select few MMOs can pull off. If Star Wars: The Old Republic can’t make it as a subscription MMO, I sadly don’t think The Elder Scrolls Online can either. I hope I’m wrong, because it does look beautiful and I’m excited to finally have a chance to explore all of Tamriel in one game, but I think history shows that it’s going to be an uphill for the battle for the title, and one that’s going to be nigh impossible to win.

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Even though I’m beyond excited for the return of SimCity, I don’t think that’s going to be a success either. EA’s insistence on using always-on DRM will be what ultimately kills SimCity, as I have a feeling many SimCity players will experience launch problems very similar to the issues Diablo III had. Fans didn’t like Diablo III for many other reasons, but Blizzard’s use of always-on DRM got things off to a very rough start. I just don’t think a game can survive if it sports always-on DRM, so sadly, players might lose interest in the game only a few short months after its release.

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On the other hand, I think DmC: Devil May Cry is going to hit a sweet spot with critics, despite the fact that fans have thrown a fit over the changes being made. Change is always a difficult thing to accept when it comes to gaming, but I think that DmC might just offer the shake up the long running series needs. Early impressions have been good, and while I may end up eating my words sooner rather than later (DmC is out in just a couple of weeks, remember), the game could be the start of something great for the franchise.

2013 will also be the year that Kickstarter proves its worth to the gaming world. A lot of the projects that were funded in 2012 will be releasing in 2013, and while there will be some failures, there will also be some smashing successes. Some games will fail to find an audience outside of backers, sure, but that’s okay – the developers get to make the game they wanted without relying on funds from publishers, and those who were truly interested will get to play it. Unless a studio needs to use some of its own funds to further fuel development, a game funded through Kickstarter doesn’t necessarily need to make millions after launch. In any case, 2013 should be a pretty inspiring year for the game projects that found funding success in 2012.

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There is one Kickstarter project from 2012 that might struggle a bit after it’s out of the gate: OUYA. The tiny little Android console has a separate problem from simple games that were funded using Kickstarter, in that it needs support after launch. Yes, it’s an inexpensive console, but I’m still having a hard time seeing how there’s going to be any sort of large-scale success outside of the initial Kickstarter campaign. We shall see soon enough, as OUYA is scheduled to launch in just a few months, and while I don’t think it’ll fail outright, I think that 2013 is going to be a much harder year than OUYA’s makers were anticipating.

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So there you have it – some of my gaming predictions for 2013. There’s no guarantee that any of this is going to play out as I’ve predicted, but looking at the lead up to 2013, this is where I feel the industry is headed this year. What do you think? Am I completely missing the mark here, or do you think some of these predictions will play out in the year to come? We’ll find out whether I’m right or wrong soon enough as 2013 is already underway, but in the meantime, leave a comment with your own gaming predictions for 2013 below!


Gaming hopes and predictions for 2013 is written by Eric Abent & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Hailrazer stuffs a Nintendo 64 into a GameCube GameBoy Player (video)

Hailrazer stuffs a Nintendo 64 into a GameCube GameBoy Player, creates a nostalgia singularity  video

Hailrazer is clearly a fan of the Nintendo 64 and GameCube, but his projects have kept the systems as separate beasts. Until now, that is. His latest mod puts a Nintendo 64 into a GameCube’s GameBoy Player add-on, linking the audio, power and video to those of the more modern system. Gamers just have to plug in relevant controllers and flip a switch to play whichever console best triggers a nostalgia trip. About the only setback is the absence of space for a proper Nintendo 64 cartridge slot, which effectively mandates using a not-quite-above-board storage format instead. Given that the two-in-one console is strictly a personal labor of love, it’s still quite the achievement — and it guarantees that Hailrazer’s inner circle won’t have to travel far for a trip down memory lane.

[Thanks, Jon]

Continue reading Hailrazer stuffs a Nintendo 64 into a GameCube GameBoy Player (video)

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Source: Bacteria’s Forum

The 10 Most Important Gadgets of 2012

OK, 2012 wasn’t the greatest year for tech, but it wasn’t a total bust either. Wade through the glut of comically oversized phones, tiny tablets and fruit company refreshes, and you’re bound to come across a few shiny needles in that crummy haystack. Here, in no particular order, are the 10 most important gadgets of the year. More »

Capcom planning to release new games for Wii U rather than ports

Now that the Wii U is here, we need some games to play on it. Many publishers have decided to port their older games instead of developing all-new ones in these early days of the console, but Capcom is saying today that it will be focusing on new games when it comes to Wii U development. Sorry Resident Evil fans, but it looks like you won’t be getting Resident Evil 6 on the Wii U.

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In fact, Capcom’s Christian Svensson was answering a fan question about Resident Evil 6 and Lost Planet 3 potentially making it to the Wii U when he revealed the company’s plan. “With regard to WiiU, in general we’re looking forward, not back so late ports are generally not on the table,” Svensson said. So, don’t hold out any hope of seeing your favorites from Xbox 360 and PS3 make the jump to Wii U.

Of course, this is something that will probably please a lot of fans, as early Wii U owners haven’t exactly taken kindly to the number of ports that were on the system from launch. If we were to hazard a guess, we’d say that Wii U owners want new experiences to break in their consoles, rather than ports of games that have been out for a year or so. Interestingly enough, the only game Capcom has announced for the Wii U is Monster Hunter 3 Ultimate, which could be considered something of an “enhanced” port of the original Wii game.

In any case, we’ll have to wait and see what Capcom has planned, because aside from Monster Hunter 3 Ultimate, Capcom hasn’t made any Wii U announcements. Capcom usually doesn’t have any problem releasing new versions of old games over and over again, so the idea that it won’t be releasing many older games on the Wii U is something of a surprise. Still, we have a feeling that Wii U owners will be happy Capcom is looking to offer new experiences on their console. Stay tuned.

[via Siliconera]


Capcom planning to release new games for Wii U rather than ports is written by Eric Abent & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Super Mario Leather Belt Puts an Entire Level Around Your Waist

Holding your pants up just got a whole lot geekier. Sure, you could always buy yourself a Super Mario Bros. belt buckle, but wouldn’t you rather have an entire level of your choice on a leather belt? Well, now you can, as long as you are willing to cough up a lot of gold coins.
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Leather artist SalukiFeathers is offering just that. Each of these Super Mario belts is painstakingly hand-tooled and the process takes weeks. Now you know why they cost $395(USD).

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I’m not sure which level I would choose. The one in the picture, where Mario finally rescues his Princess looks pretty good to me. I suppose it would be a lot cheaper to just get pants that fit. Or overalls, like Mario. However that wouldn’t be nearly as cool as this belt.

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[via Obvious Winner]

Tech’s biggest misfires of 2012

Tech's biggest misfires of 2012

You can’t win ’em all, right? Sure, 2012 saw its share of high points, but there were plenty of missteps along the way from companies both large and small. Unfinished products, serial delays, lawsuits and layoffs — after the break, we’ve got a list of some of the not-so-pretty moments in tech.

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Which Console Maker Will Win the Next-Generation Battle?

The Nintendo Wii U has kicked off a new generation of consoles. The device, which comes with HD graphics that can about match those we have from the PlayStation 3 and Xbox 360, will likely be joined by vastly more powerful PlayStation 4 and Xbox 720 consoles at some point in the next year or so.

Once those devices launch, it will be time to handicap the marketplace. Which console will succeed? Which console will fail? And perhaps most importantly, which console will win the next-generation battle?

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[Image credit: Andreas Levers]

I’m sure there are those in each company’s camp armed with reasons their particular favorite will win.

Those who support Nintendo will say that the company’s commitment to innovation and fun, coupled with its high-quality first-party library, will be enough for the Wii U to dominate the gaming market.

Sony fans disagree. They point to the PlayStation 3’s late surge in the gaming space to make their case. Sony fans believe that the PlayStation 4 will come with high-quality specs and a large game library that will give it the edge. To think otherwise, they might say, would be nonsense.

Microsoft, however, has a different take. The Xbox 360 has proven steady over the last six years, and it’s likely that in the U.S. and Western Europe, it will have a strong showing. And Microsoft’s fans say that the software giant’s online experience and Kinect functionality will impress gamers and get enough people to join up to take over the console market.

I honestly believe that all three companies have a chance at dominating the next-generation console market. After all, coming off the GameCube, no one thought that Nintendo would win the space, but it did so with the Wii. And although the PlayStation 3 got off to a slow start, it’s starting to show now why it had so much promise in the beginning.

“I don’t know how Nintendo expects to hang tough in the long term”

At this point, though, I don’t quite know how Nintendo expects to hang tough over the long-term. The Wii U, while nice for its fans, will be trumped very quickly by whatever Microsoft and Sony offer. And if Nintendo doesn’t find a way to respond with some sort of update or new addition to the console’s featureset, it will be impossible for the game maker to keep pace.

Sony’s issue might have something to do with cost. The company has historically tried to deliver a high-end product, but in the gaming market lately, value has been the name of the game. And I’m not sure Sony realizes that.

Microsoft, meanwhile, might be popular in the U.S. and Europe, but the company has yet to establish itself in Asia. And until it capitalizes on that extremely important continent, the Xbox 720 will have some trouble.

So, while all three consoles might have some features that could push it over the top, they all also have some troubles. And the winner of the next console generation will be determined not by how much “stuff” they all have, but by how well they can get over the issues and capitalize on their virtues.

It should be a fun fight to watch.


Which Console Maker Will Win the Next-Generation Battle? is written by Don Reisinger & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.