HTC One X+ for AT&T hands-on: Tegra 3, LTE and Jelly Bean together at last (video)

HTC One X for AT&T handson Tegra 3, LTE and Jelly Bean together at last video

What do you do if you’ve been selling what’s arguably the best superphone on the US market and the competition is heating up? Make it better, of course, and that’s exactly what HTC’s done with the One X+ for AT&T. This is the same improved handset we recently played with in the UK, but unlike AT&T’s One X — which dropped the global model’s quad-core Tegra 3 with 32GB of storage in favor of a dual-core Snapdragon S4 with only 16GB of flash for the sake of LTE — AT&T’s One X+ gives you the best of both worlds: NVIDIA’s 1.7GHz quad-core Tegra 3 AP37 SoC combined with Qualcomm’s MDM9215m GSM/EDGE/UMTS/HSPA+/LTE radio plus 32 or 64GB of built-in storage.

Gone are the white and grey hues — you can have your One X+ any color you want as long as it’s flat black. Whereas the UK version of HTC’s new flagship incorporates red accents around the camera and in the Beats logo, the US model is completely black. The rest of the specs match the global version — you’ll find the same gorgeous 4.7-inch 720p Super LCD 2 display with Gorilla Glass 2, same impressive eight megapixel f/2.0 autofocus BSI rear camera with flash, same 1GB of DDR2 RAM, along with the updated 2100mAh sealed battery and 1.6MP BSI front-facing shooter capable of 720p video. Jelly Bean and Sense 4+ are on the menu as well, with snappier-than-ever performance.

Put AT&T’s One X and One X+ side-by-side, and other than the color difference you’d be hard-pressed to tell them apart. The carrier’s logo is slightly different, but that’s about it — even the docking pins in the back line up perfectly. Other improvements common with the global model include Amplified Sound for clearer sound from the speaker, Sightseeing mode which lets the power button launch the camera and Auto Portrait mode which helps you take better self-portraits. There’s still no word on pricing or availability but we invite you to feast your eyes on the gallery below and hit the break for our hands-on video.

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HTC One X+ for AT&T hands-on: Tegra 3, LTE and Jelly Bean together at last (video) originally appeared on Engadget on Thu, 04 Oct 2012 17:15:00 EDT. Please see our terms for use of feeds.

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NVIDIA sings Tegra 3 praises for HTC One X+ with LTE

The folks at NVIDIA have made it clear that their biggest effort yet in the smartphone space will indeed by the HTC One X+, complete with a monster Tegra 3 quad-core processor and LTE capabilities with AT&T. This device will be the first 4G LTE-capable device working with the Tegra 3, and this version of the Tegra 3 comes in at 1.7GHz per each of its four main cores. Of course there’s always that hidden fifth core – the ninja core, as some call it – made to handle low power-needs tasks and keep your battery life surprisingly long.

Though we’ve seen the HTC One X working with the NVIDIA Tegra 3 in an earlier iteration of both pieces of hardware, this new HTC handset brings the functionality to AT&T’s 4G LTE network. It’s important to note here that the HTC One X already on AT&T works with a Qualcomm Snapdragon S4 processor under the hood while the international version has the Tegra 3. With the HTC One X+, you’ve got the Tegra 3 matched with LTE – again, for the first time ever.

This piece of hardware has NVIDIA noting that it’s “67% faster than the HTC One X LTE” – and we’ll certainly be checking that claim once the device is in our hands for review. NVIDIA also notes that this device will have up to 50% (6 hours) more talk time attached to it than its AT&T predecessor and the whole experience will be swifter all around. The addition of the NVIDIA processor also allows the user to access the NVIDIA TegraZone for optimized games galore!

Have a peek at our review of the original HTC One X, comparison and review of the HTC One X LTE, and our hands-on with the HTC One X+, and stay tuned for our full review of the One X+ as well. We’ve also got a feature entitled HTC One X hands-on with Tegra 3 gaming if you’d like to take a glance. Coming up soon! Take a glance at the timeline below to learn more about the One X+ as well, and get pumped about it coming to AT&T for you soon!

[via NVIDIA]


NVIDIA sings Tegra 3 praises for HTC One X+ with LTE is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


HTC One X+ official: We go hands-on!

It’s six months since HTC launched the One X, one of its best smartphones in years, and with the HTC One X+ the company hopes it can polish its flagship back to the top of the list. Outwardly identical to the One X, albeit with a new matte black case and red detailing, the One X+ makes its changes on the inside, upgrading the processor to a 1.7GHz quadcore NVIDIA Tegra 3 AP37 and massaging the smartphone’s guts to accommodate a larger, 2,100 mAh battery. We caught up with HTC for some pre-announcement playtime.

Chip and battery are the big numbers, and HTC is pretty proud of them. The company claims performance is up as much as 67-percent compared to the original One X, while battery life has gained up to 6hrs more talktime versus the old phone.

In the hand, it’s unsurprisingly instantly recognizable as a One X: it still feels broad and flat, surprisingly slim, and the textured casing is easy to grip. The rear camera pucker – still an 8-megapixel sensor with f/2.0 lens – gets a ring of red around it, matching the pared down Beats Audio logo, while the front camera now musters 1.6-megapixels and, for the first time, gains access to HTC’s Image Chip technology.

That does its processing on the RAW photo data, rather than after its been converted to JPEG, and HTC sets the One X+ to automatically shoot vanity stills in Portrait mode with skin tone smoothing and other virtual botoxery. You can turn it off if you’d rather be seen in your hideous, unairbrushed state. The front camera also now gives a countdown by default, three seconds to allow you to pose rather than be snapped while thumbing the button.

It’s not the only change to the camera software. The UI now shows how many photos and minutes of video you have left – HTC will offer both 32GB and 64GB versions of the One X+, though neither gets a microSD slot – and if you lock the phone with the camera app still in the foreground, HTC assumes you’re a shutterbug tourist and bypasses the lockscreen next time you turn the phone back on to save valuable milliseconds of photography time.

Beats Audio has its new logo and a new feedback amplifier, boosting the performance of the One X+’s speaker. This, HTC says, “constantly monitors” the signal to the speaker and tweaks it so as to make it as loud as can be without clipping or crackling. Unfortunately, unlike on the Windows Phone 8X by HTC, there’s no companion amp for the headphone jack – arguably of far more use than a louder speaker – though the power has been increased from 0.5V to 1.5V. It’s also possible to use NFC to pair the One X+ with compatible Beats speakers.

Elsewhere in software, there’s now Jelly Bean (complete with Google Now) behind the scenes with HTC Sense4+ – a new strategy of nomenclature HTC says is less focused on micro-changes and more on usable features – strapped on top. The Gallery app follows the path of the Music hub, and pulls in content from Facebook, Dropbox, Flickr, Picaso, and what’s stored on the handset itself, and you can now sort images by date, event, and location, complete with a map view showing where clusters of shots were taken.

The One X+ is PlayStation Certified, and with the app – not installed to the phone by default – you’ll eventually be able to download Sony games. HTC Watch 2 does get loaded out of the box, however, and has also evolved into a hub of sorts: now, as well as renting and buying movies and TV shows from HTC’s store, there are links to video apps like YouTube and ESPN. A three-finger upward swipe flicks the content to your HTC MediaLink HD, and if the third-party video app itself has support for the MediaLink SDK, you can continue using the phone for other tasks while video keeps playing. Otherwise it’s simple screen-mirroring. HTC couldn’t say which developers had baked in such support, though did tell us it was in discussions about it.

Finally, there’s a resurrection of the online Sense tools, now part of the “Get Started” feature which will welcome all new One X+ owners. They’ll be able to set up their new phone – arrange wallpapers and homescreen widgets, choose apps from Google Play – in their desktop browser and then, by logging into the One X+ with the same Sense account, have it automatically set up that way. You can set up your online account before you even have the phone, in fact, giving you something to do while you eagerly await the delivery guy.

Unfortunately there’s only one-way sync, at least to begin with, so any changes made on the phone won’t be backed up online. Instead, all you’ll be able to do is reset the One X+ to the original configuration you first started with. Still, HTC says it does have plans to continue building on its online Sense provision, and we can hope it will make a better job of things the second time around.

For Europe, there’ll be UMTS HSPA+ models, with the promise of LTE versions for other markets. HTC did say that it could well change that and add an LTE for the fledgling EE 4G network in the UK, however.

As for Jelly Bean for previous devices, once the One X+ launches – in the UK, that will happen in early- to mid-October, across multiple carriers and alongside the original One X which will remain on sale – HTC will be pushing Android 4.1 to the One X, One S, and One XL shortly after. It will also include Sense 4+, though some of the hardware-specific features (like the speaker amp) obviously won’t be supported on the older phones.

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HTC One X+ Specifications


HTC One X+ official: We go hands-on! is written by Chris Davies & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


HTC shows off One X+ in the UK, we go hands-on (video)

HTC reveals global One X with 17GHz processor, 64GB and Jelly Bean  we go handson

The One X+. You have to reach for the Shift key just to type it out, but as names go it’s neither unexpected nor inaccurate. In fact, it paints just the right picture, because this is still the same global (i.e. non-US) One X we’ve come to know and respect, but its matte black shell also contains important additions that secure its rightful place at the top of HTC’s Android range. In fact, it’s even better news than that earlier XDA leak suggested.

On the hardware front, the One X+ has a faster Tegra 3 variant that clocks in at max of 1.7GHz (versus 1.5GHz on the original), an enlarged 2,100mAh to keep the engine turning over, a capacity boost to 64GB (versus 32GB on the global One X and just 16GB on AT&T’s handset), and — self-portrait artists rejoice — an upgraded front-facing camera that promises 1.6 megapixels and better image processing. Most other specs stay the same, including the 8-megapixel rear camera, 1GB of RAM and the lovely 4.7-inch 1280 x 720 Super LCD 2 display. The UK handset we played with was also stuck on 3G, leaving it unable to party on the emerging British LTE scene, but there’s an LTE global variant too that could potentially touch down on these shores in the future (although HTC wouldn’t confirm that outright).

In terms of software, HTC’s skin (now called Sense 4+) has been modified to work on top of Jelly Bean and brings a host of subtle improvements from both Google and the manufacturer. All in all, we reckon this new contender works hard enough to become desirable rather than merely incremental, and if you check out the video and hands-on impressions after the break then you might just agree.

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HTC shows off One X+ in the UK, we go hands-on (video) originally appeared on Engadget on Tue, 02 Oct 2012 04:00:00 EDT. Please see our terms for use of feeds.

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Gigabyte GeForce GTX 680 OC With 4GB Of Memory

Gigabyte GeForce GTX 680 OC With 4GB Of Memory

Gigabyte has unveiled the new GeForce GTX 680 card (model: GV-N680OC-4GD). This factory overclocked video card features an Ultra Durable VGA design (2oz copper PCB, Ferrite Core (Metal) Chokes, Low RDS (on) MOSFET, Japanese Solid Capacitor), a 256-bit memory interface, a memory clock of 6008 MHz and a GPU clocked at 1071/1137 MHz Base/Boost (standard is 1006/1058 MHz). The GV-N680OC-4GD also offers a 4GB of memory, a WINDFORCE 3X 450 W triple-fan cooler, dual-DVI, HDMI (gold-plated) and DisplayPort outputs. Unfortunately, there is no info on pricing or availability so far. [Gigabyte]

Maingear announces Nomad 17 gaming laptop, comes with custom paint job

Maingear announces Nomad 17 gaming laptop, comes with custom paint job

Maingear certainly loves to turn out solidly specificated hardware, and today is no exception. Its latest offering? The Nomad 17. As the name suggests this is a 17-inch notebook for gamers on the go. (Nomad, get it?) The new addition will support third-gen Intel Core i7 chips (up to 3.8GHz) and a maximum 32GB of RAM, with a choice of hard drive configurations. It’s not all about the under-the-hood grunt, though, with Maingear offering a choice of six colors for what it’s calling “hand-painted premium automotive paint jobs.” As for the other spec options? You can expect NVIDIA GeForce GTX 675M or 680M graphics, a 1,920 x 1080 display, combo Blue-ray optical drive, b / g / n wireless along with USB 2 / 3, DVI-I, HDMI and Fire Wire ports. So, this definitely sounds like a ride you can make your own. Assuming you’re good with the $1,599 starting sticker price that is.

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Maingear announces Nomad 17 gaming laptop, comes with custom paint job originally appeared on Engadget on Sun, 30 Sep 2012 00:01:00 EDT. Please see our terms for use of feeds.

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Hands-on with Wikipad, the $500 Android gaming tablet (video)

Handson with Wikipad, the $500 Android gaming tablet

The Wikipad is an anomaly. It’s a 10.1-inch, $500 Android tablet aimed squarely at gamers — an expensive portal to a platform many mobile game developers have abandoned due to piracy. It’s got an IPS display with 1,280 x 800 resolution, an NVIDIA Tegra 3 T30 quad-core 1.4GHz processor, 1GB of DDR2 RAM, and Android 4.1 Jelly Bean (at launch). So … it’s not quite as sharp in the graphics department as some other tablets on the market, nor is it as pretty as its main handheld gaming competition, the PlayStation Vita. On top of that, it’s from an engineering firm that you’ve never heard of — Wikipad is also the name of the business behind the tablet, and this is the company’s first product launch. Oh, and did we mention that the main selling point is an attachable game controller that frames half the tablet in a mess of plastic buttons, joysticks, and speakers? And no, the controller won’t be sold separately, nor will it work with any other tablet.

Defying all logic, however, the Wikipad feels like a surprisingly solid piece of equipment (regardless of the fact that the prototype model we used was hand-built). From the light but solid construction of the tablet’s chassis, to its grippy molded rear — which helps both for gripping the tablet without the controller attached and assists sound amplification when the device is laid down — nothing about the device feels cheap. As a tablet, it’s speedy and responsive. Apps load quickly and smoothly, and it’s got extra loud speakers for gaming without headphones (or for David Guetta, as was demonstrated to us). The custom skin it was running felt a bit rough — the apps get reorganized with a gaming focus and slapped onto a flippable cube, which caused some visual stuttering from pane to pane. Another feature of the custom OS is a special 3D game launcher, which includes sections for Nvidia’s Tegra Zone, PlayStation Mobile games, GameStop-suggested titles, and Google Play. There are some less than exciting ad banners attached to this launcher, but they’re easily ignorable. Though Gaikai is still working with the Wikipad post-Sony buyout, CEO James Bower told us the game streaming service won’t be there at launch — he’s hoping it’ll arrive by year’s end, “but that’s up to Sony.”

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Hands-on with Wikipad, the $500 Android gaming tablet (video) originally appeared on Engadget on Wed, 26 Sep 2012 14:33:00 EDT. Please see our terms for use of feeds.

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NVIDIA to offer up documentation for Tegra graphics core to prove its commitment to open-source (video)

NVIDIA to offer up documentation for Tegra graphics core to prove its commitment to opensource

There’s nothing like a little smack talk to light the fire under certain derrieres. It’s been a few months since Linus Torvalds got verbal about NVIDIA’s support for the semi-eponymous OS, prompting the chip-maker to say “supporting Linux is important to us.” Proving that its word is good, NVIDIA will be releasing programming documentation for its Tegra architecture graphics core. The news comes from a talk given by Lucas Stach of the Nouveau project (who develop free drivers for the NVIDIA platform) at the XDC2012 conference. The focus will initially be on Tegra’s 2D rendering engine, but it’s hopes the 3D will soon follow. So, while Torvalds’ approach might have been a little bit brusque, you can’t fault its effectiveness. Video of the XDC talk after the break.

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NVIDIA to offer up documentation for Tegra graphics core to prove its commitment to open-source (video) originally appeared on Engadget on Sun, 23 Sep 2012 13:20:00 EDT. Please see our terms for use of feeds.

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Nvidia Project Boulder tipped

It’s not uncommon for manufacturers in the technology industry to have secret projects in the works. For many things in the technology world secrecy is very important. One secret project that Nvidia is said to be working on is called Project Boulder.

Bright Side of News (BSN) reports that one of its sources claiming to know about Project Boulder says that the project represents Nvidia’s “claim to fame” in the server environment. Project Boulder focuses on high-performance and doesn’t care about miserly power consumption as much is it cares about sucking in the all power it needs to operate as quickly as possible. According to reports, Project Boulder is expected to be a new multiple core SoC.

BSN reports that Project Boulder is expected to result in an 8-16 core SoC with a high-bandwidth interconnect. The product is also expected that use high-bandwidth memory along the lines of DDR4. Interestingly, Nvidia and Fusion-io recently started working together on an effort to expand the ability of GPUs and SoCs to address memory directly with a component called ioFX, so the SoC could be paired with more memory than we are used to seeing in similar products.

It’s certainly worth noting that there are no official details of Project Boulder out there right now. That means that the source cited by BSN could be leading us all astray, and we would have no way to know that. Nvidia has been big on using its GPUs for computing for a while now, so a move into the server space with a new product would be no surprise.

[via Bright Side of News


Nvidia Project Boulder tipped is written by Shane McGlaun & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Linux Foundation forms Automotive Grade Workgroup, aims to open-source your ride with Tizen

Linux Foundation forms Automotive Grade Workgroup, aims to opensource your ride with TizenIt doesn’t take much driving to notice that many in-car infotainment systems are custom-built and locked down tight. The Linux Foundation sees it differently and wants our cars to embrace the same notions of common roots and open code that we’d find in an Ubuntu box. Its newly-formed Automotive Grade Linux Workgroup is transforming Tizen into a reference platform that car designers can use for the center stack, or even the instrument cluster. The promise is to both optimize a Linux variant for cars and provide the same kind of years-long support that we’d expect for the drivetrain. Technology heavy-hitters like Intel, Harman, NVIDIA, Samsung and TI form the core of the group, although there are already automakers who’ve signaled their intentions: Jaguar Land Rover, Nissan and Toyota are all part of the initial membership. We don’t know how soon we’ll be booting into Tizen on the morning commute, but we’d expect in-car systems to take a step forward — just as long as we don’t have to recompile our car’s OS kernel.

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Linux Foundation forms Automotive Grade Workgroup, aims to open-source your ride with Tizen originally appeared on Engadget on Thu, 20 Sep 2012 15:06:00 EDT. Please see our terms for use of feeds.

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