NVIDIA Shield 2 Might Feature Tegra K1 With 4GB RAM

NVIDIA Shield 2 Might Feature Tegra K1 With 4GB RAM

NVIDIA’s Android based handheld gaming console, the Shield, is due for an update later this year. While it is not known as yet exactly when the company plans on launching a successor, rumors have already started floating around about what we can expect. The latest is accompanied by benchmark results of a Shield 2 prototype. Apparently the next generation handheld console will tout NVIDIA’s own Tegra K1 system-on-chip coupled with a whopping 4GB of RAM.

Assuming that the specifications of this prototype are true, Shield 2 will then surely pack a mean punch. The existing console has a Tegra 4 quadcore processor coupled with 2GB of RAM. One can only imagine the sheer power that would be provided by NVIDIA Tegra K1 with double the RAM.

The previous console had a 5-inch 1,280×720 pixel resolution multi-touch display. While its not known if NVIDIA plans on increasing the size, the benchmark results hint at a possible 1,440×900 pixel resolution display for the Shield 2. Presumably the company wouldn’t want to go past 6-inches to maintain a proper handheld profile, but nothing can be said for sure at this point in time.

No word as yet about NVIDIA’s plans of launching a Shield successor. The company is yet to talk about it so we’ll have to wait for official word on the specifications before we can be truly sure of its power.

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NVIDIA Shield Grid Cloud Gaming Beta Allows You To Stream Games Online

NVIDIA Shield Grid Cloud Gaming Beta Allows You To Stream Games Online

NVIDIA recently announced its Shield is now capable of streaming content at 1080p and it seems the company isn’t stopping there. NVIDIA knows gamers want to enjoy their games wherever they go, and not just in another room within their home, which is why the company is launching a beta for its cloud gaming service. (more…)

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    Engadget’s Holiday Gift Guide 2013: Gaming

    Welcome to Engadget’s holiday gift guide! Head back to our hub to see the rest of the product guides as they’re added throughout the month.

    This is an especially good year for gamers: With major consoles from Microsoft and Sony debuting just in time for the holidays, there are some pretty obvious items to add to the wish list. If hand-held gaming is more your thing, don’t fret; we’ve got you covered, too.

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    NVIDIA SHIELD Gets Android 4.3, Gamepad Mapper

    NVIDIA SHIELD Gets Android 4.3, Gamepad Mapper

    When SHIELD launched, NVIDIA has promised to deliver OS updates as fast as they can, so SHIELD is now getting an Android 4.3 update today. There are a number of interesting things in 4.3, but the most important in terms of gaming has to be OpenGL ES 3.0, which makes new graphics features available to developers. There are quite a few, but among the practical ones, I like: the better texture compression (since memory is always a very scarce resource), shadow-mapping, multiple render targets and new HDR-friendly texture formats. This should add some serious eye-candy to games down the road. (more…)

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    NVIDIA SHIELD 2 Could Be Unveiled In 2014

    NVIDIA SHIELD 2 Could Be Unveiled In 2014Earlier this year, NVIDIA took the wraps off their Android-powered handheld gaming console which was known as SHIELD. The device had a lot of promise and we actually enjoyed it a lot during our review of the product, but if you were hoping that some of the specs could be different, or if you were hoping for a different design, you might not have to wait too long because come 2014, we could be looking at the SHIELD’s successor, which presumably could be known as the SHIELD 2. This is according to an interview that Engadget did with NVIDIA’s CEO, Jen-Hsun Huang.

    When talking about NVIDIA’s upcoming Tegra chip which has been codenamed Project Logan (also known as Tegra 5), Huang was quoted as saying, “We should expect a new Shield whenever there’s a new Tegra and we create a new Tegra every year.” Assuming that his statement will be taking effect starting with Project Logan, it seems that 2014 is when we can look forward to a new SHIELD handheld gaming console. It is an interesting move by NVIDIA because while mobile phones and tablets are typically refreshed on an annual basis, gaming consoles aren’t, so we will have to wait and see if NVIDIA’s strategy of an annual refresh will work out for them.

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    SHIELD Console Mode: SHIELD “Box” Coming Next?

    SHIELD Console Mode: SHIELD “Box” Coming Next?NVIDIA has been busy: after formally introducing G-Sync, the company has also announced that its SHIELD Android device will get a “Console Mode” in which SHIELD acts as a gaming box connected to the TV (paired with a 3rd party wireless controller). Not surprisingly, this is a feature that users asked for as soon as NVIDIA showed this console at CES 2013. This also opens the gate to something even more interesting: a display-less (and more affordable) SHIELD “box”. (more…)

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    The Nvidia Shield Still Works After Getting Shot with a Gun

    Usual disclaimer about not trying this at home and all that but if you were wondering if you could use the Nvidia Shield as a bulletproof vest and then still play with it later, the answer is yes! Well, as long as it gets shot through the screen. And as long as you’re not actually using it as a literal shield. Our friends at RatedRR gave the Shield a good old shellacking and said its the first gadget to still work after getting shot. Not bad.

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    All Gadget Teardowns Should End In an Explosion

    We’ve seen your typical, sterile, tiny-screwdriver-filled teardown of Nvidia’s Shield that showed there’s actually a lot crammed in there. But Nvidia decided to do a teardown of its own that’s just a little…rougher.

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    NVIDIA Shield OTA Update Lets Users Move App Data To SD Card

    NVIDIA Shield OTA Update Lets Users Move App Data To SD Card

    NVIDIA today released an over-the-air update for its Shield portable gaming console. The Shield is a handheld console that is capable of streaming PC games from Steam as well as of playing Android games. It was released on July 31st. The new OTA update improves and adds a number of features so as to enhance the experience for users. The update allows users to move select application data from the Shield’s internal storage to the microSD card.

    Apart from the ability to move app data, the update brings improved Miracast streaming and also improves PC streaming stability, Wi-Fi performance and gamepad detection. Support for Tegra developer tools such as the CPU sampling profiler and GPU analysis has been added as well. The usual slew of bug fixes and important enhancements are on-board too. This update weighs in at around 408MB and can be downloaded on the console itself by heading over to the Settings menu followed by About Shield. It has merely been a month since the console was released, surely NVIDIA will add more features for both users and developers in the future. If you’re skeptical about purchasing this console, do check out our NVIDIA Shield review to find out all there is to know about it.

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    Fly Or Die: The Nvidia Shield

    In this decidedly dorky edition of Fly Or Die, yours truly and TC’s resident Canadian Darrell Etherington duke it out over Nvidia’s curious Shield game console and what it means for the future of Android gaming.

    In a surprising twist (well, surprising if you haven’t already read his review), Darrell is absolutely smitten with the thing. Honestly, it’s a little hard not to be — we both agree that the Shield is a top-notch piece of kit, with hearty spec sheet, one of the best screens we’ve seen on a mobile device, and a level of fit and finish that puts most standalone Bluetooth controllers for smartphones to shame. Throw in the ability to stream full-blown PC games from computers with the prerequisite graphics cards, you’ve got yourself an awfully compelling little package.

    Meanwhile, I’m a little more skeptical of the Shield’s chances. My main beef is that the Android ecosystem doesn’t yet play home to the sorts of games that make a $299 portable console like this worth owning. That’s not to say it isn’t going to get there — Android recently vaulted over more traditional rivals like Sony and Nintendo when it came to game revenue so there’s clearly a consumption shift in effect here, but I’d argue there isn’t much in the way of AAA Android games just yet.

    In the end, we just had to agree to disagree: Darrell gives it a fly, I give it a die, and all’s right with the world.

    A brief aside: as it turns out we couldn’t contain the full brunt of out Shield debate in this video, so the conversation spilled over into this week’s edition of the TechCrunch Droidcast. Tune in to hear us dissect each other’s argument in greater detail.