Ouya Android device will be a $99 game streaming box

At least one group of people thinks that Android is a solid platform for video games. There is a new device in development that uses Google’s mobile OS specifically for game playback on a TV, and it carries the code name “Ouya.” It doesn’t appear to have an official license from Google yet, and it’s unclear if the developers intend to go that route.

After all, it’s already being touted that users will be able to hack the device in order to play unofficial game titles through the Android software. Streaming video game devices appear to be the big thing these days. Onlive is as popular as ever, and is poised to get a large boost when it fully integrates with Google TV. And Sony just acquired Gaikai, the other key player in the “Netflix for video games” market.

Of course, Android isn’t exactly the biggest name in the world of gaming, or even in the world of mobile gaming. So it certainly will be a test to make Ouya a success. According to a now-removed listing on AngelList.com, some of the individuals involved in the Ouya project are people who have previously been part of such high-profile projects as One Laptop Per Child, Jawbone Jambox, Peek, and Color. It’s expected that the Ouya will sell for $99.

[via Examiner]


Ouya Android device will be a $99 game streaming box is written by Mark Raby & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Sony Google TV Blu-ray player drops OnLive support

Sony has axed support for OnLive game playback on its newest Google TV-powered Blu-ray player. Here’s the kicker – the player hasn’t even shipped yet; it isn’t due to release until July 9. But after the company announced that it will acquire Gaikai – an OnLive rival – it seems like an infinitely understandable decision. Incidentally, Sony never confirmed any sort of OnLive partnership.

However, it was discovered that in the technical specifications and documentation for the impending Blu-ray device, Sony listed OnLive connectivity as an optional accessory. Now, however, the company has wiped any reference to OnLive in connection to the player. What most likely happened was that Sony was working on the Gaikai deal behind closed doors, but wanted to have the OnLive compatibility there just in case.

Or, it could very well be that the team working on the Google TV Blu-ray player had no clue about Gaikai and so they just put OnLive connectivity there since it is compatible with Google TV products. It will be interesting to see Sony specifically exclude one of the newest Google TV services from a Google TV product, but that’s the way the business world works.

[via VentureBeat]


Sony Google TV Blu-ray player drops OnLive support is written by Mark Raby & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


So who’ll buy OnLive now?

Sony’s acquisition of Gaikai today closes off one long-standing rumor of a cloud gaming investment, but opens up another: which rival can’t afford to leave OnLive on the shelf? Whispers that Sony was eyeing a cloud specialist culminated back in May with OnLive and Gaikai presumed the most likely candidates for powering the company’s long-standing “Four Screen” strategy, something Sony described as its retort to Apple’s iOS, iTunes and iCloud ecosystem. That leaves OnLive potentially up for grabs, and a number of potential suitors.

Sony has been talking about its “Four Screen” strategy since late 2011, with then-CEO Howard Stringer using the phrase to describe an holistic ecosystem of PC, tablet, smartphone and TV. Sony “spent the last five years building a platform so I can compete against Steve Jobs” Stringer said at the time, a platform that was just ready to launch the chief exec insisted.

The strategy was one picked up by Stringer’s replacement, Kaz Hirai, arguing that user experience and not hardware would turn Sony around. ”The foundations are now firmly in place for the new management team and me to fully leverage Sony’s diverse electronics product portfolio,” Hirai said when he took the new position, “in conjunction with our rich entertainment assets and growing array of networked services, to engage with our customers around the world in new and exciting ways.”

Sony isn’t the only firm chasing “new and exciting ways” to encourage people to stick loyally to its products and services. Possible candidates for an OnLive grab include HTC, which has already invested $40m into the company back in early 2011, though has so far failed to capitalize on that bar an abortive preload on the HTC Flyer. It’s also questionable whether it would go up against Sony on mobile gaming: last month, HTC became the first third-party company to sign up as a PlayStation Certified partner.

So, who else has a gap in its mobile gaming strategy? Microsoft’s Windows Phone has the promise of Xbox LIVE running between it, Xbox 360, Windows and the new Surface tablets, along with Xbox SmartGlass to sew up the multi-screen gap. That’s not to say a cloud gaming system like OnLive wouldn’t fit in there too, and the two companies have already been working together to some extent on OnLive Desktop. A hosted desktop in the cloud might be an interesting addition to Windows RT tablets, and bypass future need to develop ARM-specific Office releases.

Then again, perhaps Samsung is a better candidate. The South Korean company has already admitted that it is relatively lacking in software “competitiveness”; more recently, its new mobile CEO reiterated that “a particular focus must be given to serving new customer experience and value by strengthening soft capabilities in software, user experience, design, and solutions.” It has a cloud-based photo and video sync system, but no serious gaming option despite, like Sony, having a footprint in TV, phones, tablets and PCs.

“OnLive would turn the Nexus Q into an instant console”

Google and Apple are the two cash-rich heavyweights, and each might be a good fit for OnLive. There’d be no shortage of server-farm space with either, certainly, and both iOS and Android could certainly benefit from an injection of cloud gaming. For Google, it would also turn new devices like the Nexus Q and existing, struggling platforms like Google TV into instant consoles; the same could be said for the Apple TV, and Apple already has AirPlay Video for using an iPad, iPhone or iPod touch as a wireless controller.

Then there’s NVIDIA, though so far it’s shown more interesting in supplying CUDA processing to cloud gaming companies than actually owning one itself. Back in May, in fact, it announced a deal with Gaikai to use GRID processing to power streaming game content. Where that deal stands in the aftermath of the Sony acquisition is unclear right now.

What we do know is that gaming is going to be an increasingly vital element for any company hoping to take the reins of its future in the mobile space, and the cost of acquiring OnLive would likely be quickly outweighed by its value in that ecosystem. We can already hear the rustle of checkbooks.

Who do you think would make the best fit for OnLive? Or should the company continue to go it alone? Let us know in the comments!


So who’ll buy OnLive now? is written by Chris Davies & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Sony grabs Gaikai for cloud gaming and entertainment

Sony has snapped up cloud gaming specialist Gaikai for $380m, the company has confirmed, with plans to roll out a new cloud service for PlayStation and home entertainment. “Sony Computer Entertainment will deliver a world-class cloud-streaming service” Andrew House, president and group CEO of SCE said of the deal, “that allows users to instantly enjoy a broad array of content ranging from immersive core games with rich graphics to casual content anytime, anywhere on a variety of internet-connected devices.”

Sony has not said when it expects the $380m acquisition to close (assuming it clears the usual regulatory hurdles) but it’s not hard to speculate around where the company could take the cloud technology. The company has been talking about its “four screen” strategy for some time now, bringing together its PlayStation, VAIO PC and tablet, and freshly-acquired Xperia strands into a more holistic platform.

There’s also the possibility of a more computing-related use for the Gaikai tech, perhaps augmenting Sony’s existing PlayMemories Online service that rivals Google Drive. “With this acquisition,” the company said in a statement, “SCE will establish a cloud service and expand its network business by taking full advantage of Gaikai’s revolutionary technology and infrastructure including data centers servicing dozens of countries and key partners around the world.”

A deal with a cloud gaming provider was rumored back in May, with Sony tipped to be weighing a takeover of either Gaikai or OnLive. It’s unclear at this stage what will happen to Gaikai’s existing deals with other providers; the company is ramping up for a launch with Samsung to put cloud gaming on the South Korean firm’s Smart TVs this summer.

Meanwhile, Sony’s second-gen Google TV range looks to be readying for OnLive support, though there’s no word on when it might actually be enabled.


Sony grabs Gaikai for cloud gaming and entertainment is written by Chris Davies & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Vizio Co-Star offers Google TV and OnLive for $99.99

Back at CES 2012, Vizio revealed that it wouldn’t just be pumping out affordable televisions but also Google TV set top boxes. One of the devices at the time held the uninspired VAP430 moniker, but the company has today announced that the box has officially launched, and is now called the Vizio Co-Star. The box uses the latest version of Google TV, features support for the full Chrome web browser as well as apps, and has brought OnLive along for the ride too.

Vizio say that the Co-Star has support for Flash and HTML5 in the web browser, allowing users to make full use of the internet without encountering any problems. The box can be plugged in to exisiting satellite or cable boxes via HDMI as well, allowing customers to use Google TV while keeping an eye on live television. If you’re trying to cut the cord, then all the relevant streaming services as onboard, such as Netflix, Amazon Instant Video, and YouTube.

On top of all of that, Vizio has partnered with OnLive to bring streaming games to the box. You’ll be able to control everything using the provided Bluetooth remote, or by using a separate QWERTY keyboard. Connectivity for the box includes 802.11n WiFi and a USB port for hard drives and other accessories. DLNA support has also made the grade, allowing you to wireless pipe media to the box from DLNA enabled devices.

Pre-orders for the Vizio Co-Star begin in July from Vizio’s website. The box will cost $99.99, and the company will throw in free shipping for a limited time.


Vizio Co-Star offers Google TV and OnLive for $99.99 is written by Ben Kersey & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Vizio’s Google TV box emerges as the Co-Star Stream Player, goes up for pre-order in July with OnLive gaming

Vizio Co-Star hands-on

Remember the Vizio VAP430 Stream Player that we tried during CES? Half a year later, the Google TV hub is getting full launch details, just in time for Google I/O. Along with receiving the much more elegant title of Co-Star Stream Player, the set-top box now bakes in OnLive streaming game support — the Co-Star could, in theory, replace a game console for any American with a good broadband connection. Whether or not playing Just Cause 2 on a TV is in the cards, the hub ticks all the 2012 Google TV checkboxes, including a hybrid keyboard and remote, 3D-capable 1080p video and DLNA media sharing. Before you rush to the local big-box store to pick one up, be warned that pre-orders don’t start until July, and then only on Vizio’s website. The $100 price, however, will make it considerably easier to wait.

Continue reading Vizio’s Google TV box emerges as the Co-Star Stream Player, goes up for pre-order in July with OnLive gaming

Vizio’s Google TV box emerges as the Co-Star Stream Player, goes up for pre-order in July with OnLive gaming originally appeared on Engadget on Tue, 26 Jun 2012 09:15:00 EDT. Please see our terms for use of feeds.

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Vizio Announces The Co-Star, A $99 Google TV Box With OnLive Gaming Built In

vizio-co-star

Watch out, Sony, Vizio is chasing your tail. Just yesterday Sony revealed its latest Google TV hardware, a $199 remake of the company’s first GTV products. And now today, Vizio took to the wires and announced its first player in the Google TV game, the $99 Co-Star.

The Co-Star is a serious contender in this game, too. The product boasts all the Google TV functionality along with additional baked-in apps such as Netflix, Amazon Instant Video, iHeartRadio, and for the first time on a Google TV box, OnLive. With OnLive gamers can demo, watch and actually play games through the cloud gaming service. Plus, all this is available for $100 less than Sony charges.

“Our focus to deliver the best consumer experience continues with today’s announcement of the Co-Star, which delivers a superior smart TV interface that anyone can add to their existing HDTV,” Matt McRae, VIZIO’s Chief Technology Officer said in a released statement. “We combined the powerful features of Google TV™ with an intuitive and easy to use interface, giving users the power to enjoy an entire world of entertainment.”

The Co-Star ships with a dual-sided Bluetooth remote (OnLive’s wireless controllers use Bluetooth) with one side featuring a number pad and touchpad with a QWERTY keypad on the other side. The box also sports 802.11n and USB connectivity options.

Vizio hasn’t yet detailed the expected ship date yet although pre-orders begin next month.