Steam for Linux entering private beta in October for just 1,000 users

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Next month, Valve is inviting 1,000 fortunate gamers to take part in the first external beta test of Steam for Linux. The trial includes the service itself and one game (which we’re taking to be Left 4 Dead 2) that’ll run on systems running Ubuntu 12.04 and above. Users won’t get their hands on any other Valve titles, or Big Picture Mode, and the company is asking that only experienced Linux users get in touch — novices are politely asked to wait for a subsequent release. It’ll offer up details of how to sign up shortly, and given the love for the Valve’s other products, we suspect it’ll be a little oversubscribed.

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Steam for Linux entering private beta in October for just 1,000 users originally appeared on Engadget on Thu, 27 Sep 2012 08:29:00 EDT. Please see our terms for use of feeds.

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NVIDIA to offer up documentation for Tegra graphics core to prove its commitment to open-source (video)

NVIDIA to offer up documentation for Tegra graphics core to prove its commitment to opensource

There’s nothing like a little smack talk to light the fire under certain derrieres. It’s been a few months since Linus Torvalds got verbal about NVIDIA’s support for the semi-eponymous OS, prompting the chip-maker to say “supporting Linux is important to us.” Proving that its word is good, NVIDIA will be releasing programming documentation for its Tegra architecture graphics core. The news comes from a talk given by Lucas Stach of the Nouveau project (who develop free drivers for the NVIDIA platform) at the XDC2012 conference. The focus will initially be on Tegra’s 2D rendering engine, but it’s hopes the 3D will soon follow. So, while Torvalds’ approach might have been a little bit brusque, you can’t fault its effectiveness. Video of the XDC talk after the break.

Continue reading NVIDIA to offer up documentation for Tegra graphics core to prove its commitment to open-source (video)

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NVIDIA to offer up documentation for Tegra graphics core to prove its commitment to open-source (video) originally appeared on Engadget on Sun, 23 Sep 2012 13:20:00 EDT. Please see our terms for use of feeds.

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Linux Foundation forms Automotive Grade Workgroup, aims to open-source your ride with Tizen

Linux Foundation forms Automotive Grade Workgroup, aims to opensource your ride with TizenIt doesn’t take much driving to notice that many in-car infotainment systems are custom-built and locked down tight. The Linux Foundation sees it differently and wants our cars to embrace the same notions of common roots and open code that we’d find in an Ubuntu box. Its newly-formed Automotive Grade Linux Workgroup is transforming Tizen into a reference platform that car designers can use for the center stack, or even the instrument cluster. The promise is to both optimize a Linux variant for cars and provide the same kind of years-long support that we’d expect for the drivetrain. Technology heavy-hitters like Intel, Harman, NVIDIA, Samsung and TI form the core of the group, although there are already automakers who’ve signaled their intentions: Jaguar Land Rover, Nissan and Toyota are all part of the initial membership. We don’t know how soon we’ll be booting into Tizen on the morning commute, but we’d expect in-car systems to take a step forward — just as long as we don’t have to recompile our car’s OS kernel.

Continue reading Linux Foundation forms Automotive Grade Workgroup, aims to open-source your ride with Tizen

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Linux Foundation forms Automotive Grade Workgroup, aims to open-source your ride with Tizen originally appeared on Engadget on Thu, 20 Sep 2012 15:06:00 EDT. Please see our terms for use of feeds.

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RetroBall Pong System Has 4-Player, 5-Ball Mode: Super Pong II Turbo Arcade EX Championship Edition

As far as competitive videogames go, you can’t get any simpler than Pong. But times have changed, and so have our tastes and need for mayhem. We can’t just have birds, they need to be angry birds. So if Pong is to be played by today’s gamers – bored adults and foul-mouthed adolescents alike – it can’t just have two paddles and a ball. There needs to be chaos.

retroball pong game system

Invented by Stacy Dudley and Brad Slattery, the RetroBall is a bat-and-ball game system – let’s just call a Pong a Pong and call it Pong. It has a 32×32 pixel LED screen, an acrylic enclosure and 1-bit sound effects. It’s clearly more powerful than the Wii U. The RetroBall has four paddle controllers so you can engage in four-player Pong deathmatches, and you can even increase the number of balls onscreen to five. It’s actually kind of reminiscent of Atari’s arcade classic Warlords.

retroball pong game system 2

But don’t let the cutting edge graphics and complicated gameplay fool you: you can’t just button mash your way to victory here like in your other modern games, primarily because there’s no button to mash, but also because skilled RetroBall players – probably named Stacy and Brad – are aware that you can change the spin and speed of a ball depending on how you hit it.

Pledge at least $149 (USD) on Kickstarter to reserve a RetroBall game system. Launch titles include 2-player Pong with 1 ball, 3-player Pong with 1 ball, 4-player Pong with 1 ball, 2-player Pong with 2 balls…

[via Ubergizmo]


PressurePen goes up for pre-order, is expected to ship in November

PressurePen goes up for preorder, is expected to ship in November

With its recent Kickstarter success now in the history books, it’s time for that open-sourced PressurePen to offer its stylus services to folks who missed out on the crowd-funded party. Luckily for those people, though, the pressure-sensitive instrument is now available for pre-order straight from the creator’s site, so they, too, can snag one for themselves. The PressurePen starts off at a not-too-shabby $30 for the “kit” only, which doesn’t include the plastic shell but is perfect for savvy tinkerers; meanwhile, the PressurePen with Stylus bundle costs $60, or $20 more if you’d like two additional tips. Units are expected to start shipping at some point in November, but better hurry as the company’s saying there are only “a limited number available at this price.”

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PressurePen goes up for pre-order, is expected to ship in November originally appeared on Engadget on Tue, 18 Sep 2012 02:38:00 EDT. Please see our terms for use of feeds.

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iControlPad 2: Control All the Things

Finally. I think the mobile controller that I’ve been waiting for has arrived. And it’s not from Apple, Samsung or any of the major mobile device manufacturers. It’s from a small company, the same one who made the iControlPad. As one might expect from a group who named its product the iControlPad 2.

icontrolpad 2

Like its predecessor, the iControlPad 2 can connect to any device that supports Bluetooth. But as you can see, the iControl Pad 2 has a lot more to offer. It packs a 55-key keyboard, a d-pad, four face buttons, two analog nubs, two shoulder buttons and more into a case that’s about as wide as the iPhone 4 is tall. It also has a new swiveling clamp, so you can tuck it behind your phone while still keeping it attached, and a 1360mAh battery that lasts up to 14 hours per charge.

The iControlPad 2 can also connect via USB and is open source, meaning it can be made to control all sorts of devices. Imagine using just one remote to game on your phone and tablet, control your HTPC and order your robot butler to attack the neighbors. I am vividly imagining that last bit.

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icontrolpad 2 150x150

Best of all, the iControlPad 2 can be made to work with a lot of games with virtual buttons thanks to BluTrol, the same app used by the iCade 8-Bit. Skip to about 3:30 in the video below to see how easy it is to map the buttons. What isn’t clear is if the app is built-in to the iControlPad 2 or if we have to jailbreak the device to install and use the app.

Pledge at least $69 (USD) to its Kickstarter fundraiser to reserve your own iControlPad 2, and check out its official website for more information. Of all the controllers I’ve seen, I think this has the best potential of becoming a standard controller for mobile devices.

[via Hack A Day]


Google releases new Java to iOS source code translator

Google releases new open-source Java to iOS translator: makes transferring apps easier

Developers have their work cut out. Even if we (impolitely) sidestep the likes of Windows Phone, BlackBerry and the rest, those coders often have to pitch their work across web, iOS and Android. Google’s trying to make that job a little easier, introducing a new tool that automatically converts Java source code into Objective-C, which is used in iPad and iPhone apps. While the J2ObjC tool can’t tackle the UI for these, it does allow developers to craft other parts (including data access and nuts-and-bolts programming) into an easily shareable code without editing. Some existing Google projects already utilize the new translator, but its results remains a little temperamental — the tool hasn’t translated all possible paths just yet, and many Java devs have, according to the project page, “a slightly different way of using Java.”

Google releases new Java to iOS source code translator originally appeared on Engadget on Mon, 17 Sep 2012 10:54:00 EDT. Please see our terms for use of feeds.

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Google’s Rubin: Don’t expect Alliance help if you fragment Android

Google has struck back at claims that it strong-armed Acer into ditching a collaboration with Alibaba, insisting that the contentious Aliyun platform is not only based on Android but distributes pirated Android apps. Chinese firm Alibaba made loud protests last week, after Acer withdrew launch support for the Aliyun-based CloudMobile A800 smartphone only moments before the handset made its official debut, and accused Google of threatening Acer with Android expulsion. Not so, Google’s Andy Rubin says: Alibaba shouldn’t expect the support of an Open Handset Alliance (OHA) member if it’s not going to be work to be compatible with official Android.

“We agree that the Aliyun OS is not part of the Android ecosystem and you’re under no requirement to be compatible” Andy Rubin, senior VP of Android at Google took to Google+ to point out. “However, the fact is, Aliyun uses the Android runtime, framework and tools. And your app store contains Android apps (including pirated Google apps). So there’s really no disputing that Aliyun is based on the Android platform and takes advantage of all the hard work that’s gone into that platform by the OHA.”

In a post on the official Android blog, meanwhile, Rubin phrases the OHA ecosystem as a “virtuous cycle” where events are reinforced “through a feedback loop” in which “each iteration of the cycle positively reinforces the previous one.” The contrast, the exec points out, is that Aliyun does not move to reinforce Android in any way.

“So if you want to benefit from the Android ecosystem, then make the choice to be compatible. Its easy, free, and we’ll even help you out” Rubin concluded. “But if you don’t want to be compatible, then don’t expect help from OHA members that are all working to support and build a unified Android ecosystem.”

Rubin’s comments were prompted by arguments by Alibaba exec Jon Spelich, who told CNET that Google was “just speculating” about the company’s platform, and that “Aliyun is different”:

“Aliyun is an open-source based OS that is also an open ecosystem that allows others to host their mobile-enabled Web sites in our cloud and we make those Web sites available to users who use Aliyun OS phones. So we are an ecosystem that includes other Internet companies, whereas Android does not because it provides apps through downloads. It’s the crux of the whole cloud vs. app debate. Cloud is open, apps system is closed because it is controlled by the operator of the apps marketplace. So you see: Two competing ecosystems, one that’s open through the cloud, the other is closed and restricts users to only the apps that they want you to see” Alibaba

That argument of broader flexibility for developers, service providers, and end users doesn’t wash with Google, however. “Noncompatible versions of Android, like Aliyun, weaken the ecosystem” the company said in a statement.

[Thanks to everyone who sent this in!]


Google’s Rubin: Don’t expect Alliance help if you fragment Android is written by Chris Davies & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Google Senior VP of Mobile: Aliyun OS ‘under no requirement to be compatible’, but it won’t get help from Android ecosystem alliance

Google Senior VP of Mobile Aliyun OS 'under no requirement to be compatible', but it won't get help from Android ecosystem alliance

Andy Rubin has added another response to Alibaba’s Aliyun OS, after Google’s insistence that Acer put the launch of its new smartphone on pause. He focuses (again) on the Open Handset Alliance (OHA), which OEMs agree to when they work with the platform, promising to keep Android a happy (and relatively compatible) platform. Amazon dodges any similar issues with its Kindle Fire tablets, because it didn’t sign up to the same alliance. Rubin says that because Aliyun uses Android’s framework and tools — as well as housing some suspect Android apps (and pirated Google programs) within its own App Store — the mobile OS “takes advantage of all the hard work that’s gone into that platform by the OHA.” Google’s looking to protect how Android behaves as a whole, and the senior VP suggests that if Alibaba’s new OS wanted “to benefit from the Android ecosystem” then they could make the move across to full compatibility. We’re still waiting to hear what Acer (and Alibaba) plan to do next.

[Thanks Jimmy]

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Google Senior VP of Mobile: Aliyun OS ‘under no requirement to be compatible’, but it won’t get help from Android ecosystem alliance originally appeared on Engadget on Sun, 16 Sep 2012 11:02:00 EDT. Please see our terms for use of feeds.

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Google wants ‘better compatibility’ for Android, Alibaba says ‘Aliyun is separate,’ Acer takes the brunt of it

Google claims it wants 'better compatibility' for Android, Alibaba says 'Aliyun is separate,' Acer takes the brunt

On Thursday, we starting hearing claims that Google had strong-armed Acer out of launching its A800 CloudMobile in China with the Aliyun operating system. We reached out to the search giant for its response, but they declined to comment. Over the last 24 hours, though, Google has attempted to explain its stance, but at the same time has potentially created some confusion about how open Android really is. Below is the initial statement received by Marketing Land:

“Compatibility is at the heart of the Android ecosystem and ensures a consistent experience for developers, manufacturers and consumers. Non-compatible versions of Android, like Aliyun, weaken the ecosystem. All members of the Open Handset Alliance have committed to building one Android platform and to not ship non-compatible Android devices. This does not however, keep OHA members from participating in competing ecosystems.”

This is clearly outlining Google’s intention to prevent forked Android spin-offs from diluting the platform and the user experience. Fair enough. The trouble seems to be, however, defining when something is Android compatible, rather than its own separate (albeit Android-based) operating system. Amazon’s Kindle Fire will instantly spring to mind. The new tablets run on Ice Cream Sandwich, but are fenced-off from the official Play store and other Google offerings. As you can imagine, the debate has started to get a little heated, we go into it in more detail past the break.

Continue reading Google wants ‘better compatibility’ for Android, Alibaba says ‘Aliyun is separate,’ Acer takes the brunt of it

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Google wants ‘better compatibility’ for Android, Alibaba says ‘Aliyun is separate,’ Acer takes the brunt of it originally appeared on Engadget on Sat, 15 Sep 2012 07:26:00 EDT. Please see our terms for use of feeds.

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