OUYA Android Gaming Console To Start Shipping To Backers March 28

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OUYA, the Kickstarter-funded Android gaming console, has already shipped developer consoles, but had yet to specify an exact date when backers could expect their production devices. Today, the company announced that it will be shipping the first OUYA consoles out to backers beginning March 28, ahead of a June retail launch.

The gaming hardware startup shipped its first developer consoles starting December 28, in keeping with its anticipated deadlines from the project outset. A March 28 date for final hardware is also in keeping with OUYA’s original timeline, which called for a March 2013 launch window for OUYA consoles and controllers.

OUYA says to expect it to take “a few weeks” for shipments to be sent out to all backers, who will receive tracking numbers and estimated delivery dates once the consoles begin leaving for their destinations.

Alongside the shipping announcement, OUYA CEO Julie Uhrman also announced some new information around games coming to the platform. Porta’s Kim Swift and Airtight Games are working on an OUYA exclusive, and Minority Media will provide an adventure puzzle game this upcoming fall that makes full use of the OUYA’s touchpad and button controls, something Uhrman says is a first for the platform. Tripwire Interact’s The Ball is also coming to OUYA in March, and the firm is developing an OUYA exclusive for later release as well.

Finally, the OUYA update from the company includes the news that Kellee Santiago, co-founder of Journey studio thatgamecompany is joining the startup to head up developer relations. Clearly, OUYA wants to do everything it can to address criticism around its gaming library.

The Daily Roundup for 02.18.2013

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You might say the day is never really done in consumer technology news. Your workday, however, hopefully draws to a close at some point. This is the Daily Roundup on Engadget, a quick peek back at the top headlines for the past 24 hours — all handpicked by the editors here at the site. Click on through the break, and enjoy.

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OUYA CREATE Game Jam winners burst forth

In order to get game developers to contribute to the OUYA project, OUYA and Kill Screen collaborated together and launched the CREATE Game Jam. The event was a massive success for OUYA, drawing in around 165 game developers. They drew in developers with special grand prizes, like a $20,000 grand prize, and a $5000 prize for each winner in the specialized categories.

OUYA and Kill Screen announce the winner of the CREATE Game Jam

After several weeks, both Kill Screen and OUYA finally have a king to crown in their contest. The game, Strange Happenings on Murder Island, developed by FreeLives, has been crowned the Grand Prize winner of the entire event, scoring them the coveted prize of $20,000. Strange Happenings is an odd, Minecraft-esque game, packed with gun violence, dinosaurs, and possibly drug-induced levels. We can definitely see the entertainment aspect of the game.

There were also 6 special categories in which the winners won the $5000 each. The winner for the “Most Surprising” award was ‘Television’ by Laboratory Games LLC. The winner of the “Four Bright Buttons and Two Joysticks” award was ‘Bombball’ by E McNeill. The winner of the “Most Immersive” award was ‘Whispering Willows’ by Night Light Interactive. The winner of the “Pop Your Eyes Out” award was ‘Pipnis’ by Santa Ragione. The winner of the “Best Couch with Friends” award was ’2D Cube Zombie Platformer’ by Molinware. And finally, the “Best Game Created Using the Unity Engine” award went to ‘Stikbold’ by Team Stikbold.

So congratulations to all of the winners. It was also a huge win for OUYA as well. Not only will the winners of each category be included in the OUYA gaming system, but every other game that competed should be available for the system too. These games are optimized to be played on the OUYA system, and they should make the Kickstarter product that much more appealing when it finally hits the stores in June.

[via Kill Screen]


OUYA CREATE Game Jam winners burst forth is written by Brian Sin & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Create Game Jam declares its winners, picks the cream of the OUYA crop (video)

CREATE Game Jam declares its winners, picks the cream of the OUYA crop video

Kill Screen wanted to jumpstart OUYA game development with its Create Game Jam, and it turns out that there were more than a few takers — 165, to be exact. That makes the grand prize winner, FreeLives’ Strange Happenings on Murder Island, something special. The top-down action game’s dinosaur rampages and Minecraft-like art were wild enough to earn the developer $20,000 and a head start in what’s increasingly becoming a crowded field. Other developers weren’t entirely left out, as winners in specialized categories still received $5,000 each. There’s no guarantee that the results of Create will resonate with gamers in the long run; if they lead to a better selection for an untested console, though, they’ll have been worth the effort.

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Source: Kill Screen

The Daily Roundup for 02.14.2013

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You might say the day is never really done in consumer technology news. Your workday, however, hopefully draws to a close at some point. This is the Daily Roundup on Engadget, a quick peek back at the top headlines for the past 24 hours — all handpicked by the editors here at the site. Click on through the break, and enjoy.

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OUYA Launching With Over 481 Android Games

OUYA Launching With Over 481 Android Games

The Android-powered Ouya is expected to arrive in retail stores this June and when it’s officially released too the gaming world, it will reportedly launch with 481 titles according to a recent post on OUYA’s forums.

Yes – if you decide to pick up a Ouya this summer, you’ll be able to pick from 481 games which means it will single-handedly go down in the record books as the only video game console to launch with that many titles. (more…)

By Ubergizmo. Related articles: Watch Dogs Coming To ‘All Home Consoles’ This Holiday Season, Additional PS4 Controller Image Leaks Ahead Of Console Debut,

Informal OUYA game count: 481 and growing

OUYA game store

You can sometimes gauge a game console’s short-term success based on its launch lineup; many of us know the pain of having to choose the least terrible game of a small bunch while we’re waiting for a better selection. While we can’t vouch for how the OUYA will fare for quality, Eddie at OUYA Forum has done the legwork to prove that there won’t be any problems with the Android console’s quantity. He’s checked with both OUYA and developers to confirm that there are at least 481 games headed to the fledgling system, as of this writing. The clear majority of these are smaller indie titles that won’t dampen Sony’s enthusiasm for next week, but that’s not necessarily a problem — the abundance mostly hints that there could be a few gems for early adopters, even if there’s a lot of fluff.

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Source: OUYA Forum

OUYA CEO sings the praises of NVIDIA, says OUYA will be ‘best Tegra 3 device on the market’

OUYA and NVIDIA have a kind of love thing going on right now. The $99 Android-powered game console designed by Yves Béhar’s fuseproject is powered by NVIDIA’s Tegra 3 — this much we already know. What we didn’t know is that the folks at OUYA are working directly with a team of folks at NVIDIA on the project, and that NVIDIA is helping the company to max out its Tegra 3 processor for use on a console rather than a mobile (no battery dependency means the little chip can go much further than usual).

“The partner that we’ve worked the most with, that is incredibly supportive of developers, NVIDIA, they have multiple people on their team dedicated to our account,” OUYA CEO Julie Uhrman told is in a recent interview. She was responding to a question regarding partnerships the company’s forged to make OUYA a reality, such as the aforementioned involvement with Béhar’s fuseproject studio. Despite the OUYA running Google’s mobile OS, Uhrman said, “We haven’t worked very much with Google.” As for NVIDIA, however, the American chipmaker is going all in, helping the OUYA to be the, “best Tegra 3 device on the market,” according to Uhrman.

That praise isn’t all one-sided, of course; NVIDIA had praise to heap as well. “We have a dedicated team working with OUYA to ensure that Tegra 3’s performance is being maximized. They’ve been amazing to work with,” NVIDIA senior VP of Content and Technology Tony Tamasi told us. “The rich catalog of optimized and differentiated TegraZone games — along with the work being done with developers — ensures a flourishing ecosystem is in place and continues to grow.” That support is unlikely to end with this year’s OUYA. Uhrman said her company’s console, unlike the big three console manufacturers, will launch anew annually, following the mobile model. And that model means beefier internals, such as NVIDIA’s Tegra 4, announced just over a month ago at CES. In so many words, we very much expect NVIDIA and OUYA’s lovefest to continue.

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The Daily Roundup for 02.08.2013

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You might say the day is never really done in consumer technology news. Your workday, however, hopefully draws to a close at some point. This is the Daily Roundup on Engadget, a quick peek back at the top headlines for the past 24 hours — all handpicked by the editors here at the site. Click on through the break, and enjoy.

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OUYA promises quick game approval process, reviews start by the end of February

OUYA promises quick game approval process, reviews start by the end of February

OUYA CEO Julie Uhrman’s promising a quick, simple approval process for games on her company’s upcoming Android-powered game console, the OUYA. She told us in an interview this week:

“It’s similar to mobile: they’ll submit their games, and we’ll review for intellectual property infringement, and malware, and excessive pornography. But ultimately it’s a quick review and you’re in the storefront in one capacity or another.”

That’s not the only mobile model OUYA’s following; Urhman already said the OUYA hardware will iterate on an annual basis, similar to the mobile market.

Despite the console’s impending March launch to Kickstarter supporters, OUYA’s yet to begin reviewing games for its storefront. “We literally just opened the ability for developers to upload their games into the store,” Uhrman explained. The review process isn’t too far off, however — she’s predicting a “middle-to-end of this month” timeframe. “We’re building that right now,” she said, when asked who’s staffing that approvals process. “We are a start-up like any other start-up, it’s just-in-time business.”

The first consumer-ready OUYA consoles are planned for a March launch, with availability at retail to follow in June. The $99 console made a big splash on Kickstarter, eventually raising over $8.5 million when the original goal was a meager $950K.

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