GameStick portable gaming console takes on OUYA

The OUYA seems like a pretty awesome gaming console, and the company finally started shipping out dev units a few days ago, but a new gaming console concept has hit Kickstarter in the form of just a mere flash drive. It’s called the GameStick, and it consists of a tiny HDMI dongle-based game console and an accompanying controller that offers portability, and of course, a huge selection of games.

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The console uses Android as the basis for the software, so the console boasts an open platform that more game developers can join in on easily, and the team behind GameStick has made it really easy to play the console. You simply plug it into the HDMI port of your HDTV, grab the controller, and start playing games.

So far, GameStick works on roughly 200 titles that are in the Google Play store, but the team is working with over 250 developers, including Madfinger, Hutch, and Disney to bring GameStick gamers an even greater selection of games. The company boasts that since most of the games come from Google Play, you won’t be spending any more money on games than what you have to in order to play them on the big screen.

The company only has a working prototype of the GameStick so far, but they’re 90% of the way to getting the final pre-production samples made, and expect them to be done in 5-6 weeks. The team expects to have final units shipped out to customers starting in April at a cost $79 each — that includes the dongle and the gaming controller.


GameStick portable gaming console takes on OUYA is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Gaming hopes and predictions for 2013

2012 was a great year for gaming, but I have a feeling that 2013 will be even better. We’ve got a lot of exciting game releases coming up in the next few months, and if we’re lucky, we might have a new hardware reveal or two as well. Of course, we won’t know for sure what happens until we’re further into 2013, but that doesn’t mean we can’t drop some predictions in the meantime. Read on to see gaming predictions and even a few hopes for 2013!

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First and foremost, we have the obvious question about new hardware. With Nintendo releasing the Wii U back in November, it’s now up to Sony and Microsoft to really get the next generation of gaming underway. While I’ve been convinced for a while that Microsoft is plotting to reveal the next Xbox sometime this year, to be honest with you, I couldn’t figure out whether Sony was going to announce the next PlayStation this year or wait for 2014. Then Sony started sending out press invites to an event it’s holding at the end of February.

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The immediate thought is that Sony will officially pull the veil off the next PlayStation at this event, and that could very well happen. I think Sony wants to get the jump on Microsoft in the next generation, and I also think neither company wants to leave Nintendo alone as the only company with a “next-gen” console on the market for very long. Sony as a whole has been struggling a bit lately, but its games division has been performing relatively well – getting a new console on the market before Microsoft does could mean great things for Sony’s pocketbook. Does this mean that Sony will reveal the PlayStation 4 (or whatever it’ll be called) at this event? I’m not willing to call it either way. Here’s what I am willing to say, though: by the end of the year, both Sony and Microsoft will have revealed their next consoles, and we’ll have one (maybe both) available by the time 2014 rolls around.

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While a new PlayStation reveal seems likely for this event, there’s something almost certain to happen there. I think Sony will use this event to announce a price drop on the PlayStation Vita. The Vita hasn’t been performing well at all, and Sony needs to do something if it wants to have any hope of competing against the 3DS. If no one is buying the handheld, no one will want to develop games for it, which in turn means that there’s only one thing to do: cut the price. A Vita price cut has to come this year if Sony wants to stay relevant in the handheld space, the earlier the better. So, it makes sense that Sony will announce such a price cut at an event where its bound to get a lot of press attention.

If announcements of new hardware are coming this year, then it stands to reason that we’ll see a bunch of new properties revealed as well. Of course, 2013 will be chock-full of sequels just like 2012, 2011, and 2010 were, but I think a lot of the big studios are going to step up to bring us exciting new games to play on the new hardware. If you’re suffering from sequel fatigue like so many of us are, just hold on, because once those consoles are revealed, we’ll more than likely see a whole bunch of new IP that we can really sink our teeth into.

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Now for game-specific predictions: I think Nintendo isn’t going to waste any time introducing the world to a brand new 3D Mario game for the Wii U. New Super Mario Bros. U is great and all, but it doesn’t exactly serve as a worthy replacement to the likes of Mario 64, Sunshine, and Galaxy. The Wii U has been performing well, but if Nintendo really wants to see consoles flying off the shelves, it will use 2013 to reveal a new HD Mario adventure, preferably before Microsoft and Sony can get their next consoles to retail. I’m hoping that we’ll see the reveal of a new Zelda game for the Wii U, but with Skyward Sword only hitting at the end of 2011, that may be nothing more than a fool’s hope.

Just as well, I have a feeling that 2013 will be the year that Bethesda reveals Fallout 4, complete with the Creation Engine it used in Skyrim. This one is actually a pretty tough prediction, as I think the reveal of Fallout 4 relies heavily on when Sony and Microsoft’s next-gen consoles launch. If we see a new Xbox or PlayStation this year, I wouldn’t be surprised to see Fallout 4 following closely behind. Bethesda put Oblivion on the Xbox 360 early in the console’s life, and by doing so, Bethesda became a much more common name in the gaming community. If it can use Fallout 4 to show off the tech behind these new consoles, I have a feeling it will.

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Sadly, 2013 isn’t going to be an all-around great year for Bethesda. The Elder Scrolls Online is scheduled to launch early this year, but I have no problem predicting that it’ll be dead on arrival. Don’t get me wrong, the game looks great and it’s finally giving us a multiplayer Elder Scrolls experience, but I don’t think it’s the multiplayer experience many players wanted. It’ll also come with a subscription fee at launch, which we know now is only something a select few MMOs can pull off. If Star Wars: The Old Republic can’t make it as a subscription MMO, I sadly don’t think The Elder Scrolls Online can either. I hope I’m wrong, because it does look beautiful and I’m excited to finally have a chance to explore all of Tamriel in one game, but I think history shows that it’s going to be an uphill for the battle for the title, and one that’s going to be nigh impossible to win.

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Even though I’m beyond excited for the return of SimCity, I don’t think that’s going to be a success either. EA’s insistence on using always-on DRM will be what ultimately kills SimCity, as I have a feeling many SimCity players will experience launch problems very similar to the issues Diablo III had. Fans didn’t like Diablo III for many other reasons, but Blizzard’s use of always-on DRM got things off to a very rough start. I just don’t think a game can survive if it sports always-on DRM, so sadly, players might lose interest in the game only a few short months after its release.

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On the other hand, I think DmC: Devil May Cry is going to hit a sweet spot with critics, despite the fact that fans have thrown a fit over the changes being made. Change is always a difficult thing to accept when it comes to gaming, but I think that DmC might just offer the shake up the long running series needs. Early impressions have been good, and while I may end up eating my words sooner rather than later (DmC is out in just a couple of weeks, remember), the game could be the start of something great for the franchise.

2013 will also be the year that Kickstarter proves its worth to the gaming world. A lot of the projects that were funded in 2012 will be releasing in 2013, and while there will be some failures, there will also be some smashing successes. Some games will fail to find an audience outside of backers, sure, but that’s okay – the developers get to make the game they wanted without relying on funds from publishers, and those who were truly interested will get to play it. Unless a studio needs to use some of its own funds to further fuel development, a game funded through Kickstarter doesn’t necessarily need to make millions after launch. In any case, 2013 should be a pretty inspiring year for the game projects that found funding success in 2012.

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There is one Kickstarter project from 2012 that might struggle a bit after it’s out of the gate: OUYA. The tiny little Android console has a separate problem from simple games that were funded using Kickstarter, in that it needs support after launch. Yes, it’s an inexpensive console, but I’m still having a hard time seeing how there’s going to be any sort of large-scale success outside of the initial Kickstarter campaign. We shall see soon enough, as OUYA is scheduled to launch in just a few months, and while I don’t think it’ll fail outright, I think that 2013 is going to be a much harder year than OUYA’s makers were anticipating.

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So there you have it – some of my gaming predictions for 2013. There’s no guarantee that any of this is going to play out as I’ve predicted, but looking at the lead up to 2013, this is where I feel the industry is headed this year. What do you think? Am I completely missing the mark here, or do you think some of these predictions will play out in the year to come? We’ll find out whether I’m right or wrong soon enough as 2013 is already underway, but in the meantime, leave a comment with your own gaming predictions for 2013 below!


Gaming hopes and predictions for 2013 is written by Eric Abent & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

OUYA developers share console first-impressions

OUYA‘s Developer Console kits are winging their way to eager coders, and the first demos of the provisional interface and gameplay experience are emerging. Early game partners CodeZombieGames took some time out of tinkering with their new toy to run through the unboxing, setup, and usability of the OUYA box, including video playback, internet browsing, and actually playing a game. Read on for the videos.

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OUYA is based on Android, but the team responsible for the box has reskinned Google’s OS with a UI more suited to TV use. The latest previews of that interface were given last week, though OUYA was keen to point out that it’s a work-in-progress and is likely to change from what we see here before the final build is signed off.

OUYA Dev Console interface:

Still, it’s a good preview of the overall owner-experience. The UI is clean, a little like the Metro-style interface on Windows Phone, and there’s an easily-navigable onscreen keyboard for text entry (though external peripherals should be supported). The most obvious thing is adjusting games to suit widescreen TV displays: CodeZombieGames’ choice of title is clearly formatted for a portrait phone orientation.

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Those regular buyers who backed the OUYA Kickstarter or who have preordered the console since will have to wait a little longer to get their hand on the Android cube. First shipments are expected in March 2013.

OUYA Dev Console overview:

OUYA Dev Console hooking-it-up:


OUYA developers share console first-impressions is written by Chris Davies & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

The Daily Roundup for 12.28.2012

DNP The Daily RoundUp

You might say the day is never really done in consumer technology news. Your workday, however, hopefully draws to a close at some point. This is the Daily Roundup on Engadget, a quick peek back at the top headlines for the past 24 hours — all handpicked by the editors here at the site. Click on through the break, and enjoy.

Continue reading The Daily Roundup for 12.28.2012

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OUYA Ships 1,200 Development Consoles, Shows Off Its Pre-Release Android Gaming Hardware On Video

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OUYA, the Android-based affordable gaming console that inspired a wide range of reaction from tech watchers and gamers alike when it debuted on Kickstarter back in July 2012, today reached an important milestone: shipping product. Admittedly, it’s just the developer-specific consoles for now, but 1,200 units are now winging their way to actual people, and the company put the pre-release gaming console on video to prove it.

This OUYA unboxing video gives us a glimpse at what the thing looks like in the flesh – albeit in a transparent plastic casing for both controller and console that doesn’t reflect its anticipated shipping fit and finish. The design isn’t quite final either, as founder Jules Uhrman explains on the video alongside an Ouya designer that the d-pad will change, as will shoulder pad positioning and a number of other internal controller components. Also newly shown off in the video are a micro USB port on the console itself, and an internal fan in the device to keep it cool during intense gaming sessions.

The console looks an awful lot like early renders we’ve seen (minus the limited-edition transparent plastic finish) and Uhrman even goes so far as to actually plug in the console and power it up on video, although we don’t see anything beyond a boot screen as the device loads up with the “OUYA” branding. At the very least though, we know it turns on, and that it’s shipping in some capacity, which in itself might be enough to quiet those who were skeptical about OUYA’s ability to deliver any kind of working device at all.

Shipping development consoles today also means that OUYA has indeed kept its initial hardware ship date promise – a rarity among any Kickstarter projects, and impressive given the popularity of this one in particular and the amount of scrutiny it received. On-time delivery of these units bodes well for OUYA’s anticipated March 2013 shipping date for consumer units. But there’s still plenty of work to be done on software, and refinements are needed on the hardware side, too, so nothing’s set in stone at this point. Still, it’s great to see OUYA even reach this point, and here’s hoping they make that March launch.

OUYA details special translucent Dev Consoles as SDK thrown open

We already knew OUYA‘s Dev Console was shipping slightly ahead of schedule, but the open-source gaming team has now revealed exactly what comes in the box: a special edition frosted translucent version of the console. The limited availability version is headed off to 1,200 developers with a new casing – along with a few hardware tweaks – while OUYA has also thrown open the doors to its Dev Portal with the full development kit (aka ODK) and full support forums.

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The OUYA Development Kit is also being released under a free license – Apache 2.0, in fact, just like Android itself – meaning as long as coders steer clear of OUYA’s own trademarks, they’re free to modify the console software at will. However, with an eye on the fragmentation that has become a headache for Android-based phones and tablets, the OUYA team say there’ll still be some control retained, to make sure it’s a safe, welcoming, and productive place for developers and gamers alike:

“It’s worth mentioning that “open” does not mean “anarchy” — and as we continue to build out OUYA’s core services, please know that not every facet of OUYA will be totally open. In order to ensure the best possible experience for our gamers and developers, for example, we will be screening games for copyrighted content and offensive material (which we’ll define under our developer guidelines), and we’ll make sure that OUYA is a secure place to discover great games and conduct business” OUYA

The first developer boxes should be reaching lucky recipients in the next couple of days, though the ODK is available to anybody who wants to sign up. In addition to the frosted casing, it has a microUSB port for connecting to a computer and debugging more straightforward. There’s also a fan, as you can see in the company’s new video:

OUYA Dev Console overview video:

The full package contents include:

  • Jet-black OUYA Devs package
  • Official Developer Welcome Letter
  • One frosted translucent OUYA Dev Console
  • Two frosted translucent OUYA Dev Controllers
  • HDMI cable
  • Micro-USB cable
  • Power adapter

Meanwhile, there’s also a sneak peak at the UI which will face gamers; it’s still a work-in-progress, OUYA says, as is the version loaded onto the Dev Consoles, but the final thing should look something like this:

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Regular Kickstarter supporters and those who have pre-ordered the console since its funding round finished will have to wait until 2013 to get their unit. Shipping is expected to begin in March.


OUYA details special translucent Dev Consoles as SDK thrown open is written by Chris Davies & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Ouya developer console gets an official unboxing, flaunts transparent case (video)

It’s a little early for an Ouya teardown, but Kickstarters who chipped in $699 won’t have to wait long to see what the little console is made of — Ouya’s developer hardware is transparent. The console’s team decided to cut the inevitable march of unboxing videos off at the neck, offering fans a quick preview of the package it’s shipping out to devs. The standard accoutrements are there — the tiny console itself, two prototype controllers with batteries, HDMI and power adapters, plus a micro USB cord and a letter to developers thanking them for their investment and warning them of the early build’s bugs. The note also cautions deep-pocketed gamers that the device is built specifically for developer use, and has no games to placate eager couch potatoes. The video shows the console booting up, and even demonstrates how easy it is to open the hardware. Skip on past the break to get a glimpse at what early adopters and developers are getting their hands on.

Continue reading Ouya developer console gets an official unboxing, flaunts transparent case (video)

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Source: Ouya

SlashGear Evening Wrap-Up: December 27, 2012

Welcome to Thursday evening everyone! Today a collection of BlackBerry 10 slides outed video chat and screen sharing through BBM, and we learned that smartphone and tablet activations rose to huge numbers of Christmas day earlier this week. There’s a new survey from Pew and NPD that suggests tablets are beginning to replace eReaders and print, while we heard that Apple might be thinking about producing the Mac Mini here in the US.

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A new video takes a few guesses as to what the highly anticipated Galaxy S IV will look like and what kind of features it’ll have, and a new concept from Hyundai will have users taking advantage of NFC to lock and unlock their vehicles. Federal regulators are pushing for black boxes in cars made after September 2014, and Toshiba has pulled the veil off a new 20-megapixel sensor for a point-and-shoot camera. We heard today that Game of Thrones and Project X were among the most pirated products in 2012, and Samsung told us how its Galaxy line has been performing in India.

Apple CEO Tim Cook took a 99% pay cut this year, while Samsung was busy dishing new details on its Premium Suite and the Android 4.1 update for the original Galaxy Note. Apple and Intel are rumored to be working on iWatch and targeting a 2013 release, and Mercedes-Benz released promotional images for the 2014 CLA-class early. We were told that crime in New York City is up for the first time in 20 years thanks to iDevice hype, while Microsoft doubled the number of apps on the Windows Phone market in 2012. If you’re in the giving mood, you might want to support Extra Lives’ Pokethon III, but if you’ve got some cash burning a hole in your pocket, Xbox Live’s Borderlands 2 sale isn’t a bad idea either.

OUYA developer consoles started shipping today, the Sony ODIN has been tipped to hit the market as the Xperia X, and Foursquare and NASA have launched a new Curiosity Explorer badge. Microsoft said today it isn’t all that worried about Google stealing its Office thunder, and Windows RT has been ported to the HTC HD2. Finally tonight, Chris Burns delivers his review of the Spigen SGP SGP10091 Armor Slim Case for the iPhone 5. That does it for tonight’s Evening Wrap-Up, we hope you enjoy the rest of your night folks!


SlashGear Evening Wrap-Up: December 27, 2012 is written by Eric Abent & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

PSA: Ouya developer consoles now shipping to qualified backers

DNP PSA Ouya developer consoles now shipping to qualified backers

Did you pony up $699 or more to the Kickstarter-famed Ouya in hopes of an early hands-on with the unreleased gaming platform? If so, you may want to keep an eye on your email’s inbox, because orders for the developer version of the Android-powered console are starting to ship out. As for the package itself, early adopters can expect a dev unit console, two controllers and a copy of the system’s “ODK” software development kit. If you went all-in on Ouya and have received your order or notification email, we’d love to hear about it via the comments below.

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Via: SlashGear

Source: OuyaForum

Ouya Begins Shipping Out Developer Kits To Kickstarter Backers

ouya developer kits shipping Ouya Begins Shipping Out Developer Kits To Kickstarter Backers

When the Ouya was introduced this summer, nobody knew it would not only be well received by the gaming community but also ended its Kickstarter campaign with over $8m in funding. Many gamers believe in the little console that could and it looks as though the Ouya is finally making its way out to customers who backed their Kickstarter campaign.

The Ouya developer kits, which were expected to be shipped out tomorrow, should be in the hands of some lucky customers some time tomorrow as a number of people have taken to Twitter and Ouya’s forums to shout from the top of the Internet mountain to announce they’ll be one of the first to receive this potentially game-changing console.

If you’re one of the lucky few to have received confirmation your Ouya is one its way, feel free to let us know what your experience is like once you receive it in the comments section below. We’d love to hear what you think of it.

By Ubergizmo. Related articles: SteelSeries Free Touchscreen Gaming Controls Available For Your Gaming Pleasure, Nike Launches NikeFuel Missions To Help Gamify Your Workout Sessions,