OUYA upgrades to Jelly Bean, gives early hardware details to game developers

OUYA upgrades to Jelly Bean, gives out early hardware details for developers

If you were one of the many who funded OUYA and have been sitting on pins and needles waiting for tangible progress updates, you just received them in spades. The fledgling console builder is on track with its Engineering Verification Test phase (you’re looking at a board sample here) and should not only deliver the initial developer kits in December, but include a pleasant surprise in the process — the Android-based platform will be built around Jelly Bean rather than the originally promised Ice Cream Sandwich. Programmers who just have to start right away have likewise been given a head start on hardware expectations. They’ll have free rein over as much as a 1080p screen for their free-to-play games, although they’ll have to toss aside familiar Android tropes like back and menu keys, notifications and fallbacks for hardware keyboards. The distinctive trackpad is likewise just a single-touch affair. To us, though, knowing that the console is finally taking shape just might be enough to tide us over until the March launch.

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OUYA upgrades to Jelly Bean, gives early hardware details to game developers originally appeared on Engadget on Wed, 31 Oct 2012 16:36:00 EDT. Please see our terms for use of feeds.

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Delta Six controller gets redesigned, Kickstarted

Delta Six controller gets redesigned, Kickstarted

Most video game controllers sporting a firearm form factor are a far cry from realistic — bright colors, odd shapes and obvious thumbsticks leave many accessories looking more like toys than weapons. Not David Kotkin’s Delta Six. This gun-shaped controller’s first prototype looked so much like a real rifle, Kotkin told us, it had to be redesigned. An orange tip, whitewashed body and a few less authentic looking components don’t make the Delta Six look any less believable as a digital soldier’s modern musket, but it does make it less likely to be mistaken for the real McCoy. The peripheral’s internals haven’t changed though — an accelerometer to help players aim and turn, cheek-sensing pressure sensors (for looking down the scope), faux-recoil and its assortment of modular components are still all on target.

Like all budding hardware projects these days, the Delta Six is looking towards the crowd to source its production. According to the peripheral’s Kickstarter page, the Delta Six will be available between July and August next year, boasting compatibility with the Xbox 360, PS3, PC, Wii U and even the OUYA. Pitching in $89 buys the basic submachine gun body (with a free rifle attachment for first-week buyers), and subsequent levels tack on additional attachments, bonus items and more. Kotkin needs $500,000 to make his rifle-shaped dream a reality. Like-minded FPS gamers can join him at the source link below. Not a dreamer? Feel free to read on for the official press release (plus a video and an additional image), instead.

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Delta Six controller gets redesigned, Kickstarted originally appeared on Engadget on Thu, 18 Oct 2012 09:16:00 EDT. Please see our terms for use of feeds.

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SlashGear Evening Wrap-Up: August 9, 2012

Welcome to Thursday folks, just one more work day before arriving at the weekend. Today we had next to nothing about the Apple vs. Samsung trial, except for the news that a similar South Korean trial has been frozen for fear of it becoming too similar to the one being held here in the US. The lack of Apple vs. Samsung news leaves room for far more interesting things, however, like space! The Curiosity rover sent back a color panoramic shot of the surface of Mars along with its first full resolution image, and it’s a pretty awesome sight. Sadly, it wasn’t all exciting news for NASA today, as the Morpheus moon lander failed during a flight test and exploded into flames. Luckily no one was hurt, but this is still a pretty big setback for the folks at NASA.


OUYA’s Kickstarter campaign wrapped up early this morning, and if you missed your chance to pledge, you’ll be pleased to know that the Android-based console is available for pre-order starting today. Google was hit with the largest FTC fine in history today over its breach of Apple’s Safari browser, and we tell you why Google’s new Gmail Search feature won’t result in your more private emails being shown to everyone in view of your computer screen. The Google Translate app for Android added image translation functionality today, and the makers of Cyanogenmod 9 have officially released the stable version for the Galaxy Nexus.

Apple Stores will now price match on the iPhone 4 and all models of the iPhone 4S, and a new Microsoft job listing seems to suggest that the next Xbox will be arriving within the next 18 months. The ASUS Transformer Pad TF300TL may be launching with 4G LTE capabilities in Germany and Austria within the month, Samsung has unsurprisingly denied any interest in acquiring RIM once again, and the Sony Xperia tablet suffered yet another leak today. Finally, the international community is considering outlawing cyber-attacks in times of war, the Nikon 1 J2 camera became official (and subsequently became available for pre-order), and HTC may be announcing a Windows Phone 8 device next month, so keep an eye out for more news on that.

As is typically the case, we’ve also got a handful of original articles for you to peruse this evening, with Chris Davies examining the problems with Windows 8 tablets, and providing a warning to those who think that they’re actually purchasing a product when they pledge money to a Kickstarter. Chris Burns has a review of the new Samsung Galaxy Beam, and he also goes hands-on with Google’s official Nexus 7 cover, so be sure to have a look at those. Enjoy the rest of your evening, everyone!


SlashGear Evening Wrap-Up: August 9, 2012 is written by Eric Abent & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Ouya gaming console now accepting pre-orders

Earlier today, we said that Ouya, the popular $99 Android-powered video game console, is already drawing to a close after gathering more than $8.5 million in total via Kickstarter. We also mentioned that Ouya will soon take pre-orders of the console with shipments expected to arrive as early as April next year. And just like that, the pre-order page of the device is now up and live.

If you are in the U.S., you can pre-order the OUYA console and controller for $99 together with a shipping fee of $10 – all for $109. On the other hand, if you’re somewhere else outside the U.S., you’ll have to add $20 to the $99 price tag to have it shipped in your place. The expected delivery date for pre-orders will be in April next year. You can pre-order the device here. Do you think that the waiting time is way too long?

By Ubergizmo. Related articles: Check out Ouya: a $99 hackable Android video game console designed by Yves Behar, Android 4.1 Jelly Bean source code released for MIPS-powered devices,

Missed OUYA? Pre-order one for $109 on the official website

OUYA completed its Kickstarter funding last night, shattering its original $950,000 goal and reaching a grand total of $8.6 million. Around 63,416 backers funded the project all in all, but what if you missed out? Fear not, as the company has thrown up an official website at ouya.tv that will allow curious gamers to pre-order the Android-based console. The Kickstarter funding required you cough up $99 for the miniature console, whereas an official pre-order will cost $109 including shipping.

OUYA believes that the Kickstarter consoles will ship it to backers sometime in March 2013, whereas any pre-orders made on its website will come a month later in April 2013. You’ll receive the same package as Kickstarters though: one console and one controller. Naturally, buyers will gain access to the same game and content library as those who gets their hands on the console early.

The team behind OUYA has managed to garner support from several high profile gaming companies and entities, with OnLive pledging that its streaming games service will be available on the console, and Square Enix also promising a port of Final Fantasy III. Several independent developers have expressed interest in the platform too, with OUYA luring backers with the promise of free games and a vast content library.

Media has been taken care of in the past few days as well, with OUYA announcing a partnership with the XBMC team that will see the popular video solution making its way to the console. Development kits will be sent out to the XBMC team so that full compatibility can be worked into the software. OUYA has also promised support for Plex, an alternative media center.


Missed OUYA? Pre-order one for $109 on the official website is written by Ben Kersey & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


OUYA’s millions: Kickstarter and the lure of the rumor-mill

It may not be Pebble‘s $10m, but with OUYA‘s $8m Kickstarter has its newest standard-bearer, and around sixty thousand sets of eyes turn to the mailbox for the promised early-2013 deliveries. It’s a surprising degree of patience – however ill-suffered – considering the short-shrift we give most products, software updates or even just the regular postal service if they dare to make us wait. Immediate gratification is arguably at odds with today’s trends, but there’s another angle that makes Kickstarter so appealing: it’s the rumor-mill we can buy into.

Kickstarter isn’t a regular store: you’re not “pre-ordering” products, you’re backing a project in the hope it will succeed and, since those behind the project itself would like to encourage and thank you, you usually get a free whatever-you-backed if it makes it to production. That’s a differentiator many have forgotten amid the hype, the countdown of limited backer positions, and the glossy renders. Unfortunately, unlike a failed Amazon order, there’s no refund should your Kickstarter project of choice slump before the production lines start churning.

But even with all those risks, Kickstarter remains popular. The handful of backers putting up low-figure pledges with no real freebie in return implies some cohort of people made up in part by those with altruistic “support the little guy” motivations, but for many it seems the allure of getting in at not just ground level but when a project is still practically underground proves irresistible.

Over the past years there’s been a growing appetite for rumors and leaks, to the point where hearing about a product or service before those responsible for it would like you to know is considered arguably more interesting than post-unveil. Magnitude of speculation has become the new metric for defining company success: rather than just raw sales, which we probably won’t hear about in detail until months after launch, it’s a sign of mental stickiness among consumers and early-adopters. Samsung had therefore “made it” when the hype building up to the Galaxy S III began to resemble that in advance of a new iPhone.

“It’s like Tim Cook invited you into the Apple backroom and asked for your feedback”

Kickstarter plays on that anticipation, and even allows you to buy into it – rather than having to wait for Apple, or Samsung, or whichever mainstream company puts its products onto store shelves. For the cost of a pledge you’re an early-adopter, and you even get a say in the development of the product. It’s like Tim Cook and Jony Ive invited you into the Cupertino backroom and asked for your feedback on the latest iOS gadget; you can’t give Apple a hundred bucks if you like the sound of an iPhone nano and want them to make it, but you can feel that degree of control with a credit card and Kickstarter.

Of course, many Kickstarter projects fail – even if they’re fully funded – often because they’re too ambitious or too naive. Traditional product development filters through dozens of risk-assessments, mangers, and customer research teams, the rough edges (and some of the ingenuous charm) buffed away in the process. On Kickstarter, however, it’s easy to over-promise, either intentionally or accidentally, and under-deliver, especially when outside-the-box thinking is what’s likely to get attention for your project in the first place.

OUYA has $8m and it wanted less than $1m; humble project beginnings gave way to hype and Android enthusiasm. It also has a huge list of people counting on it to be The Next Big Thing in gaming, and 7-8 months to deliver all it promised. Whether it will achieve that is yet to be seen; what’s certain is that the glossy launch has now given way to the mundanities of bringing a product to a fast-paced and difficult marketplace, one where aftersales support and product stability are key. The appeal of the start-up only lasts as long as the Kickstarter pledge payment leaves your account.


OUYA’s millions: Kickstarter and the lure of the rumor-mill is written by Chris Davies & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Namco Bandai in discussions with Ouya to bring some of their games over

So the Ouya Kickstater project has finally come to a close, and we’re sure that many of you guys are wondering which big name developers/publishers will be lending their support to the console. We know that Square Enix will be launching Final Fantasy 3 as a launch title for the Android-based gaming console, and it seems that Namco Bandai might be considering bringing some of their titles over as well. According to reports, the company is currently in discussions with Ouya to bring over some of their games onto the console. No word on which titles we can expect, but for those wondering, games like Tekken, Pac-Man, Galaga and Ridge Racer are some of the titles from the company. No word on when the discussions will be concluded (successfully, we hope), but we’ll keep our eyes peeled so check back with us later for more updates! In the meantime what do you guys think? Are you looking forward to playing some classic Pac-Man on the Ouya?

By Ubergizmo. Related articles: Ouya draws Kickstarter project to a close, Ouya console to receive XBMC media player and TuneIn online radio services,

Ouya draws Kickstarter project to a close

Not too long after the Kickstarter project for Ouya was closed, having gathered more than $8.5 million in total, Ouya CEO Julie Uhrman said, “We’ve been blown away the whole time. People are ready for something new, and Ouya is that thing. We never expected to do this well and be this well-received. It’s just truly amazing that it’s resonated so well with gamers and developers.” Namco as well as Square Enix are both said to be working on this particular console, in addition to a range of other multimedia applications such as iHeartRadio, XBMC, and OnLive among others.

Ouya will also be taking on pre-orders over the Internet for consoles, and these are tipped to ship sometime in April 2013. Those who have dropped money for the Ouya project can be expected to twiddle their thumbs and fingers in expectation to see these arrive at their doorsteps in March next year. Are you looking forward to having some Ouya action in your living room soon?

By Ubergizmo. Related articles: Ouya gets $5 million, does not wants more money, OUYA Kickstarter funding hits $5 million,

OUYA Kickstarter ends with over $8.5 million in funding

It’s been a long and very exciting ride, but the Kickstarter campaign for the Android-based game console OUYA has finally come to a close. The last few pledges are still trickling in, but with the timer reading 0 seconds left to go, OUYA has attracted 63,308 backers and pulled in a whopping $8,584,440 in funding. And here we thought Double Fine made a lot of money with its Kickstarter.


The Kickstarter for OUYA has been a smashing success ever since the beginning. It was only a matter of hours before it surpassed its $950,000 goal, raising a record-breaking $2.5 million in the first 24 hours. Since that first day, we’ve been given announcement after announcement, as OUYA revealed partnerships with the likes of iHeartRadio, VEVO, OnLive, XBMC, and TuneIn. There are also the game deals, with developer Robomodo announcing that a prequel to its upcoming game Human Element will be exclusive to OUYA, and Square Enix promising that Final Fantasy III will be a launch title for the console. Just yesterday we were told that the OUYA team is in talks with Namco Bandai, so we’re looking forward to more details about that.

Naturally, pledges slowed as the Kickstarter campaign went on, but in the past 24 hours they’ve seen quite a boost. OUYA has managed to raise nearly $1 million in the last 24 hours alone, partially due to the last-minute backers who were getting in before everything wrapped up, but also because OUYA announced yesterday that backers can get four controllers with their console by upping their pledge amount by $90. It was obviously an appreciated option, and one that ended up making OUYA quite a bit more money in its final hours.

Now that the Kickstarter campaign has ended, the OUYA team will take the millions they’ve raised and get to work on making this console a reality. Should everything go as planned, the first OUYA consoles will be heading out to backers in March 2013, and after that we’ll see if OUYA sinks or swims. There are still plenty of people out there who think OUYA is destined for failure, while many others think that this console will be, for lack of a better term, a game-changer. Stay tuned, because the end of the Kickstarter only marks the beginning of the OUYA story.


OUYA Kickstarter ends with over $8.5 million in funding is written by Eric Abent & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


OUYA’s Kickstarter funding is complete: over $8.59 million raised, starts shipping in March

It’s a wrap! Suffice it to say, it’s a been a relatively short, yet astoundingly fruitful — and initially record-breaking — funding run for OUYA, the hackable, Android-based gaming console. With just 29 days to work with since being announced, the Yves Behar-designed system has raked in over $8.58 million thanks to just under 63,300 backers on Kickstarter as of its official 1AM ET funding deadline today (You’ll find the final tally below).

Those who opted for developer editions will be able to start tinkering with their own units around December, while the majority of backers should receive the console as early as March 2013. Missed the Kickstarter bandwagon? Don’t fret, because OUYA plans to take pre-orders from the general public over the web soon, expecting those units to arrive at doorsteps near April.

The numbers are only part of the picture, of course. If you’ll recall, OUYA swiftly acquired a slew of partnerships from companies like OnLive, Square Enix, XBMC, Vevo, and Robotoki — and as if that wasn’t enough, just yesterday Namco Bandai and Plex officially joined the content-providing party as well. What’s more, we now know that each console will support up to four of those touchpad-equipped controllers for local multiplayer action. Even with all that, this story is far from over, as Joystiq points out that Julie Uhrman and company “promise” to have more updates before its official launch. Naturally, it still remains to be seen how OUYA’s (literally) tiny, Tegra 3-powered footprint will fare against the big three in gaming, but we’re cautiously optimistic.

So, while the final, mass-produced product is still months away, in the meantime you’ll find a recap of all the highlights from OUYA in the nifty saga module below. You can also hit up our friends at Joystiq here for extra insight from the company about its successes so far.

Update (1:15AM): Despite the timer hitting zero, it appears that pledges are still being accepted past the 1AM deadline — better be quick! We’ll be sure to update the numbers again as soon pledging is officially halted.

Update 2 (7:30AM): It took a bit of time, but OUYA’s Kickstarter is officially not accepting any more pledges. The final numbers? 63,416 backers helped to raise a final sum of $8,596,475.

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OUYA’s Kickstarter funding is complete: over $8.59 million raised, starts shipping in March originally appeared on Engadget on Thu, 09 Aug 2012 01:00:00 EDT. Please see our terms for use of feeds.

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