AMD and Raptr create PC gaming suite to tweak settings, dole out prizes and stream over Twitch

DNP AMD and Raptr launch PC gaming tuneup app with Twitch streaming, rewards system

Hate mucking around in PC game graphics menus? NVIDIA’s got an app for that — and now, AMD does too. The chipmaker has teamed up with Raptr, a video game-focused social network, to launch Gaming Evolved: a suite that offers tools for chat, takes screenshots and even tweaks game settings for better performance. Unlike Nvidia’s kit however, Gaming Evolved relies heavily on Raptr’s community data to determine the best configuration for your PC. Naturally, the social network’s rewards system is in play, offering users beta access to select games or free DLC for using the service, too. You can also stream via Twitch, and even simultaneously watch someone else’s broadcast while you play DayZ. The company says the program is designed to “make PC gaming as simple to use as consoles,” but the beta build that’s available now plays more like Steam than a living room device.

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Source: Raptr

Valve’s planning an announcement for Monday and it could be the Steambox

Valve's planning an announcement for Monday and it could be the Steam Box

There’s only so much we can read into Valve’s vague plans to “connect the dots for customers who want Steam in the living room,” but the safe bet is on the Steambox. The company’s just-launched teaser site shows a countdown clock leading up to Monday’s announcement, as well as an image of a controller leading into darkness (oh, and there’s the profile of a cat, too). Valve’s planned entry into the hardware space has already been well-documented, so a dedicated console for PC-gaming in the living room should come as no surprise. What’s more intriguing, however, is Valve’s desire to connect users to its “design process.” Could that mean the launch of a beta testing program? We’ll know for sure come early next week.

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Source: Valve

Blizzard foreclosing on Diablo III real-money auction house in March 2014

DNP Blizzard shuttering Diablo 3's realmoney auction house March 2014

One of the major points of contention when Diablo III released on PC and Mac last year was an auction house where you could use real money to buy high-level gear. That’s changing next March 18th when developer Blizzard closes the doors on the controversial feature, as well as the in-game currency auction house. In a post on Battle.net, Blizzard Entertainment Production Director John Hight writes that, despite the auction house’s benefits, it “ultimately undermines Diablo‘s core game play: kill monsters to get cool loot.” In the video embedded below, Hight and Game Director Josh Mosquiera stress that they’re focusing on making murdering nightmare creatures the most satisfying way of getting rad gear — not spending ducats, real or otherwise. If you want a preview of what an auction house-free Diablo III looks like right now, check out the recent PS3 and Xbox 360 ports — they’re super good!

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Via: Joystiq

Source: Battle.net

GestureWorks Gameplay adds onscreen controls to almost any Windows 8 game

DNP GestureWorks Gameplay adds virtual controllers for video

GestureWorks is smearing the lines between PC and tablet gaming with its Windows 8 app, Gameplay. The application lets you custom-design gestures and virtual buttons for most games, and place them wherever you see fit. It probably works fine with Castle Crashers’ simplistic mayhem (pictured above), but we aren’t so sure we’d want to explore Skyrim without a mouse and keyboard. Regardless, maybe now you can give those Steam sale impulse buys a whirl while you’re on the go.

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Source: GestureWorks (1), (2) (PDF)

The Cross Plane brings Wii U GamePad-like mirroring to any game system with HDMI (video)

The Cross Plane brings Wii U GamePadlike mirroring to any game system with HDMI

A handheld gaming console that plays Conker’s Bad Fur Day, Halo, Uncharted 3 and Day Z ? We’re intrigued. The Cross Plane resembles a Wii U GamePad and the two have something more in common than just a launch price: both mirror video and audio output to their respective controllers. The difference is that unlike Nintendo’s faltering console, the Cross Plane uses wireless HDMI to do so and (as demonstrated in the video after the break) can basically stream content from any device with an HDMI port — including Ouya, PC, PS3 and Xbox 360. Whatever it’s plugged into bears the processing load, meaning that if your PC can’t run Crysis 3, neither can the Cross Plane.

Designer Advanced Gaming Innovations (AGI) also implemented swappable cartridges (the red bit sticking out in the above picture) containing system-specific hardware support. This serves two functions: One, it cuts down on “interference and issues” between the analog and digital layouts of certain architectures. Next is that it ensures you only have to buy carts for the systems you want, presumably cutting down on price. Speaking of which, a $349 pledge snags you a unit with one system cartridge and $410 nets you a handset with two. Both of these help push AGI closer to a $350,000 Kickstarter goal that even the company admits is lofty. It’s not like more expensive ideas haven’t been crowdfunded before…

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Source: Kickstarter

Crytek hunting for developer who can bring CryEngine to Linux

DNP Crytek hiring Linux dev, hopes to make your penguin box weep

The penguin has been getting awfully cozy with game developers lately. This time it’s with the company known to make GPUs melt at the faintest whisper of its name: Crytek. According to a recent job listing, the German shooter shop is looking for a programmer to work on a Linux version of CryEngine. Of course, you need to relocate to Deutschland and have a few years experience in software development under your belt. Seeing another major PC studio devoting resources to the open-source OS only increases the growing momentum for Valve’s Steambox ecosystem of choice. To answer the eternal question, it appears that yes, even the Tux can run Crysis.

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Via: VG 24/7

Source: Crytek

Disney halts game development at LucasArts, moves to licensed Star Wars titles

Disney shuts down game development at LucasArts, moves to licensed Star Wars games

If you’re old enough to have played PC games for more than a decade, LucasArts (originally LucasFilm Games) likely has a permanent place in your heart after a string of legendary adventure and flight combat releases. You’ll unfortunately have to put the company as you knew it squarely in the past — Lucasfilm’s new owner, Disney, is ending internal development at LucasArts. The software house is shifting to a licensing model for Star Wars games, reportedly “minimizing the company’s risk” while expanding the range of games on offer. There’s a chance that in-progress titles like Star Wars 1313 will survive with outside help, according to a spokesperson in touch with GameInformer, but talk of layoffs from Kotaku dampens any chances for direct follow-ups to favorites like Grim Fandango. We won’t mourn too much when personas like Ron Gilbert, Lawrence Holland and Tim Schafer have long since moved on to other companies — still, it’s unquestionably the end of an era for game and movie fans alike.

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Via: Joystiq

Source: GameInformer (1), (2)

Steam Early Access makes public game tests a near-automatic affair

Steam Early Access makes public game tests a nearautomatic affair

Many gotta-have-it-first gamers are very familiar with public betas and other chances to try titles before they officially reach the servers — but not on Steam, where the closed system has usually left people waiting for final builds. Valve doesn’t want to leave customers on the sidelines, though, and is launching Steam Early Access to provide officially sanctioned peeks. The portal gives pre-release games the same automatic updates and community features as their finished counterparts, making it easy to squash bugs as they’re discovered, take feedback and simply let testers focus on playing rather than patching. Early Access’ initial roster is small: it focuses mostly on the ArmA III alpha as well as a swath of puzzle and RPG releases, so don’t expect to preview all the latest blockbusters. However, it might still be a win for both nervous game creators and especially eager players.

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Source: Steam

Mojang’s Minecraft Realms subscription service promises a safer playground

Mojang preps Minecraft Realms subscription servers as easy, safe places to play

A Minecraft world really comes alive with internet-based multiplayer, but the requirement for a dedicated host creates its fair share of problems for both casual gamers and parents worried about where their kids will play. Mojang is currently testing a subscription service, Minecraft Realms, that could put at least some minds at ease. Along with providing a consistent world, it will give the host strict control over who gets in; long-term plans should also include profiles with trustworthy mods already installed. The developer hopes to launch betas for both desktops and mobile devices around May, with rates between $10 to $15 per month to keep a world going, but only the owner would shoulder the full costs. We imagine that there will be at least a few takers, both among families and those who want to safeguard their elaborate masterworks.

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Via: The Verge

Source: GamesIndustry International

EA posts finished Origin for Mac, widens gamers’ worlds

EA posts finished Origin for Mac, widens gamers' worlds

EA moves faster than we thought. Origin for Mac was in alpha just two weeks ago, and yet it’s already launching to the public. The completed gaming portal gives Mac users their software library, socialization and the online store in an interface that will be mostly familiar to Windows players. While the selection of Mac-native titles is currently narrow — we hope you really like Batman and Dragon Age 2 — there’s also a Steam Play-like level of cross-platform support, where a game bought for the Mac or Windows will be free to download for the other OS. Origin is currently too small to directly challenge the Mac App Store or Steam, but it’s a step forward for computer gamers wanting platform parity — and when it’s free to download, it won’t hurt to have a look.

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Via: MacNews

Source: Origin