PlayStation Vita game Soul Sacrifice helps boost sales for the game console

PlayStation Vita sales in Japan have experienced some good growth since last month, and most of it is thanks to the launch of a new game called Soul Sacrifice. The game debuted on March 7th in Japan, and it sold 105,000 units within its first week. It is estimated to have sold a total of 180,000 units through April 13th. The game was developed by Keiji Inafune, who has told IGN that a sequel is already in the talks.

PlayStation Vita game Soul Sacrifice boosts sales for the game console

Inafune stated that he and Sony Computer Entertainment, the company that produced the game, are having discussions regarding a Soul Sacrifice sequel. He states,

“Soul Sacrifice is something I specifically designed for the Vita using the hardware’s specific features. To drive Vita sales even more, I have an idea for a Soul Sacrifice sequel. I’m actually approaching [Sony Computer Entertainment] regarding this project.”

Thanks to the game, PlayStation Vita sales have been on the rise. The PS Vita has been struggling with sales, and Sony had to reduce the pricing of its system in order to bring sales up. While that helped, Sony still needs new games that will make consumers want to purchase a PS Vita. Games like Soul Sacrifice, which is a new IP, is what the company is looking for.

Soul Sacrifice is a 3rd person game that resembles that of the Monster Hunter franchise. Your character is a sorcerer that you can customize in many ways. The character can be a tank, a melee DPSer, or a ranged caster. The game features 4-player co-op, where you can team up with strangers or friends to battle dangerous bosses. You are rewarded experience points and bonus points after successfully winning a fight. The game is strange as it allows you to sacrifice your allies or your limbs in order to cast powerful spells.

Soul Sacrifice is one of those games that Quantic Dream COO Guillaume de Fondaumiere believes will revive the gaming industry. In a recent interview, Fondaumiere stated that game developers needed to be more creative and experimental with their game releases. He told developers that experimental games didn’t have to be “unprofitable” and that sales could reach figures that were once perceived only achievable by well-known IPs. He says that game developers need to develop new IPs, like Soul Sacrifice, in order to get gamers, both old and new, interested in the industry again.

[via IGN]


PlayStation Vita game Soul Sacrifice helps boost sales for the game console is written by Brian Sin & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

XCOM FPS Becomes ‘The Bureau: XCOM Declassified’; Releasing August 20

Before XCOM: Enemy Unknown was made available on PC, Xbox 360 and PlayStation 3 as a turn-based strategy game, it was supposed to be a first-person shooter. The XCOM shooter mysteriously disappeared with its existence not even acknowledged by 2K Games of Firaxis, but today, both companies have announced its FPS XCOM game will finally be made available later this year.

The game will be called The Bureau: XCOM Declassified and will take place in 1962 back when John F. Kennedy was in the White House and will play as the origin story for the modern XCOM initiative, which we’re sure by now you’re aware is what we experienced in XCOM: Enemy Unknown. In XCOM Declassified, players will assume the role of Special Agent William Carter as he takes customizable agents into the field. Gameplay will be in real-time, which is a departure for the series since its previous games have been turn-based, and the death of squad mates will still be permanent. (more…)

By Ubergizmo. Related articles: Splinter Cell: Blacklist Highlights Wii U Exclusive Gameplay In New Trailer, Bethesda Teases Unannounced Game Through Vine Video,

    

PlayStation 3, PS Vita Owners Can Now Queue Downloads Via PSN Web Store

PlayStation 3, PS Vita Owners Can Now Queue Downloads Via PSN Web Store

Being able to download demos, arcade titles and downloadable content onto your Xbox 360 from the comfort of your home office is as easy as queuing up each download to your account to then begin downloading the next time you turn on your console. It’s certainly a feature I use on a regular basis, and one that took way too long to be made available on the PlayStation 3, which Sony is announcing today.

Just like with the Xbox 360, the PlayStation 3 can now queue a download to your console through its PSN web store. Sony offers a better solution than Microsoft does as they make it possible for its PS Plus subscribers to have these downloads initiate automatically during their PlayStation 3′s scheduled automatic update time. Non-PS Plus subscribers will still be able to download software, but just like the Xbox 360, it’ll occur the next time you turn your console on. Today’s feature is also available to PS Vita owners as well. (more…)

By Ubergizmo. Related articles: XCOM FPS Becomes ‘The Bureau: XCOM Declassified’; Releasing August 20, New Assassin’s Creed 4: Black Flag Trailer Introduces The Watch Social Feature,

    

PSN online purchases now automatically queue to download on your PS3, like your Xbox already does

There’s now no need to dig around your PlayStation’s downloads section for that fresh digital copy of Ni No Kuni you just picked up online at Sony’s Entertainment Network store. Finally catching up to the likes of Steam (and other competition), your orders will now automatically start downloading a few minutes after booting up your PS3. PSN Stores has even uploaded a guided tour of the new function — you’ll find it after the break.

Filed under: ,

Comments

Via: PSN Stores

Source: Sony Entertainment Network

PlayStation 4 DualShock 4 Controller Gets Highlighted In New Video

Even though Sony revealed its PlayStation 4 earlier this year, there are still a lot of questions gamers have regarding the console, one of which is what exactly will it look like. Since Sony isn’t prepared to unveil its PlayStation 4 yet, the company has been slowly but surely releasing additional information regarding its new DualShock 4 controller. A new video published by Sony takes another look at its upcoming controller.

The new video features a number of well-known Sony developers as they describe the DualShock 4, its new features and its overall feel. The developers talk about the DualShock 4′s light bar and its multiple functions, one of which is knowing where the players are at all times, even going as far as changing the position of a split-screen game to adjust to players changing their position. The touchpad, speaker and share button all get their own time during the video which helps in explaining what each does and how developers plan to utilize these features in their games.

By Ubergizmo. Related articles: Several Nintendo Wii Online Services Shutting Down On June 28, Jurassic Heart Dating Game Lets You Fall In Love With A T-Rex,

    

Skyrim Legendary Edition Coming June 4 To PC, Xbox 360, PS3

Skyrim Legendary Edition Coming June 4 To PC, Xbox 360, PS3

We caught wind of Bethesda possibly planning on releasing a “Legendary Edition“ of The Elder Scrolls V: Skyrim due to Polish retailer Ultima leaking its existence by listing it prior to the company’s big announcement. It looks as though Ultima’s slip-up turned out to be true as Bethesda has just announced they will be releasing Skyrim: Legendary Edition.

The Elder Scrolls V: Skyrim Legendary Edition will include the original game and its official add-ons, DawnguardHeartfire and Dragonborn as well as a number of additional features such as combat cameras, mounted combat, a Legendary difficulty mode and the ability to level up your character infinitely through Legendary skills. That’s right – Skyrim fans. You’ll now be able to level up all of your skills to your heart’s content making your Dragonborn the Dragonborn that ever Dragonborned. (more…)

By Ubergizmo. Related articles: Next Generation Xbox Will Reportedly Be Priced At $499, PC, PS3 To Get Call Of Duty: Black Ops 2 Uprising This May 16th,

    

Sony PS4 Share button the result of one first-party developer’s eureka moment

Sony PS4 share button the result of one firstparty developer's eureka moment

To share or not to share was never a question for the creation of the PS4 — it was always more about the how. Right from the start, Sony’s upcoming, next-gen console had been planned with a social networking bent, but as Shuhei Yoshida, the company’s head of Worldwide Studios, revealed to Edge, the decision to build a Share button into the DualShock 4 was the result of one first-party developer’s eureka moment, not a cross-SCEI compromise. All credit is due Nathan Gary, creative director at Santa Monica Studio (best known for its God of War series), who successfully pitched the concept of a dedicated controller button to the PS4 team; an idea that was not only quickly met with unanimous praise, but also immediately implemented into the final product. It’s yet further proof that Sony’s learned from its past PS3 fumbling and has crafted a machine for developers, by developers.

Filed under: ,

Comments

Source: Edge

Ratchet & Clank Movie Headed To Theaters In 2015

One of Sony’s most beloved platformers, Ratchet & Clank, has always been a series its fans could certainly see turned into a feature film considering how quirky its characters are as well as each games’ hilarious writing style. It looks as though Ratchet & Clank developer Insomniac Games thought so too, which is why they announced an animated film is currently in production.

The Ratchet & Clank movie is slated for a 2015 release and will star a number of its most iconic characters in a 3D feature film. The movie is being written by Insomniac’s TJ Fixman, who has been in charge for the writing for recent entries in the Ratchet & Clank series. The film will look back at Ratchet & Clank’s humble beginnings and will use Insomniac’s knowledge of the series to create a “deeper, more meaningful story.” The voice actors who play Ratchet, Clank and Qwark have all been confirmed to lend their voice talents once again to their respective characters, but we’re sure more a number of voice actors from the series will also be on board once the film is finalized.

By Ubergizmo. Related articles: Leisure Suit Larry: Reloaded Expected To Release On May 31, Dead Island: Riptide Now Available On Xbox 360, PS3, PC,

    

Metal Gear Solid: The Legacy Collection Brings Six Games To The PS3 This June

Metal Gear Solid: The Legacy Collection Brings Six Games To The PS3 This June

With Konami announcing Metal Gear Solid 5: The Phantom Pain last month, the company has decided the new hero of its upcoming game will be Big Boss, a.k.a Naked Snake, and not Solid Snake. But Solid Snake has had quite the legacy, which is why Konami is announcing they’re bundling nearly the entire collection of Metal Gear Solid games in one easily digestible collection.

The Metal Gear Solid: The Legacy Collection will be released on the PlayStation 3 this June and will feature Metal Gear Solid, the HD Collection versions of Metal Gear Solid 2 &3, the “Trophy Edition” of Metal Gear Solid 4, Peace Walker and VR Missions. The collection will also include two Ashley Wood digital graphic novels. There’s no word on an exact release date or pricing for this collection of six games in one package, but we do know it will be released in both North America and South America. Hopefully all of this makes more sense to you than the trailer for Metal Gear Solid 5 did as I certainly still have nightmares as to what exactly I saw in its debut trailer.

By Ubergizmo. Related articles: Play Tetris To Fix Lazy Eye, Xbox Live Account Lets You Place Pizza Hut Orders Online,

    

Jak and Daxter Trilogy officially confirmed for June release

After last month’s ESRB-rating leak, Sony has confirmed that the Jak and Daxter Trilogy will officially be making its way to the PlayStation Vita come June. The trilogy will include Jak and Daxter: The Precursor Legacy, Jak II, and Jak 3. All 3 games wil go through a complete HD makeover, bringing much more beautiful graphics to a nostalgic, and classic video game franchise.

Jak and Daxter officially confirmed for June release

Like its PlayStation 3 counterpart, the PS Vita trilogy is remastered in 720p anti-aliased graphics and will run at 60 frames per second. The PlayStation Network Trophy system will also be implemented into the game. Alongside the classic aspects of the games, the Jak and Daxter trilogy will also feature new touch-based controls that can be used throughout various mini-games in the story.

The Jak and Daxter Trilogy isn’t the only remastered games coming to the PlayStation Vita. Sony also plans on remastering the popular Final Fantasy X and X-2 duo as well. The games will be remastered with richer colors and smoother graphics. Unfortunately for PS Vita users, they will have to buy the Final Fantasy games separately, while those of you who have a PlayStation 3 will be able to purchase the remakes in a bundled package.

Sony has remastered a bunch of games for the PlayStation 3, including the Devil May Cry series, God of War series, and more. While it may seem like the company is milking out every penny from these franchises, its beneficial to gamers who haven’t tried these games out yet, as well as gamers who want to take a trip down memory lane. The Jak and Daxter trilogy is set to launch sometime in June for the price of $29.99.

[via PlayStation Blog]


Jak and Daxter Trilogy officially confirmed for June release is written by Brian Sin & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.