SlashGear Evening Wrap-Up: September 11, 2012

Tomorrow’s the big day, folks. Apple is set to hold an event tomorrow, and all signs are pointing to the reveal of the iPhone 5. Ahead of the event, however, came plenty of iPhone 5 news and rumors today. We heard today that iPhone 5 pre-orders will open up on September 14, and one analyst is saying that 10 million iPhone 5s will be sold this month alone. We also take a closer look at what we can expect in iOS 6 (which will be launching with the new iPhone) and we recap all of the news and rumors that have surfaced in this very long lead up to the reveal.


On the eve of the iPhone 5′s reveal, Samsung looks ready to pounce with an LTE lawsuit, and we received some new details about the new iPods that have been tipped for reveal alongside the iPhone 5. Pictures of what appear to be Vodafone Nano SIMs for the iPhone 5 surfaced today as well, and Samsung may soon be releasing a new advertisement meant to pull consumers away from Apple’s next iPhone.

Of course, all of the day’s news wasn’t exclusively about the iPhone 5, with Everything Everywhere holding its highly-anticipated 4G event in London today. We were there to see what all Everything Everywhere had to announce, and it turns out it was quite a bit, starting with the re-branding of the company to be named simply EE. 4G LTE service from EE rolled out in four UK cities today, and EE also announced plans for fiber service. We found out which phones will support EE’s 4G LTE, put EE’s network through its paces with a good old speed test, and found out that EE will be the exclusive carrier of the Nokia Lumia 920 in the UK.

Samsung gave us some new details about the Galaxy Note II’s Airview feature today, while Motorola and Intel began teasing a device which will deliver “edge-to-edge power.” Some new information about Google Glass surfaced, Nokia City Lens has left beta and is now available on a number of Lumia devices, and Lucid was seen showing off its new Thunderbolt external GPU today. Mark Zuckerberg took some time to talk about Facebook’s struggles in the mobile arena, and we found out that Terraria will soon be coming to Xbox 360 and PS3. Google has rolled out an update for Google Drive on iOS and Android, Apple’s Jonathan Ive has reportedly spent $17 million on his new mansion, and finally tonight, we heard that some retailers are opting not to restock BlackBerry devices.

That does it for today’s Evening Wrap-Up, but be sure to follow our liveblog of Apple’s press event starting at 10 AM PT tomorrow morning! Enjoy the rest of your evening, everyone!


SlashGear Evening Wrap-Up: September 11, 2012 is written by Eric Abent & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Terraria coming to Xbox 360, PS3 next year

Well here’s a surprising bit of gaming news: it turns out that indie gem Terraria will be making its way to Xbox Live Arcade and PlayStation Network next year. Publisher 505 Games announced the console version of the much-loved PC title today. Sadly, there isn’t a solid release date for the console version of the game yet, with 505 Games and developer Engine Software merely saying it’ll be out “early next year.”


Terraria launched at a time last year when Minecraft fever was in full swing. For those who’ve never heard of Terraria before, here’s a quick breakdown: Terraria is a 2D side-scrolling adventure RPG in which the main goal is to explore, build, and craft. It sounds a lot like Minecraft on paper, but in practice the two are actually quite different. Terraria has some strengths over Minecraft (like combat), whereas Minecraft has some over Terraria (like building). Terraria was met with great critical reception upon release, and went on to be a big seller on Steam – the PC version has sold over 1.6 million copies since release.

In a statement today, Terraria creator Andrew Spinks expressed his excitement in the fact that the game is coming to consoles. “I can’t say how excited I am to finally have Terraria come to Xbox 360 and PlayStation 3!” he said. “To see it come so far is a complete shock, especially after such humble beginnings. It’s always been my dream to have as many people as possible know and enjoy Terraria as much as I have, and this is another big step in that direction!”

Spinks also teased that 505 and Engine are planning some additional content for this console release. Naturally, we don’t know what that new content is yet, but that’s definitely something to get excited about. Re-Logic (developer of the original PC version) added quite a bit of content after Terraria first launched, but has now halted production on the game as it works on other projects. Perhaps PC players will get this bonus content that will be included in the console version? A Terraria addict can only hope. Stay tuned for more information.


Terraria coming to Xbox 360, PS3 next year is written by Eric Abent & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Bethesda’s Peter Hines does not believe that current-gen consoles are holding them back

Bethesda logoThere has been a lot of focus on next-gen gaming consoles lately, especially with rumors suggesting that companies such as Microsoft and Sony could be unveiling the Xbox 720 and the PlayStation 4 respectively next year at E3. While it remains to be seen whether that is the case, Bethesda’s PR and Marketing VP, Peter Hines, believes that there is still a lot of life left in current consoles. He also stated that he believes that the current generation of consoles aren’t holding Bethesda out in releasing games, although we can’t help but feel that perhaps they should have said that after they have manage to sort out the Skyrim: Dawnguard DLC for PlayStation 3 owners, who still do not have the DLC for their consoles even after Hearthfire, the second DLC for Skyrim, was released. In any case it’s interesting to hear that not all developers are looking to jump aboard the next-gen bandwagon, but what do you gamers think? Do you think the current Xbox/PlayStation consoles still have a lot of life left in them?

By Ubergizmo. Related articles: DOOM returns to Xbox LIVE Marketplace, Skyrim goes gold – time to polish those swords,

Hulu’s PlayStation 3 app upgraded, is the first for the living room to deliver the ‘new experience’

Hulu's PlayStation 3 app upgraded, is the first for the living room to deliver its 'new experience'

The folks over at Hulu have been focused on cleaning up content discovery and playback for a while, and now they’ve turned their collective eye to the PlayStation 3 Hulu Plus app. An update rolling out this evening brings a number of tweaks we saw hit its redesigned website in August, including the “tray-style” layout of shows, larger artwork, improved search with results that appear in the dropdown and simplified player controls. Take a peek in the gallery for a few screenshots of the new UI or after the break for an intro trailer. Although other platforms weren’t mentioned specifically Hulu said the PS3 is the first living room device to show off its new experience, which leads us to believe other devices should get a similar look eventually. Subscribers can take a look on the PlayStation Network to see if they find any improvements, non-subscribers can, as usual, jump in on a free seven day trial.

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SlashGear Evening Wrap-Up: September 10, 2012

Welcome back to Monday, folks. We’re in the final stretch before Apple’s big event kicks off, and with just a couple of days left before everything goes down, the iPhone 5 is making a splash in a big way. The (hopefully) incoming handset was given the title of “biggest upgrade in consumer electronics history” by one enthusiastic analyst today. T-Mobile is offering an “Unlocked and Unlimited” deal for the iPhone even though it doesn’t carry the device itself, and we got word today that Apple suppliers have started shipping new 13.3-inch MacBook Pros with Retina Display and a new line of all-in-one iMacs.


In other news, it turns out that AntiSec may not have stolen all of those Apple UDIDs from the FBI like the group originally claimed, and the LG Escape was leaked shortly before being confirmed by the company. Toys R Us has a new tablet on offer, and it’s aimed directly at your children, while TTP is looking to give Google Glass a run for its money with some new specs of its own. Speaking of Google Glass, the headsets made an appearance at Fashion Week, with designer Diane von Furstenberg sending her models onto the runway while wearing them.

The FBI has rolled out a $1 billion facial tracking initiative, and it seems that GoDaddy’s network of hosted websites has been taken down by a lone hacker associated with Anonymous. Google says that 180 “fiberhoods” qualify for Google Fiber service after a lengthy preliminary sign-up period, and a new Samsung Galaxy Note II leak suggests that the new phablet will be launching at Verizon. The founder of The Pirate Bay has been deported to Cambodia, while Samsung’s hopes for a 13-megapixel camera in the Galaxy Note II were dashed when LG bought up most of the stock from suppliers.

Sony is launching the first installment in its new Wonderbook series in November, and today is the day that the Steam Big Picture Beta comes to televisions everywhere. Bethesda’s Pete Hines doesn’t see the need for a new generation of consoles just yet, some scientists are now thinking that Mars was too hot to support life in the past, and Nielsen has discovered that the number of teenagers who own a smartphone is on the rise, climbing faster than any other age group.

Finally tonight, we have a few original articles for you to check out. Chris Davies examines the LTE situation with the incoming iPhone 5, while Chris Burns makes the distinction between tablets and laptops when it comes to work and play. Finally tonight, we have a hands-on with the upcoming LG Intuition, so if you want a phablet-like device that isn’t the Galaxy Note II, you might want to take a look at that. Enjoy the rest of your evening, everyone!


SlashGear Evening Wrap-Up: September 10, 2012 is written by Eric Abent & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Wonderbook: Book of Spells lands on November 13

Sony‘s new Wonderbook project has left some scratching their heads, but if you’re a Harry Potter fan, you may be pleased to know that the first game in the Wonderbook series will launch on November 13. That first game is dubbed Wonderbook: Book of Spells, and in it, players will use the augmented reality capabilities of the PlayStation Move and Eye to learn about and cast spells from the Harry Potter series, including Incendio, Wingardium Leviosa, and Harry’s own signature spell, Expelliarmus. Dark wizards should probably look elsewhere, as we doubt the family-friendly nature of Wonderbook: Book of Spells will allow for incantations such as Crucio and Avada Kedavra.


To help celebrate this launch date announcement, the folks at Sony have pulled together a developer diary all about Wonderbook. In this first dev diary, we get a behind-the-scenes look at the evolution of the idea behind Wonderbook, and how the developers came up with the product some of us will be taking home on November 13. Regardless of your feelings about Wonderbook, the video is actually quite interesting, so it’s suggested that you give it a watch.

When Wonderbook: Book of Spells arrives on November 13, it’ll come in two different forms. If you already own a PS Move controller and a PS Eye camera, the game and the book will be available in a standard package that runs $39.99. For those who are new to the realm of motion gaming on PS3, Book of Spells also comes in a bundle pack that includes the game, the Wonderbook peripheral, a PS Move controller and a PS Eye camera for $79.99. Those are some pretty attractive prices, especially if you already have a Move controller and an Eye, so even though some may be wondering why Sony is even releasing Wonderbook at all, the company can probably count on some pretty healthy sales.

That’s the thing too – hardcore gamers won’t understand what Wonderbook is all about, but that’s okay because it isn’t aimed at them. One look at the developer diary above and you can tell that young children are going to be all over this, and the team-up with J.K. Rowling to make a Harry Potter-themed Wonderbook game certainly won’t hurt. Who’s picking up Wonderbook: Book of Spells when it launches on November 13?

[via US PlayStation Blog]


Wonderbook: Book of Spells lands on November 13 is written by Eric Abent & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Bethesda’s Pete Hines doesn’t think we need new consoles yet

Bethesda VP of PR and marketing Pete Hines has been in the news a lot lately. With the current unrest over the lack Dawnguard on PS3, Hines has been tasked with fending off angry gamers on Twitter, and most of what we know about Bethesda’s current struggle has come from him. Today he’s in the news again, but this time its completely unrelated to Dawnguard‘s development woes. Instead, Hines tells MCV that he’s in no rush for the next generation to arrive, as there’s still plenty left to do with current generation machines.


When asked if the industry needs a new round of consoles, Hines started by outlining what’s good with the current generation hardware we’ve been using for years. “I don’t think the current generation of consoles are holding us back,” he said. “There is still plenty that we are able to do visually, technically and from a story-telling standpoint. And there’s this huge built-in audience now.” Hines then went on to outline a couple of problems developers face when manufacturers introduce new consoles.

According to him, the problems are “two-fold.” The first is that it can be hard for developers to make games for new consoles when the dev kits they receive typically aren’t a snapshot of the final product. The internal hardware almost always changes from the time developers receive their first dev kits to the time the consoles actually launch, which results in the developers trying to “hit a moving technical target.” This, obviously, can cause some problems for developers who are trying to have a game out the door at the same time new consoles launch.

The second problem Hines has with new console generations is that “your install base always starts at zero.” It’s true that a lot of people buy new consoles immediately after launch, but many consumers also stick to their old consoles for a while, leaving developers to decide between making games for the new consoles exclusively or for both new and old hardware. That seems like it would complicate things a bit, at least until more people start upgrading to next generation consoles.

To be fair, however, these are problems that every developer faces at the beginning of every generation. To hold off on the next generation because developing for constantly-changing hardware can be a headache or because the split in audience forces a developer to choose who to cater to doesn’t make much sense, as those problems are inevitable regardless of when the next generation arrives. In any case, if the rumors are true, the folks at Bethesda could be facing these issues as soon as next year, so the next generation may be launching sooner than Hines would like. Stay tuned.


Bethesda’s Pete Hines doesn’t think we need new consoles yet is written by Eric Abent & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


NPD: Darksiders II sold 247k copies in August, takes top software spot

NPD has released its sales statistics for the US video game market in August, and Darksiders II has taken the software crown. That’s in a month where every category tumbled year-over-year, with total software sales falling by a significant 20% to $515.6 million. The decline in software sales didn’t sting as much, with that number only dropping 11% year-over-year before resting at $252.8 million for the month.


Hardware sales took the biggest hit, tumbling a whopping 39% to come in at $150.6 million. Looking at the software side of things, Darksiders II managed to take the top spot on the chart for the month, but NPD later confirmed to GamesIndustry International that the game only sold 247,000 copies in its first week and a half – Darksiders II was released in the US on August 14, and NPD’s cutoff date for the month was August 25.

That has to be a bittersweet moment for struggling publisher THQ. On the one hand, it must be nice to see Darksiders II take the top spot, but it’s almost certain that THQ was counting on more sales than Darksiders II managed to pull in. It may not be all doom and gloom though, as it’s important to keep in mind that NPD’s numbers don’t figure in Steam or international sales. Wedbush analyst Michael Pachter says that worldwide sales of Darksiders II may have climbed as high 1 million by now, but also pointed out that THQ needs to sell in the area of 2 million copies to break even on the game.

“I think that the sales are below what they had hoped for,” Pachter said. “I presume it sold around 500,000 globally in the first two weeks (the NPD cutoff was Aug 25), so it’s probably over 1 million now, but my understanding is that breakeven is greater than 2 million units, so it’s not likely to get much higher than that.” Pacher continued by saying that we should give Darksiders II another month to see if its sales improve. Have a look at the full NPD top 10 software list for the month of August:

1. Darksiders II (360, PS3, PC)
2. New Super Mario Bros. 2 (3DS)
3. Kingdom Hearts 3D: Dream Drop Distance (3DS)
4. NCAA Football 13 (360, PS3)
5. Lego Batman 2: DC Super Heroes (360, PS3, PC, Wii, DS, 3DS, Vita)
6. Sleeping Dogs (360, PS3)
7. Transformers: Fall of Cybertron (360, PS3)
8. Batman: Arkham City (360, PS3, PC)
9. Call of Duty: Black Ops (360, PS3, PC, Wii, DS)
10. The Amazing Spider-Man (360, PS3, Wii, DS, 3DS)

Sadly, if Darksiders II sales don’t pick up, we may not see another release in the franchise. THQ has been struggling in a big way lately, and new president Jason Rubin has made it clear that he has no problem whatsoever cutting projects and franchises that aren’t performing in line with company expectations. While it’s great to see Darksiders II rank as the top-selling game for August, that may not be enough for a publisher that has no choice but to cut initiatives that aren’t bringing in cold hard cash. Let’s just hope that Darksiders II is more successful than these NPD numbers (and Pachter’s analysis) lead us to believe.

[via GamesIndustry International]


NPD: Darksiders II sold 247k copies in August, takes top software spot is written by Eric Abent & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Dawnguard PS3 development woes have Sony giving Bethesda a helping hand

It isn’t exactly a secret by now that Bethesda is having some major issues with the PS3 version of Skyrim: Dawnguard. PS3 players are being left out in the cold thanks to a number of technical problems Bethesda is facing with the console, and the studio said a few weeks back that it may not be able to release the DLC if it can’t figure out a fix for these issues. At the time, Bethesda said that it had been working closely with Sony to solve the issue, a statement that SCEA VP of publisher relations Adam Boyes echoed when recently speaking to Kotaku.


Boyes says that Sony has been working with Bethesda to get Dawnguard in a playable state, but warned that he couldn’t guarantee that Dawnguard will eventually see the light of day on PS3. “We work with all of our partners to try and solve their problems,” he said at the New York Gaming Conference. “We have a big, broad dev support team that works closely with Bethesda—and with all of our partners — to work with them to solve any sort of issues they have along the way.”

“Of course, I always want everything to work always for everyone. I can’t promise any kind of resolution or timeline but can say that everyone involved is trying their best to get this stuff working.”

Sadly, it seems that Dawnguard missing PS3 entirely is still a possibility. Bethesda first told us about its PS3 issues last week, and since that update was delivered, the studio hasn’t made another official statement on the matter. Bethesda did take some time to assure PS3 users that Dawnguard wasn’t delayed on PS3 because of Hearthfire‘s development on Xbox 360, but other than that, updates on Dawnguard have mostly come from Bethesda’s Pete Hines replying to angry players on Twitter.

Hopefully that isn’t the case, as PS3 players have already experienced a number of headaches with Skyrim. The game was particularly buggy on PS3 after launch, leaving some very unfortunate gamers with unplayable saves. That problem seems to have been fixed for the most part, but this new set of DLC obstacles might prove to be too much for Bethesda to overcome. Stay tuned.


Dawnguard PS3 development woes have Sony giving Bethesda a helping hand is written by Eric Abent & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Final Fantasy Ultimate Box collection heading to Japan

Square Enix has pulled the veil off the Final Fantasy 25th Anniversary Ultimate Box, a massive collection spanning most of the main series. Sadly, spin-off titles such as Final Fantasy Crystal Chronicles and Final Fantasy Tactics seem to be missing from this compilation, but all of the main series games to Final Fantasy XIII are present. It sounds like the perfect collection for die-hard Final Fantasy fans, but it’s going to cost quite a bit of money if you want to take one home with you.


Andriasang says that the Final Fantasy Ultimate Box will cost ¥35,000 in Japan, which works out to right around $447. That’s assuming that it even makes it to the United States, as at the moment, the Final Fantasy Ultimate Box is only confirmed for Japan. There’s no word on if it will launch in other regions yet, but it wouldn’t surprise us to hear that Squeenix wants to keep this Japan-only.

The first nine Final Fantasy titles will be offered on PS1 discs (with Final Fantasy VII through IX spanning four discs each) except for Final Fantasy III, which is included as a PSP game. Final Fantasy X, XI (Vana’diel Collection 2 to be specific) and XII are on PS2, and finally, we’ve got Final Fantasy XIII on PS3. It wouldn’t be much of an “Ultimate Box” if it only included games though, so Square Enix has added a number of extras, including an anniversary video, an art collection dubbed “Crystal ArtWorks,” a two-disc anniversary soundtrack, and a “mini replica of Amano FF 25th Anniversary visual.”

It definitely isn’t a bad collection, and it’ll be hitting Japan on December 18. It will only be available on the Square Enix e-Shop, which reinforces the idea that this is a very limited release. If that’s the case, then it isn’t looking good for a US or European release, but Square Enix might just surprise us – it is Final Fantasy‘s 25th Anniversary, after all. Keep it tuned to SlashGear, as we’ll have more information for you once there are new details to share.

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Final Fantasy Ultimate Box collection heading to Japan is written by Eric Abent & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.