New Beck songs get visualized, inspire musical platforming

New Beck songs get visualized, inspire musical platforming

Beck’s latest album won’t debut on the shelves of your local brick-and-mortar retailer. Instead, Cities, as its called, will roll out on Sound Shapes for the PlayStation 3 and PS Vita. The platformer’s song-inspired stages transform the record’s three tunes, Cities, Touch the People and Spiral Staircase, into interactive music videos, with original art and lyrics inserted into the environment. If traipsing through the included soundscapes — not all of which are Beck-centric — isn’t enough to please, the developers are gifting gamers with the tools needed to build levels of their own. As a cross-play game, the $14.99 price tag nets both the console and portable versions of the downloadable title. Sound Shape won‘t hit digital shelves until August 7th, but you can catch a sneak peak (and a quick listen) after the break.

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New Beck songs get visualized, inspire musical platforming originally appeared on Engadget on Sun, 22 Jul 2012 11:29:00 EDT. Please see our terms for use of feeds.

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Ubisoft: Desmond’s Assassin’s Creed days are numbered

We’ve seen quite a few Assassin’s Creed releases since the first one hit shelves back in 2007, and even though we’ve met a lot of different characters along the way, one thing has remained the same: modern-day assassin Desmond Miles is constantly featured throughout the series. That may not be the case for much longer, however, as Assassin’s Creed 3 creative lead Alex Hutchinson tells Polygon that the Desmond story line has to wrap up sooner or later, presumably with the series continuing after Desmond’s tale has come to an end. According to Hutchinson, the Assassin’s Creed series risks losing “resonance” with fans if Desmond’s over-arcing story line continues on for too much longer.


“I think Desmond needs to end,” Hutchinson said. “At some point. You know what I mean? Things that go on too long lack resonance. We’re asking people to remember seven years’ worth of story. Which is like saying you were in junior high and now you’re finishing college. And you need to remember what you were doing in junior high.”

Hutchinson compared Desmond’s part in the Assassin’s Creed universe to Rod Sterling’s role introducing each episode of The Twilight Zone, saying despite the fact that each episode had its own unique story, Sterling was there at the beginning of each one. Therefore, Desmond and Sterling both kind of serve as the one constant in an otherwise always-changing universe.

If you’ve seen any screenshots or trailers for Assassin’s Creed 3, then you know it’s a pretty radical departure from the rest of the series. Hutchinson says that it’s “90% a new game” and, were it not for the continuation of Desmond’s story, Ubisoft “could have called it anything else, and people would have said okay.” Assassin’s Creed 3 won’t be the only title in the series to step into uncharted territory, as the PS Vita‘s upcoming Assassin’s Creed 3: Liberation doesn’t even feature Desmond at all. It looks like Desmond’s last hurrah may be coming up sooner rather than later folks, so get in some quality time with the character while you still can.


Ubisoft: Desmond’s Assassin’s Creed days are numbered is written by Eric Abent & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Battlefield 3: Armored Kill gets new gameplay trailer

Depending on who you ask, Battlefield 3 is the game to beat when it comes to military shooters. There’s just one tiny problem: while Activision and Treyarch have really stepped it up with their Modern Warfare 3 DLC offerings, EA and DICE have been falling behind with Battlefield 3‘s. Sure, we’ve got Back to Karkand and Close Quarters, but those didn’t really add anything that plays to the grand scale we know Battlefield is capable of. Enter Armored Kill, which takes the battle from cramped indoor locations and moves it to sprawling outdoor arenas that are perfect for some vehicular combat.


Battlefield 3‘s multiplayer is impressive on its own, but with Armored Kill, it’s all about the vehicles. Battlefield 3: Armored Kill tosses a selection of new vehicles into the mix, including two new tanks, an ATV, and the massive AC130 gunship. Also included on the list of additions are 4 new maps, one of which is being called the biggest Battlefield map ever. If that doesn’t get you excited as a Battlefield veteran, then we’re not sure what will. Some of these new vehicles and maps are showcased in Armored Kill‘s new gameplay trailer, which you can check out below.

Battlefield 3: Armored Kill is scheduled to hit PS3, Xbox 360, and PC sometime in September. If you shelled out $50 to become a Battlefield Premium member, you’ll not only be getting the DLC for free, but you’ll also be gaining access to it two weeks before everyone else. Like Back to Karkand and Close Quarters before it, Armored Kill will cost $15 for everyone who isn’t a Premium member. EA and DICE haven’t shared specific dates for Armored Kill yet, so keep it tuned to SlashGear for that information once it’s made available.


Battlefield 3: Armored Kill gets new gameplay trailer is written by Eric Abent & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Borderlands 2 officially finished, now on the way to certification

Gearbox gave all of the Borderlands fans out there something to get excited about today: it announced that work on Borderlands 2 has officially wrapped up. The studio is getting ready to send the game out for certification, which means that all of the on-disc content has been finished and can no longer be changed. Now that the studio has essentially put the base game behind it, Gearbox says that it will begin work on post-launch content.


First up is the development of BL2‘s fifth class, the Mechromancer. The Mechromancer class was announced a few months back as one of the free bonuses for Premiere Club members. Everyone who pre-orders Borderlands 2 gains access to the Premiere Club, which along with the Mechromancer class also grants players access to other in-game goodies, such as a golden key that unlocks the ultra-rare Sanctuary loot chest, a handful of new guns, and the Vault Hunter’s Relic, which increases your chances of finding rare loot.

All of the DLC included with the Premiere Club membership is scheduled to become available “roughly 60 to 90 days” after the launch of Borderlands 2. Borderlands 2 is the highly anticipated follow-up to 2009′s excellent Borderlands, and is releasing for Xbox 360, PS3, and PC on September 18. Be sure to check out our story timeline below for more information on Borderlands 2!

[via Gearboxity]


Borderlands 2 officially finished, now on the way to certification is written by Eric Abent & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Sony Gamescom press conference on August 14th

GamescomIf you’re wondering when Sony will be holding a press conference at Gamescom 2012, the date has been confirmed today. The company has started issuing press invites to the event and it looks like August 14th is going to be the day. As to what will be shown off, we’re still in the dark. But with the recent leaks of a slimmer PlayStation 3 aka the CECH-4000, we can expect an official announcement for it. More exclusive games for the PlayStation Vita and PlayStation 3? A teaser of the next-generation PlayStation? We can only hope.

Gamescom is less than a month away and will be held at the Staatenhaus am Rheinpark, Cologne, Germany. As we get closer to the event and during the conference, expect a lot more news of what’s going on. We’ll be sure to keep you posted on the big stories then.

By Ubergizmo. Related articles: New PlayStation 3 (CECH-4000) model appears, Sony giving away free PlayStation 3s and Vitas with a VAIO PC purchase,

Battlefield 4 beta not exclusive to MoH: Warfighter after all

Yesterday, Electronic Arts announced an “exclusive” Battlefield 4 beta for those who pre-order Medal of Honor: Warfighter Limited Edition. Shortly after the announcement, Battlefield 3 community manager Ian Tornay took to Reddit to answer any questions fans may have about the upcoming sequel, and as it turns out, a lot of fans had a problem with the use of the word “exclusive” in EA’s announcement. Tornay has clarified the announcement a bit, saying that purchasing Medal of Honor: Warfighter will not be the only way to gain access to the Battlefield 4 beta.


“There will be other ways to get into the beta aside from MoH Warfighter,” Tornay said. “At this time, however, it is the only way to guarantee entry.”

He also commented on fan concerns that Battlefield 4 was coming too soon after the release of Battlefield 3, saying that he “truly” believes DICE is in an excellent position to offer the next game in the extremely popular franchise. “I truly believe that we’re in one of the best positions to be creating our next title,” he said. “Frostbite 2 has matured, we’ve been gathering fan feedback like crazy, Battlefield 3 continues to expand with features which we can learn from, and we’ve got more data about how people play than ever.”

Finally, there’s no need to worry about support for Battlefield 3 disappearing while DICE begins to ramp up work on Battlefield 4, as Tornay says that the studio is committed to supporting Battlefield 3 in the same way it supported Battlefield: Bad Company 2. Since the Battlefield 4 beta isn’t taking place until Fall 2013 – and keeping in mind very real possibility of the game itself not making it to shelves until 2014 – it sounds like Battlefield 3 will be supported well into next year (and perhaps even beyond).


Battlefield 4 beta not exclusive to MoH: Warfighter after all is written by Eric Abent & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Need For Speed: Most Wanted pre-order bonuses announced

Like pretty much every big game released these days, Need For Speed: Most Wanted is offering bonuses for early adopters, and it’s offering a lot of them. First and foremost, just pre-ordering the game gets you upgraded to the limited edition, which grants players early access to the Maserati GranTurismo MC Stradale and the Porsche 911 Carrera S in the game’s multiplayer mode. It also rewards players with double speed points during their first four hours of Most Wanted‘s multiplayer.


Those “limited edition” bonuses are a little on the slim side, but what else can you expect when you’re not paying anything extra? Alas, pre-ordering the game is the only way to get your hands on the limited edition, so don’t walk into GameStop the day after release with the hope of picking up a spare limited edition of Need For Speed: Most Wanted.

Now onto pre-order bonuses, which come in three varieties: the Speed Pack, Strike Pack, and Power Pack. The Speed Pack adds the Caterham Superlight R500 to the game, along with a track tires mod for better handling while you’re outrunning the cops, and a lightweight chassis mod that gives you the speed you’ll need to get away from them in the first place. The Strike Pack features a Mercedes-Benz SL 65 AMG Black Series along with a powertrain modification and a re-inflating tires mod, which will respectively provide a boost to torque and make countering easier. Last but not least, the Power Pack places a Ford F-150 SVT Raptor in the game, complete with a reinforced chassis modification for soaking up hits and a nitrous dump mod for making those larger-than-normal jumps or laying waste to those in your way with some devastating hits.

Electronic Arts says that these pre-order bonuses are available now through Origin and “select retailers,” but didn’t actually tell us which retailers those are. The usual suspects likely pop up in there – GameStop, Best Buy, Amazon, so forth – so just think of this as something of a surprise. Need for Speed: Most Wanted is out on October 30, 2012 in the US and November 2, 2012 in Europe.


Need For Speed: Most Wanted pre-order bonuses announced is written by Eric Abent & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Limbo could have been on PSN first, but Sony wanted IP

Playdead’s Limbo took the indie world by storm when it launched on Xbox Live back in 2010, but Sony could have had the game on PSN before it went to any other platforms. Instead, Limbo was exclusive to Xbox Live Arcade for an entire year before it became available on PSN and PC, and even though the game sold well on PSN when it finally did arrive, that period of exclusivity would have netted many more sales. So, why didn’t Limbo hit PSN before any of the other platforms? It’s because Sony botched the deal.


“I maybe shouldn’t say this, but we had issues when we were trying to sign Limbo because of the IP,” said Sony Computer Entertainment executive producer Pete Smith during a talk about pitching a game to publishers at the Develop Conference. Apparently, Sony was in talks with Playdead to bring Limbo to PSN first, but when Sony said that it wanted the rights to the IP, Playdead went to Microsoft instead. Limbo went on to sell 300,000 in its first month on Xbox Live and 500,000 by the end of 2010, long before the game arrived on PSN.

Still, despite losing the exclusivity deal to Microsoft, Smith says that there are benefits to giving up the IP when you have a game you want to see made. “There are obvious benefits to keeping it, but also to giving it up: you’re way more likely to get the deal,” he said. “Remember: 100 per cent of nothing is nothing. A publisher is much more likely to commit to marketing and merchandising if they own the IP.”

This whole admission from Sony makes you wonder how things might have changed if Playdead had given up the rights to Limbo and released on PSN first. Would we have another Limbo title already? Would it have sold more being exclusive to PSN, or less? We’ll never know the answers to those questions, but given the immense popularity Limbo has experienced since release, we doubt that the folks at Playdead care much anyway.

[via Edge]


Limbo could have been on PSN first, but Sony wanted IP is written by Eric Abent & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Adidas miCoach out now on European Xbox 360s and PS3s, connects to cameras and own hardware

Adidas miCoach out now on European Xbox 360s and PS3s, connects to cameras and Adidas hardware

Those looking to hone their own olympian body in preparation for this year’s Games can grab Adidas’ miCoach title for both Xbox 360 and PlayStation 3. Tapping into both consoles’ respective motion-sensing cameras (and Adidas’ own sensors and units), there are six sports to dabble in, with over 400 different exercises that can be synced with existing miCoach accounts. There’s also a raft of Adidas-emblazoned athletes to take you through those motions. The games are priced up at £21 (around $32) a piece in the UK, but American indoor athletes can expect their version to arrive around July 24.

Adidas miCoach out now on European Xbox 360s and PS3s, connects to cameras and own hardware originally appeared on Engadget on Sun, 15 Jul 2012 04:13:00 EDT. Please see our terms for use of feeds.

Permalink SlashGear  |  sourceAmazon UK (1), (2)  | Email this | Comments

New PS3 model possibly on the way as images surface

Here’s an interesting bit of news for you: Sony may be planning to unleash a brand new PS3 model. Images of the redesigned console were first revealed in an apparent Sony filing with Brazilian telecommunications regulator Anatel and were quickly picked up by Technoblog. Now the images are spreading across the internet like wildfire, and we have to say that they have us pretty intrigued.


This new model looks relatively similar to the PS3 Slim we all know and love, but there are a few pretty major changes. First up, the new console appears to be smaller than the PS3 Slim and looks as if it’s ditching the disc slot in favor of a top-loading disc tray. This new PS3 also comes with a ridged texture, which admittedly looks a little out of place when compared to the sleek consoles of the current generation.

The database on Anatel’s website also shows that Sony Brasil is after approval for three different versions of this new PS3 model, each with a different size hard drive: 16GB, 250GB, and 500GB. Other than the difference in hard drive sizes, however, these consoles are the same. The idea that Sony is planning to offer a version with a measly 16GB hard drive suggests to us that the company is looking to market this new console to budget gamers and families, much like Microsoft has done with the 4GB Xbox 360 S.

Of course, these images could all be fake, which remains a very real possibility. Remember though that we saw the first images of the PS3 Slim through a leak similar to this, and back then a lot of people thought it was a hoax as well. The low-quality images do make a us bit suspicious, so we’ll have to wait until Sony makes a comment on these new pictures before we can make the call. Perhaps if this is all real, we’ll get an official reveal at Gamescom in Germany next month? Stay tuned.

PS3 model anatel 1
PS3 model anatel 2
PS3 model anatel 3
PS3 model anatel 4
PS3 model anatel 5

[via Joystiq]


New PS3 model possibly on the way as images surface is written by Eric Abent & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.