Why you’re wrong about the PS4 launch

The PS4 launch was a huge success. Forget what you’ve heard. You’ve probably read on tech blogs that it was too long. They showed too many demos. Worst of all, they never showed the actual PlayStation hardware. How could they have a PlayStation launch without showing the hardware? If a PlayStation launches in the woods and there is no hardware, does anyone hear it?

playstation4-wireless-controller-3-580x3481

Of course. First, let me tackle that last and most ridiculous point. It’s not a PlayStation launch if they didn’t show the hardware, right? No, that’s completely wrong. What is the hardware? It’s a box with a gaming computer inside and a bunch of ports on the outside. It should look reasonably attractive sitting underneath my television, but if it doesn’t I’ll just hide it behind something else, like my Xbox. It should be slim enough to fit in my cabinet, but my receiver is pretty big, so I don’t mind a little heft. Since the Xbox 360, design has become more important, as gamers realized they could have a console that wouldn’t offend the sensibilities of non-gaming spouses; but if this is a priority for you, you’ve gotten your priorities screwed up.

You know what I really want from my PlayStation box? I want it to play really freaking awesome games for the next 6 years. Every time I turn it on, I will spend exactly 5 seconds looking at the box and 30 minutes to 8 hours looking at the content it blasts onto my TV screen. If the box protrudes hairy tentacles and screams obscenities at me every time I turn it on, I can live with that if the games are good. If the ports are covered with Man-O-War tentacles that sting me every time I plug in a controller, I’ll buy some ointment and keep playing. If reaching into the box is worse than pushing my arm into the foul and stinking moist womb of Beelzebub’s mother, who the heck cares if it plays games that make me forget the horrors of my life and the cruelty of my own impending mortality for more than 15 minutes!?

If you care so much about the box, you are the problem with the games industry: style over substance.

For disclosure sake, my day job is with Samsung Mobile, so I know a thing or two about launches. As a former tech journalist, I covered Apple events and Nokia events, so I’ve seen the best and worst a launch event can be. But launching a phone is very different. The problem is that the tech press has grown accustomed to fast-paced phone launches. Every 4 weeks the coolest phone you’ve ever seen hits the market. The tech press is spoiled. They want cool hardware design, which is much more important with a phone. They want a full explanation of the device in 30 minutes or less. They want to leave the press room and walk into a store to buy it (or at least walk into their Brooklyn apartment to review a sample unit).

That doesn’t just mean that our press is jaded. That means you don’t have to say as much with each phone launch. You don’t have to detail every feature. You can build on what the audience already knows. You can highlight the new and confirm the old.

A phone is a very personal device. You will touch and caress it for the next two years. You will tell it your secrets, share your relationship photos, and stick it in your pants. When you buy it, you expect to know much of what it can already do.

Sony is not selling you the hardware. You need the hardware to play the games, but for the first year or so, Sony will lose money on the hardware. A lot of money; maybe a couple hundred dollars per console. Where do they make their money? Games. The money comes from the games they make internally and the licenses they sell to EA, Ubisoft, Blizzard and others.

“The box is a necessary evil to get you to buy the game”

So, when Sony hosts a launch event, they aren’t selling you on the box hardware. The box is a necessary evil to get you to buy and play the game. If you only bought the box and watched Netflix and never played any games, Sony’s PlayStation division would be out of business in this generation.

Games are a hard sell, especially when they cost $60 a piece, brand new. They cost as much to make as a Hollywood blockbuster, and like a hot movie they make most of their money in the first week they are available. What’s worse, the movie producers make a ton of money months later when the movie goes to DVD, but game producers don’t see that kind of profit. Why should Sony ever support used games with the economics of the gaming market already tilted so heavily against them?

At a PlayStation launch event, Sony needs to prove that a 20-60 hour game on unproven hardware is worth 4 to 6 times the price of a movie ticket. How can you possibly fault them for showing 2 hours of game previews? Sure, the jaded press in the audience will get bored, but diehard fans will pore over those previews for 7 months until the console is in stores.

Go ahead, Sony, be proud of your launch event and ignore the critics. Every one of them is a fan. They all lusted over at least one of those games, and lamented the beloved titles you didn’t show, but probably will at another 2-hour event at E3. The same press will complain again there, because it’s their job to by cynical; but they’ll be first in line to buy one. In the end, it’s not about the event, or the box. It’s all about the games.

But seriously, Sony, enough with the updates. Just let me play the game and forget that the rest of it – the box, the controller, the world – exists, even if it’s only for 30 minutes.


Why you’re wrong about the PS4 launch is written by Philip Berne & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Retailers already launching pre-orders for PlayStation 4

It’s only been a few days since the PlayStation 4 was officially announced, but retailers are already beginning to take pre-orders for the gaming console. In the United Kingdom, Game Retail Limited, and ShopTo are already taking pre-orders for the gaming console. With a small deposit, customers are able to reserve the PS4 just in time for the holidays. Amazon’s UK website also has a dedicated PlayStation 4 section that allows people to sign-up to be notified when the PlayStation 4 is available to be pre-ordered.

Retailers already launching pre-orders for PlayStation 4

In the United States, GameStop is encouraging PowerUp Rewards members to sign up for their “PlayStation 4 First to Know List”, which updates its members on anything PlayStation 4 related. GameStop wants to confirm with those who sign up that there is still no official release date for the PlayStation 4, and those on the list will not have first dibs once the console is released.

KontrolFreek, who operates through Microsoft’s retail stores in the U.S., is holding a sweepstakes that will allow 4 lucky winners to receive a PlayStation 4 for absolutely free. The rules are simple. All you have to do is like their Facebook page, and you’re in. You can get more entries in the contest by getting your friends to sign-up as well. It’s pretty similar to many Facebook sweepstakes. It’s a win-win for KontrolFreek and gamers, because while 4 lucky gamers will receive the PS4 for absolutely free, KontrolFreek gets more exposure for its wide variety of gaming accessories.

Sony says that their PlayStation 4 will be a game-changer in terms of gaming consoles. It hopes to turn its PlayStation Network into the ultimate Social Gaming Network. The games previewed at Sony’s press event show that the games on the PS4 will blur the lines between cinema graphics and actual gameplay. The PlayStation 4 is well-hyped, and we’re excited to see what new innovations it brings to cloud-gaming. The system will be available in time for the holidays. Will you be picking one up?

[via Forbes]


Retailers already launching pre-orders for PlayStation 4 is written by Brian Sin & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

The Daily Roundup for 02.22.2013

DNP The Daily RoundUp

You might say the day is never really done in consumer technology news. Your workday, however, hopefully draws to a close at some point. This is the Daily Roundup on Engadget, a quick peek back at the top headlines for the past 24 hours — all handpicked by the editors here at the site. Click on through the break, and enjoy.

Comments

PlayStation 4′s Killzone: Shadow Fall Featured On Jimmy Fallon

Sony unveiled the PlayStation 4 this past Wednesday, which we’re sure you were already aware of. But if you’re not the kind of person to check tech websites on an hourly basis, you might not have been aware such a big announcement occurred. So what better way to educate the gaming public than by showcasing the PlayStation 4 on a late-night talk show like Late Night with Jimmy Fallon?

Jimmy Fallon had Guerrilla Games’ Hermen Hulst to show off Killzone: Shadow Fall on a prototype PlayStation 4 unit. The demo Fallon plays through is the exact demo that was played during the PlayStation 4 event, although he’s probably one of the first people outside of Sony to get his hands on the new DualShock 4 controller.

Fallon and guest Anthony Anderson play Killzone: Shadow Fall for a bit and discuss the PlayStation 4. Judging by both Fallon and Anderson’s performance, we’d guess neither of them actually played either a first-person shooter or Killzone before as they both spent a lot of time missing their targets and yelling in fear for their lives.

By Ubergizmo. Related articles: Killzone: Shadow Fall PlayStation 4 Live Demo Available For Your Viewing Pleasure, New Gears of War: Judgment Video Highlights Multiplayer Modes, Weapons,

The After Math: A PlayStation 4 special

The After Math A PlayStation 4 special

The big story of the week, no, month, is Sony’s next-generation console, the PlayStation 4. Well, the company didn’t show us the physical box itself and instead chose to detail a new DualShock controller, some not-hugely-specific hardware outlines and titles we can expect to see (in some form) on the fourth generation PlayStation. As Pythagoras said: “Number rules the universe,” and the After Math prefers it that way. Find some of those numbers after the break.

Filed under: , ,

Comments

Late Night host Jimmy Fallon gets first PS4 hands-on

Sony announced the PlayStation 4 on Wednesday in New York City, and the very next day, the company took a quick jaunt to Studio 6B in Rockefeller Center where Late Night host Jimmy Fallon was the first outsider to get hands-on with the brand-new gaming console, and to test out the system’s prowess, Fallon played a little bit of the new Killzone: Shadow Fall.

Screen Shot 2013-02-22 at 8.57.55 AM

However, nothing new was unveiled during the show, and Fallon only had a look at the new DualShock 4 controller under what seemed like the tight supervision from the managing director of Guerrilla Games, Hermen Hulst, and a demo man who only let Fallon play the game for about a minute. Actor and comedian Anthony Anderson was also on scene to try out the game as well.

Chaos soon erupted, however, when both Fallon and Anderson didn’t quite have the chops necessary to blaze through all the bad guys, and the hands-on session quickly grew into a fun screaming match between the two comedians. It wasn’t quite as entertaining as, say, Conan O’Brien’s “Clueless Gamer” reviews, but it was still fun watching Fallon trying to make his way through the game.

Jimmy Fallon’s hands-on of the PlayStation 4 marks the first hands-on session of the new console. It doesn’t have an exact release date yet, but Sony says the console will be available for purchase just in time for the holiday season this year. Sony’s CEO even said that the console is still technically under development, which is why they haven’t shown the public the actual console just yet.


Late Night host Jimmy Fallon gets first PS4 hands-on is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Apparently Sony Has Yet To Finalize The PS4′s Design

Apparently Sony Has Yet To Finalize The PS4s DesignSony has been receiving quite a bit of flack after its PlayStation 4 event. After all with all the fuss they made, the console itself was not revealed save for its DualShock 4 controller. Sony’s president of Worldwide Studios, Shuhei Yoshida, said that this was because they wanted to make it a surprise and to prevent us from getting bored, but apparently that isn’t the real reason. It seems that in several interviews with some of Sony’s high level executives basically revealed that Sony themselves aren’t too sure of the PS4’s final design. (more…)

By Ubergizmo. Related articles: PlayStation 4’s Killzone: Shadow Fall Featured On Jimmy Fallon, Xbox 720 Expected To Be Unveiled In Early April [Rumor],

PlayStation 4 Will Not Support PlayStation 3 Controllers

PlayStation 4 Will Not Support PlayStation 3 ControllersIt was a couple of days ago since Sony unveiled the PlayStation 4, and we’re sure that there are many gamers out there who are excited about getting their hands on the console, perhaps firing up a couple of multiplayer games. Now the bad news is that if you were hoping to save money by reusing your PlayStation 3 controllers with the PlayStation 4 rather than buying brand new DualShock 4 controllers, you’re out of luck. In a roundtable discussion held yesterday, Shuhei Yoshida, president of Sony’s Worldwide Studios revealed that PS3 controllers will not be compatible with the PS4.

This is rather odd considering that the DualShock 4 controllers aren’t a radical departure from the DualShock 3. Granted there is a touchpad embedded along with a motion sensor similar to the Move, the layout appears to be more or less similar, and it would have been reasonable to expect that games that do not require the touchpad or the motion controller would support the DualShock 3 controller. In any case if you were hoping to play multiplayer games on the same console, it looks like you got to start saving up for brand new controllers.

By Ubergizmo. Related articles: Apparently Sony Has Yet To Finalize The PS4’s Design, Final Fantasy XIV: A Realm Reborn Beta On PS3 ,

The Daily Roundup for 02.21.2013

DNP The Daily RoundUp

You might say the day is never really done in consumer technology news. Your workday, however, hopefully draws to a close at some point. This is the Daily Roundup on Engadget, a quick peek back at the top headlines for the past 24 hours — all handpicked by the editors here at the site. Click on through the break, and enjoy.

Comments

PlayStation 4 used games policy: yes and no

This week we’ve been following along with the release of the Sony PlayStation 4 and even stopped by the event to see what all the hype was about. One of the biggest questions that continues to appear is “will the PlayStation 4 play used games?” The answer seems to be yes – from what we’ve heard and what both Eurogamer and Engadget (amongst others) have heard, used games will function on the PlayStation 4. The question that’s not been answered in any real way is: “what happens if I want to sell my PlayStation 4 games?”

network-580x322

It’s ben confirmed several times over that games will be able to be purchased in physical form as well as digitally – both for some titles, in some cases. This means that there will, indeed, be opportunities for people to have a disk (Blu-Ray, as it were), play it, then pass it on to someone else with their own PlayStation 4 console. But a question remains surrounding licensing. While every major game console today (pre-PS4 and Xbox 720) is able to swap games and consoles without trouble, rumors and tips leading up to this generation’s inability to play games that weren’t licensed specifically to them continues to linger.

On the other hand, it would appear that each instance of an answer from Sony thus far has been traced back to Shuhei Yoshida, Sony’s head of Worldwide Studios. Saying in one instance that “[used] PS4 games will work on [the] hardware” (via Engadget) and in another that “used games work on PS4″ (via Eurogamer), in both cases Yoshida was unable to clarify further.

What may be happening is that Sony is still in negotiations with game companies to decide whether they’re going to implement disk/console tying or not. Another possibility is that none of this used game selling/buying and using business is complicated at all, but simply that at this stage in the development of the PlayStation 4, Sony’s representation simply can’t legally comment on it.

Have a peek at the timeline below for more information on the PlayStation 4 – and peek at our ever-growing PlayStation 4 tag portal as well!


PlayStation 4 used games policy: yes and no is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.